mirror of
https://github.com/glfw/glfw.git
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546 lines
17 KiB
C
546 lines
17 KiB
C
//========================================================================
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// GLFW 3.1 GLX - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <string.h>
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#include <stdlib.h>
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#include <assert.h>
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// This is the only glXGetProcAddress variant not declared by glxext.h
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void (*glXGetProcAddressEXT(const GLubyte* procName))();
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#ifndef GLXBadProfileARB
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#define GLXBadProfileARB 13
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#endif
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// Returns the specified attribute of the specified GLXFBConfig
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//
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static int getFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
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{
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int value;
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glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value);
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return value;
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}
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// Return a list of available and usable framebuffer configs
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//
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static GLboolean chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result)
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{
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GLXFBConfig* nativeConfigs;
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_GLFWfbconfig* usableConfigs;
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const _GLFWfbconfig* closest;
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int i, nativeCount, usableCount;
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const char* vendor;
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GLboolean trustWindowBit = GL_TRUE;
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vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
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if (strcmp(vendor, "Chromium") == 0)
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{
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// HACK: This is a (hopefully temporary) workaround for Chromium
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// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
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trustWindowBit = GL_FALSE;
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}
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nativeConfigs = glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen,
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&nativeCount);
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if (!nativeCount)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned");
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return GL_FALSE;
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}
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usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
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usableCount = 0;
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for (i = 0; i < nativeCount; i++)
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{
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const GLXFBConfig n = nativeConfigs[i];
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_GLFWfbconfig* u = usableConfigs + usableCount;
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if (!getFBConfigAttrib(n, GLX_DOUBLEBUFFER) ||
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!getFBConfigAttrib(n, GLX_VISUAL_ID))
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{
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// Only consider double-buffered GLXFBConfigs with associated visuals
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continue;
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}
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if (!(getFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT))
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{
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// Only consider RGBA GLXFBConfigs
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continue;
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}
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if (!(getFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
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{
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if (trustWindowBit)
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{
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// Only consider window GLXFBConfigs
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continue;
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}
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}
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u->redBits = getFBConfigAttrib(n, GLX_RED_SIZE);
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u->greenBits = getFBConfigAttrib(n, GLX_GREEN_SIZE);
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u->blueBits = getFBConfigAttrib(n, GLX_BLUE_SIZE);
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u->alphaBits = getFBConfigAttrib(n, GLX_ALPHA_SIZE);
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u->depthBits = getFBConfigAttrib(n, GLX_DEPTH_SIZE);
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u->stencilBits = getFBConfigAttrib(n, GLX_STENCIL_SIZE);
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u->accumRedBits = getFBConfigAttrib(n, GLX_ACCUM_RED_SIZE);
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u->accumGreenBits = getFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE);
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u->accumBlueBits = getFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE);
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u->accumAlphaBits = getFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE);
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u->auxBuffers = getFBConfigAttrib(n, GLX_AUX_BUFFERS);
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u->stereo = getFBConfigAttrib(n, GLX_STEREO);
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if (_glfw.glx.ARB_multisample)
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u->samples = getFBConfigAttrib(n, GLX_SAMPLES);
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if (_glfw.glx.ARB_framebuffer_sRGB)
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u->sRGB = getFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
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u->glx = n;
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usableCount++;
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}
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closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
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if (closest)
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*result = closest->glx;
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XFree(nativeConfigs);
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free(usableConfigs);
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return closest ? GL_TRUE : GL_FALSE;
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}
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// Create the OpenGL context using legacy API
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//
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static GLXContext createLegacyContext(_GLFWwindow* window,
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GLXFBConfig fbconfig,
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GLXContext share)
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{
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return glXCreateNewContext(_glfw.x11.display,
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fbconfig,
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GLX_RGBA_TYPE,
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share,
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True);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Initialize GLX
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//
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int _glfwInitContextAPI(void)
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{
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#ifdef _GLFW_DLOPEN_LIBGL
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_glfw.glx.libGL = dlopen("libGL.so.1", RTLD_LAZY | RTLD_GLOBAL);
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if (!_glfw.glx.libGL)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to find libGL");
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return GL_FALSE;
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}
