mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 09:01:46 +00:00
156 lines
4.0 KiB
C
156 lines
4.0 KiB
C
//========================================================================
|
|
// Cursor input bug test
|
|
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
//
|
|
// This test came about as the result of bugs #1262764, #1726540 and
|
|
// #1726592, all reported by the user peterpp, hence the name
|
|
//
|
|
// The utility of this test outside of these bugs is uncertain
|
|
//
|
|
//========================================================================
|
|
|
|
#include <GL/glfw3.h>
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
static GLboolean reopen = GL_FALSE;
|
|
static GLFWwindow* window_handle = NULL;
|
|
static int cursor_x;
|
|
static int cursor_y;
|
|
|
|
static GLboolean open_window(void);
|
|
|
|
static void toggle_cursor(GLFWwindow* window)
|
|
{
|
|
if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED)
|
|
{
|
|
printf("Released cursor\n");
|
|
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL);
|
|
}
|
|
else
|
|
{
|
|
printf("Captured cursor\n");
|
|
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
|
|
}
|
|
}
|
|
|
|
static void error_callback(int error, const char* description)
|
|
{
|
|
fprintf(stderr, "Error: %s\n", description);
|
|
}
|
|
|
|
static void cursor_position_callback(GLFWwindow* window, int x, int y)
|
|
{
|
|
printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
|
|
cursor_x = x;
|
|
cursor_y = y;
|
|
}
|
|
|
|
static void key_callback(GLFWwindow* window, int key, int action)
|
|
{
|
|
switch (key)
|
|
{
|
|
case GLFW_KEY_SPACE:
|
|
{
|
|
if (action == GLFW_PRESS)
|
|
toggle_cursor(window);
|
|
|
|
break;
|
|
}
|
|
|
|
case GLFW_KEY_R:
|
|
{
|
|
if (action == GLFW_PRESS)
|
|
reopen = GL_TRUE;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void window_size_callback(GLFWwindow* window, int width, int height)
|
|
{
|
|
glViewport(0, 0, width, height);
|
|
}
|
|
|
|
static GLboolean open_window(void)
|
|
{
|
|
window_handle = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL);
|
|
if (!window_handle)
|
|
return GL_FALSE;
|
|
|
|
glfwMakeContextCurrent(window_handle);
|
|
glfwSwapInterval(1);
|
|
|
|
glfwGetCursorPos(window_handle, &cursor_x, &cursor_y);
|
|
printf("Cursor position: %i %i\n", cursor_x, cursor_y);
|
|
|
|
glfwSetWindowSizeCallback(window_handle, window_size_callback);
|
|
glfwSetCursorPosCallback(window_handle, cursor_position_callback);
|
|
glfwSetKeyCallback(window_handle, key_callback);
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
int main(void)
|
|
{
|
|
glfwSetErrorCallback(error_callback);
|
|
|
|
if (!glfwInit())
|
|
exit(EXIT_FAILURE);
|
|
|
|
if (!open_window())
|
|
{
|
|
glfwTerminate();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
glClearColor(0.f, 0.f, 0.f, 0.f);
|
|
|
|
while (!glfwGetWindowParam(window_handle, GLFW_SHOULD_CLOSE))
|
|
{
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
glfwSwapBuffers(window_handle);
|
|
glfwWaitEvents();
|
|
|
|
if (reopen)
|
|
{
|
|
glfwDestroyWindow(window_handle);
|
|
if (!open_window())
|
|
{
|
|
glfwTerminate();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
reopen = GL_FALSE;
|
|
}
|
|
}
|
|
|
|
glfwTerminate();
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
|