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https://github.com/glfw/glfw.git
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1694 lines
58 KiB
C
1694 lines
58 KiB
C
/*************************************************************************
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* GLFW - An OpenGL library
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* API version: 3.0
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* WWW: http://www.glfw.org/
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*------------------------------------------------------------------------
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* Copyright (c) 2002-2006 Marcus Geelnard
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* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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*************************************************************************/
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#ifndef __glfw3_h__
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#define __glfw3_h__
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*************************************************************************
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* Doxygen documentation
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*************************************************************************/
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/*! @mainpage notitle
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*
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* @section intro Introduction
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*
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* This is the reference documentation for the GLFW library.
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*/
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/*! @defgroup clipboard Clipboard support
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*/
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/*! @defgroup error Error handling
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*/
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/*! @defgroup gamma Gamma ramp support
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*/
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/*! @defgroup init Initialization and version information
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*/
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/*! @defgroup input Input handling
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*/
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/*! @defgroup opengl OpenGL support
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*/
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/*! @defgroup time Time input
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*/
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/*! @defgroup window Window handling
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*
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* The primary purpose of GLFW is to provide a simple interface to OpenGL
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* context creation and window management. GLFW supports multiple windows,
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* which can be either a normal desktop window or a fullscreen window.
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*/
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/*! @defgroup monitor Monitor handling
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*/
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/*************************************************************************
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* Global definitions
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*************************************************************************/
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* Please report any problems that you find with your compiler, which may
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* be solved in this section! There are several compilers that I have not
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* been able to test this file with yet.
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*
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* First: If we are we on Windows, we want a single define for it (_WIN32)
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* (Note: For Cygwin the compiler flag -mwin32 should be used, but to
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* make sure that things run smoothly for Cygwin users, we add __CYGWIN__
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* to the list of "valid Win32 identifiers", which removes the need for
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* -mwin32)
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*/
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#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
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#define _WIN32
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#endif /* _WIN32 */
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/* In order for extension support to be portable, we need to define an
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* OpenGL function call method. We use the keyword APIENTRY, which is
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* defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
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*/
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#ifndef APIENTRY
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#ifdef _WIN32
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#define APIENTRY __stdcall
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#else
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#define APIENTRY
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#endif
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#endif /* APIENTRY */
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/* The following three defines are here solely to make some Windows-based
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* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
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* it has the major drawback of severely polluting our namespace.
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*/
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/* Under Windows, we need WINGDIAPI defined */
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#if !defined(WINGDIAPI) && defined(_WIN32)
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
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/* Microsoft Visual C++, Borland C++ Builder and Pelles C */
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#define WINGDIAPI __declspec(dllimport)
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#elif defined(__LCC__)
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/* LCC-Win32 */
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#define WINGDIAPI __stdcall
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#else
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/* Others (e.g. MinGW, Cygwin) */
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#define WINGDIAPI extern
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#endif
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#define GLFW_WINGDIAPI_DEFINED
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#endif /* WINGDIAPI */
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/* Some <GL/glu.h> files also need CALLBACK defined */
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#if !defined(CALLBACK) && defined(_WIN32)
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#if defined(_MSC_VER)
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/* Microsoft Visual C++ */
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#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
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#define CALLBACK __stdcall
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#else
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#define CALLBACK
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#endif
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#else
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/* Other Windows compilers */
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#define CALLBACK __stdcall
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#endif
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#define GLFW_CALLBACK_DEFINED
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#endif /* CALLBACK */
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/* Most <GL/glu.h> variants on Windows need wchar_t */
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#if defined(_WIN32)
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#include <stddef.h>
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#endif
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/* ---------------- GLFW related system specific defines ----------------- */
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#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
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#error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
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#endif
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#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
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/* We are building a Win32 DLL */
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#define GLFWAPI __declspec(dllexport)
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#elif defined(_WIN32) && defined(GLFW_DLL)
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/* We are calling a Win32 DLL */
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#if defined(__LCC__)
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#define GLFWAPI extern
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#else
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#define GLFWAPI __declspec(dllimport)
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#endif
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#else
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/* We are either building/calling a static lib or we are non-win32 */
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#define GLFWAPI
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#endif
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
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/* Include the chosen OpenGL header and, optionally, the GLU header.
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*/
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#if defined(__APPLE_CC__)
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#if defined(GLFW_INCLUDE_GLCOREARB)
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#include <OpenGL/gl3.h>
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#else
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#define GL_GLEXT_LEGACY
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#include <OpenGL/gl.h>
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#endif
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#if defined(GLFW_INCLUDE_GLU)
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#include <OpenGL/glu.h>
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#endif
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#else
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#if defined(GLFW_INCLUDE_GLCOREARB)
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#include <GL/glcorearb.h>
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#elif defined(GLFW_INCLUDE_ES1)
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#include <GLES/gl.h>
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#elif defined(GLFW_INCLUDE_ES2)
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#include <GLES2/gl2.h>
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#else
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#include <GL/gl.h>
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#endif
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#if defined(GLFW_INCLUDE_GLU)
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#include <GL/glu.h>
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#endif
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#endif
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/*************************************************************************
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* GLFW version
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*************************************************************************/
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/*! @name GLFW version macros
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* @{ */
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/*! @brief The major version number of the GLFW library.
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*
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* This is incremented when the API is changed in non-compatible ways.
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* @ingroup init
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*/
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#define GLFW_VERSION_MAJOR 3
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/*! @brief The minor version number of the GLFW library.
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*
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* This is incremented when features are added to the API but it remains
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* backward-compatible.
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* @ingroup init
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*/
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#define GLFW_VERSION_MINOR 0
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/*! @brief The revision number of the GLFW library.
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*
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* This is incremented when a bug fix release is made that does not contain any
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* API changes.
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* @ingroup init
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*/
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#define GLFW_VERSION_REVISION 0
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/*! @} */
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/*************************************************************************
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* Input handling definitions
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*************************************************************************/
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/*! @name Key and button actions
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* @{ */
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/*! @brief The key or button was released.
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* @ingroup input
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*/
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#define GLFW_RELEASE 0
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/*! @brief The key or button was pressed.
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* @ingroup input
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*/
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#define GLFW_PRESS 1
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/*! @} */
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/* Keyboard raw key codes.
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* These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60),
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* but re-arranged to map to 7-bit ASCII for printable keys (function keys are
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* put in the 256+ range).
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* The naming of the key codes follow these rules:
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* - The US keyboard layout is used.
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* - Names of printable alpha-numeric characters are used (e.g. "A", "R",
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* "3", etc).
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* - For non-alphanumeric characters, Unicode:ish names are used (e.g.
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* "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not
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* correspond to the Unicode standard (usually for brevity).
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* - Keys that lack a clear US mapping are named "WORLD_x".
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* - For non-printable keys, custom names are used (e.g. "F4",
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* "BACKSPACE", etc).
