mirror of
https://github.com/glfw/glfw.git
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1311 lines
37 KiB
C
1311 lines
37 KiB
C
//========================================================================
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// GLFW 3.1 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <malloc.h>
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#include <string.h>
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#include <windowsx.h>
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#include <shellapi.h>
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#define _GLFW_KEY_INVALID -2
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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// Updates the cursor clip rect
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//
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static void updateClipRect(_GLFWwindow* window)
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{
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RECT clipRect;
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GetClientRect(window->win32.handle, &clipRect);
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ClientToScreen(window->win32.handle, (POINT*) &clipRect.left);
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ClientToScreen(window->win32.handle, (POINT*) &clipRect.right);
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ClipCursor(&clipRect);
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}
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// Hide the mouse cursor
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//
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static void hideCursor(_GLFWwindow* window)
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{
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POINT pos;
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ClipCursor(NULL);
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if (GetCursorPos(&pos))
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{
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if (WindowFromPoint(pos) == window->win32.handle)
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SetCursor(NULL);
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}
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}
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// Disable the mouse cursor
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//
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static void disableCursor(_GLFWwindow* window)
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{
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POINT pos;
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updateClipRect(window);
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if (GetCursorPos(&pos))
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{
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if (WindowFromPoint(pos) == window->win32.handle)
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SetCursor(NULL);
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}
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}
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// Restores the mouse cursor
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//
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static void restoreCursor(_GLFWwindow* window)
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{
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POINT pos;
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ClipCursor(NULL);
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if (GetCursorPos(&pos))
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{
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if (WindowFromPoint(pos) == window->win32.handle)
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{
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if (window->cursor)
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SetCursor(window->cursor->win32.handle);
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else
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SetCursor(LoadCursorW(NULL, IDC_ARROW));
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}
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}
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}
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// Translates a GLFW standard cursor to a resource ID
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//
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static LPWSTR translateCursorShape(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return IDC_ARROW;
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case GLFW_IBEAM_CURSOR:
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return IDC_IBEAM;
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case GLFW_CROSSHAIR_CURSOR:
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return IDC_CROSS;
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case GLFW_HAND_CURSOR:
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return IDC_HAND;
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case GLFW_HRESIZE_CURSOR:
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return IDC_SIZEWE;
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case GLFW_VRESIZE_CURSOR:
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return IDC_SIZENS;
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}
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return NULL;
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}
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// Retrieves and translates modifier keys
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//
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static int getKeyMods(void)
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{
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int mods = 0;
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if (GetKeyState(VK_SHIFT) & (1 << 31))
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mods |= GLFW_MOD_SHIFT;
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if (GetKeyState(VK_CONTROL) & (1 << 31))
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mods |= GLFW_MOD_CONTROL;
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if (GetKeyState(VK_MENU) & (1 << 31))
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mods |= GLFW_MOD_ALT;
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if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1 << 31))
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mods |= GLFW_MOD_SUPER;
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return mods;
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}
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// Retrieves and translates modifier keys
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//
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static int getAsyncKeyMods(void)
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{
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int mods = 0;
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if (GetAsyncKeyState(VK_SHIFT) & (1 << 31))
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mods |= GLFW_MOD_SHIFT;
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if (GetAsyncKeyState(VK_CONTROL) & (1 << 31))
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mods |= GLFW_MOD_CONTROL;
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if (GetAsyncKeyState(VK_MENU) & (1 << 31))
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mods |= GLFW_MOD_ALT;
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if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & (1 << 31))
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mods |= GLFW_MOD_SUPER;
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return mods;
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}
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// Translates a Windows key to the corresponding GLFW key
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//
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static int translateKey(WPARAM wParam, LPARAM lParam)
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{
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if (wParam == VK_CONTROL)
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{
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// The CTRL keys require special handling
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MSG next;
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DWORD time;
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// Is this an extended key (i.e. right key)?
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if (lParam & 0x01000000)
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return GLFW_KEY_RIGHT_CONTROL;
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// Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only
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// want the RALT message, so we try to see if the next message
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// is a RALT message. In that case, this is a false LCTRL!
