mirror of
https://github.com/glfw/glfw.git
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8e288dc94c
This platform specific window hint enables access to the Windows window menu via the keyboard shortcuts.
460 lines
15 KiB
C
460 lines
15 KiB
C
//========================================================================
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// GLFW 3.4 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// We don't need all the fancy stuff
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#ifndef VC_EXTRALEAN
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#define VC_EXTRALEAN
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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// GLFW on Windows is Unicode only and does not work in MBCS mode
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#ifndef UNICODE
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#define UNICODE
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#endif
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// GLFW requires Windows XP or later
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#if WINVER < 0x0501
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#undef WINVER
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#define WINVER 0x0501
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#endif
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#if _WIN32_WINNT < 0x0501
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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// GLFW uses DirectInput8 interfaces
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#define DIRECTINPUT_VERSION 0x0800
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// GLFW uses OEM cursor resources
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#define OEMRESOURCE
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#include <wctype.h>
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#include <windows.h>
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#include <dinput.h>
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#include <xinput.h>
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#include <dbt.h>
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// HACK: Define macros that some windows.h variants don't
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#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x020E
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#endif
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#ifndef WM_DWMCOMPOSITIONCHANGED
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#define WM_DWMCOMPOSITIONCHANGED 0x031E
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#endif
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#ifndef WM_COPYGLOBALDATA
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#define WM_COPYGLOBALDATA 0x0049
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#endif
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#ifndef WM_UNICHAR
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#define WM_UNICHAR 0x0109
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#endif
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#ifndef UNICODE_NOCHAR
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#define UNICODE_NOCHAR 0xFFFF
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#endif
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#ifndef WM_DPICHANGED
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#define WM_DPICHANGED 0x02E0
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#endif
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#ifndef GET_XBUTTON_WPARAM
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#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
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#endif
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#ifndef EDS_ROTATEDMODE
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#define EDS_ROTATEDMODE 0x00000004
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#endif
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#ifndef DISPLAY_DEVICE_ACTIVE
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#define DISPLAY_DEVICE_ACTIVE 0x00000001
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#endif
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#ifndef _WIN32_WINNT_WINBLUE
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#define _WIN32_WINNT_WINBLUE 0x0602
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#endif
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#ifndef _WIN32_WINNT_WIN8
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#define _WIN32_WINNT_WIN8 0x0602
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#endif
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#ifndef WM_GETDPISCALEDSIZE
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#define WM_GETDPISCALEDSIZE 0x02e4
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#endif
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#ifndef USER_DEFAULT_SCREEN_DPI
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#define USER_DEFAULT_SCREEN_DPI 96
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#endif
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#ifndef OCR_HAND
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#define OCR_HAND 32649
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#endif
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#if WINVER < 0x0601
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typedef struct
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{
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DWORD cbSize;
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DWORD ExtStatus;
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} CHANGEFILTERSTRUCT;
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#ifndef MSGFLT_ALLOW
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#define MSGFLT_ALLOW 1
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#endif
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#endif /*Windows 7*/
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#if WINVER < 0x0600
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#define DWM_BB_ENABLE 0x00000001
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#define DWM_BB_BLURREGION 0x00000002
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typedef struct
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{
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DWORD dwFlags;
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BOOL fEnable;
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HRGN hRgnBlur;
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BOOL fTransitionOnMaximized;
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} DWM_BLURBEHIND;
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#else
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#include <dwmapi.h>
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#endif /*Windows Vista*/
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#ifndef DPI_ENUMS_DECLARED
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typedef enum
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{
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PROCESS_DPI_UNAWARE = 0,
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PROCESS_SYSTEM_DPI_AWARE = 1,
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PROCESS_PER_MONITOR_DPI_AWARE = 2
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} PROCESS_DPI_AWARENESS;
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typedef enum
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{
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MDT_EFFECTIVE_DPI = 0,
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MDT_ANGULAR_DPI = 1,
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MDT_RAW_DPI = 2,
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MDT_DEFAULT = MDT_EFFECTIVE_DPI
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} MONITOR_DPI_TYPE;
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#endif /*DPI_ENUMS_DECLARED*/
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#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2
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#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4)
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#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
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// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
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#define IsWindowsXPOrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
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LOBYTE(_WIN32_WINNT_WINXP), 0)
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#define IsWindowsVistaOrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
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LOBYTE(_WIN32_WINNT_VISTA), 0)
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#define IsWindows7OrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \
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LOBYTE(_WIN32_WINNT_WIN7), 0)
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#define IsWindows8OrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \
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LOBYTE(_WIN32_WINNT_WIN8), 0)
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#define IsWindows8Point1OrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINBLUE), \
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LOBYTE(_WIN32_WINNT_WINBLUE), 0)
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#define _glfwIsWindows10AnniversaryUpdateOrGreaterWin32() \
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_glfwIsWindows10BuildOrGreaterWin32(14393)
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#define _glfwIsWindows10CreatorsUpdateOrGreaterWin32() \
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_glfwIsWindows10BuildOrGreaterWin32(15063)
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// HACK: Define macros that some xinput.h variants don't
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#ifndef XINPUT_CAPS_WIRELESS
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#define XINPUT_CAPS_WIRELESS 0x0002
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#endif
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#ifndef XINPUT_DEVSUBTYPE_WHEEL
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#define XINPUT_DEVSUBTYPE_WHEEL 0x02
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#endif
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#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
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#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
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#endif
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#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
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#define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
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#endif
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#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
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#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
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#endif
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#ifndef XINPUT_DEVSUBTYPE_GUITAR
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#define XINPUT_DEVSUBTYPE_GUITAR 0x06
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#endif
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#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
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#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
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#endif
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#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
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#define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
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#endif
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#ifndef XUSER_MAX_COUNT
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#define XUSER_MAX_COUNT 4
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#endif
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// HACK: Define macros that some dinput.h variants don't
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#ifndef DIDFT_OPTIONAL
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#define DIDFT_OPTIONAL 0x80000000
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#endif
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// winmm.dll function pointer typedefs
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typedef DWORD (WINAPI * PFN_timeGetTime)(void);
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#define timeGetTime _glfw.win32.winmm.GetTime
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// xinput.dll function pointer typedefs
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typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
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typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
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#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities
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#define XInputGetState _glfw.win32.xinput.GetState
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// dinput8.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
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#define DirectInput8Create _glfw.win32.dinput8.Create
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// user32.dll function pointer typedefs
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typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
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typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
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typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
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typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
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typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