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#endif
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if (pthread_key_create(&_glfw.glx.current, NULL) != 0)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to create context TLS");
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return GL_FALSE;
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}
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if (!glXQueryExtension(_glfw.x11.display,
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&_glfw.glx.errorBase,
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&_glfw.glx.eventBase))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found");
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return GL_FALSE;
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}
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if (!glXQueryVersion(_glfw.x11.display,
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&_glfw.glx.versionMajor,
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&_glfw.glx.versionMinor))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: Failed to query GLX version");
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return GL_FALSE;
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}
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if (_glfw.glx.versionMajor == 1 && _glfw.glx.versionMinor < 3)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: GLX version 1.3 is required");
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return GL_FALSE;
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}
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if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
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{
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_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
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if (_glfw.glx.SwapIntervalEXT)
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_glfw.glx.EXT_swap_control = GL_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
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{
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_glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
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if (_glfw.glx.SwapIntervalSGI)
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_glfw.glx.SGI_swap_control = GL_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_MESA_swap_control"))
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{
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_glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalMESA");
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if (_glfw.glx.SwapIntervalMESA)
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_glfw.glx.MESA_swap_control = GL_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
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_glfw.glx.ARB_multisample = GL_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_framebuffer_sRGB"))
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_glfw.glx.ARB_framebuffer_sRGB = GL_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
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{
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_glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
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_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
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if (_glfw.glx.CreateContextAttribsARB)
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_glfw.glx.ARB_create_context = GL_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
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_glfw.glx.ARB_create_context_robustness = GL_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
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_glfw.glx.ARB_create_context_profile = GL_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
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_glfw.glx.EXT_create_context_es2_profile = GL_TRUE;
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return GL_TRUE;
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}
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// Terminate GLX
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//
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void _glfwTerminateContextAPI(void)
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{
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// Unload libGL.so if necessary
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#ifdef _GLFW_DLOPEN_LIBGL
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if (_glfw.glx.libGL != NULL)
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{
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dlclose(_glfw.glx.libGL);
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_glfw.glx.libGL = NULL;
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}
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#endif
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pthread_key_delete(_glfw.glx.current);
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}
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#define setGLXattrib(attribName, attribValue) \
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; \
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assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
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}
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// Prepare for creation of the OpenGL context
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//
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int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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int attribs[40];
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GLXFBConfig native;
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GLXContext share = NULL;
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if (ctxconfig->share)
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share = ctxconfig->share->glx.context;
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if (!chooseFBConfig(fbconfig, &native))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to find a suitable GLXFBConfig");
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return GL_FALSE;
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}
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// Retrieve the corresponding visual
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window->glx.visual = glXGetVisualFromFBConfig(_glfw.x11.display, native);
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if (window->glx.visual == NULL)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to retrieve visual for GLXFBConfig");
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return GL_FALSE;
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}
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if (ctxconfig->api == GLFW_OPENGL_ES_API)
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{
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if (!_glfw.glx.ARB_create_context ||
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!_glfw.glx.ARB_create_context_profile ||
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!_glfw.glx.EXT_create_context_es2_profile)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: OpenGL ES requested but "
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"GLX_EXT_create_context_es2_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (ctxconfig->forward)
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{
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if (!_glfw.glx.ARB_create_context)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"GLX: Forward compatibility requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (ctxconfig->profile)
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{
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if (!_glfw.glx.ARB_create_context ||
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!_glfw.glx.ARB_create_context_profile)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"GLX: An OpenGL profile requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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}
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_glfwGrabXErrorHandler();
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if (_glfw.glx.ARB_create_context)
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{
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int index = 0, mask = 0, flags = 0, strategy = 0;
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if (ctxconfig->api == GLFW_OPENGL_API)
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{
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if (ctxconfig->forward)
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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if (ctxconfig->debug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->profile)
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{
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if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
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mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
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else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