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time = GetMessageTime();
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if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
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{
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if (next.message == WM_KEYDOWN ||
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next.message == WM_SYSKEYDOWN ||
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next.message == WM_KEYUP ||
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next.message == WM_SYSKEYUP)
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{
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if (next.wParam == VK_MENU &&
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(next.lParam & 0x01000000) &&
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next.time == time)
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{
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// Next message is a RALT down message, which
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// means that this is not a proper LCTRL message
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return _GLFW_KEY_INVALID;
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}
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}
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}
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return GLFW_KEY_LEFT_CONTROL;
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}
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return _glfw.win32.publicKeys[HIWORD(lParam) & 0x1FF];
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}
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// Enter fullscreen mode
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//
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static GLboolean enterFullscreenMode(_GLFWwindow* window)
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{
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GLFWvidmode mode;
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GLboolean status;
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int xpos, ypos;
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status = _glfwSetVideoMode(window->monitor, &window->videoMode);
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_glfwPlatformGetVideoMode(window->monitor, &mode);
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_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
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SetWindowPos(window->win32.handle, HWND_TOPMOST,
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xpos, ypos, mode.width, mode.height, SWP_NOCOPYBITS);
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return status;
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}
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// Leave fullscreen mode
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//
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static void leaveFullscreenMode(_GLFWwindow* window)
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{
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_glfwRestoreVideoMode(window->monitor);
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}
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// Window callback function (handles window events)
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//
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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WPARAM wParam, LPARAM lParam)
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{
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_GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtrW(hWnd, 0);
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switch (uMsg)
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{
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case WM_NCCREATE:
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{
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CREATESTRUCTW* cs = (CREATESTRUCTW*) lParam;
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SetWindowLongPtrW(hWnd, 0, (LONG_PTR) cs->lpCreateParams);
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break;
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}
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case WM_SETFOCUS:
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{
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if (window->cursorMode != GLFW_CURSOR_NORMAL)
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_glfwPlatformApplyCursorMode(window);
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if (window->monitor && window->autoIconify)
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enterFullscreenMode(window);
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_glfwInputWindowFocus(window, GL_TRUE);
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return 0;
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}
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case WM_KILLFOCUS:
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{
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if (window->cursorMode != GLFW_CURSOR_NORMAL)
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restoreCursor(window);
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if (window->monitor && window->autoIconify)
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{
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_glfwPlatformIconifyWindow(window);
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leaveFullscreenMode(window);
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}
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_glfwInputWindowFocus(window, GL_FALSE);
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return 0;
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}
