glfw/src/wl_init.c
Emmanuel Gil Peyrot 06479ba535 Wayland: Implement HiDPI support
Windows now keep track of the monitors they are on, so we can calculate
the best scaling factor for them, by using the maximum of each of the
monitors.

The compositor scales down the buffer automatically when it is on a
lower density monitor, instead of the previous way where it was scaling
up the buffer on higher density monitors, which makes the application
look much better on those ones.
2015-12-27 10:35:46 +08:00

652 lines
22 KiB
C

//========================================================================
// GLFW 3.2 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <linux/input.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wayland-cursor.h>
static inline int min(int n1, int n2)
{
return n1 < n2 ? n1 : n2;
}
static void pointerHandleEnter(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = window;
_glfwPlatformSetCursor(window, window->wl.currentCursor);
_glfwInputCursorEnter(window, GLFW_TRUE);
}
static void pointerHandleLeave(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
return;
_glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE);
}
static void pointerHandleMotion(void* data,
struct wl_pointer* pointer,
uint32_t time,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
return;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
/* TODO */
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: GLFW_CURSOR_DISABLED not supported");
return;
}
else
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
}
_glfwInputCursorMotion(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
}
static void pointerHandleButton(void* data,
struct wl_pointer* wl_pointer,
uint32_t serial,
uint32_t time,
uint32_t button,
uint32_t state)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
int glfwButton;
if (!window)
return;
/* Makes left, right and middle 0, 1 and 2. Overall order follows evdev
* codes. */
glfwButton = button - BTN_LEFT;
_glfwInputMouseClick(window,
glfwButton,
state == WL_POINTER_BUTTON_STATE_PRESSED
? GLFW_PRESS
: GLFW_RELEASE,
_glfw.wl.xkb.modifiers);
}
static void pointerHandleAxis(void* data,
struct wl_pointer* wl_pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
double scroll_factor;
double x, y;
if (!window)
return;
/* Wayland scroll events are in pointer motion coordinate space (think
* two finger scroll). The factor 10 is commonly used to convert to
* "scroll step means 1.0. */
scroll_factor = 1.0/10.0;
switch (axis)
{
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
x = wl_fixed_to_double(value) * scroll_factor;
y = 0.0;
break;
case WL_POINTER_AXIS_VERTICAL_SCROLL:
x = 0.0;
y = wl_fixed_to_double(value) * scroll_factor;
break;
default:
break;
}
_glfwInputScroll(window, x, y);
}
static const struct wl_pointer_listener pointerListener = {
pointerHandleEnter,
pointerHandleLeave,
pointerHandleMotion,
pointerHandleButton,
pointerHandleAxis,
};
static void keyboardHandleKeymap(void* data,
struct wl_keyboard* keyboard,
uint32_t format,
int fd,
uint32_t size)
{
struct xkb_keymap* keymap;
struct xkb_state* state;
char* mapStr;
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
{
close(fd);
return;
}
mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (mapStr == MAP_FAILED) {
close(fd);
return;
}
keymap = xkb_map_new_from_string(_glfw.wl.xkb.context,
mapStr,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
munmap(mapStr, size);
close(fd);
if (!keymap)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to compile keymap");
return;
}
state = xkb_state_new(keymap);
if (!state)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create XKB state");
xkb_map_unref(keymap);
return;
}
xkb_keymap_unref(_glfw.wl.xkb.keymap);
xkb_state_unref(_glfw.wl.xkb.state);
_glfw.wl.xkb.keymap = keymap;
_glfw.wl.xkb.state = state;
_glfw.wl.xkb.control_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Control");
_glfw.wl.xkb.alt_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Mod1");
_glfw.wl.xkb.shift_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
_glfw.wl.xkb.super_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
}
static void keyboardHandleEnter(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface,
struct wl_array* keys)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.keyboardFocus = window;
_glfwInputWindowFocus(window, GLFW_TRUE);
}
static void keyboardHandleLeave(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = _glfw.wl.keyboardFocus;
if (!window)
return;
_glfw.wl.keyboardFocus = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE);
}
static int toGLFWKeyCode(uint32_t key)
{
if (key < sizeof(_glfw.wl.publicKeys) / sizeof(_glfw.wl.publicKeys[0]))
return _glfw.wl.publicKeys[key];
return GLFW_KEY_UNKNOWN;
}
static void keyboardHandleKey(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t time,
uint32_t key,
uint32_t state)
{
uint32_t code, num_syms;
long cp;
int keyCode;
int action;
const xkb_keysym_t *syms;
_GLFWwindow* window = _glfw.wl.keyboardFocus;
if (!window)
return;
keyCode = toGLFWKeyCode(key);
action = state == WL_KEYBOARD_KEY_STATE_PRESSED
? GLFW_PRESS : GLFW_RELEASE;
_glfwInputKey(window, keyCode, key, action,
_glfw.wl.xkb.modifiers);
code = key + 8;
num_syms = xkb_key_get_syms(_glfw.wl.xkb.state, code, &syms);
if (num_syms == 1)
{
cp = _glfwKeySym2Unicode(syms[0]);
if (cp != -1)
{
const int mods = _glfw.wl.xkb.modifiers;
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
_glfwInputChar(window, cp, mods, plain);
}
}
}
static void keyboardHandleModifiers(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t modsDepressed,
uint32_t modsLatched,
uint32_t modsLocked,
uint32_t group)
{
xkb_mod_mask_t mask;
unsigned int modifiers = 0;
if (!_glfw.wl.xkb.keymap)
return;
xkb_state_update_mask(_glfw.wl.xkb.state,
modsDepressed,
modsLatched,
modsLocked,
0,
0,
group);
mask = xkb_state_serialize_mods(_glfw.wl.xkb.state,
XKB_STATE_DEPRESSED |
XKB_STATE_LATCHED);
if (mask & _glfw.wl.xkb.control_mask)
modifiers |= GLFW_MOD_CONTROL;
if (mask & _glfw.wl.xkb.alt_mask)
modifiers |= GLFW_MOD_ALT;
if (mask & _glfw.wl.xkb.shift_mask)
modifiers |= GLFW_MOD_SHIFT;
if (mask & _glfw.wl.xkb.super_mask)
modifiers |= GLFW_MOD_SUPER;
_glfw.wl.xkb.modifiers = modifiers;
}
static const struct wl_keyboard_listener keyboardListener = {
keyboardHandleKeymap,
keyboardHandleEnter,
keyboardHandleLeave,
keyboardHandleKey,
keyboardHandleModifiers,
};
static void seatHandleCapabilities(void* data,
