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2f095cc9e3
Implicitly making the context current makes sense in a single-window API but less sense in a multi-window one.
171 lines
4.0 KiB
C
171 lines
4.0 KiB
C
//========================================================================
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// Gamma correction test program
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the gamma correction functionality for
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// both fullscreen and windowed mode windows
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//
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//========================================================================
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#include <GL/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "getopt.h"
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#define STEP_SIZE 0.1f
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static GLfloat gamma = 1.0f;
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static void usage(void)
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{
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printf("Usage: gamma [-h] [-f]\n");
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}
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static void set_gamma(float value)
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{
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gamma = value;
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printf("Gamma: %f\n", gamma);
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glfwSetGamma(gamma);
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}
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static void key_callback(GLFWwindow window, int key, int action)
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{
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_ESCAPE:
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{
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glfwDestroyWindow(window);
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break;
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}
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case GLFW_KEY_KP_ADD:
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case GLFW_KEY_Q:
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{
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set_gamma(gamma + STEP_SIZE);
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break;
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}
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case GLFW_KEY_KP_SUBTRACT:
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case GLFW_KEY_W:
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{
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if (gamma - STEP_SIZE > 0.f)
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set_gamma(gamma - STEP_SIZE);
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break;
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}
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}
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}
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static void size_callback(GLFWwindow window, int width, int height)
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{
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glViewport(0, 0, width, height);
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}
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int main(int argc, char** argv)
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{
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int width, height, ch;
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int mode = GLFW_WINDOWED;
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GLFWwindow window;
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while ((ch = getopt(argc, argv, "fh")) != -1)
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{
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switch (ch)
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{
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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case 'f':
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mode = GLFW_FULLSCREEN;
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break;
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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}
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if (mode == GLFW_FULLSCREEN)
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{
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GLFWvidmode mode;
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glfwGetDesktopMode(&mode);
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width = mode.width;
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height = mode.height;
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}
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else
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{
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width = 0;
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height = 0;
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}
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window = glfwCreateWindow(width, height, mode, "Gamma Test", NULL);
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if (!window)
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{
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glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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}
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set_gamma(1.f);
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwSetKeyCallback(key_callback);
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glfwSetWindowSizeCallback(size_callback);
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glMatrixMode(GL_PROJECTION);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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glMatrixMode(GL_MODELVIEW);
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glColor3f(0.8f, 0.2f, 0.4f);
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glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
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glfwSwapBuffers(window);
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glfwPollEvents();
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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