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*/
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/*! @defgroup keys Keyboard keys
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* @ingroup input
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* @{
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*/
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/* Printable keys */
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#define GLFW_KEY_SPACE 32
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#define GLFW_KEY_APOSTROPHE 39 /* ' */
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#define GLFW_KEY_COMMA 44 /* , */
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#define GLFW_KEY_MINUS 45 /* - */
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#define GLFW_KEY_PERIOD 46 /* . */
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#define GLFW_KEY_SLASH 47 /* / */
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#define GLFW_KEY_0 48
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#define GLFW_KEY_1 49
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#define GLFW_KEY_2 50
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#define GLFW_KEY_3 51
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#define GLFW_KEY_4 52
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#define GLFW_KEY_5 53
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#define GLFW_KEY_6 54
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#define GLFW_KEY_7 55
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#define GLFW_KEY_8 56
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#define GLFW_KEY_9 57
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#define GLFW_KEY_SEMICOLON 59 /* ; */
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#define GLFW_KEY_EQUAL 61 /* = */
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#define GLFW_KEY_A 65
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#define GLFW_KEY_B 66
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#define GLFW_KEY_C 67
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#define GLFW_KEY_D 68
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#define GLFW_KEY_E 69
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#define GLFW_KEY_F 70
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#define GLFW_KEY_G 71
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#define GLFW_KEY_H 72
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#define GLFW_KEY_I 73
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#define GLFW_KEY_J 74
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#define GLFW_KEY_K 75
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#define GLFW_KEY_L 76
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#define GLFW_KEY_M 77
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#define GLFW_KEY_N 78
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#define GLFW_KEY_O 79
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#define GLFW_KEY_P 80
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#define GLFW_KEY_Q 81
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#define GLFW_KEY_R 82
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#define GLFW_KEY_S 83
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#define GLFW_KEY_T 84
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#define GLFW_KEY_U 85
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#define GLFW_KEY_V 86
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#define GLFW_KEY_W 87
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#define GLFW_KEY_X 88
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#define GLFW_KEY_Y 89
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#define GLFW_KEY_Z 90
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#define GLFW_KEY_LEFT_BRACKET 91 /* [ */
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#define GLFW_KEY_BACKSLASH 92 /* \ */
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#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
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#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
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#define GLFW_KEY_WORLD_1 161 /* non-US #1 */
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#define GLFW_KEY_WORLD_2 162 /* non-US #2 */
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/* Function keys */
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#define GLFW_KEY_ESCAPE 256
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#define GLFW_KEY_ENTER 257
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#define GLFW_KEY_TAB 258
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#define GLFW_KEY_BACKSPACE 259
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#define GLFW_KEY_INSERT 260
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#define GLFW_KEY_DELETE 261
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#define GLFW_KEY_RIGHT 262
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#define GLFW_KEY_LEFT 263
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#define GLFW_KEY_DOWN 264
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#define GLFW_KEY_UP 265
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#define GLFW_KEY_PAGE_UP 266
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#define GLFW_KEY_PAGE_DOWN 267
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#define GLFW_KEY_HOME 268
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#define GLFW_KEY_END 269
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#define GLFW_KEY_CAPS_LOCK 280
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#define GLFW_KEY_SCROLL_LOCK 281
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#define GLFW_KEY_NUM_LOCK 282
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#define GLFW_KEY_PRINT_SCREEN 283
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#define GLFW_KEY_PAUSE 284
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#define GLFW_KEY_F1 290
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#define GLFW_KEY_F2 291
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#define GLFW_KEY_F3 292
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#define GLFW_KEY_F4 293
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#define GLFW_KEY_F5 294
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#define GLFW_KEY_F6 295
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#define GLFW_KEY_F7 296
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#define GLFW_KEY_F8 297
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#define GLFW_KEY_F9 298
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#define GLFW_KEY_F10 299
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#define GLFW_KEY_F11 300
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#define GLFW_KEY_F12 301
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#define GLFW_KEY_F13 302
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#define GLFW_KEY_F14 303
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#define GLFW_KEY_F15 304
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#define GLFW_KEY_F16 305
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#define GLFW_KEY_F17 306
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#define GLFW_KEY_F18 307
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#define GLFW_KEY_F19 308
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#define GLFW_KEY_F20 309
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#define GLFW_KEY_F21 310
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#define GLFW_KEY_F22 311
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#define GLFW_KEY_F23 312
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#define GLFW_KEY_F24 313
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#define GLFW_KEY_F25 314
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#define GLFW_KEY_KP_0 320
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#define GLFW_KEY_KP_1 321
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#define GLFW_KEY_KP_2 322
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#define GLFW_KEY_KP_3 323
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#define GLFW_KEY_KP_4 324
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#define GLFW_KEY_KP_5 325
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#define GLFW_KEY_KP_6 326
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#define GLFW_KEY_KP_7 327
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#define GLFW_KEY_KP_8 328
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#define GLFW_KEY_KP_9 329
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#define GLFW_KEY_KP_DECIMAL 330
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#define GLFW_KEY_KP_DIVIDE 331
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#define GLFW_KEY_KP_MULTIPLY 332
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#define GLFW_KEY_KP_SUBTRACT 333
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#define GLFW_KEY_KP_ADD 334
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#define GLFW_KEY_KP_ENTER 335
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#define GLFW_KEY_KP_EQUAL 336
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#define GLFW_KEY_LEFT_SHIFT 340
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#define GLFW_KEY_LEFT_CONTROL 341
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#define GLFW_KEY_LEFT_ALT 342
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#define GLFW_KEY_LEFT_SUPER 343
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#define GLFW_KEY_RIGHT_SHIFT 344
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#define GLFW_KEY_RIGHT_CONTROL 345
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#define GLFW_KEY_RIGHT_ALT 346
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#define GLFW_KEY_RIGHT_SUPER 347
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#define GLFW_KEY_MENU 348
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#define GLFW_KEY_LAST GLFW_KEY_MENU
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/* GLFW 2.x key name aliases (deprecated) */
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#define GLFW_KEY_ESC GLFW_KEY_ESCAPE
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#define GLFW_KEY_DEL GLFW_KEY_DELETE
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#define GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP
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#define GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN
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#define GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK
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#define GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL
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#define GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT
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#define GLFW_KEY_LALT GLFW_KEY_LEFT_ALT
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#define GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER
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#define GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL
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#define GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT
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#define GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT
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#define GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER
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/*! @} */
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/*! @defgroup buttons Mouse buttons
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* @ingroup input
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* @{ */
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#define GLFW_MOUSE_BUTTON_1 0
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#define GLFW_MOUSE_BUTTON_2 1
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#define GLFW_MOUSE_BUTTON_3 2
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#define GLFW_MOUSE_BUTTON_4 3
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#define GLFW_MOUSE_BUTTON_5 4
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#define GLFW_MOUSE_BUTTON_6 5
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#define GLFW_MOUSE_BUTTON_7 6
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#define GLFW_MOUSE_BUTTON_8 7
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#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
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#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
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#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
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#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
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/*! @} */
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/*! @defgroup joysticks Joysticks
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* @ingroup input
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* @{ */
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#define GLFW_JOYSTICK_1 0
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#define GLFW_JOYSTICK_2 1
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#define GLFW_JOYSTICK_3 2
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#define GLFW_JOYSTICK_4 3
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#define GLFW_JOYSTICK_5 4
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#define GLFW_JOYSTICK_6 5
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#define GLFW_JOYSTICK_7 6
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#define GLFW_JOYSTICK_8 7
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#define GLFW_JOYSTICK_9 8
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#define GLFW_JOYSTICK_10 9
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#define GLFW_JOYSTICK_11 10
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#define GLFW_JOYSTICK_12 11
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#define GLFW_JOYSTICK_13 12
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#define GLFW_JOYSTICK_14 13
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#define GLFW_JOYSTICK_15 14
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#define GLFW_JOYSTICK_16 15
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#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
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/*! @} */
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/*************************************************************************
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* Other definitions
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*************************************************************************/
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/*! @brief A regular, overlapped window.