struct wl_seat* seat,
enum wl_seat_capability caps)
{
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer)
{
_glfw.wl.pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
{
wl_pointer_destroy(_glfw.wl.pointer);
_glfw.wl.pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard)
{
_glfw.wl.keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
{
wl_keyboard_destroy(_glfw.wl.keyboard);
_glfw.wl.keyboard = NULL;
}
}
static const struct wl_seat_listener seatListener = {
seatHandleCapabilities
};
static void registryHandleGlobal(void* data,
struct wl_registry* registry,
uint32_t name,
const char* interface,
uint32_t version)
{
if (strcmp(interface, "wl_compositor") == 0)
{
_glfw.wl.compositor =
wl_registry_bind(registry, name, &wl_compositor_interface,
min(3, version));
}
else if (strcmp(interface, "wl_shm") == 0)
{
_glfw.wl.shm =
wl_registry_bind(registry, name, &wl_shm_interface, 1);
}
else if (strcmp(interface, "wl_shell") == 0)
{
_glfw.wl.shell =
wl_registry_bind(registry, name, &wl_shell_interface, 1);
}
else if (strcmp(interface, "wl_output") == 0)
{
_glfwAddOutputWayland(name, version);
}
else if (strcmp(interface, "wl_seat") == 0)
{
if (!_glfw.wl.seat)
{
_glfw.wl.seat =
wl_registry_bind(registry, name, &wl_seat_interface, 1);
wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL);
}
}
}
static void registryHandleGlobalRemove(void *data,
struct wl_registry *registry,
uint32_t name)
{
}
static const struct wl_registry_listener registryListener = {
registryHandleGlobal,
registryHandleGlobalRemove
};
// Create key code translation tables
//
static void createKeyTables(void)
{
memset(_glfw.wl.publicKeys, -1, sizeof(_glfw.wl.publicKeys));
_glfw.wl.publicKeys[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT;
_glfw.wl.publicKeys[KEY_1] = GLFW_KEY_1;
_glfw.wl.publicKeys[KEY_2] = GLFW_KEY_2;
_glfw.wl.publicKeys[KEY_3] = GLFW_KEY_3;
_glfw.wl.publicKeys[KEY_4] = GLFW_KEY_4;
_glfw.wl.publicKeys[KEY_5] = GLFW_KEY_5;
_glfw.wl.publicKeys[KEY_6] = GLFW_KEY_6;
_glfw.wl.publicKeys[KEY_7] = GLFW_KEY_7;
_glfw.wl.publicKeys[KEY_8] = GLFW_KEY_8;
_glfw.wl.publicKeys[KEY_9] = GLFW_KEY_9;
_glfw.wl.publicKeys[KEY_0] = GLFW_KEY_0;
_glfw.wl.publicKeys[KEY_MINUS] = GLFW_KEY_MINUS;
_glfw.wl.publicKeys[KEY_EQUAL] = GLFW_KEY_EQUAL;
_glfw.wl.publicKeys[KEY_Q] = GLFW_KEY_Q;
_glfw.wl.publicKeys[KEY_W] = GLFW_KEY_W;
_glfw.wl.publicKeys[KEY_E] = GLFW_KEY_E;
_glfw.wl.publicKeys[KEY_R] = GLFW_KEY_R;
_glfw.wl.publicKeys[KEY_T] = GLFW_KEY_T;
_glfw.wl.publicKeys[KEY_Y] = GLFW_KEY_Y;
_glfw.wl.publicKeys[KEY_U] = GLFW_KEY_U;
_glfw.wl.publicKeys[KEY_I] = GLFW_KEY_I;
_glfw.wl.publicKeys[KEY_O] = GLFW_KEY_O;
_glfw.wl.publicKeys[KEY_P] = GLFW_KEY_P;
_glfw.wl.publicKeys[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET;
_glfw.wl.publicKeys[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET;
_glfw.wl.publicKeys[KEY_A] = GLFW_KEY_A;
_glfw.wl.publicKeys[KEY_S] = GLFW_KEY_S;
_glfw.wl.publicKeys[KEY_D] = GLFW_KEY_D;
_glfw.wl.publicKeys[KEY_F] = GLFW_KEY_F;
_glfw.wl.publicKeys[KEY_G] = GLFW_KEY_G;
_glfw.wl.publicKeys[KEY_H] = GLFW_KEY_H;
_glfw.wl.publicKeys[KEY_J] = GLFW_KEY_J;
_glfw.wl.publicKeys[KEY_K] = GLFW_KEY_K;
_glfw.wl.publicKeys[KEY_L] = GLFW_KEY_L;
