mirror of
https://github.com/glfw/glfw.git
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434 lines
12 KiB
C
434 lines
12 KiB
C
//========================================================================
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// GLFW 3.4 Linux - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/inotify.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <dirent.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#ifndef SYN_DROPPED // < v2.6.39 kernel headers
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// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32
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#define SYN_DROPPED 3
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#endif
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// Apply an EV_KEY event to the specified joystick
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//
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static void handleKeyEvent(_GLFWjoystick* js, int code, int value)
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{
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_glfwInputJoystickButton(js,
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js->linjs.keyMap[code - BTN_MISC],
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value ? GLFW_PRESS : GLFW_RELEASE);
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}
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// Apply an EV_ABS event to the specified joystick
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//
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static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
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{
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const int index = js->linjs.absMap[code];
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if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
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{
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static const char stateMap[3][3] =
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{
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{ GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN },
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{ GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN },
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{ GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN },
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};
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const int hat = (code - ABS_HAT0X) / 2;
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const int axis = (code - ABS_HAT0X) % 2;
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int* state = js->linjs.hats[hat];
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// NOTE: Looking at several input drivers, it seems all hat events use
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// -1 for left / up, 0 for centered and 1 for right / down
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if (value == 0)
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state[axis] = 0;
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else if (value < 0)
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state[axis] = 1;
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else if (value > 0)
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state[axis] = 2;
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_glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]);
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}
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else
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{
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const struct input_absinfo* info = &js->linjs.absInfo[code];
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float normalized = value;
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const int range = info->maximum - info->minimum;
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if (range)
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{
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// Normalize to 0.0 -> 1.0
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normalized = (normalized - info->minimum) / range;
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// Normalize to -1.0 -> 1.0
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normalized = normalized * 2.0f - 1.0f;
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}
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_glfwInputJoystickAxis(js, index, normalized);
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}
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}
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// Poll state of absolute axes
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//
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static void pollAbsState(_GLFWjoystick* js)
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{
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for (int code = 0; code < ABS_CNT; code++)
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{
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if (js->linjs.absMap[code] < 0)
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continue;
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struct input_absinfo* info = &js->linjs.absInfo[code];
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if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0)
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continue;
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handleAbsEvent(js, code, info->value);
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}
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}
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#define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8)))
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// Attempt to open the specified joystick device
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//
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static GLFWbool openJoystickDevice(const char* path)
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{
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for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (!_glfw.joysticks[jid].present)
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continue;
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if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
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return GLFW_FALSE;
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}
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_GLFWjoystickLinux linjs = {0};
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linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
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if (linjs.fd == -1)
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return GLFW_FALSE;
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char evBits[(EV_CNT + 7) / 8] = {0};
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char keyBits[(KEY_CNT + 7) / 8] = {0};
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char absBits[(ABS_CNT + 7) / 8] = {0};
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struct input_id id;
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if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
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ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
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ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
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ioctl(linjs.fd, EVIOCGID, &id) < 0)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Linux: Failed to query input device: %s",
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strerror(errno));
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close(linjs.fd);
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return GLFW_FALSE;
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}
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// Ensure this device supports the events expected of a joystick
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if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits))
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{
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close(linjs.fd);
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return GLFW_FALSE;
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}
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char name[256] = "";
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if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
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strncpy(name, "Unknown", sizeof(name));
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char guid[33] = "";
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// Generate a joystick GUID that matches the SDL 2.0.5+ one
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if (id.vendor && id.product && id.version)
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{
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sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000",
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id.bustype & 0xff, id.bustype >> 8,
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id.vendor & 0xff, id.vendor >> 8,
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id.product & 0xff, id.product >> 8,
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id.version & 0xff, id.version >> 8);
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}
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else
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{
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sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
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id.bustype & 0xff, id.bustype >> 8,
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name[0], name[1], name[2], name[3],
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name[4], name[5], name[6], name[7],
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name[8], name[9], name[10]);
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}
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int axisCount = 0, buttonCount = 0, hatCount = 0;
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for (int code = BTN_MISC; code < KEY_CNT; code++)
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{
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if (!isBitSet(code, keyBits))
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continue;
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linjs.keyMap[code - BTN_MISC] = buttonCount;
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buttonCount++;
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}
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for (int code = 0; code < ABS_CNT; code++)
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{
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linjs.absMap[code] = -1;
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if (!isBitSet(code, absBits))
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continue;
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if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
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{
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linjs.absMap[code] = hatCount;
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hatCount++;
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// Skip the Y axis
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code++;
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}
