//======================================================================== // Gamma correction test program // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the gamma correction functionality for // both full screen and windowed mode windows // //======================================================================== #include #include #include #include #include "getopt.h" #define STEP_SIZE 0.1f static GLfloat gamma_value = 1.0f; static void usage(void) { printf("Usage: gamma [-h] [-f]\n"); printf("Options:\n"); printf(" -f create full screen window\n"); printf(" -h show this help\n"); } static void set_gamma(GLFWwindow* window, float value) { GLFWmonitor* monitor = glfwGetWindowMonitor(window); if (!monitor) monitor = glfwGetPrimaryMonitor(); gamma_value = value; printf("Gamma: %f\n", gamma_value); glfwSetGamma(monitor, gamma_value); } static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_ESCAPE: { glfwSetWindowShouldClose(window, GLFW_TRUE); break; } case GLFW_KEY_KP_ADD: case GLFW_KEY_UP: case GLFW_KEY_Q: { set_gamma(window, gamma_value + STEP_SIZE); break; } case GLFW_KEY_KP_SUBTRACT: case GLFW_KEY_DOWN: case GLFW_KEY_W: { if (gamma_value - STEP_SIZE > 0.f) set_gamma(window, gamma_value - STEP_SIZE); break; } } } static void framebuffer_size_callback(GLFWwindow* window, int width, int height) { glViewport(0, 0, width, height); } int main(int argc, char** argv) { int width, height, ch; GLFWmonitor* monitor = NULL; GLFWwindow* window; glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); while ((ch = getopt(argc, argv, "fh")) != -1) { switch (ch) { case 'h': usage(); exit(EXIT_SUCCESS); case 'f': monitor = glfwGetPrimaryMonitor(); break; default: usage(); exit(EXIT_FAILURE); } } if (monitor) { const GLFWvidmode* mode = glfwGetVideoMode(monitor); glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); glfwWindowHint(GLFW_RED_BITS, mode->redBits); glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); width = mode->width; height = mode->height; } else { width = 200; height = 200; } window = glfwCreateWindow(width, height, "Gamma Test", monitor, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } set_gamma(window, 1.f); glfwMakeContextCurrent(window); gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); glfwSwapInterval(1); glfwSetKeyCallback(window, key_callback); glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); glClearColor(0.5f, 0.5f, 0.5f, 0); while (!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwWaitEvents(); } glfwTerminate(); exit(EXIT_SUCCESS); }