_glfw.wl.publicKeys[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON;
_glfw.wl.publicKeys[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE;
_glfw.wl.publicKeys[KEY_Z] = GLFW_KEY_Z;
_glfw.wl.publicKeys[KEY_X] = GLFW_KEY_X;
_glfw.wl.publicKeys[KEY_C] = GLFW_KEY_C;
_glfw.wl.publicKeys[KEY_V] = GLFW_KEY_V;
_glfw.wl.publicKeys[KEY_B] = GLFW_KEY_B;
_glfw.wl.publicKeys[KEY_N] = GLFW_KEY_N;
_glfw.wl.publicKeys[KEY_M] = GLFW_KEY_M;
_glfw.wl.publicKeys[KEY_COMMA] = GLFW_KEY_COMMA;
_glfw.wl.publicKeys[KEY_DOT] = GLFW_KEY_PERIOD;
_glfw.wl.publicKeys[KEY_SLASH] = GLFW_KEY_SLASH;
_glfw.wl.publicKeys[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH;
_glfw.wl.publicKeys[KEY_ESC] = GLFW_KEY_ESCAPE;
_glfw.wl.publicKeys[KEY_TAB] = GLFW_KEY_TAB;
_glfw.wl.publicKeys[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT;
_glfw.wl.publicKeys[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT;
_glfw.wl.publicKeys[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL;
_glfw.wl.publicKeys[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL;
_glfw.wl.publicKeys[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT;
_glfw.wl.publicKeys[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT;
_glfw.wl.publicKeys[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER;
_glfw.wl.publicKeys[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER;
_glfw.wl.publicKeys[KEY_MENU] = GLFW_KEY_MENU;
_glfw.wl.publicKeys[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK;
_glfw.wl.publicKeys[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK;
_glfw.wl.publicKeys[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN;
_glfw.wl.publicKeys[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK;
_glfw.wl.publicKeys[KEY_PAUSE] = GLFW_KEY_PAUSE;
_glfw.wl.publicKeys[KEY_DELETE] = GLFW_KEY_DELETE;
_glfw.wl.publicKeys[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE;
_glfw.wl.publicKeys[KEY_ENTER] = GLFW_KEY_ENTER;
_glfw.wl.publicKeys[KEY_HOME] = GLFW_KEY_HOME;
_glfw.wl.publicKeys[KEY_END] = GLFW_KEY_END;
_glfw.wl.publicKeys[KEY_PAGEUP] = GLFW_KEY_PAGE_UP;
_glfw.wl.publicKeys[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN;
_glfw.wl.publicKeys[KEY_INSERT] = GLFW_KEY_INSERT;
_glfw.wl.publicKeys[KEY_LEFT] = GLFW_KEY_LEFT;
_glfw.wl.publicKeys[KEY_RIGHT] = GLFW_KEY_RIGHT;
_glfw.wl.publicKeys[KEY_DOWN] = GLFW_KEY_DOWN;
_glfw.wl.publicKeys[KEY_UP] = GLFW_KEY_UP;
_glfw.wl.publicKeys[KEY_F1] = GLFW_KEY_F1;
_glfw.wl.publicKeys[KEY_F2] = GLFW_KEY_F2;
_glfw.wl.publicKeys[KEY_F3] = GLFW_KEY_F3;
_glfw.wl.publicKeys[KEY_F4] = GLFW_KEY_F4;
_glfw.wl.publicKeys[KEY_F5] = GLFW_KEY_F5;
_glfw.wl.publicKeys[KEY_F6] = GLFW_KEY_F6;
_glfw.wl.publicKeys[KEY_F7] = GLFW_KEY_F7;
_glfw.wl.publicKeys[KEY_F8] = GLFW_KEY_F8;
_glfw.wl.publicKeys[KEY_F9] = GLFW_KEY_F9;
_glfw.wl.publicKeys[KEY_F10] = GLFW_KEY_F10;
_glfw.wl.publicKeys[KEY_F11] = GLFW_KEY_F11;
_glfw.wl.publicKeys[KEY_F12] = GLFW_KEY_F12;
_glfw.wl.publicKeys[KEY_F13] = GLFW_KEY_F13;
_glfw.wl.publicKeys[KEY_F14] = GLFW_KEY_F14;
_glfw.wl.publicKeys[KEY_F15] = GLFW_KEY_F15;
_glfw.wl.publicKeys[KEY_F16] = GLFW_KEY_F16;
_glfw.wl.publicKeys[KEY_F17] = GLFW_KEY_F17;
_glfw.wl.publicKeys[KEY_F18] = GLFW_KEY_F18;
_glfw.wl.publicKeys[KEY_F19] = GLFW_KEY_F19;