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case WM_SYSCOMMAND:
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{
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switch (wParam & 0xfff0)
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{
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case SC_SCREENSAVE:
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case SC_MONITORPOWER:
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{
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if (window->monitor)
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{
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// We are running in fullscreen mode, so disallow
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// screen saver and screen blanking
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return 0;
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}
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else
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break;
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}
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// User trying to access application menu using ALT?
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case SC_KEYMENU:
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return 0;
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}
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break;
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}
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case WM_CLOSE:
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{
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_glfwInputWindowCloseRequest(window);
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return 0;
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}
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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{
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const int scancode = (lParam >> 16) & 0x1ff;
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const int key = translateKey(wParam, lParam);
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if (key == _GLFW_KEY_INVALID)
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break;
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_glfwInputKey(window, key, scancode, GLFW_PRESS, getKeyMods());
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break;
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}
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case WM_CHAR:
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{
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_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE);
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return 0;
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}
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case WM_SYSCHAR:
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{
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_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_FALSE);
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return 0;
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}
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case WM_UNICHAR:
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{
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// This message is not sent by Windows, but is sent by some
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// third-party input method engines
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if (wParam == UNICODE_NOCHAR)
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{
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// Returning TRUE here announces support for this message
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return TRUE;
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}
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_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE);
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return FALSE;
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}
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case WM_KEYUP:
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case WM_SYSKEYUP:
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{
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const int mods = getKeyMods();
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const int scancode = (lParam >> 16) & 0x1ff;
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const int key = translateKey(wParam, lParam);
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if (key == _GLFW_KEY_INVALID)
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break;
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if (wParam == VK_SHIFT)
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{
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// Release both Shift keys on Shift up event, as only one event
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// is sent even if both keys are released
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_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods);
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_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods);
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}
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else if (wParam == VK_SNAPSHOT)
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{
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// Key down is not reported for the print screen key
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_glfwInputKey(window, key, scancode, GLFW_PRESS, mods);
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_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
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}
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else
