glfw/src/cocoa_monitor.m
2014-03-10 18:56:33 +01:00

417 lines
12 KiB
Objective-C

//========================================================================
// GLFW 3.1 OS X - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdlib.h>
#include <limits.h>
#include <IOKit/graphics/IOGraphicsLib.h>
#include <IOKit/graphics/IOGraphicsLib.h>
#include <CoreVideo/CVBase.h>
#include <CoreVideo/CVDisplayLink.h>
// Returns the name of the specified display
//
static char* getDisplayName(CGDirectDisplayID displayID)
{
io_iterator_t iter;
io_service_t service;
char* result = NULL;
const uint32_t modelNumber = CGDisplayModelNumber(displayID);
const uint32_t vendorNumber = CGDisplayVendorNumber(displayID);
if (modelNumber == kDisplayProductIDGeneric || modelNumber == 0xffffffff ||
vendorNumber == kDisplayVendorIDUnknown || vendorNumber == 0xffffffff)
{
return NULL;
}
CFMutableDictionaryRef matching = IOServiceMatching("IODisplayConnect");
if (IOServiceGetMatchingServices(kIOMasterPortDefault, matching, &iter) != 0)
return NULL;
while ((service = IOIteratorNext(iter)) != 0)
{
CFIndex size, vendorID, productID;
CFDictionaryRef info, names;
CFStringRef name;
info = IODisplayCreateInfoDictionary(service, kIODisplayOnlyPreferredName);
CFNumberGetValue(CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)),
kCFNumberCFIndexType, &vendorID);
CFNumberGetValue(CFDictionaryGetValue(info, CFSTR(kDisplayProductID)),
kCFNumberCFIndexType, &productID);
if (vendorNumber != vendorID || modelNumber != productID)
{
CFRelease(info);
continue;
}
names = CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
if (!names)
{
// This may happen if a desktop Mac is running headless
CFRelease(info);
continue;
}
if (!CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
(const void**) &name))
{
CFRelease(info);
continue;
}
size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(name),
kCFStringEncodingUTF8);
result = calloc(size + 1, sizeof(char));
CFStringGetCString(name, result, size, kCFStringEncodingUTF8);
CFRelease(info);
}
IOObjectRelease(iter);
return result;
}
// Check whether the display mode should be included in enumeration
//
static GLboolean modeIsGood(CGDisplayModeRef mode)
{
uint32_t flags = CGDisplayModeGetIOFlags(mode);
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
return GL_FALSE;
if (flags & kDisplayModeInterlacedFlag)
return GL_FALSE;
if (flags & kDisplayModeStretchedFlag)
return GL_FALSE;
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
{
CFRelease(format);
return GL_FALSE;
}
CFRelease(format);
return GL_TRUE;
}
// Convert Core Graphics display mode to GLFW video mode
//
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
CVDisplayLinkRef link)
{
GLFWvidmode result;
result.width = (int) CGDisplayModeGetWidth(mode);
result.height = (int) CGDisplayModeGetHeight(mode);
result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
if (result.refreshRate == 0)
{
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
if (!(time.flags & kCVTimeIsIndefinite))
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
}
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
{
result.redBits = 5;
result.greenBits = 5;
result.blueBits = 5;
}
else
{
result.redBits = 8;
result.greenBits = 8;
result.blueBits = 8;
}
CFRelease(format);
return result;
}
// Starts reservation for display fading
//
static CGDisplayFadeReservationToken beginFadeReservation(void)
{
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
return token;
}
// Ends reservation for display fading
//
static void endFadeReservation(CGDisplayFadeReservationToken token)
{
if (token != kCGDisplayFadeReservationInvalidToken)
{
CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(token);
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Change the current video mode
//
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{
CFArrayRef modes;
CFIndex count, i;
CVDisplayLinkRef link;
CGDisplayModeRef native = NULL;
GLFWvidmode current;
const GLFWvidmode* best;
best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0)
return GL_TRUE;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
count = CFArrayGetCount(modes);
for (i = 0; i < count; i++)
{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
if (_glfwCompareVideoModes(best, &mode) == 0)
{
native = dm;
break;
}
}
if (native)
{
if (monitor->ns.previousMode == NULL)
monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
CGDisplayFadeReservationToken token = beginFadeReservation();
CGDisplayCapture(monitor->ns.displayID);
CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL);
endFadeReservation(token);
}
CFRelease(modes);
CVDisplayLinkRelease(link);
if (!native)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Monitor mode list changed");
return GL_FALSE;
}
return GL_TRUE;
}
// Restore the previously saved (original) video mode
//
void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
{
if (monitor->ns.previousMode)
{
CGDisplayFadeReservationToken token = beginFadeReservation();
CGDisplaySetDisplayMode(monitor->ns.displayID,
monitor->ns.previousMode, NULL);
CGDisplayRelease(monitor->ns.displayID);
endFadeReservation(token);
CGDisplayModeRelease(monitor->ns.previousMode);
monitor->ns.previousMode = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
{
uint32_t i, found = 0, displayCount;
_GLFWmonitor** monitors;
CGDirectDisplayID* displays;
*count = 0;
CGGetActiveDisplayList(0, NULL, &displayCount);
displays = calloc(displayCount, sizeof(CGDirectDisplayID));
monitors = calloc(displayCount, sizeof(_GLFWmonitor*));
CGGetActiveDisplayList(displayCount, displays, &displayCount);
NSArray* screens = [NSScreen screens];
for (i = 0; i < displayCount; i++)
{
int j;
const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getDisplayName(displays[i]);
if (!name)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to retrieve display name");
name = strdup("Unknown");
}
monitors[found] = _glfwAllocMonitor(name, size.width, size.height);
monitors[found]->ns.displayID = displays[i];
free(name);
for (j = 0; j < [screens count]; j++)
{
NSScreen* screen = [screens objectAtIndex:j];
NSDictionary* dictionary = [screen deviceDescription];
NSNumber* number = [dictionary objectForKey:@"NSScreenNumber"];
if (monitors[found]->ns.displayID == [number unsignedIntegerValue])
{
monitors[found]->ns.screen = screen;
break;
}
}
if (monitors[found]->ns.screen)
found++;
else
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find NSScreen for CGDisplay %s",
monitors[found]->name);
_glfwFreeMonitor(monitors[found]);
monitors[found] = NULL;
}
}
free(displays);
*count = found;
return monitors;
}
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
{
return first->ns.displayID == second->ns.displayID;
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
if (xpos)
*xpos = (int) bounds.origin.x;
if (ypos)
*ypos = (int) bounds.origin.y;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
CFArrayRef modes;
CFIndex count, i;
GLFWvidmode* result;
CVDisplayLinkRef link;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
count = CFArrayGetCount(modes);
result = calloc(count, sizeof(GLFWvidmode));
*found = 0;
for (i = 0; i < count; i++)
{
CGDisplayModeRef mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (modeIsGood(mode))
{
result[*found] = vidmodeFromCGDisplayMode(mode, link);
(*found)++;
}
}
CFRelease(modes);
CVDisplayLinkRelease(link);
return result;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
{
CGDisplayModeRef displayMode;
CVDisplayLinkRef link;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
*mode = vidmodeFromCGDisplayMode(displayMode, link);
CGDisplayModeRelease(displayMode);
CVDisplayLinkRelease(link);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return monitor->ns.displayID;
}