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* @ingroup window
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*/
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#define GLFW_WINDOWED 0x00010001
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/*! @brief A fullscreen window that may changed the monitor's resolution.
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* @ingroup window
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*/
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#define GLFW_FULLSCREEN 0x00010002
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/*! @defgroup paramhints Window parameters and hints
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* @ingroup window
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* @{ */
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/*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise.
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*/
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#define GLFW_FOCUSED 0x00020001
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/*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise.
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*/
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#define GLFW_ICONIFIED 0x00020002
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/*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE
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* otherwise.
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*/
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#define GLFW_CLOSE_REQUESTED 0x00020003
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/*! @brief The OpenGL API version revision.
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*/
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#define GLFW_OPENGL_REVISION 0x00020004
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/*! @brief The bit depth of the red component of the color buffer.
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*/
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#define GLFW_RED_BITS 0x00021000
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/*! @brief The bit depth of the green component of the color buffer.
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*/
|
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#define GLFW_GREEN_BITS 0x00021001
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/*! @brief The bit depth of the blue component of the color buffer.
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*/
|
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#define GLFW_BLUE_BITS 0x00021002
|
|
/*! @brief The bit depth of the alpha component of the color buffer.
|
|
*/
|
|
#define GLFW_ALPHA_BITS 0x00021003
|
|
/*! @brief The bit depth of the depth buffer of the default framebuffer.
|
|
*/
|
|
#define GLFW_DEPTH_BITS 0x00021004
|
|
/*! @brief The bit depth of the stencil buffer of the default framebuffer.
|
|
*/
|
|
#define GLFW_STENCIL_BITS 0x00021005
|
|
/*! @brief The monitor refresh rate.
|
|
*/
|
|
#define GLFW_REFRESH_RATE 0x00021006
|
|
/*! @brief The bit depth of the red component of the accumulation buffer.
|
|
*/
|
|
#define GLFW_ACCUM_RED_BITS 0x00021007
|
|
/*! @brief The bit depth of the red component of the accumulation buffer.
|
|
*/
|
|
#define GLFW_ACCUM_GREEN_BITS 0x00021008
|
|
/*! @brief The bit depth of the red component of the accumulation buffer.
|
|
*/
|
|
#define GLFW_ACCUM_BLUE_BITS 0x00021009
|
|
/*! @brief The bit depth of the red component of the accumulation buffer.
|
|
*/
|
|
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
|
|
/*! @brief The number of auxiliary buffers.
|
|
*/
|
|
#define GLFW_AUX_BUFFERS 0x0002100B
|
|
/*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
|
|
*/
|
|
#define GLFW_STEREO 0x0002100C
|
|
/*! @brief The number of samples used for default framebuffer multisampling.
|
|
*/
|
|
#define GLFW_FSAA_SAMPLES 0x0002100E
|
|
/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
|
|
* otherwise.
|
|
*/
|
|
#define GLFW_SRGB_CAPABLE 0x0002100F
|
|
|
|
/*! @brief The @link clients client API @endlink to create a context for.
|
|
*/
|
|
#define GLFW_CLIENT_API 0x00022000
|
|
#define GLFW_OPENGL_VERSION_MAJOR 0x00022001
|
|
#define GLFW_OPENGL_VERSION_MINOR 0x00022002
|
|
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022003
|
|
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022004
|
|
#define GLFW_OPENGL_PROFILE 0x00022005
|
|
#define GLFW_OPENGL_ROBUSTNESS 0x00022006
|
|
/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise.
|
|
*/
|
|
#define GLFW_RESIZABLE 0x00022007
|
|
/*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise.
|
|
*/
|
|
#define GLFW_VISIBLE 0x00022008
|
|
/*! @brief The x-coordinate, in pixels, of the upper-left corner of the
|
|
* client area of the window.
|
|
*/
|
|
#define GLFW_POSITION_X 0x00022009
|
|
/*! @brief The y-coordinate, in pixels, of the upper-left corner of the
|
|
* client area of the window.
|
|
*/
|
|
#define GLFW_POSITION_Y 0x0002200A
|
|
|
|
/*! @} */
|
|
|
|
/*! @name Client APIs
|
|
* @{ */
|
|
/*! @brief The OpenGL API.
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_API 0x00000001
|
|
/*! @brief The OpenGL ES API.
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_ES_API 0x00000002
|
|
/*! @} */
|
|
|
|
/*! @name OpenGL robustness strategies
|
|
* @{ */
|
|
/*! @brief No robustness strategy is used.
|
|
*
|
|
* This is the default.
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_NO_ROBUSTNESS 0x00000000
|
|
/*! @brief
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001
|
|
/*! @brief
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002
|
|
/*! @} */
|
|
|
|
/*! @name OpenGL profiles
|
|
* @{ */
|
|
/*! @brief No OpenGL profile.
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_NO_PROFILE 0x00000000
|
|
/*! @brief The OpenGL core profile.
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_CORE_PROFILE 0x00000001
|
|
/*! @brief The OpenGL compatibility profile.
|
|
* @ingroup opengl
|
|
*/
|
|
#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002
|
|
/*! @} */
|
|
|
|
/*! @name Input modes
|
|
* @{ */
|
|
/*! @brief The behaviour of the cursor.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_CURSOR_MODE 0x00030001
|
|
/*! @brief Whether the @ref glfwGetKey function uses sticky state.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_STICKY_KEYS 0x00030002
|
|
/*! @brief Whether the @ref glfwGetMouseButton function uses sticky state.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
|
|
/*! @} */
|
|
|
|
/*! @name Cursor modes
|
|
* @{ */
|
|
/*! @brief The cursor is visible and behaves normally.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_CURSOR_NORMAL 0x00040001
|
|
/*! @brief The cursor is hidden when over the client area of the window.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_CURSOR_HIDDEN 0x00040002
|
|
/*! @brief The cursor is disabled and cursor movement is unbounded.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_CURSOR_CAPTURED 0x00040003
|
|
/*! @} */
|
|
|
|
/*! @name Joystick parameters
|
|
* @{ */
|
|
/*! @brief @c GL_TRUE if the joystick is present, or @c GL_FALSE otherwise.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_PRESENT 0x00050001
|
|
/*! @brief The number of axes on the specified joystick, or zero if the joystick
|
|
* is not present.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_AXES 0x00050002
|
|
/*! @brief The number of buttons on the specified joystick, or zero if the
|
|
* joystick is not present.
|
|
* @ingroup input
|
|
*/
|
|
#define GLFW_BUTTONS 0x00050003
|
|
/*! @} */
|
|
|
|
/*! @defgroup errors Error codes
|
|
* @ingroup error
|
|
* @{ */
|
|
/*! @brief No error has occurred.
|
|
*/
|
|
#define GLFW_NO_ERROR 0
|
|
/*! @brief GLFW has not been initialized.
|
|
*/
|
|
#define GLFW_NOT_INITIALIZED 0x00070001
|
|
/*! @brief No context is current for this thread.
|
|
*/
|
|
#define GLFW_NO_CURRENT_CONTEXT 0x00070002
|
|
/*! @brief One of the enum parameters for the function was given an invalid
|
|
* enum.
|
|
*/
|
|
#define GLFW_INVALID_ENUM 0x00070003
|
|
/*! @brief One of the parameters for the function was given an invalid value.
|
|
*/
|
|
#define GLFW_INVALID_VALUE 0x00070004
|
|
/*! @brief A memory allocation failed.
