mirror of
https://github.com/glfw/glfw.git
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6b39ab0074
This adds Null-only and Wayland-only builds, while rearranging jobs by host OS instead of by target platform. Every useful combination of platforms is now being built, except for Null-only with Win32 time and threading. This combination does not compile on VS due to some non-standard array initializers.
98 lines
3.9 KiB
YAML
98 lines
3.9 KiB
YAML
name: Build
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on:
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pull_request:
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push:
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branches: [ ci, master, latest, 3.3-stable ]
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workflow_dispatch:
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permissions:
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statuses: write
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contents: read
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jobs:
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build-linux-clang:
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name: Linux (Clang)
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runs-on: ubuntu-latest
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env:
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CC: clang
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CFLAGS: -Werror
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steps:
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- uses: actions/checkout@v3
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- name: Install dependencies
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run: |
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sudo apt update
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sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev wayland-protocols libwayland-dev libxkbcommon-dev
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- name: Configure Null shared library
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run: cmake -B build-null-shared -D GLFW_BUILD_WAYLAND=OFF -D GLFW_BUILD_X11=OFF -D BUILD_SHARED_LIBS=ON
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- name: Build Null shared library
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run: cmake --build build-null-shared --parallel
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- name: Configure X11 shared library
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run: cmake -B build-x11-shared -D GLFW_BUILD_WAYLAND=OFF -D GLFW_BUILD_X11=ON -D BUILD_SHARED_LIBS=ON
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- name: Build X11 shared library
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run: cmake --build build-x11-shared --parallel
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- name: Configure Wayland shared library
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run: cmake -B build-wayland-shared -D GLFW_BUILD_WAYLAND=ON -D GLFW_BUILD_X11=OFF -D BUILD_SHARED_LIBS=ON
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- name: Build Wayland shared library
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run: cmake --build build-wayland-shared --parallel
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- name: Configure Wayland+X11 static library
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run: cmake -B build-full-static -D GLFW_BUILD_WAYLAND=ON -D GLFW_BUILD_X11=ON
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- name: Build Wayland+X11 static library
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run: cmake --build build-full-static --parallel
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- name: Configure Wayland+X11 shared library
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run: cmake -B build-full-shared -D GLFW_BUILD_WAYLAND=ON -D BUILD_SHARED_LIBS=ON -D GLFW_BUILD_X11=ON
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- name: Build Wayland+X11 shared library
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run: cmake --build build-full-shared --parallel
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build-macos-clang:
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name: macOS (Clang)
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runs-on: macos-latest
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env:
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CFLAGS: -Werror
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MACOSX_DEPLOYMENT_TARGET: 10.8
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CMAKE_OSX_ARCHITECTURES: x86_64;arm64
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steps:
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- uses: actions/checkout@v3
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- name: Configure Null shared library
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run: cmake -B build-null-shared -D GLFW_BUILD_COCOA=OFF -D BUILD_SHARED_LIBS=ON
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- name: Build Null shared library
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run: cmake --build build-null-shared --parallel
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- name: Configure Cocoa static library
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run: cmake -B build-cocoa-static
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- name: Build Cocoa static library
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run: cmake --build build-cocoa-static --parallel
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- name: Configure Cocoa shared library
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run: cmake -B build-cocoa-shared -D BUILD_SHARED_LIBS=ON
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- name: Build Cocoa shared library
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run: cmake --build build-cocoa-shared --parallel
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build-windows-vs2022:
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name: Windows (VS2022)
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runs-on: windows-latest
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env:
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CFLAGS: /WX
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steps:
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- uses: actions/checkout@v3
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- name: Configure Win32 shared x86 library
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run: cmake -B build-win32-shared-x86 -G "Visual Studio 17 2022" -A Win32 -D BUILD_SHARED_LIBS=ON
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- name: Build Win32 shared x86 library
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run: cmake --build build-win32-shared-x86 --parallel
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- name: Configure Win32 static x64 library
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run: cmake -B build-win32-static-x64 -G "Visual Studio 17 2022" -A x64
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- name: Build Win32 static x64 library
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run: cmake --build build-win32-static-x64 --parallel
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- name: Configure Win32 shared x64 library
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run: cmake -B build-win32-shared-x64 -G "Visual Studio 17 2022" -A x64 -D BUILD_SHARED_LIBS=ON
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- name: Build Win32 shared x64 library
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run: cmake --build build-win32-shared-x64 --parallel
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