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mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
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}
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}
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else
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mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
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if (ctxconfig->robustness != GLFW_NO_ROBUSTNESS)
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{
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if (_glfw.glx.ARB_create_context_robustness)
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{
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if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
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strategy = GLX_NO_RESET_NOTIFICATION_ARB;
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else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
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strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
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flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
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}
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}
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if (ctxconfig->major != 1 || ctxconfig->minor != 0)
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{
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// NOTE: Only request an explicitly versioned context when
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// necessary, as explicitly requesting version 1.0 does not
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// always return the highest available version
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setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
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setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
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}
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if (mask)
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setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
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if (flags)
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setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
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if (strategy)
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setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
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setGLXattrib(None, None);
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window->glx.context =
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_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
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native,
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share,
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True,
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attribs);
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if (window->glx.context == NULL)
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{
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// HACK: This is a fallback for the broken Mesa implementation of
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// GLX_ARB_create_context_profile, which fails default 1.0
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// context creation with a GLXBadProfileARB error in violation
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// of the extension spec
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if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
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ctxconfig->api == GLFW_OPENGL_API &&
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ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE &&
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ctxconfig->forward == GL_FALSE)
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{
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window->glx.context = createLegacyContext(window, native, share);
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}
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}
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}
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else
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window->glx.context = createLegacyContext(window, native, share);
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_glfwReleaseXErrorHandler();
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if (window->glx.context == NULL)
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{
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_glfwInputXError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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#undef setGLXattrib
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// Destroy the OpenGL context
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//
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void _glfwDestroyContext(_GLFWwindow* window)
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{
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if (window->glx.visual)
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{
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XFree(window->glx.visual);
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window->glx.visual = NULL;
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}
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if (window->glx.context)
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{
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glXDestroyContext(_glfw.x11.display, window->glx.context);
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window->glx.context = NULL;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
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{
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if (window)
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{
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glXMakeCurrent(_glfw.x11.display,
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window->x11.handle,
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window->glx.context);
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}
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else
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glXMakeCurrent(_glfw.x11.display, None, NULL);
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pthread_setspecific(_glfw.glx.current, window);
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}
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_GLFWwindow* _glfwPlatformGetCurrentContext(void)
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{
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return (_GLFWwindow*) pthread_getspecific(_glfw.glx.current);
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}
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void _glfwPlatformSwapBuffers(_GLFWwindow* window)
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{
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glXSwapBuffers(_glfw.x11.display, window->x11.handle);
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}
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void _glfwPlatformSwapInterval(int interval)
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{
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_GLFWwindow* window = _glfwPlatformGetCurrentContext();
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if (_glfw.glx.EXT_swap_control)
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{
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_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
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window->x11.handle,
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interval);
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}
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else if (_glfw.glx.MESA_swap_control)
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_glfw.glx.SwapIntervalMESA(interval);
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else if (_glfw.glx.SGI_swap_control)
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{
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if (interval > 0)
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_glfw.glx.SwapIntervalSGI(interval);
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}
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}
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int _glfwPlatformExtensionSupported(const char* extension)
|
|
{
|
|
const GLubyte* extensions;
|
|
|
|
// Get list of GLX extensions
|
|
extensions = (const GLubyte*) glXQueryExtensionsString(_glfw.x11.display,
|
|
_glfw.x11.screen);
|
|
if (extensions != NULL)
|
|
{
|
|
if (_glfwStringInExtensionString(extension, extensions))
|
|
return GL_TRUE;
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
|
{
|
|
return _glfw_glXGetProcAddress((const GLubyte*) procname);
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW native API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return window->glx.context;
|
|
}
|
|
|