|
|
*/
|
|
#define GLFW_OUT_OF_MEMORY 0x00070005
|
|
/*! @brief GLFW could not find support for the requested client API on the
|
|
* system.
|
|
*/
|
|
#define GLFW_API_UNAVAILABLE 0x00070006
|
|
/*! @brief The requested OpenGL or GLES version is not available.
|
|
*/
|
|
#define GLFW_VERSION_UNAVAILABLE 0x00070007
|
|
/*! @brief A platform-specific error occurred that does not match any of the
|
|
* more specific categories.
|
|
*/
|
|
#define GLFW_PLATFORM_ERROR 0x00070008
|
|
/*! @brief The clipboard did not contain data in the requested format.
|
|
*/
|
|
#define GLFW_FORMAT_UNAVAILABLE 0x00070009
|
|
/*! @} */
|
|
|
|
/*! @brief The number of entries in the gamma ramp.
|
|
* @ingroup gamma
|
|
*/
|
|
#define GLFW_GAMMA_RAMP_SIZE 256
|
|
|
|
|
|
/*************************************************************************
|
|
* Typedefs
|
|
*************************************************************************/
|
|
|
|
/*! @brief OpenGL function pointer type.
|
|
* @ingroup opengl
|
|
*/
|
|
typedef void (*GLFWglproc)(void);
|
|
|
|
/*! @brief Window handle type.
|
|
* @ingroup window
|
|
*/
|
|
typedef void* GLFWwindow;
|
|
|
|
/*! @brief The function signature for error callbacks.
|
|
* @param[in] error An @link errors error code @endlink.
|
|
* @param[in] description A UTF-8 encoded string describing the error.
|
|
* @ingroup error
|
|
*/
|
|
typedef void (* GLFWerrorfun)(int,const char*);
|
|
|
|
/*! @brief The function signature for window position callbacks.
|
|
* @param[in] window The window that the user moved.
|
|
* @param[in] x The new x-coordinate, in pixels, of the upper-left corner of
|
|
* the client area of the window.
|
|
* @param[in] y The new y-coordinate, in pixels, of the upper-left corner of
|
|
* the client area of the window.
|
|
* @ingroup window
|
|
*/
|
|
typedef void (* GLFWwindowposfun)(GLFWwindow,int,int);
|
|
|
|
/*! @brief The function signature for window resize callbacks.
|
|
* @param[in] window The window that the user resized.
|
|
* @param[in] width The new width, in pixels, of the window.
|
|
* @param[in] height The new height, in pixels, of the window.
|
|
* @ingroup window
|
|
*/
|
|
typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
|
|
|
|
/*! @brief The function signature for window close callbacks.
|
|
* @param[in] window The window that the user attempted to close.
|
|
* @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to
|
|
* ignore the attempt.
|
|
* @ingroup window
|
|
*/
|
|
typedef int (* GLFWwindowclosefun)(GLFWwindow);
|
|
|
|
/*! @brief The function signature for window content refresh callbacks.
|
|
* @param[in] window The window whose content needs to be refreshed.
|
|
* @ingroup window
|
|
*/
|
|
typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
|
|
|
|
/*! @brief The function signature for window focus/defocus callbacks.
|
|
* @param[in] window The window that was focused or defocused.
|
|
* @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if
|
|
* it was defocused.
|
|
* @ingroup window
|
|
*/
|
|
typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
|
|
|
|
/*! @brief The function signature for window iconify/restore callbacks.
|
|
* @param[in] window The window that was iconified or restored.
|
|
* @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE
|
|
* if it was restored.
|
|
* @ingroup window
|
|
*/
|
|
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
|
|
|
|
/*! @brief The function signature for mouse button callbacks.
|
|
* @param[in] window The window that received the event.
|
|
* @param[in] button The @link buttons mouse button @endlink that was pressed
|
|
* or released.
|
|
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
|
* @ingroup input
|
|
*/
|
|
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
|
|
|
|
/*! @brief The function signature for cursor position callbacks.
|
|
* @param[in] window The window that received the event.
|
|
* @param[in] x The new x-coordinate of the cursor.
|
|
* @param[in] y The new y-coordinate of the cursor.
|
|
* @ingroup input
|
|
*/
|
|
typedef void (* GLFWcursorposfun)(GLFWwindow,int,int);
|
|
|
|
/*! @brief The function signature for cursor enter/exit callbacks.
|
|
* @param[in] window The window that received the event.
|
|
* @param[in] entered @c GL_TRUE if the cursor entered the window's client
|
|
* area, or @c GL_FALSE if it left it.
|
|
* @ingroup input
|
|
*/
|
|
typedef void (* GLFWcursorenterfun)(GLFWwindow,int);
|
|
|
|
/*! @brief The function signature for scroll callbacks.
|
|
* @param[in] window The window that received the event.
|
|
* @param[in] x The scroll offset along the x-axis.
|
|
* @param[in] y The scroll offset along the y-axis.
|
|
* @ingroup input
|
|
*/
|
|
typedef void (* GLFWscrollfun)(GLFWwindow,double,double);
|
|
|
|
/*! @brief The function signature for keyboard key callbacks.
|
|
* @param[in] window The window that received the event.
|
|
* @param[in] key The @link keys keyboard key @endlink that was pressed or
|
|
* released.
|
|
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
|
* @ingroup input
|
|
*/
|
|
typedef void (* GLFWkeyfun)(GLFWwindow,int,int);
|
|
|
|
/*! @brief The function signature for Unicode character callbacks.
|
|
* @param[in] window The window that received the event.
|
|
* @param[in] character The Unicode code point of the character.
|
|
* @ingroup input
|
|
*/
|
|
typedef void (* GLFWcharfun)(GLFWwindow,int);
|
|
|
|
/* @brief Video mode type.
|
|
* @ingroup monitor
|
|
*/
|
|
typedef struct
|
|
{
|
|
int width;
|
|
int height;
|
|
int redBits;
|
|
int blueBits;
|
|
int greenBits;
|
|
} GLFWvidmode;
|
|
|
|
/*! @brief Gamma ramp.
|
|
* @ingroup gamma
|
|
*/
|
|
typedef struct
|
|
{
|
|
unsigned short red[GLFW_GAMMA_RAMP_SIZE];
|
|
unsigned short green[GLFW_GAMMA_RAMP_SIZE];
|
|
unsigned short blue[GLFW_GAMMA_RAMP_SIZE];
|
|
} GLFWgammaramp;
|
|
|
|
|
|
/*************************************************************************
|
|
* Prototypes
|
|
*************************************************************************/
|
|
|
|
/*! @brief Initializes the GLFW library.
|
|
*
|
|
* Before most GLFW functions can be used, GLFW must be initialized, and before
|
|
* a program terminates GLFW should be terminated in order to free allocated
|
|
* resources, memory, etc.
|
|
*
|
|
* @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred.
|
|
* @ingroup init
|
|
*
|
|
* @remarks Additional calls to this function after successful initialization
|
|
* but before termination will succeed but will do nothing.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @note This function may take several seconds to complete on some systems,
|
|
* while on other systems it may take only a fraction of a second to complete.
|
|
*
|
|
* @note On Mac OS X, this function will change the current directory of the
|
|
* application to the @c Contents/Resources subdirectory of the application's
|
|
* bundle, if present.
|
|
*
|
|
* @sa glfwTerminate
|
|
*/
|
|
GLFWAPI int glfwInit(void);
|
|
|
|
/*! @brief Terminates the GLFW library.
|
|
* @ingroup init
|
|
*
|
|
* @remarks This function may be called before @ref glfwInit.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @note This function closes all GLFW windows.
|
|
*
|
|
* @note This function should be called before the program exits.
|
|
*
|
|
* @warning No window's context may be current on another thread when this
|
|
* function is called.
|
|
*
|
|
* @sa glfwInit
|
|
*/
|
|
GLFWAPI void glfwTerminate(void);
|
|
|
|
/*! @brief Retrieves the version of the GLFW library.
|
|
* @param[out] major Where to store the major version number, or @c NULL.
|
|
* @param[out] minor Where to store the minor version number, or @c NULL.
|
|
* @param[out] rev Where to store the revision number, or @c NULL.
|
|
* @ingroup init
|
|
*
|
|
* @remarks This function may be called before @ref glfwInit.