_glfw.wl.publicKeys[KEY_F20] = GLFW_KEY_F20;
_glfw.wl.publicKeys[KEY_F21] = GLFW_KEY_F21;
_glfw.wl.publicKeys[KEY_F22] = GLFW_KEY_F22;
_glfw.wl.publicKeys[KEY_F23] = GLFW_KEY_F23;
_glfw.wl.publicKeys[KEY_F24] = GLFW_KEY_F24;
_glfw.wl.publicKeys[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE;
_glfw.wl.publicKeys[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY;
_glfw.wl.publicKeys[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT;
_glfw.wl.publicKeys[KEY_KPPLUS] = GLFW_KEY_KP_ADD;
_glfw.wl.publicKeys[KEY_KP0] = GLFW_KEY_KP_0;
_glfw.wl.publicKeys[KEY_KP1] = GLFW_KEY_KP_1;
_glfw.wl.publicKeys[KEY_KP2] = GLFW_KEY_KP_2;
_glfw.wl.publicKeys[KEY_KP3] = GLFW_KEY_KP_3;
_glfw.wl.publicKeys[KEY_KP4] = GLFW_KEY_KP_4;
_glfw.wl.publicKeys[KEY_KP5] = GLFW_KEY_KP_5;
_glfw.wl.publicKeys[KEY_KP6] = GLFW_KEY_KP_6;
_glfw.wl.publicKeys[KEY_KP7] = GLFW_KEY_KP_7;
_glfw.wl.publicKeys[KEY_KP8] = GLFW_KEY_KP_8;
_glfw.wl.publicKeys[KEY_KP9] = GLFW_KEY_KP_9;
_glfw.wl.publicKeys[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL;
_glfw.wl.publicKeys[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL;
_glfw.wl.publicKeys[KEY_KPENTER] = GLFW_KEY_KP_ENTER;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
_glfw.wl.display = wl_display_connect(NULL);
if (!_glfw.wl.display)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to connect to display");
return GLFW_FALSE;
}
_glfw.wl.registry = wl_display_get_registry(_glfw.wl.display);
wl_registry_add_listener(_glfw.wl.registry, &registryListener, NULL);
_glfw.wl.monitors = calloc(4, sizeof(_GLFWmonitor*));
_glfw.wl.monitorsSize = 4;
createKeyTables();
_glfw.wl.xkb.context = xkb_context_new(0);
if (!_glfw.wl.xkb.context)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to initialize xkb context");
return GLFW_FALSE;
}
// Sync so we got all registry objects
wl_display_roundtrip(_glfw.wl.display);
// Sync so we got all initial output events
wl_display_roundtrip(_glfw.wl.display);
if (!_glfwInitThreadLocalStoragePOSIX())
return GLFW_FALSE;
if (!_glfwInitEGL())
return GLFW_FALSE;
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
_glfwInitTimerPOSIX();
if (_glfw.wl.pointer && _glfw.wl.shm)
{
_glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm);
if (!_glfw.wl.cursorTheme)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Unable to load default cursor theme\n");
return GLFW_FALSE;
}
_glfw.wl.cursorSurface =
wl_compositor_create_surface(_glfw.wl.compositor);
}
return GLFW_TRUE;
}
void _glfwPlatformTerminate(void)
{
_glfwTerminateEGL();
_glfwTerminateJoysticksLinux();
_glfwTerminateThreadLocalStoragePOSIX();
if (_glfw.wl.cursorTheme)
wl_cursor_theme_destroy(_glfw.wl.cursorTheme);
if (_glfw.wl.cursorSurface)
wl_surface_destroy(_glfw.wl.cursorSurface);
if (_glfw.wl.registry)
wl_registry_destroy(_glfw.wl.registry);
if (_glfw.wl.display)
wl_display_flush(_glfw.wl.display);
if (_glfw.wl.display)
wl_display_disconnect(_glfw.wl.display);
}
const char* _glfwPlatformGetVersionString(void)
{
return _GLFW_VERSION_NUMBER " Wayland EGL"
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
" clock_gettime"
#else
" gettimeofday"
#endif
#if defined(__linux__)
" /dev/js"
#endif
#if defined(_GLFW_BUILD_DLL)
" shared"
#endif
;
}