mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 10:34:34 +00:00
c812b9d87c
This is a step towards being able to compile GLFW manually without needing to duplicate a lot of platform- or OS-specific logic.
54 lines
1.9 KiB
C
54 lines
1.9 KiB
C
//========================================================================
|
|
// GLFW 3.4 Win32 - www.glfw.org
|
|
//------------------------------------------------------------------------
|
|
// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
// Please use C89 style variable declarations in this file because VS 2010
|
|
//========================================================================
|
|
|
|
#include "internal.h"
|
|
|
|
#if defined(GLFW_BUILD_WIN32_MODULE)
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
void* _glfwPlatformLoadModule(const char* path)
|
|
{
|
|
return LoadLibraryA(path);
|
|
}
|
|
|
|
void _glfwPlatformFreeModule(void* module)
|
|
{
|
|
FreeLibrary((HMODULE) module);
|
|
}
|
|
|
|
GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
|
|
{
|
|
return (GLFWproc) GetProcAddress((HMODULE) module, name);
|
|
}
|
|
|
|
#endif // GLFW_BUILD_WIN32_MODULE
|
|
|