mirror of
https://github.com/glfw/glfw.git
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417 lines
12 KiB
Objective-C
417 lines
12 KiB
Objective-C
//========================================================================
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// GLFW 3.1 OS X - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <limits.h>
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#include <IOKit/graphics/IOGraphicsLib.h>
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#include <IOKit/graphics/IOGraphicsLib.h>
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#include <CoreVideo/CVBase.h>
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#include <CoreVideo/CVDisplayLink.h>
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// Returns the name of the specified display
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//
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static char* getDisplayName(CGDirectDisplayID displayID)
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{
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io_iterator_t iter;
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io_service_t service;
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char* result = NULL;
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const uint32_t modelNumber = CGDisplayModelNumber(displayID);
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const uint32_t vendorNumber = CGDisplayVendorNumber(displayID);
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if (modelNumber == kDisplayProductIDGeneric || modelNumber == 0xffffffff ||
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vendorNumber == kDisplayVendorIDUnknown || vendorNumber == 0xffffffff)
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{
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return NULL;
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}
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CFMutableDictionaryRef matching = IOServiceMatching("IODisplayConnect");
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if (IOServiceGetMatchingServices(kIOMasterPortDefault, matching, &iter) != 0)
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return NULL;
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while ((service = IOIteratorNext(iter)) != 0)
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{
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CFIndex size, vendorID, productID;
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CFDictionaryRef info, names;
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CFStringRef name;
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info = IODisplayCreateInfoDictionary(service, kIODisplayOnlyPreferredName);
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CFNumberGetValue(CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)),
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kCFNumberCFIndexType, &vendorID);
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CFNumberGetValue(CFDictionaryGetValue(info, CFSTR(kDisplayProductID)),
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kCFNumberCFIndexType, &productID);
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if (vendorNumber != vendorID || modelNumber != productID)
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{
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CFRelease(info);
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continue;
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}
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names = CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
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if (!names)
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{
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// This may happen if a desktop Mac is running headless
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CFRelease(info);
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continue;
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}
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if (!CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
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(const void**) &name))
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{
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CFRelease(info);
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continue;
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}
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size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(name),
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kCFStringEncodingUTF8);
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result = calloc(size + 1, sizeof(char));
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CFStringGetCString(name, result, size, kCFStringEncodingUTF8);
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CFRelease(info);
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}
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IOObjectRelease(iter);
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return result;
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}
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// Check whether the display mode should be included in enumeration
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//
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static GLboolean modeIsGood(CGDisplayModeRef mode)
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{
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uint32_t flags = CGDisplayModeGetIOFlags(mode);
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if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
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return GL_FALSE;
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if (flags & kDisplayModeInterlacedFlag)
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return GL_FALSE;
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if (flags & kDisplayModeStretchedFlag)
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return GL_FALSE;
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
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CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
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{
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CFRelease(format);
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return GL_FALSE;
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}
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CFRelease(format);
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return GL_TRUE;
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}
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// Convert Core Graphics display mode to GLFW video mode
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//
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static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
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CVDisplayLinkRef link)
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{
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GLFWvidmode result;
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result.width = (int) CGDisplayModeGetWidth(mode);
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result.height = (int) CGDisplayModeGetHeight(mode);
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result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
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if (result.refreshRate == 0)
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{
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const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
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if (!(time.flags & kCVTimeIsIndefinite))
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result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
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}
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
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{
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result.redBits = 5;
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result.greenBits = 5;
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result.blueBits = 5;
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}
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else
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{
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result.redBits = 8;
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result.greenBits = 8;
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result.blueBits = 8;
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}
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CFRelease(format);
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return result;
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}
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// Starts reservation for display fading
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//
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static CGDisplayFadeReservationToken beginFadeReservation(void)
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{
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CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
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if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
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CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
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return token;
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}
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// Ends reservation for display fading
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//
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static void endFadeReservation(CGDisplayFadeReservationToken token)
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{
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if (token != kCGDisplayFadeReservationInvalidToken)
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{
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CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
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CGReleaseDisplayFadeReservation(token);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Change the current video mode
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//
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GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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CFArrayRef modes;
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CFIndex count, i;
