mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 02:31:46 +00:00
78 lines
3.0 KiB
CMake
78 lines
3.0 KiB
CMake
|
|
link_libraries(glfw)
|
|
|
|
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
|
|
|
if (MATH_LIBRARY)
|
|
link_libraries("${MATH_LIBRARY}")
|
|
endif()
|
|
|
|
if (MSVC)
|
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
|
endif()
|
|
|
|
if (GLFW_USE_OSMESA)
|
|
add_definitions(-DUSE_NATIVE_OSMESA)
|
|
endif()
|
|
|
|
if (WIN32)
|
|
set(ICON glfw.rc)
|
|
elseif (APPLE)
|
|
set(ICON glfw.icns)
|
|
set_source_files_properties(glfw.icns PROPERTIES
|
|
MACOSX_PACKAGE_LOCATION "Resources")
|
|
endif()
|
|
|
|
set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h"
|
|
"${GLFW_SOURCE_DIR}/deps/glad.c")
|
|
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
|
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
|
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
|
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
|
|
|
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD})
|
|
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD})
|
|
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD})
|
|
add_executable(offscreen offscreen.c ${ICON} ${GLAD})
|
|
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD})
|
|
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD})
|
|
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
|
|
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
|
|
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
|
|
|
|
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
|
if (RT_LIBRARY)
|
|
target_link_libraries(particles "${RT_LIBRARY}")
|
|
endif()
|
|
|
|
set(WINDOWS_BINARIES boing gears heightmap particles sharing simple splitview wave)
|
|
set(CONSOLE_BINARIES offscreen)
|
|
|
|
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
|
FOLDER "GLFW3/Examples")
|
|
|
|
if (MSVC)
|
|
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
|
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
|
endif()
|
|
|
|
if (APPLE)
|
|
set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
|
|
set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
|
|
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
|
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
|
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
|
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
|
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
|
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
|
|
|
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
|
RESOURCE glfw.icns
|
|
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
|
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
|
|
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
|
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
|
endif()
|
|
|