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else
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{
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if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0)
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continue;
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linjs.absMap[code] = axisCount;
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axisCount++;
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}
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}
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_GLFWjoystick* js =
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_glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
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if (!js)
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{
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close(linjs.fd);
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return GLFW_FALSE;
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}
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strncpy(linjs.path, path, sizeof(linjs.path) - 1);
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memcpy(&js->linjs, &linjs, sizeof(linjs));
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pollAbsState(js);
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_glfwInputJoystick(js, GLFW_CONNECTED);
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return GLFW_TRUE;
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}
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#undef isBitSet
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// Frees all resources associated with the specified joystick
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//
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static void closeJoystick(_GLFWjoystick* js)
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{
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close(js->linjs.fd);
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_glfwFreeJoystick(js);
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_glfwInputJoystick(js, GLFW_DISCONNECTED);
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}
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// Lexically compare joysticks by name; used by qsort
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//
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static int compareJoysticks(const void* fp, const void* sp)
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{
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const _GLFWjoystick* fj = fp;
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const _GLFWjoystick* sj = sp;
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return strcmp(fj->linjs.path, sj->linjs.path);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Initialize joystick interface
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//
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GLFWbool _glfwInitJoysticksLinux(void)
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{
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const char* dirname = "/dev/input";
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_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
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if (_glfw.linjs.inotify > 0)
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{
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// HACK: Register for IN_ATTRIB to get notified when udev is done
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// This works well in practice but the true way is libudev
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_glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
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dirname,
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IN_CREATE | IN_ATTRIB | IN_DELETE);
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}
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// Continue without device connection notifications if inotify fails
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if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex");
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return GLFW_FALSE;
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}
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int count = 0;
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DIR* dir = opendir(dirname);
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if (dir)
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{
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struct dirent* entry;
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while ((entry = readdir(dir)))
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{
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regmatch_t match;
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if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0)
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continue;
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char path[PATH_MAX];
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snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name);
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if (openJoystickDevice(path))
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count++;
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}
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closedir(dir);
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}
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// Continue with no joysticks if enumeration fails
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qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks);
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return GLFW_TRUE;
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}
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// Close all opened joystick handles
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//
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void _glfwTerminateJoysticksLinux(void)
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{
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int jid;
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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_GLFWjoystick* js = _glfw.joysticks + jid;
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if (js->present)
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closeJoystick(js);
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}
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regfree(&_glfw.linjs.regex);
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if (_glfw.linjs.inotify > 0)
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{
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if (_glfw.linjs.watch > 0)
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inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
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close(_glfw.linjs.inotify);
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}
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}
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void _glfwDetectJoystickConnectionLinux(void)
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{
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if (_glfw.linjs.inotify <= 0)
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return;
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ssize_t offset = 0;
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char buffer[16384];
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const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
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while (size > offset)
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{
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regmatch_t match;
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const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
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offset += sizeof(struct inotify_event) + e->len;
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if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
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continue;
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char path[PATH_MAX];
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snprintf(path, sizeof(path), "/dev/input/%s", e->name);
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if (e->mask & (IN_CREATE | IN_ATTRIB))
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openJoystickDevice(path);
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else if (e->mask & IN_DELETE)
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{
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for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
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{
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closeJoystick(_glfw.joysticks + jid);
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break;
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}
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}
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
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{
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// Read all queued events (non-blocking)
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for (;;)
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{
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struct input_event e;
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errno = 0;
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if (read(js->linjs.fd, &e, sizeof(e)) < 0)
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{
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// Reset the joystick slot if the device was disconnected
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if (errno == ENODEV)
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closeJoystick(js);
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break;
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}
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if (e.type == EV_SYN)
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{
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if (e.code == SYN_DROPPED)
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_glfw.linjs.dropped = GLFW_TRUE;
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else if (e.code == SYN_REPORT)
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{
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_glfw.linjs.dropped = GLFW_FALSE;
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pollAbsState(js);
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}
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}
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if (_glfw.linjs.dropped)
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continue;
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if (e.type == EV_KEY)
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handleKeyEvent(js, e.code, e.value);
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else if (e.type == EV_ABS)
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handleAbsEvent(js, e.code, e.value);
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}
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return js->present;
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}
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void _glfwPlatformUpdateGamepadGUID(char* guid)
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{
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}
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