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_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
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break;
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}
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case WM_LBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_MBUTTONDOWN:
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case WM_XBUTTONDOWN:
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{
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const int mods = getKeyMods();
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SetCapture(hWnd);
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if (uMsg == WM_LBUTTONDOWN)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods);
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else if (uMsg == WM_RBUTTONDOWN)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods);
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else if (uMsg == WM_MBUTTONDOWN)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods);
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else
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{
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if (HIWORD(wParam) == XBUTTON1)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS, mods);
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else if (HIWORD(wParam) == XBUTTON2)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS, mods);
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return TRUE;
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}
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return 0;
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}
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case WM_LBUTTONUP:
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case WM_RBUTTONUP:
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case WM_MBUTTONUP:
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case WM_XBUTTONUP:
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{
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const int mods = getKeyMods();
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ReleaseCapture();
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if (uMsg == WM_LBUTTONUP)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods);
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else if (uMsg == WM_RBUTTONUP)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods);
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else if (uMsg == WM_MBUTTONUP)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods);
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else
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{
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if (HIWORD(wParam) == XBUTTON1)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE, mods);
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else if (HIWORD(wParam) == XBUTTON2)
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_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE, mods);
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return TRUE;
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}
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return 0;
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}
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case WM_MOUSEMOVE:
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{
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const int x = GET_X_LPARAM(lParam);
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const int y = GET_Y_LPARAM(lParam);
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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if (_glfw.focusedWindow != window)
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break;
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_glfwInputCursorMotion(window,
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x - window->win32.cursorPosX,
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y - window->win32.cursorPosY);
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}
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else
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_glfwInputCursorMotion(window, x, y);
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window->win32.cursorPosX = x;
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window->win32.cursorPosY = y;
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if (!window->win32.cursorInside)
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{
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TRACKMOUSEEVENT tme;
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ZeroMemory(&tme, sizeof(tme));
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tme.cbSize = sizeof(tme);
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tme.dwFlags = TME_LEAVE;
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tme.hwndTrack = window->win32.handle;
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TrackMouseEvent(&tme);
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window->win32.cursorInside = GL_TRUE;
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_glfwInputCursorEnter(window, GL_TRUE);
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}
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return 0;
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}
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case WM_MOUSELEAVE:
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{
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window->win32.cursorInside = GL_FALSE;
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_glfwInputCursorEnter(window, GL_FALSE);
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return 0;
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}
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case WM_MOUSEWHEEL:
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{
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_glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
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return 0;
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}
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case WM_MOUSEHWHEEL:
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{
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// This message is only sent on Windows Vista and later
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// NOTE: The X-axis is inverted for consistency with OS X and X11.
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_glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
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return 0;
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}
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case WM_SIZE:
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{
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if (wParam == SIZE_MINIMIZED)
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_glfwInputWindowIconify(window, GL_TRUE);
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else if (wParam == SIZE_RESTORED)
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_glfwInputWindowIconify(window, GL_FALSE);
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if (_glfw.focusedWindow == window)
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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updateClipRect(window);
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}
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if (wParam == SIZE_MINIMIZED)
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_glfwInputWindowIconify(window, GL_TRUE);
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else if (wParam == SIZE_RESTORED)
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_glfwInputWindowIconify(window, GL_FALSE);
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_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
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_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
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return 0;
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}
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case WM_MOVE:
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{
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if (_glfw.focusedWindow == window)
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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updateClipRect(window);
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}
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// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
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// those macros do not handle negative window positions correctly
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_glfwInputWindowPos(window,
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GET_X_LPARAM(lParam),
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GET_Y_LPARAM(lParam));
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return 0;
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}
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case WM_PAINT:
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{
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_glfwInputWindowDamage(window);
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break;
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}
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case WM_ERASEBKGND:
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{
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return TRUE;
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}
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case WM_SETCURSOR:
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{
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if (_glfw.focusedWindow == window && LOWORD(lParam) == HTCLIENT)
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{
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if (window->cursorMode == GLFW_CURSOR_HIDDEN ||
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window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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SetCursor(NULL);
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return TRUE;
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}
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else if (window->cursor)
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{
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SetCursor(window->cursor->win32.handle);
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return TRUE;
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}
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}
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break;
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}
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|
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case WM_DEVICECHANGE:
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{
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if (DBT_DEVNODES_CHANGED == wParam)
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{
|
|
_glfwInputMonitorChange();
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WM_DWMCOMPOSITIONCHANGED:
|
|
{
|
|
if (_glfwIsCompositionEnabled())
|
|
{
|
|
_GLFWwindow* previous = _glfwPlatformGetCurrentContext();
|
|
_glfwPlatformMakeContextCurrent(window);
|
|
_glfwPlatformSwapInterval(0);
|
|
_glfwPlatformMakeContextCurrent(previous);
|
|
}
|
|
|
|
// TODO: Restore vsync if compositing was disabled
|
|
break;
|
|
}
|
|
|
|
case WM_DROPFILES:
|
|
{
|
|
HDROP hDrop = (HDROP) wParam;
|
|
POINT pt;
|
|
int i;
|
|
|
|
const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0);