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typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
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#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
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#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
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#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
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#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
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#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
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#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_
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// dwmapi.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
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typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
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typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
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#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
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#define DwmFlush _glfw.win32.dwmapi.Flush
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#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
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// shcore.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
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typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*);
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#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_
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#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_
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// ntdll.dll function pointer typedefs
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typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG);
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#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_
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typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
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typedef struct VkWin32SurfaceCreateInfoKHR
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{
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VkStructureType sType;
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const void* pNext;
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VkWin32SurfaceCreateFlagsKHR flags;
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HINSTANCE hinstance;
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HWND hwnd;
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} VkWin32SurfaceCreateInfoKHR;
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typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
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#include "win32_joystick.h"
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#include "wgl_context.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#if !defined(_GLFW_WNDCLASSNAME)
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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#endif
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#define _glfw_dlopen(name) LoadLibraryA(name)
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#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
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#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
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#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
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#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
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#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32
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#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32
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#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32
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// Win32-specific per-window data
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//
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typedef struct _GLFWwindowWin32
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{
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HWND handle;
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HICON bigIcon;
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HICON smallIcon;
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GLFWbool cursorTracked;
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GLFWbool frameAction;
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GLFWbool iconified;
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GLFWbool maximized;
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// Whether to enable framebuffer transparency on DWM
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GLFWbool transparent;
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GLFWbool scaleToMonitor;
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GLFWbool keymenu;
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// The last received cursor position, regardless of source
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int lastCursorPosX, lastCursorPosY;
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} _GLFWwindowWin32;
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// Win32-specific global data
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//
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typedef struct _GLFWlibraryWin32
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{
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HWND helperWindowHandle;
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HDEVNOTIFY deviceNotificationHandle;
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DWORD foregroundLockTimeout;
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int acquiredMonitorCount;
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char* clipboardString;
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short int keycodes[512];
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short int scancodes[GLFW_KEY_LAST + 1];
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char keynames[GLFW_KEY_LAST + 1][5];
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// Where to place the cursor when re-enabled
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double restoreCursorPosX, restoreCursorPosY;
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// The window whose disabled cursor mode is active
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_GLFWwindow* disabledCursorWindow;
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RAWINPUT* rawInput;
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int rawInputSize;
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UINT mouseTrailSize;
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struct {
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HINSTANCE instance;
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PFN_timeGetTime GetTime;
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} winmm;
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struct {
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HINSTANCE instance;
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PFN_DirectInput8Create Create;
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IDirectInput8W* api;
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} dinput8;
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struct {
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HINSTANCE instance;
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PFN_XInputGetCapabilities GetCapabilities;
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PFN_XInputGetState GetState;
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} xinput;
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struct {
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HINSTANCE instance;
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PFN_SetProcessDPIAware SetProcessDPIAware_;
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PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
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PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_;
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PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
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PFN_GetDpiForWindow GetDpiForWindow_;
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PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_;
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} user32;
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struct {
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HINSTANCE instance;
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PFN_DwmIsCompositionEnabled IsCompositionEnabled;
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PFN_DwmFlush Flush;
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PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
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} dwmapi;
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struct {
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HINSTANCE instance;
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PFN_SetProcessDpiAwareness SetProcessDpiAwareness_;
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PFN_GetDpiForMonitor GetDpiForMonitor_;
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} shcore;
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struct {
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HINSTANCE instance;
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PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_;
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} ntdll;
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} _GLFWlibraryWin32;
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// Win32-specific per-monitor data
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//
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typedef struct _GLFWmonitorWin32
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{
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HMONITOR handle;
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// This size matches the static size of DISPLAY_DEVICE.DeviceName
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WCHAR adapterName[32];
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WCHAR displayName[32];
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char publicAdapterName[32];
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char publicDisplayName[32];
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GLFWbool modesPruned;
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GLFWbool modeChanged;
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} _GLFWmonitorWin32;
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// Win32-specific per-cursor data
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//
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typedef struct _GLFWcursorWin32
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{
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HCURSOR handle;
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} _GLFWcursorWin32;
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// Win32-specific global timer data
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//
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typedef struct _GLFWtimerWin32
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{
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GLFWbool hasPC;
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uint64_t frequency;
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} _GLFWtimerWin32;
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// Win32-specific thread local storage data
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//
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typedef struct _GLFWtlsWin32
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{
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GLFWbool allocated;
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DWORD index;
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} _GLFWtlsWin32;
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// Win32-specific mutex data
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//
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typedef struct _GLFWmutexWin32
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{
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GLFWbool allocated;
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CRITICAL_SECTION section;
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} _GLFWmutexWin32;
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GLFWbool _glfwRegisterWindowClassWin32(void);
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void _glfwUnregisterWindowClassWin32(void);
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WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
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char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
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BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp);
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BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build);
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void _glfwInputErrorWin32(int error, const char* description);
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void _glfwUpdateKeyNamesWin32(void);
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void _glfwInitTimerWin32(void);
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void _glfwPollMonitorsWin32(void);
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void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
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void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
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