mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
130 lines
4.4 KiB
C
130 lines
4.4 KiB
C
//========================================================================
|
|
// GLFW - An OpenGL framework
|
|
// Platform: Carbon/AGL/CGL
|
|
// API Version: 3.0
|
|
// WWW: http://www.glfw.org/
|
|
//------------------------------------------------------------------------
|
|
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
// Copyright (c) 2003 Keith Bauer
|
|
// Copyright (c) 2003-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
|
|
#include "internal.h"
|
|
|
|
//========================================================================
|
|
// Compares two video modes
|
|
//========================================================================
|
|
|
|
static int _glfwVideoModesEqual( GLFWvidmode* first,
|
|
GLFWvidmode* second )
|
|
{
|
|
if( first->Width != second->Width )
|
|
return 0;
|
|
|
|
if( first->Height != second->Height )
|
|
return 0;
|
|
|
|
if( first->RedBits + first->GreenBits + first->BlueBits !=
|
|
second->RedBits + second->GreenBits + second->BlueBits )
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
//========================================================================
|
|
// Converts a CG mode to a GLFW mode
|
|
//========================================================================
|
|
|
|
static void _glfwCGToGLFWVideoMode( CFDictionaryRef cgMode,
|
|
GLFWvidmode* glfwMode )
|
|
{
|
|
int bitsPerSample;
|
|
|
|
CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayWidth ),
|
|
kCFNumberIntType,
|
|
&(glfwMode->Width) );
|
|
CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayHeight ),
|
|
kCFNumberIntType,
|
|
&(glfwMode->Height) );
|
|
|
|
CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayBitsPerSample ),
|
|
kCFNumberIntType,
|
|
&bitsPerSample );
|
|
|
|
glfwMode->RedBits = bitsPerSample;
|
|
glfwMode->GreenBits = bitsPerSample;
|
|
glfwMode->BlueBits = bitsPerSample;
|
|
}
|
|
|
|
//========================================================================
|
|
// Get a list of available video modes
|
|
//========================================================================
|
|
|
|
int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
|
|
{
|
|
int i, j, maxModes, numModes;
|
|
GLFWvidmode mode;
|
|
CFArrayRef availableModes = CGDisplayAvailableModes( kCGDirectMainDisplay );
|
|
CFIndex numberOfAvailableModes = CFArrayGetCount( availableModes );
|
|
|
|
numModes = 0;
|
|
maxModes = ( numberOfAvailableModes < maxcount ?
|
|
numberOfAvailableModes :
|
|
maxcount );
|
|
|
|
for( i = 0; i < maxModes; ++i )
|
|
{
|
|
_glfwCGToGLFWVideoMode( CFArrayGetValueAtIndex( availableModes, i ),
|
|
&mode );
|
|
|
|
// Is it a valid mode? (only list depths >= 15 bpp)
|
|
if( mode.RedBits + mode.GreenBits + mode.BlueBits < 15 )
|
|
continue;
|
|
|
|
// Check for duplicate of current mode in target list
|
|
for( j = 0; j < numModes; ++j )
|
|
{
|
|
if( _glfwVideoModesEqual( &mode, &(list[j]) ) )
|
|
break;
|
|
}
|
|
|
|
// If empty list or no match found
|
|
if( numModes == 0 || j == numModes )
|
|
{
|
|
list[numModes++] = mode;
|
|
}
|
|
}
|
|
|
|
return numModes;
|
|
}
|
|
|
|
//========================================================================
|
|
// Get the desktop video mode
|
|
//========================================================================
|
|
|
|
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
|
|
{
|
|
_glfwCGToGLFWVideoMode( _glfwDesktopVideoMode, mode );
|
|
}
|
|
|