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @sa glfwGetVersionString
|
|
*/
|
|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
|
|
|
|
/*! @brief Returns the version string of the GLFW library.
|
|
*
|
|
* The version string contains information about what compile-time options were
|
|
* enabled when the library was built.
|
|
*
|
|
* @return The GLFW version string.
|
|
* @ingroup init
|
|
*
|
|
* @remarks This function may be called before @ref glfwInit.
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @sa glfwGetVersion
|
|
*/
|
|
GLFWAPI const char* glfwGetVersionString(void);
|
|
|
|
/*! @brief Retrieves the latest error.
|
|
* @return The latest @link errors error code @endlink.
|
|
* @ingroup error
|
|
*
|
|
* @remarks This function may be called before @ref glfwInit.
|
|
*/
|
|
GLFWAPI int glfwGetError(void);
|
|
|
|
/*! @brief Retrieves a generic, human readable description of the specified error.
|
|
* @param[in] error The @link errors error code @endlink to be described.
|
|
* @return A UTF-8 encoded string describing the error.
|
|
* @ingroup error
|
|
*
|
|
* @remarks This function may be called before @ref glfwInit.
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*/
|
|
GLFWAPI const char* glfwErrorString(int error);
|
|
|
|
/*! @brief Sets the error callback.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup error
|
|
*
|
|
* @remarks This function may be called before @ref glfwInit.
|
|
*
|
|
* @remarks The error callback is the preferred error retrieval mechanism, as
|
|
* it may be provided with a more specific error description than the generic
|
|
* one returned by @ref glfwErrorString.
|
|
*
|
|
* @note Because the description string provided to the callback may have been
|
|
* generated specifically for that error, it is not guaranteed to be valid
|
|
* after the callback has returned. If you wish to use it after that, you need
|
|
* to make your own copy of it before returning.
|
|
*/
|
|
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
|
|
|
|
/*! @brief This function will be replaced when the @c multi-monitor branch is
|
|
* merged.
|
|
* @ingroup monitor
|
|
*/
|
|
GLFWAPI GLFWvidmode* glfwGetVideoModes(int* count);
|
|
|
|
/*! @brief This function will be replaced when the @c multi-monitor branch is
|
|
* merged.
|
|
* @ingroup monitor
|
|
*/
|
|
GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
|
|
|
|
/*! @brief Sets the system gamma ramp to one generated from the specified
|
|
* exponent.
|
|
* @param[in] gamma The desired exponent.
|
|
* @ingroup gamma
|
|
*/
|
|
GLFWAPI void glfwSetGamma(float gamma);
|
|
|
|
/*! @brief Retrieves the current system gamma ramp.
|
|
* @param[out] ramp Where to store the gamma ramp.
|
|
* @ingroup gamma
|
|
*/
|
|
GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp);
|
|
|
|
/*! @brief Sets the system gamma ramp to the one specified.
|
|
* @param[in] ramp The gamma ramp to use.
|
|
* @ingroup gamma
|
|
*/
|
|
GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
|
|
|
|
/*! @brief Resets all window hints to their default values
|
|
*
|
|
* The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref
|
|
* GLFW_ALPHA_BITS and @ref GLFW_STENCIL_BITS hints are set to 8.
|
|
*
|
|
* The @ref GLFW_DEPTH_BITS hint is set to 24.
|
|
*
|
|
* The @ref GLFW_VISIBLE and @ref GLFW_RESIZABLE hints are set to 1.
|
|
*
|
|
* The @ref GLFW_CLIENT_API hint is set to @ref GLFW_OPENGL_API.
|
|
*
|
|
* The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints
|
|
* are set to 1 and 0, respectively.
|
|
*
|
|
* All other hints are set to 0.
|
|
*
|
|
* @ingroup window
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwWindowHint
|
|
*/
|
|
GLFWAPI void glfwDefaultWindowHints(void);
|
|
|
|
/*! @brief Sets the specified window hint to the desired value.
|
|
* @param[in] target The window hint to set.
|
|
* @param[in] target The new value of the window hint.
|
|
* @ingroup window
|
|
*
|
|
* The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref
|
|
* GLFW_ALPHA_BITS, @ref GLFW_DEPTH_BITS and @ref GLFW_STENCIL_BITS hints
|
|
* specify the desired bit depths of the various components of the default
|
|
* framebuffer.
|
|
*
|
|
* The @ref GLFW_REFRESH_RATE hint specifies the desired monitor refresh rate
|
|
* for fullscreen windows.
|
|
*
|
|
* The @ref GLFW_ACCUM_RED_BITS, @ref GLFW_ACCUM_GREEN_BITS, @ref
|
|
* GLFW_ACCUM_BLUE_BITS and @ref GLFW_ACCUM_ALPHA_BITS hints specify the
|
|
* desired bit depths of the various components of the accumulation buffer.
|
|
*
|
|
* The @ref GLFW_AUX_BUFFERS hint specifies the desired number of auxiliary
|
|
* buffers.
|
|
*
|
|
* The @ref GLFW_STEREO hint specifies whether to use stereoscopic rendering.
|
|
*
|
|
* The @ref GLFW_FSAA_SAMPLES hint specifies the desired number of samples to
|
|
* use for multisampling.
|
|
*
|
|
* The @ref GLFW_SRGB_CAPABLE hint specifies whether the framebuffer should be
|
|
* sRGB capable.
|
|
*
|
|
* The @ref GLFW_CLIENT_API hint specifies which client API to create the
|
|
* context for. Possible values are @ref GLFW_OPENGL_API and @ref
|
|
* GLFW_OPENGL_ES_API.
|
|
*
|
|
* The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints
|
|
* specify the OpenGL version that the created context must be compatible with.
|
|
*
|
|
* These hints are @em not hard constraints, as they don't have to match
|
|
* exactly, but @ref glfwCreateWindow will still fail if the resulting OpenGL
|
|
* version is less than the one requested with hints. It is therefore
|
|
* perfectly safe to use the default of version 1.0 for legacy code and you
|
|
* will still get backwards-compatible contexts of version 3.0 and above when
|
|
* available.
|
|
*
|
|
* The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL
|
|
* context should be forward-compatible.
|
|
*
|
|
* The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug
|
|
* OpenGL context.
|
|
*
|
|
* The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create
|
|
* the context for. Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref
|
|
* GLFW_OPENGL_CORE_PROFILE and @ref GLFW_OPENGL_COMPAT_PROFILE.
|
|
*
|
|
* The @ref GLFW_OPENGL_ROBUSTNESS hint specifies the robustness strategy to be
|
|
* used by the OpenGL context.
|
|
*
|
|
* The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable
|
|
* by the user. The window will still be resizable using the @ref
|
|
* glfwSetWindowSize function. This hint is ignored for fullscreen windows.
