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1e98fc325d
This avoids generating a macro redefinition warning when the
GL_SILENCE_DEPRECATION macro has been defined for the whole of a larger
project.
Closes #1840.
(cherry picked from commit 1d88a2e3d6
)
215 lines
7.4 KiB
Objective-C
215 lines
7.4 KiB
Objective-C
//========================================================================
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// GLFW 3.3 macOS - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include <stdint.h>
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#include <dlfcn.h>
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#include <Carbon/Carbon.h>
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// NOTE: All of NSGL was deprecated in the 10.14 SDK
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// This disables the pointless warnings for every symbol we use
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#ifndef GL_SILENCE_DEPRECATION
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#define GL_SILENCE_DEPRECATION
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#endif
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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typedef void* id;
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#endif
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// NOTE: Many Cocoa enum values have been renamed and we need to build across
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// SDK versions where one is unavailable or the other deprecated
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// We use the newer names in code and these macros to handle compatibility
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
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#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
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#define NSEventMaskAny NSAnyEventMask
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#define NSEventMaskKeyUp NSKeyUpMask
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#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
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#define NSEventModifierFlagCommand NSCommandKeyMask
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#define NSEventModifierFlagControl NSControlKeyMask
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#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
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#define NSEventModifierFlagOption NSAlternateKeyMask
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#define NSEventModifierFlagShift NSShiftKeyMask
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#define NSEventTypeApplicationDefined NSApplicationDefined
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#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
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#define NSWindowStyleMaskClosable NSClosableWindowMask
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#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
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#define NSWindowStyleMaskResizable NSResizableWindowMask
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#define NSWindowStyleMaskTitled NSTitledWindowMask
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#endif
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typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
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typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
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typedef struct VkMacOSSurfaceCreateInfoMVK
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{
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VkStructureType sType;
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const void* pNext;
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VkMacOSSurfaceCreateFlagsMVK flags;
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const void* pView;
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} VkMacOSSurfaceCreateInfoMVK;
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typedef struct VkMetalSurfaceCreateInfoEXT
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{
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VkStructureType sType;
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const void* pNext;
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VkMetalSurfaceCreateFlagsEXT flags;
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const void* pLayer;
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} VkMetalSurfaceCreateInfoEXT;
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typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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#include "posix_thread.h"
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#include "cocoa_joystick.h"
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#include "nsgl_context.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
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#define _glfw_dlclose(handle) dlclose(handle)
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#define _glfw_dlsym(handle, name) dlsym(handle, name)
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#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer)
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#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
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#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
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#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns
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// HIToolbox.framework pointer typedefs
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#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
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typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void);
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#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource
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typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef);
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#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty
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typedef UInt8 (*PFN_LMGetKbdType)(void);
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#define LMGetKbdType _glfw.ns.tis.GetKbdType
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// Cocoa-specific per-window data
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//
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typedef struct _GLFWwindowNS
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{
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id object;
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id delegate;
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id view;
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id layer;
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GLFWbool maximized;
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GLFWbool occluded;
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GLFWbool retina;
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// Cached window properties to filter out duplicate events
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int width, height;
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int fbWidth, fbHeight;
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float xscale, yscale;
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// The total sum of the distances the cursor has been warped
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// since the last cursor motion event was processed
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// This is kept to counteract Cocoa doing the same internally
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double cursorWarpDeltaX, cursorWarpDeltaY;
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} _GLFWwindowNS;
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// Cocoa-specific global data
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//
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typedef struct _GLFWlibraryNS
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{
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CGEventSourceRef eventSource;
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id delegate;
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GLFWbool finishedLaunching;
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GLFWbool cursorHidden;
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TISInputSourceRef inputSource;
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IOHIDManagerRef hidManager;
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id unicodeData;
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id helper;
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id keyUpMonitor;
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id nibObjects;
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char keynames[GLFW_KEY_LAST + 1][17];
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short int keycodes[256];
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short int scancodes[GLFW_KEY_LAST + 1];
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char* clipboardString;
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CGPoint cascadePoint;
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// Where to place the cursor when re-enabled
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double restoreCursorPosX, restoreCursorPosY;
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// The window whose disabled cursor mode is active
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_GLFWwindow* disabledCursorWindow;
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struct {
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CFBundleRef bundle;
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PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource;
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PFN_TISGetInputSourceProperty GetInputSourceProperty;
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PFN_LMGetKbdType GetKbdType;
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CFStringRef kPropertyUnicodeKeyLayoutData;
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} tis;
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} _GLFWlibraryNS;
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// Cocoa-specific per-monitor data
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//
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typedef struct _GLFWmonitorNS
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{
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CGDirectDisplayID displayID;
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CGDisplayModeRef previousMode;
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uint32_t unitNumber;
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id screen;
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double fallbackRefreshRate;
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} _GLFWmonitorNS;
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// Cocoa-specific per-cursor data
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//
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typedef struct _GLFWcursorNS
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{
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id object;
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} _GLFWcursorNS;
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// Cocoa-specific global timer data
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//
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typedef struct _GLFWtimerNS
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{
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uint64_t frequency;
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} _GLFWtimerNS;
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void _glfwInitTimerNS(void);
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void _glfwPollMonitorsNS(void);
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void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
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float _glfwTransformYNS(float y);
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void* _glfwLoadLocalVulkanLoaderNS(void);
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