|
|
char** names = calloc(count, sizeof(char*));
|
|
|
|
// Move the mouse to the position of the drop
|
|
DragQueryPoint(hDrop, &pt);
|
|
_glfwInputCursorMotion(window, pt.x, pt.y);
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
const UINT length = DragQueryFileW(hDrop, i, NULL, 0);
|
|
WCHAR* buffer = calloc(length + 1, sizeof(WCHAR));
|
|
|
|
DragQueryFileW(hDrop, i, buffer, length + 1);
|
|
names[i] = _glfwCreateUTF8FromWideString(buffer);
|
|
|
|
free(buffer);
|
|
}
|
|
|
|
_glfwInputDrop(window, count, (const char**) names);
|
|
|
|
for (i = 0; i < count; i++)
|
|
free(names[i]);
|
|
free(names);
|
|
|
|
DragFinish(hDrop);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return DefWindowProc(hWnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
// Translate client window size to full window size (including window borders)
|
|
//
|
|
static void getFullWindowSize(_GLFWwindow* window,
|
|
int clientWidth, int clientHeight,
|
|
int* fullWidth, int* fullHeight)
|
|
{
|
|
RECT rect = { 0, 0, clientWidth, clientHeight };
|
|
AdjustWindowRectEx(&rect, window->win32.dwStyle,
|
|
FALSE, window->win32.dwExStyle);
|
|
*fullWidth = rect.right - rect.left;
|
|
*fullHeight = rect.bottom - rect.top;
|
|
}
|
|
|
|
// Creates the GLFW window and rendering context
|
|
//
|
|
static int createWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWctxconfig* ctxconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
int xpos, ypos, fullWidth, fullHeight;
|
|
WCHAR* wideTitle;
|
|
|
|
window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
|
window->win32.dwExStyle = WS_EX_APPWINDOW;
|
|
|
|
if (window->monitor)
|
|
{
|
|
window->win32.dwStyle |= WS_POPUP;
|
|
|
|
// NOTE: This window placement is temporary and approximate, as the
|
|
// correct position and size cannot be known until the monitor
|
|
// video mode has been set
|
|
_glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos);
|
|
fullWidth = wndconfig->width;
|
|
fullHeight = wndconfig->height;
|
|
}
|
|
else
|
|
{
|
|
if (wndconfig->decorated)
|
|
{
|
|
window->win32.dwStyle |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
|
|
|
|
if (wndconfig->resizable)
|
|
{
|
|
window->win32.dwStyle |= WS_MAXIMIZEBOX | WS_SIZEBOX;
|
|
window->win32.dwExStyle |= WS_EX_WINDOWEDGE;
|
|
}
|
|
}
|
|
else
|
|
window->win32.dwStyle |= WS_POPUP;
|
|
|
|
xpos = CW_USEDEFAULT;
|
|
ypos = CW_USEDEFAULT;
|
|
|
|
getFullWindowSize(window,
|
|
wndconfig->width, wndconfig->height,
|
|
&fullWidth, &fullHeight);
|
|
}
|
|
|
|
wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
|
|
if (!wideTitle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert title to wide string");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
window->win32.handle = CreateWindowExW(window->win32.dwExStyle,
|
|
_GLFW_WNDCLASSNAME,
|
|
wideTitle,
|
|
window->win32.dwStyle,
|
|
xpos, ypos,
|
|
fullWidth, fullHeight,
|
|
NULL, // No parent window
|
|
NULL, // No window menu
|
|
GetModuleHandleW(NULL),
|
|
window); // Pass object to WM_CREATE
|
|
|
|
free(wideTitle);
|
|
|
|
if (!window->win32.handle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (_glfw_ChangeWindowMessageFilterEx)
|
|
{
|
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle,
|
|
WM_DROPFILES, MSGFLT_ALLOW, NULL);
|
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle,
|
|
WM_COPYDATA, MSGFLT_ALLOW, NULL);
|
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle,
|
|
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
|
|
}
|
|
|
|
if (wndconfig->floating && !wndconfig->monitor)
|
|
{
|
|
SetWindowPos(window->win32.handle,
|
|
HWND_TOPMOST,
|
|
0, 0, 0, 0,
|
|
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
|
|
}
|
|
|
|
DragAcceptFiles(window->win32.handle, TRUE);
|
|
|
|
if (!_glfwCreateContext(window, ctxconfig, fbconfig))
|
|
return GL_FALSE;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
// Destroys the GLFW window and rendering context
|
|
//
|
|
static void destroyWindow(_GLFWwindow* window)
|
|
{
|
|
_glfwDestroyContext(window);
|
|
|
|
if (window->win32.handle)
|
|
{
|
|
DestroyWindow(window->win32.handle);
|
|
window->win32.handle = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW internal API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Registers the GLFW window class
|
|
//
|
|
GLboolean _glfwRegisterWindowClass(void)
|
|
{
|
|
WNDCLASSW wc;
|
|
|
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
|
wc.lpfnWndProc = (WNDPROC) windowProc;
|
|
wc.cbClsExtra = 0; // No extra class data
|
|
wc.cbWndExtra = sizeof(void*) + sizeof(int); // Make room for one pointer
|
|
wc.hInstance = GetModuleHandleW(NULL);
|
|
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
|
|
wc.hbrBackground = NULL; // No background
|
|
wc.lpszMenuName = NULL; // No menu
|
|
wc.lpszClassName = _GLFW_WNDCLASSNAME;
|
|
|
|
// Load user-provided icon if available
|
|
wc.hIcon = LoadIconW(GetModuleHandleW(NULL), L"GLFW_ICON");
|
|
if (!wc.hIcon)
|
|
{
|
|
// No user-provided icon found, load default icon
|
|
wc.hIcon = LoadIconW(NULL, IDI_WINLOGO);
|
|
}
|
|
|
|
if (!RegisterClassW(&wc))
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to register window class");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
// Unregisters the GLFW window class
|
|
//
|
|
void _glfwUnregisterWindowClass(void)
|
|
{
|
|
UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL));
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWctxconfig* ctxconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
int status;
|
|
|
|
if (!createWindow(window, wndconfig, ctxconfig, fbconfig))
|
|
return GL_FALSE;
|
|
|
|
status = _glfwAnalyzeContext(window, ctxconfig, fbconfig);
|
|
|
|
if (status == _GLFW_RECREATION_IMPOSSIBLE)
|
|
return GL_FALSE;
|
|
|
|
if (status == _GLFW_RECREATION_REQUIRED)
|
|
{
|
|
// Some window hints require us to re-create the context using WGL
|
|
// extensions retrieved through the current context, as we cannot check