|
|
*
|
|
* The @ref GLFW_VISIBLE hint specifies whether the window will be initially
|
|
* visible. This hint is ignored for fullscreen windows.
|
|
*
|
|
* The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y hints specify the initial
|
|
* position of the window. These hints are ignored for fullscreen windows.
|
|
*
|
|
* Some window hints are hard constraints. These must match the available
|
|
* capabilities @em exactly for window and context creation to succeed. Hints
|
|
* that are not hard constraints are matched as closely as possible, but the
|
|
* resulting window and context may differ from what these hints requested. To
|
|
* find out the actual properties of the created window and context, use the
|
|
* @ref glfwGetWindowParam function.
|
|
*
|
|
* The following window hints are hard constraints:
|
|
* @arg @ref GLFW_STEREO
|
|
* @arg @ref GLFW_CLIENT_API
|
|
* @arg @ref GLFW_OPENGL_FORWARD_COMPAT
|
|
* @arg @ref GLFW_OPENGL_PROFILE
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwDefaultWindowHints
|
|
*/
|
|
GLFWAPI void glfwWindowHint(int target, int hint);
|
|
|
|
/*! @brief Creates a window and its associated context.
|
|
*
|
|
* @param[in] width The desired width, in pixels, of the window. This must be
|
|
* greater than zero.
|
|
* @param[in] height The desired height, in pixels, of the window. This must
|
|
* be greater than zero.
|
|
* @param[in] mode One of @ref GLFW_WINDOWED or @ref GLFW_FULLSCREEN.
|
|
* @param[in] title The initial, UTF-8 encoded window title.
|
|
* @param[in] share The window whose context to share resources with, or @c
|
|
* NULL to not share resources.
|
|
* @return The handle of the created window, or @c NULL if an error occurred.
|
|
* @ingroup window
|
|
*
|
|
* @remarks Most of the options for how the window and its context should be
|
|
* created are specified via the @ref glfwWindowHint function.
|
|
*
|
|
* @remarks This function does not change which context is current. Before you
|
|
* can use the newly created context, you need to make it current using @ref
|
|
* glfwMakeContextCurrent.
|
|
*
|
|
* @remarks For fullscreen windows the initial cursor mode is @ref
|
|
* GLFW_CURSOR_CAPTURED and the screensaver is prohibited from starting. For
|
|
* regular windows the initial cursor mode is @ref GLFW_CURSOR_NORMAL and the
|
|
* screensaver is allowed to start.
|
|
*
|
|
* @remarks In order to determine the actual properties of an opened window,
|
|
* use @ref glfwGetWindowParam and @ref glfwGetWindowSize.
|
|
*
|
|
* @remarks On Microsoft Windows, if the executable has an icon resource named
|
|
* @c GLFW_ICON, it will be set as the icon for the window. If no such icon is
|
|
* present, the @c IDI_WINLOGO icon will be used instead.
|
|
*
|
|
* @remarks On Mac OS X the GLFW window has no icon, but programs using GLFW
|
|
* will use the application bundle's icon. Also, the first time a window is
|
|
* opened the menu bar is populated with common commands like Hide, Quit and
|
|
* About. The (minimal) about dialog uses information from the application's
|
|
* bundle. For more information on bundles, see the Bundle Programming Guide
|
|
* provided by Apple.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwDestroyWindow
|
|
*/
|
|
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share);
|
|
|
|
/*! @brief Destroys the specified window and its context.
|
|
* @param[in] window The window to destroy.
|
|
* @ingroup window
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @note If the window's context is current on the main thread, it is
|
|
* detached before being destroyed.
|
|
*
|
|
* @warning The window's context must not be current on any other thread.
|
|
*
|
|
* @sa glfwCreateWindow
|
|
*/
|
|
GLFWAPI void glfwDestroyWindow(GLFWwindow window);
|
|
|
|
/*! @brief Sets the title of the specified window.
|
|
* @param[in] window The window whose title to change.
|
|
* @param[in] title The UTF-8 encoded window title.
|
|
* @ingroup window
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*/
|
|
GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title);
|
|
|
|
/*! @brief Retrieves the size of the client area of the specified window.
|
|
* @param[in] window The window whose size to retrieve.
|
|
* @param[out] width The width of the client area.
|
|
* @param[out] height The height of the client area.
|
|
* @ingroup window
|
|
*
|
|
* @sa glfwSetWindowSize
|
|
*/
|
|
GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height);
|
|
|
|
/*! @brief Sets the size of the client area of the specified window.
|
|
* @param[in] window The window to resize.
|
|
* @param[in] width The desired width of the specified window.
|
|
* @param[in] height The desired height of the specified window.
|
|
* @ingroup window
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @note The window manager may put limits on what window sizes are allowed.
|
|
*
|
|
* @note For fullscreen windows, this function selects and switches to the
|
|
* resolution closest to the specified size, without destroying the window's
|
|
* context.
|
|
*
|
|
* @sa glfwGetWindowSize
|
|
*/
|
|
GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height);
|
|
|
|
/*! @brief Iconifies the specified window.
|
|
* @param[in] window The window to iconify.
|
|
* @ingroup window
|
|
*
|
|
* @remarks If the window is already iconified, this function does nothing.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwRestoreWindow
|
|
*/
|
|
GLFWAPI void glfwIconifyWindow(GLFWwindow window);
|
|
|
|
/*! @brief Restores the specified window.
|
|
* @param[in] window The window to restore.
|
|
* @ingroup window
|
|
*
|
|
* @remarks If the window is already restored, this function does nothing.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwIconifyWindow
|
|
*/
|
|
GLFWAPI void glfwRestoreWindow(GLFWwindow window);
|
|
|
|
/*! @brief Makes the specified window visible.
|
|
* @param[in] window The window to make visible.
|
|
* @ingroup window
|
|
*
|
|
* @remarks If the window is already visible or is in fullscreen mode, this
|
|
* function does nothing.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwHideWindow
|
|
*/
|
|
GLFWAPI void glfwShowWindow(GLFWwindow window);
|
|
|
|
/*! @brief Hides the specified window.
|
|
* @param[in] window The window to hide.
|
|
* @ingroup window
|
|
*
|
|
* @remarks If the window is already hidden or is in fullscreen mode, this
|
|
* function does nothing.
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwShowWindow
|
|
*/
|
|
GLFWAPI void glfwHideWindow(GLFWwindow window);
|
|
|
|
/*! @brief Returns a property of the specified window.
|
|
* @param[in] window The window to query.
|
|
* @param[in] param The property whose value to return.
|
|
* @ingroup window
|
|
*
|
|
* The @ref GLFW_FOCUSED property indicates whether the window is focused.
|
|
*
|
|
* The @ref GLFW_ICONIFIED property indicates whether the window is iconified.
|
|
*
|
|
* The @ref GLFW_VISIBLE property indicates whether the window is visible.
|
|
*
|
|
* The @ref GLFW_RESIZABLE property indicates whether the window is resizable
|
|
* by the user.
|
|
*
|
|
* The @ref GLFW_CLOSE_REQUESTED property indicates whether the window has been
|
|
* requested by the user to close.
|
|
*
|
|
* The @ref GLFW_REFRESH_RATE property will be replaced when the @c
|
|
* multi-monitor branch is merged.
|
|
*
|
|
* The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y properties indicate the
|
|
* screen position, in pixels, of the upper-left corner of the window's client
|
|
* area.
