mirror of
https://github.com/glfw/glfw.git
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303 lines
13 KiB
Objective-C
303 lines
13 KiB
Objective-C
//========================================================================
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// GLFW 3.4 macOS - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include <stdint.h>
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#include <Carbon/Carbon.h>
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#include <IOKit/hid/IOHIDLib.h>
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// NOTE: All of NSGL was deprecated in the 10.14 SDK
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// This disables the pointless warnings for every symbol we use
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#ifndef GL_SILENCE_DEPRECATION
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#define GL_SILENCE_DEPRECATION
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#endif
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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typedef void* id;
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#endif
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// NOTE: Many Cocoa enum values have been renamed and we need to build across
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// SDK versions where one is unavailable or deprecated.
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// We use the newer names in code and replace them with the older names if
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// the base SDK does not provide the newer names.
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
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#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
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#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
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#endif
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
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#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
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#define NSEventMaskAny NSAnyEventMask
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#define NSEventMaskKeyUp NSKeyUpMask
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#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
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#define NSEventModifierFlagCommand NSCommandKeyMask
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#define NSEventModifierFlagControl NSControlKeyMask
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#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
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#define NSEventModifierFlagOption NSAlternateKeyMask
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#define NSEventModifierFlagShift NSShiftKeyMask
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#define NSEventTypeApplicationDefined NSApplicationDefined
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#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
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#define NSWindowStyleMaskClosable NSClosableWindowMask
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#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
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#define NSWindowStyleMaskResizable NSResizableWindowMask
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#define NSWindowStyleMaskTitled NSTitledWindowMask
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#endif
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// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
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// to build across SDK versions where one is unavailable or deprecated.
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// We use the newer names in code and replace them with the older names if
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// the deployment target is older than the newer names.
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
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#define NSPasteboardTypeURL NSURLPboardType
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#endif
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typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
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typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
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typedef struct VkMacOSSurfaceCreateInfoMVK
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{
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VkStructureType sType;
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const void* pNext;
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VkMacOSSurfaceCreateFlagsMVK flags;
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const void* pView;
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} VkMacOSSurfaceCreateInfoMVK;
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typedef struct VkMetalSurfaceCreateInfoEXT
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{
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VkStructureType sType;
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const void* pNext;
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VkMetalSurfaceCreateFlagsEXT flags;
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const void* pLayer;
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} VkMetalSurfaceCreateInfoEXT;
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typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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#define GLFW_COCOA_WINDOW_STATE _GLFWwindowNS ns;
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#define GLFW_COCOA_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns;
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#define GLFW_COCOA_MONITOR_STATE _GLFWmonitorNS ns;
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#define GLFW_COCOA_CURSOR_STATE _GLFWcursorNS ns;
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#define GLFW_NSGL_CONTEXT_STATE _GLFWcontextNSGL nsgl;
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#define GLFW_NSGL_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl;
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// HIToolbox.framework pointer typedefs
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#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
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typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void);
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#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource
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typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef);
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#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty
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typedef UInt8 (*PFN_LMGetKbdType)(void);
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#define LMGetKbdType _glfw.ns.tis.GetKbdType
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// NSGL-specific per-context data
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//
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typedef struct _GLFWcontextNSGL
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{
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id pixelFormat;
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id object;
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} _GLFWcontextNSGL;
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// NSGL-specific global data
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//
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typedef struct _GLFWlibraryNSGL
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{
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// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
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CFBundleRef framework;
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} _GLFWlibraryNSGL;
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// Cocoa-specific per-window data
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//
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typedef struct _GLFWwindowNS
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{
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id object;
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id delegate;
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id view;
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id layer;
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GLFWbool maximized;
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GLFWbool occluded;
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GLFWbool retina;
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// Cached window properties to filter out duplicate events
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int width, height;
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int fbWidth, fbHeight;
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float xscale, yscale;
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// The total sum of the distances the cursor has been warped
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// since the last cursor motion event was processed
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// This is kept to counteract Cocoa doing the same internally
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double cursorWarpDeltaX, cursorWarpDeltaY;
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} _GLFWwindowNS;
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// Cocoa-specific global data
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//
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typedef struct _GLFWlibraryNS
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{
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CGEventSourceRef eventSource;
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id delegate;
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GLFWbool cursorHidden;
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TISInputSourceRef inputSource;
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IOHIDManagerRef hidManager;
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id unicodeData;
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id helper;
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id keyUpMonitor;