|
|
// for WGL extensions or retrieve WGL entry points before we have a
|
|
// current context (actually until we have implicitly loaded the ICD)
|
|
|
|
// Yes, this is strange, and yes, this is the proper way on Win32
|
|
|
|
// As Windows only allows you to set the pixel format once for a
|
|
// window, we need to destroy the current window and create a new one
|
|
// to be able to use the new pixel format
|
|
|
|
// Technically, it may be possible to keep the old window around if
|
|
// we're just creating an OpenGL 3.0+ context with the same pixel
|
|
// format, but it's not worth the added code complexity
|
|
|
|
// First we clear the current context (the one we just created)
|
|
// This is usually done by glfwDestroyWindow, but as we're not doing
|
|
// full GLFW window destruction, it's duplicated here
|
|
_glfwPlatformMakeContextCurrent(NULL);
|
|
|
|
// Next destroy the Win32 window and WGL context (without resetting or
|
|
// destroying the GLFW window object)
|
|
destroyWindow(window);
|
|
|
|
// ...and then create them again, this time with better APIs
|
|
if (!createWindow(window, wndconfig, ctxconfig, fbconfig))
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (window->monitor)
|
|
{
|
|
_glfwPlatformShowWindow(window);
|
|
if (!enterFullscreenMode(window))
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|
{
|
|
if (window->monitor)
|
|
leaveFullscreenMode(window);
|
|
|
|
destroyWindow(window);
|
|
}
|
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
|
{
|
|
WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title);
|
|
if (!wideTitle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert title to wide string");
|
|
return;
|
|
}
|
|
|
|
SetWindowTextW(window->win32.handle, wideTitle);
|
|
free(wideTitle);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
|
{
|
|
POINT pos = { 0, 0 };
|
|
ClientToScreen(window->win32.handle, &pos);
|
|
|
|
if (xpos)
|
|
*xpos = pos.x;
|
|
if (ypos)
|
|
*ypos = pos.y;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
|
{
|
|
RECT rect = { xpos, ypos, xpos, ypos };
|
|
AdjustWindowRectEx(&rect, window->win32.dwStyle,
|
|
FALSE, window->win32.dwExStyle);
|
|
SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0,
|
|
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
RECT area;
|
|
GetClientRect(window->win32.handle, &area);
|
|
|
|
if (width)
|
|
*width = area.right;
|
|
if (height)
|
|
*height = area.bottom;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|
{
|
|
if (window->monitor)
|
|
enterFullscreenMode(window);
|
|
else
|
|
{
|
|
int fullWidth, fullHeight;
|
|
getFullWindowSize(window, width, height, &fullWidth, &fullHeight);
|
|
|
|
SetWindowPos(window->win32.handle, HWND_TOP,
|
|
0, 0, fullWidth, fullHeight,
|
|
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
_glfwPlatformGetWindowSize(window, width, height);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
|
int* left, int* top,
|
|
int* right, int* bottom)
|
|
{
|
|
RECT rect;
|
|
int width, height;
|
|
|
|
_glfwPlatformGetWindowSize(window, &width, &height);
|
|
SetRect(&rect, 0, 0, width, height);
|
|
AdjustWindowRectEx(&rect, window->win32.dwStyle,
|
|
FALSE, window->win32.dwExStyle);
|
|
|
|
if (left)
|
|
*left = -rect.left;
|
|
if (top)
|
|
*top = -rect.top;
|
|
if (right)
|
|
*right = rect.right - width;
|
|
if (bottom)
|
|
*bottom = rect.bottom - height;
|
|
}
|
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_MINIMIZE);
|
|
}
|
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_RESTORE);
|
|
}
|
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_SHOW);
|
|
BringWindowToTop(window->win32.handle);
|
|
SetForegroundWindow(window->win32.handle);
|
|
SetFocus(window->win32.handle);
|
|
}
|
|
|
|
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_SHOW);
|
|
}
|
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_HIDE);
|
|
}
|
|
|
|
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
|
{
|
|
return window->win32.handle == GetActiveWindow();
|
|
}
|
|
|
|
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
|
{
|
|
return IsIconic(window->win32.handle);
|
|
}
|
|
|
|
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
|
{
|
|
return IsWindowVisible(window->win32.handle);
|
|
}
|
|
|
|
void _glfwPlatformPollEvents(void)
|
|
{
|
|
MSG msg;
|
|
_GLFWwindow* window;
|
|
|
|
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
|
|
{
|
|
if (msg.message == WM_QUIT)
|
|
{
|
|
// Treat WM_QUIT as a close on all windows
|
|
// While GLFW does not itself post WM_QUIT, other processes may post
|
|
// it to this one, for example Task Manager
|
|
|
|
window = _glfw.windowListHead;
|
|
while (window)
|
|
{
|
|
_glfwInputWindowCloseRequest(window);
|
|
window = window->next;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
|
|
window = _glfw.focusedWindow;
|
|
if (window)
|
|
{
|
|
// LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix)
|
|
// This is the only async event handling in GLFW, but it solves some
|
|
// nasty problems
|
|
{
|
|
const int mods = getAsyncKeyMods();
|
|
|
|
// Get current state of left and right shift keys
|
|
const int lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1;
|
|
const int rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1;
|
|
|
|
// See if this differs from our belief of what has happened
|
|
// (we only have to check for lost key up events)
|
|
if (!lshiftDown && window->keys[GLFW_KEY_LEFT_SHIFT] == 1)
|
|
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, 0, GLFW_RELEASE, mods);
|
|
|
|
if (!rshiftDown && window->keys[GLFW_KEY_RIGHT_SHIFT] == 1)
|
|
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods);
|
|
}
|
|
|
|
// Did the cursor move in an focused window that has disabled the cursor
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
{
|
|
int width, height;
|
|
_glfwPlatformGetWindowSize(window, &width, &height);
|
|
_glfwPlatformSetCursorPos(window, width / 2, height / 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformWaitEvents(void)