|
|
*
|
|
* The @ref GLFW_CLIENT_API property indicates the client API provided by the
|
|
* window's context.
|
|
*
|
|
* The @ref GLFW_OPENGL_VERSION_MAJOR, @ref GLFW_OPENGL_VERSION_MINOR and @ref
|
|
* GLFW_OPENGL_REVISION properties indicate the API version of the window's
|
|
* context.
|
|
*
|
|
* The @ref GLFW_OPENGL_FORWARD_COMPAT property indicates whether an OpenGL
|
|
* context is forward-compatible.
|
|
*
|
|
* The @ref GLFW_OPENGL_DEBUG_CONTEXT property indicates whether the
|
|
* corresponding window hint was used when the window was created.
|
|
*
|
|
* The @ref GLFW_OPENGL_PROFILE property indicates the profile used by the
|
|
* OpenGL context, or @ref GLFW_OPENGL_NO_PROFILE if the context is for another
|
|
* client API than OpenGL.
|
|
*
|
|
* The @ref GLFW_OPENGL_ROBUSTNESS property indicates the robustness strategy
|
|
* used by the OpenGL context, or @ref GLFW_OPENGL_NO_ROBUSTNESS if robustness
|
|
* is not used.
|
|
*/
|
|
GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
|
|
|
|
/*! @brief Sets the user pointer of the specified window.
|
|
* @param[in] window The window whose pointer to set.
|
|
* @param[in] pointer The new value.
|
|
* @ingroup window
|
|
*
|
|
* @sa glfwGetWindowUserPointer
|
|
*/
|
|
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
|
|
|
|
/*! @brief Returns the user pointer of the specified window.
|
|
* @param[in] window The window whose pointer to return.
|
|
* @ingroup window
|
|
*
|
|
* @sa glfwSetWindowUserPointer
|
|
*/
|
|
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
|
|
|
|
/*! @brief Sets the position callback for the specified window.
|
|
* @param[in] window The window whose callback to set.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup window
|
|
*/
|
|
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow window, GLFWwindowposfun cbfun);
|
|
|
|
/*! @brief Sets the size callback for the specified window.
|
|
* @param[in] window The window whose callback to set.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup window
|
|
*
|
|
* This callback is called when the window is resized.
|
|
*/
|
|
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun);
|
|
|
|
/*! @brief Sets the close callback for the specified window.
|
|
* @param[in] window The window whose callback to set.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup window
|
|
*
|
|
* This callback is called when the user attempts to close the window, i.e.
|
|
* clicks the window's close widget or, on Mac OS X, selects @b Quit from the
|
|
* application menu. Calling @ref glfwDestroyWindow does not cause this
|
|
* callback to be called.
|
|
*
|
|
* The return value of the close callback becomes the new value of the @ref
|
|
* GLFW_CLOSE_REQUESTED window parameter.
|
|
*/
|
|
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun);
|
|
|
|
/*! @brief Sets the refresh callback for the specified window.
|
|
* @param[in] window The window whose callback to set.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup window
|
|
*
|
|
* This callback is called when the client area of the window needs to be
|
|
* redrawn, for example if the window has been exposed after having been
|
|
* covered by another window.
|
|
*
|
|
* @note On compositing window systems such as Mac OS X, where the window
|
|
* contents are saved off-screen, this callback may never be called.
|
|
*/
|
|
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun);
|
|
|
|
/*! @brief Sets the focus callback for the specified window.
|
|
* @param[in] window The window whose callback to set.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup window
|
|
*
|
|
* This callback is called when the window gains or loses focus.
|
|
*/
|
|
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun);
|
|
|
|
/*! @brief Sets the iconify callback for the specified window.
|
|
* @param[in] window The window whose callback to set.
|
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
|
* callback.
|
|
* @ingroup window
|
|
*
|
|
* This callback is called when the window is iconified or restored.
|
|
*/
|
|
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun);
|
|
|
|
/*! @brief Processes all pending events.
|
|
* @ingroup window
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwWaitEvents
|
|
*/
|
|
GLFWAPI void glfwPollEvents(void);
|
|
|
|
/*! @brief Waits until events are pending and processes them.
|
|
* @ingroup window
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwPollEvents
|
|
*/
|
|
GLFWAPI void glfwWaitEvents(void);
|
|
|
|
/*! @brief Returns the value of an input option for the specified window.
|
|
* @param[in] window The window to query.
|
|
* @param[in] mode One of the following:
|
|
* @arg @ref GLFW_CURSOR_MODE Sets the cursor mode.
|
|
* @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled.
|
|
* @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled.
|
|
* @ingroup input
|
|
*
|
|
* @sa glfwSetInputMode
|
|
*/
|
|
GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode);
|
|
|
|
/*! @brief Sets an input option for the specified window.
|
|
* @param[in] mode One of the following:
|
|
* @arg @ref GLFW_CURSOR_MODE Sets the cursor mode.
|
|
* @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled.
|
|
* @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled.
|
|
* @ingroup input
|
|
*
|
|
* @sa glfwGetInputMode
|
|
*/
|
|
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value);
|
|
|
|
/*! @brief Returns the last reported state of a keyboard key for the specified
|
|
* window.
|
|
* @param[in] window The desired window.
|
|
* @param[in] key The desired @link keys keyboard key @endlink.
|
|
* @return @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI int glfwGetKey(GLFWwindow window, int key);
|
|
|
|
/*! @brief Returns the last reported state of a mouse button for the specified
|
|
* window.
|
|
* @param[in] window The desired window.
|
|
* @param[in] key The desired @link buttons mouse buttons @endlink.
|
|
* @return @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button);
|
|
|
|
/*! @brief Retrieves the last reported cursor position, relative to the client
|
|
* area of the window.
|
|
* @param[in] window The desired window.
|
|
* @param[out] xpos The cursor x-coordinate, relative to the left edge of the
|
|
* client area, or @c NULL.
|
|
* @param[out] ypos The cursor y-coordinate, relative to the to top edge of the
|
|
* client area, or @c NULL.
|
|
* @ingroup input
|
|
*
|
|
* @sa glfwSetCursorPos
|
|
*/
|
|
GLFWAPI void glfwGetCursorPos(GLFWwindow window, int* xpos, int* ypos);
|
|
|
|
/*! @brief Sets the position of the cursor, relative to the client area of the window.
|
|
* @param[in] window The desired window.
|
|
* @param[in] xpos The desired x-coordinate, relative to the left edge of the
|
|
* client area, or @c NULL.
|
|
* @param[in] ypos The desired y-coordinate, relative to the top edge of the
|
|
* client area, or @c NULL.
|
|
* @ingroup input
|
|
*
|
|
* @note The specified window must be focused.
|
|
*
|
|
* @sa glfwGetCursorPos
|
|
*/
|
|
GLFWAPI void glfwSetCursorPos(GLFWwindow window, int xpos, int ypos);
|
|
|
|
/*! @ingroup input
|
|
*/
|
|
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yoffset);
|
|
|
|
/*! @brief Sets the key callback.
|
|
* @param[in] cbfun The new key callback, or @c NULL to remove the currently
|
|
* set callback.
|
|
* @ingroup input
|
|
*
|
|
* @remarks The key callback deals with physical keys, with @link keys tokens
|
|
* @endlink named after their use on the standard US keyboard layout. If you
|
|
* want to input text, use the Unicode character callback instead.
|
|
*/
|
|
GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun);
|
|
|
|
/*! @brief Sets the Unicode character callback.