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CVDisplayLinkRef link;
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CGDisplayModeRef native = NULL;
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GLFWvidmode current;
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const GLFWvidmode* best;
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return GL_TRUE;
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CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
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modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
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count = CFArrayGetCount(modes);
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for (i = 0; i < count; i++)
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{
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CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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if (!modeIsGood(dm))
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continue;
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const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
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if (_glfwCompareVideoModes(best, &mode) == 0)
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{
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native = dm;
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break;
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}
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}
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if (native)
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{
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if (monitor->ns.previousMode == NULL)
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monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
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CGDisplayFadeReservationToken token = beginFadeReservation();
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CGDisplayCapture(monitor->ns.displayID);
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CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL);
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endFadeReservation(token);
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}
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CFRelease(modes);
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CVDisplayLinkRelease(link);
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if (!native)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Monitor mode list changed");
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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// Restore the previously saved (original) video mode
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//
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void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
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{
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if (monitor->ns.previousMode)
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{
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CGDisplayFadeReservationToken token = beginFadeReservation();
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CGDisplaySetDisplayMode(monitor->ns.displayID,
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monitor->ns.previousMode, NULL);
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CGDisplayRelease(monitor->ns.displayID);
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endFadeReservation(token);
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CGDisplayModeRelease(monitor->ns.previousMode);
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monitor->ns.previousMode = NULL;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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{
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uint32_t i, found = 0, displayCount;
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_GLFWmonitor** monitors;
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CGDirectDisplayID* displays;
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*count = 0;
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CGGetActiveDisplayList(0, NULL, &displayCount);
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displays = calloc(displayCount, sizeof(CGDirectDisplayID));
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monitors = calloc(displayCount, sizeof(_GLFWmonitor*));
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CGGetActiveDisplayList(displayCount, displays, &displayCount);
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NSArray* screens = [NSScreen screens];
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for (i = 0; i < displayCount; i++)
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{
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int j;
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const CGSize size = CGDisplayScreenSize(displays[i]);
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char* name = getDisplayName(displays[i]);
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if (!name)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to retrieve display name");
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name = strdup("Unknown");
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}
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monitors[found] = _glfwAllocMonitor(name, size.width, size.height);
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monitors[found]->ns.displayID = displays[i];
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free(name);
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for (j = 0; j < [screens count]; j++)
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{
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NSScreen* screen = [screens objectAtIndex:j];
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NSDictionary* dictionary = [screen deviceDescription];
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NSNumber* number = [dictionary objectForKey:@"NSScreenNumber"];
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if (monitors[found]->ns.displayID == [number unsignedIntegerValue])
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{
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monitors[found]->ns.screen = screen;
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break;
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}
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}
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if (monitors[found]->ns.screen)
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found++;
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else
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to find NSScreen for CGDisplay %s",
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monitors[found]->name);
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_glfwFreeMonitor(monitors[found]);
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monitors[found] = NULL;
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}
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}
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free(displays);
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*count = found;
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return monitors;
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}
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GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
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{
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return first->ns.displayID == second->ns.displayID;
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
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if (xpos)
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*xpos = (int) bounds.origin.x;
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if (ypos)
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*ypos = (int) bounds.origin.y;
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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CFArrayRef modes;
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CFIndex count, i;
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GLFWvidmode* result;
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CVDisplayLinkRef link;
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CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
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modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
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count = CFArrayGetCount(modes);
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result = calloc(count, sizeof(GLFWvidmode));
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*found = 0;
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for (i = 0; i < count; i++)
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{
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CGDisplayModeRef mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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if (modeIsGood(mode))
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{
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result[*found] = vidmodeFromCGDisplayMode(mode, link);
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(*found)++;
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}
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}
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CFRelease(modes);
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CVDisplayLinkRelease(link);
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return result;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
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{
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CGDisplayModeRef displayMode;
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CVDisplayLinkRef link;
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CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
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displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
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*mode = vidmodeFromCGDisplayMode(displayMode, link);
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CGDisplayModeRelease(displayMode);
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CVDisplayLinkRelease(link);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(0);
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return monitor->ns.displayID;
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}
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