|
|
{
|
|
WaitMessage();
|
|
|
|
_glfwPlatformPollEvents();
|
|
}
|
|
|
|
void _glfwPlatformPostEmptyEvent(void)
|
|
{
|
|
_GLFWwindow* window = _glfw.windowListHead;
|
|
PostMessage(window->win32.handle, WM_NULL, 0, 0);
|
|
}
|
|
|
|
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
|
{
|
|
POINT pos;
|
|
|
|
if (GetCursorPos(&pos))
|
|
{
|
|
ScreenToClient(window->win32.handle, &pos);
|
|
|
|
if (xpos)
|
|
*xpos = pos.x;
|
|
if (ypos)
|
|
*ypos = pos.y;
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
|
{
|
|
POINT pos = { (int) xpos, (int) ypos };
|
|
|
|
// Store the new position so it can be recognized later
|
|
window->win32.cursorPosX = pos.x;
|
|
window->win32.cursorPosY = pos.y;
|
|
|
|
ClientToScreen(window->win32.handle, &pos);
|
|
SetCursorPos(pos.x, pos.y);
|
|
}
|
|
|
|
void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
|
|
{
|
|
switch (window->cursorMode)
|
|
{
|
|
case GLFW_CURSOR_NORMAL:
|
|
restoreCursor(window);
|
|
break;
|
|
case GLFW_CURSOR_HIDDEN:
|
|
hideCursor(window);
|
|
break;
|
|
case GLFW_CURSOR_DISABLED:
|
|
disableCursor(window);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
|
const GLFWimage* image,
|
|
int xhot, int yhot)
|
|
{
|
|
HDC dc;
|
|
HBITMAP bitmap, mask;
|
|
BITMAPV5HEADER bi;
|
|
ICONINFO ii;
|
|
DWORD* target = 0;
|
|
BYTE* source = (BYTE*) image->pixels;
|
|
int i;
|
|
|
|
ZeroMemory(&bi, sizeof(bi));
|
|
bi.bV5Size = sizeof(BITMAPV5HEADER);
|
|
bi.bV5Width = image->width;
|
|
bi.bV5Height = -image->height;
|
|
bi.bV5Planes = 1;
|
|
bi.bV5BitCount = 32;
|
|
bi.bV5Compression = BI_BITFIELDS;
|
|
bi.bV5RedMask = 0x00ff0000;
|
|
bi.bV5GreenMask = 0x0000ff00;
|
|
bi.bV5BlueMask = 0x000000ff;
|
|
bi.bV5AlphaMask = 0xff000000;
|
|
|
|
dc = GetDC(NULL);
|
|
bitmap = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS,
|
|
(void**) &target, NULL, (DWORD) 0);
|
|
ReleaseDC(NULL, dc);
|
|
|
|
if (!bitmap)
|
|
return GL_FALSE;
|
|
|
|
mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
|
|
if (!mask)
|
|
{
|
|
DeleteObject(bitmap);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
for (i = 0; i < image->width * image->height; i++, target++, source += 4)
|
|
{
|
|
*target = (source[3] << 24) |
|
|
(source[0] << 16) |
|
|
(source[1] << 8) |
|
|
source[2];
|
|
}
|
|
|
|
ZeroMemory(&ii, sizeof(ii));
|
|
ii.fIcon = FALSE;
|
|
ii.xHotspot = xhot;
|
|
ii.yHotspot = yhot;
|
|
ii.hbmMask = mask;
|
|
ii.hbmColor = bitmap;
|
|
|
|
cursor->win32.handle = (HCURSOR) CreateIconIndirect(&ii);
|
|
|
|
DeleteObject(bitmap);
|
|
DeleteObject(mask);
|
|
|
|
if (!cursor->win32.handle)
|
|
return GL_FALSE;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
|
{
|
|
LPCWSTR native = translateCursorShape(shape);
|
|
if (!native)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_ENUM, "Win32: Invalid standard cursor");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
cursor->win32.handle = CopyCursor(LoadCursorW(NULL, native));
|
|
if (!cursor->win32.handle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to retrieve shared cursor");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
|
{
|
|
if (cursor->win32.handle)
|
|
DestroyIcon((HICON) cursor->win32.handle);
|
|
}
|
|
|
|
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|
{
|
|
// It should be guaranteed that the cursor is not being used by this window if
|
|
// the following condition is not met. That way it should be safe to destroy the
|
|
// cursor after calling glfwSetCursor(window, NULL) on all windows using the cursor.
|
|
|
|
if (_glfw.focusedWindow == window &&
|
|
window->cursorMode == GLFW_CURSOR_NORMAL &&
|
|
window->win32.cursorInside)
|
|
{
|
|
if (cursor)
|
|
SetCursor(cursor->win32.handle);
|
|
else
|
|
SetCursor(LoadCursorW(NULL, IDC_ARROW));
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
|
{
|
|
WCHAR* wideString;
|
|
HANDLE stringHandle;
|
|
size_t wideSize;
|
|
|
|
wideString = _glfwCreateWideStringFromUTF8(string);
|
|
if (!wideString)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert clipboard string to "
|
|
"wide string");
|
|
return;
|
|
}
|
|
|
|
wideSize = (wcslen(wideString) + 1) * sizeof(WCHAR);
|
|
|
|
stringHandle = GlobalAlloc(GMEM_MOVEABLE, wideSize);
|
|
if (!stringHandle)
|
|
{
|
|
free(wideString);
|
|
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to allocate global handle for clipboard");
|
|
return;
|
|
}
|
|
|
|
memcpy(GlobalLock(stringHandle), wideString, wideSize);
|
|
GlobalUnlock(stringHandle);
|
|
|
|
if (!OpenClipboard(window->win32.handle))
|
|
{
|
|
GlobalFree(stringHandle);
|
|
free(wideString);
|
|
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
|
return;
|
|
}
|
|
|
|
EmptyClipboard();
|
|
SetClipboardData(CF_UNICODETEXT, stringHandle);
|
|
CloseClipboard();
|
|
|
|
free(wideString);
|
|
}
|
|
|
|
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
|
{
|
|
HANDLE stringHandle;
|
|
|
|
if (!IsClipboardFormatAvailable(CF_UNICODETEXT))
|
|
{
|
|
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, NULL);
|
|
return NULL;
|
|
}
|
|
|
|
if (!OpenClipboard(window->win32.handle))
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
|
return NULL;
|
|
}
|
|
|
|
stringHandle = GetClipboardData(CF_UNICODETEXT);
|
|
if (!stringHandle)
|
|
{
|
|
CloseClipboard();
|
|
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to retrieve clipboard data");
|
|
return NULL;
|
|
}
|
|
|
|
free(_glfw.win32.clipboardString);
|
|
_glfw.win32.clipboardString =
|
|
_glfwCreateUTF8FromWideString(GlobalLock(stringHandle));
|
|
|
|
GlobalUnlock(stringHandle);
|
|
CloseClipboard();
|
|
|
|
if (!_glfw.win32.clipboardString)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert wide string to UTF-8");
|
|
return NULL;
|
|
}
|
|
|
|
return _glfw.win32.clipboardString;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW native API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return window->win32.handle;
|
|
}
|
|
|