|
|
* @param[in] cbfun The new Unicode character callback, or @c NULL to remove
|
|
* the currently set callback.
|
|
* @ingroup input
|
|
*
|
|
* @remarks The Unicode character callback is for text input. If you want to
|
|
* know whether a specific key was pressed or released, use the key callback.
|
|
*/
|
|
GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun);
|
|
|
|
/*! @brief Sets the mouse button callback.
|
|
* @param[in] cbfun The new mouse button callback, or @c NULL to remove the
|
|
* currently set callback.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cbfun);
|
|
|
|
/*! @brief Sets the cursor position callback.
|
|
* @param[in] cbfun The new cursor position callback, or @c NULL to remove the
|
|
* currently set callback.
|
|
* @ingroup input
|
|
*
|
|
* @remarks The position is relative to the upper-left corner of the client
|
|
* area of the window.
|
|
*/
|
|
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun);
|
|
|
|
/*! @brief Sets the cursor enter/exit callback.
|
|
* @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove
|
|
* the currently set callback.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow window, GLFWcursorenterfun cbfun);
|
|
|
|
/*! @brief Sets the scroll callback.
|
|
* @param[in] cbfun The new scroll callback, or @c NULL to remove the currently
|
|
* set callback.
|
|
* @ingroup input
|
|
*
|
|
* @note This receives all scrolling input, like that from a mouse wheel or
|
|
* a touchpad scrolling area.
|
|
*/
|
|
GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun);
|
|
|
|
/*! @brief Returns a property of the specified joystick.
|
|
* @param[in] joy The joystick to query.
|
|
* @param[in] param The property whose value to return.
|
|
* @return The specified joystick's current value, or zero if the joystick is
|
|
* not present.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI int glfwGetJoystickParam(int joy, int param);
|
|
|
|
/*! @brief Returns the values of axes of the specified joystick.
|
|
* @param[in] joy The joystick to query.
|
|
* @param[out] axes The array to hold the values.
|
|
* @param[in] numaxes The size of the provided array.
|
|
* @return The number of values written to @p axes.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes);
|
|
|
|
/*! @brief Returns the values of buttons of the specified joystick.
|
|
* @param[in] joy The joystick to query.
|
|
* @param[out] buttons The array to hold the values.
|
|
* @param[in] numbuttons The size of the provided array.
|
|
* @return The number of values written to @p buttons.
|
|
* @ingroup input
|
|
*/
|
|
GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
|
|
|
|
/*! @brief Returns the name of the specified joystick.
|
|
* @param[in] joy The joystick to query.
|
|
* @return The UTF-8 encoded name of the joystick, or @c NULL if the joystick
|
|
* is not present.
|
|
* @ingroup input
|
|
*
|
|
* @note The returned string is valid only until the next call to @ref
|
|
* glfwGetJoystickName.
|
|
*/
|
|
GLFWAPI const char* glfwGetJoystickName(int joy);
|
|
|
|
/*! @brief Sets the clipboard to the specified string.
|
|
* @param[in] window The window that will own the clipboard contents.
|
|
* @param[in] string A UTF-8 encoded string.
|
|
* @ingroup clipboard
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @sa glfwGetClipboardString
|
|
*/
|
|
GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
|
|
|
|
/*! @brief Retrieves the contents of the clipboard as a string.
|
|
* @param[in] window The window that will request the clipboard contents.
|
|
* @return The contents of the clipboard as a UTF-8 encoded string, or @c NULL
|
|
* if that format was unavailable.
|
|
* @ingroup clipboard
|
|
*
|
|
* @note This function may only be called from the main thread.
|
|
*
|
|
* @note The returned string is valid only until the next call to @ref
|
|
* glfwGetClipboardString or @ref glfwSetClipboardString.
|
|
*
|
|
* @sa glfwSetClipboardString
|
|
*/
|
|
GLFWAPI const char* glfwGetClipboardString(GLFWwindow window);
|
|
|
|
/*! @brief Retrieves the current value of the GLFW timer.
|
|
* @return The current value, in seconds.
|
|
* @ingroup time
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @remarks Unless the timer has been set using @ref glfwSetTime, the timer
|
|
* measures time elapsed since GLFW was initialized.
|
|
*
|
|
* @note The resolution of the timer is system dependent.
|
|
*/
|
|
GLFWAPI double glfwGetTime(void);
|
|
|
|
/*! @brief Sets the GLFW timer.
|
|
* @param[in] time The new value, in seconds.
|
|
* @ingroup time
|
|
*
|
|
* @note The resolution of the timer is system dependent.
|
|
*/
|
|
GLFWAPI void glfwSetTime(double time);
|
|
|
|
/*! @brief Makes the context of the specified window current for this thread.
|
|
* @param[in] window The window whose context to make current, or @c NULL to
|
|
* detach the current context.
|
|
* @ingroup opengl
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @note A context may only be current for a single thread at a time.
|
|
*
|
|
* @sa glfwGetCurrentContext
|
|
*/
|
|
GLFWAPI void glfwMakeContextCurrent(GLFWwindow window);
|
|
|
|
/*! @brief Returns the window whose context is current on this thread.
|
|
* @return The window whose context is current, or @c NULL if no window's
|
|
* context is current.
|
|
* @ingroup opengl
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @sa glfwMakeContextCurrent
|
|
*/
|
|
GLFWAPI GLFWwindow glfwGetCurrentContext(void);
|
|
|
|
/*! @brief Swaps the front and back buffers of the specified window.
|
|
* @param[in] The window whose buffers to swap.
|
|
* @ingroup opengl
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @sa glfwSwapInterval
|
|
*/
|
|
GLFWAPI void glfwSwapBuffers(GLFWwindow window);
|
|
|
|
/*! @brief Sets the swap interval for the current context.
|
|
* @param[in] interval The minimum number of video frame periods to wait for
|
|
* until the buffers are swapped by @ref glfwSwapBuffers.
|
|
* @ingroup opengl
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @sa glfwSwapBuffers
|
|
*/
|
|
GLFWAPI void glfwSwapInterval(int interval);
|
|
|
|
/*! @brief Checks whether the specified extension is available.
|
|
* @param[in] extension The ASCII encoded name of the extension.
|
|
* @return @c GL_TRUE if the extension is available, or @c FALSE otherwise.
|
|
* @ingroup opengl
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*
|
|
* @note This function checks not only the client API extension string, but
|
|
* also any platform-specific context creation API extension strings.
|
|
*/
|
|
GLFWAPI int glfwExtensionSupported(const char* extension);
|
|
|
|
/*! @brief Returns the address of the specified client API function for the
|
|
* current context.
|
|
* @param[in] procname The ASCII encoded name of the function.
|
|
* @return The address of the function, or @c NULL if the function is
|
|
* unavailable.
|
|
* @ingroup opengl
|
|
*
|
|
* @remarks This function may be called from secondary threads.
|
|
*/
|
|
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
|
|
|
|
|
|
/*************************************************************************
|
|
* Global definition cleanup
|
|
*************************************************************************/
|
|
|
|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
|
|
|
|
#ifdef GLFW_WINGDIAPI_DEFINED
|
|
#undef WINGDIAPI
|
|
#undef GLFW_WINGDIAPI_DEFINED
|
|
#endif
|
|
|
|
#ifdef GLFW_CALLBACK_DEFINED
|
|
#undef CALLBACK
|
|
#undef GLFW_CALLBACK_DEFINED
|
|
#endif
|
|
|
|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __glfw3_h__ */
|
|
|