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id nibObjects;
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char keynames[GLFW_KEY_LAST + 1][17];
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short int keycodes[256];
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short int scancodes[GLFW_KEY_LAST + 1];
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char* clipboardString;
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CGPoint cascadePoint;
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// Where to place the cursor when re-enabled
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double restoreCursorPosX, restoreCursorPosY;
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// The window whose disabled cursor mode is active
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_GLFWwindow* disabledCursorWindow;
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struct {
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CFBundleRef bundle;
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PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource;
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PFN_TISGetInputSourceProperty GetInputSourceProperty;
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PFN_LMGetKbdType GetKbdType;
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CFStringRef kPropertyUnicodeKeyLayoutData;
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} tis;
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} _GLFWlibraryNS;
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// Cocoa-specific per-monitor data
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//
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typedef struct _GLFWmonitorNS
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{
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CGDirectDisplayID displayID;
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CGDisplayModeRef previousMode;
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uint32_t unitNumber;
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id screen;
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double fallbackRefreshRate;
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} _GLFWmonitorNS;
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// Cocoa-specific per-cursor data
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//
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typedef struct _GLFWcursorNS
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{
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id object;
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} _GLFWcursorNS;
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GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform);
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int _glfwInitCocoa(void);
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void _glfwTerminateCocoa(void);
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GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
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void _glfwDestroyWindowCocoa(_GLFWwindow* window);
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void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
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void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
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void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos);
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void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos);
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void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height);
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void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height);
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void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
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void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom);
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void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height);
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void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
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void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window, float* xscale, float* yscale);
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void _glfwIconifyWindowCocoa(_GLFWwindow* window);
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void _glfwRestoreWindowCocoa(_GLFWwindow* window);
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void _glfwMaximizeWindowCocoa(_GLFWwindow* window);
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void _glfwShowWindowCocoa(_GLFWwindow* window);
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void _glfwHideWindowCocoa(_GLFWwindow* window);
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void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window);
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void _glfwFocusWindowCocoa(_GLFWwindow* window);
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void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
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GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window);
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GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window);
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GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window);
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GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window);
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GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window);
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GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window);
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void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled);
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void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled);
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void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
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float _glfwGetWindowOpacityCocoa(_GLFWwindow* window);
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void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity);
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void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled);
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void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled);
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GLFWbool _glfwRawMouseMotionSupportedCocoa(void);
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void _glfwPollEventsCocoa(void);
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void _glfwWaitEventsCocoa(void);
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void _glfwWaitEventsTimeoutCocoa(double timeout);
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void _glfwPostEmptyEventCocoa(void);
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void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos);
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void _glfwSetCursorPosCocoa(_GLFWwindow* window, double xpos, double ypos);
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void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode);
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const char* _glfwGetScancodeNameCocoa(int scancode);
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int _glfwGetKeyScancodeCocoa(int key);
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GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
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GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape);
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void _glfwDestroyCursorCocoa(_GLFWcursor* cursor);
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void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor);
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void _glfwSetClipboardStringCocoa(const char* string);
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const char* _glfwGetClipboardStringCocoa(void);
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EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs);
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EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void);
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EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window);
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void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions);
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GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
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VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
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void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor);
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void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos);
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void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale);
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void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
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GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count);
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void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode* mode);
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GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
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void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
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void _glfwPollMonitorsCocoa(void);
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void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor);
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float _glfwTransformYCocoa(float y);
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void* _glfwLoadLocalVulkanLoaderCocoa(void);
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GLFWbool _glfwInitNSGL(void);
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void _glfwTerminateNSGL(void);
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GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContextNSGL(_GLFWwindow* window);
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