mirror of
https://github.com/glfw/glfw.git
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53 lines
1.9 KiB
CMake
53 lines
1.9 KiB
CMake
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link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR})
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add_executable(defaults defaults.c)
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add_executable(events events.c)
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add_executable(fsfocus fsfocus.c)
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add_executable(gamma gamma.c getopt.c)
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add_executable(iconify iconify.c getopt.c)
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add_executable(joysticks joysticks.c)
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add_executable(listmodes listmodes.c)
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add_executable(peter peter.c)
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add_executable(reopen reopen.c)
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add_executable(version version.c getopt.c)
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if(APPLE)
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# Set fancy names for bundles
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add_executable(Accuracy MACOSX_BUNDLE accuracy.c)
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add_executable(FSAA MACOSX_BUNDLE fsaa.c)
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add_executable(Sharing MACOSX_BUNDLE sharing.c)
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add_executable(Tearing MACOSX_BUNDLE tearing.c)
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add_executable(Windows MACOSX_BUNDLE windows.c)
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else()
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# Set boring names for executables
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add_executable(accuracy WIN32 accuracy.c)
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add_executable(sharing WIN32 sharing.c)
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add_executable(tearing WIN32 tearing.c)
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add_executable(fsaa WIN32 fsaa.c)
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add_executable(windows WIN32 windows.c)
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endif(APPLE)
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set(WINDOWS_BINARIES accuracy sharing tearing windows)
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set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma iconify joysticks
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listmodes peter reopen version)
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if(MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
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LINK_FLAGS "/ENTRY:mainCRTStartup")
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endif(MSVC)
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if(CYGWIN)
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# Set cross-compile and subsystem compile and link flags
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
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COMPILE_FLAGS "-mno-cygwin")
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set_target_properties(${WINDOWS_BINARIES} PROPERTIES
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LINK_FLAGS "-mno-cygwin -mwindows")
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set_target_properties(${CONSOLE_BINARIES} PROPERTIES
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LINK_FLAGS "-mno-cygwin -mconsole")
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endif(CYGWIN)
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