mirror of
https://github.com/glfw/glfw.git
synced 2024-11-15 02:34:36 +00:00
382 lines
14 KiB
C
382 lines
14 KiB
C
/*
|
|
* Nuklear - v1.32.0 - public domain
|
|
* no warrenty implied; use at your own risk.
|
|
* authored from 2015-2017 by Micha Mettke
|
|
*/
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* API
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
#ifndef NK_GLFW_GL2_H_
|
|
#define NK_GLFW_GL2_H_
|
|
|
|
#include <GLFW/glfw3.h>
|
|
|
|
enum nk_glfw_init_state{
|
|
NK_GLFW3_DEFAULT = 0,
|
|
NK_GLFW3_INSTALL_CALLBACKS
|
|
};
|
|
NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state);
|
|
NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas);
|
|
NK_API void nk_glfw3_font_stash_end(void);
|
|
|
|
NK_API void nk_glfw3_new_frame(void);
|
|
NK_API void nk_glfw3_render(enum nk_anti_aliasing);
|
|
NK_API void nk_glfw3_shutdown(void);
|
|
|
|
NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint);
|
|
NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff);
|
|
|
|
#endif
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* IMPLEMENTATION
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
#ifdef NK_GLFW_GL2_IMPLEMENTATION
|
|
|
|
#ifndef NK_GLFW_TEXT_MAX
|
|
#define NK_GLFW_TEXT_MAX 256
|
|
#endif
|
|
#ifndef NK_GLFW_DOUBLE_CLICK_LO
|
|
#define NK_GLFW_DOUBLE_CLICK_LO 0.02
|
|
#endif
|
|
#ifndef NK_GLFW_DOUBLE_CLICK_HI
|
|
#define NK_GLFW_DOUBLE_CLICK_HI 0.2
|
|
#endif
|
|
|
|
struct nk_glfw_device {
|
|
struct nk_buffer cmds;
|
|
struct nk_draw_null_texture null;
|
|
GLuint font_tex;
|
|
};
|
|
|
|
struct nk_glfw_vertex {
|
|
float position[2];
|
|
float uv[2];
|
|
nk_byte col[4];
|
|
};
|
|
|
|
static struct nk_glfw {
|
|
GLFWwindow *win;
|
|
int width, height;
|
|
int display_width, display_height;
|
|
struct nk_glfw_device ogl;
|
|
struct nk_context ctx;
|
|
struct nk_font_atlas atlas;
|
|
struct nk_vec2 fb_scale;
|
|
unsigned int text[NK_GLFW_TEXT_MAX];
|
|
int text_len;
|
|
struct nk_vec2 scroll;
|
|
double last_button_click;
|
|
int is_double_click_down;
|
|
struct nk_vec2 double_click_pos;
|
|
} glfw;
|
|
|
|
NK_INTERN void
|
|
nk_glfw3_device_upload_atlas(const void *image, int width, int height)
|
|
{
|
|
struct nk_glfw_device *dev = &glfw.ogl;
|
|
glGenTextures(1, &dev->font_tex);
|
|
glBindTexture(GL_TEXTURE_2D, dev->font_tex);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
|
}
|
|
|
|
NK_API void
|
|
nk_glfw3_render(enum nk_anti_aliasing AA)
|
|
{
|
|
/* setup global state */
|
|
struct nk_glfw_device *dev = &glfw.ogl;
|
|
glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glEnable(GL_SCISSOR_TEST);
|
|
glEnable(GL_BLEND);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
/* setup viewport/project */
|
|
glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height);
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glEnableClientState(GL_COLOR_ARRAY);
|
|
{
|
|
GLsizei vs = sizeof(struct nk_glfw_vertex);
|
|
size_t vp = offsetof(struct nk_glfw_vertex, position);
|
|
size_t vt = offsetof(struct nk_glfw_vertex, uv);
|
|
size_t vc = offsetof(struct nk_glfw_vertex, col);
|
|
|
|
/* convert from command queue into draw list and draw to screen */
|
|
const struct nk_draw_command *cmd;
|
|
const nk_draw_index *offset = NULL;
|
|
struct nk_buffer vbuf, ebuf;
|
|
|
|
/* fill convert configuration */
|
|
struct nk_convert_config config;
|
|
static const struct nk_draw_vertex_layout_element vertex_layout[] = {
|
|
{NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
|
|
{NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
|
|
{NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
|
|
{NK_VERTEX_LAYOUT_END}
|
|
};
|
|
NK_MEMSET(&config, 0, sizeof(config));
|
|
config.vertex_layout = vertex_layout;
|
|
config.vertex_size = sizeof(struct nk_glfw_vertex);
|
|
config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
|
|
config.null = dev->null;
|
|
config.circle_segment_count = 22;
|
|
config.curve_segment_count = 22;
|
|
config.arc_segment_count = 22;
|
|
config.global_alpha = 1.0f;
|
|
config.shape_AA = AA;
|
|
config.line_AA = AA;
|
|
|
|
/* convert shapes into vertexes */
|
|
nk_buffer_init_default(&vbuf);
|
|
nk_buffer_init_default(&ebuf);
|
|
nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config);
|
|
|
|
/* setup vertex buffer pointer */
|
|
{const void *vertices = nk_buffer_memory_const(&vbuf);
|
|
glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
|
|
glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
|
|
glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
|
|
|
|
/* iterate over and execute each draw command */
|
|
offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
|
|
nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds)
|
|
{
|
|
if (!cmd->elem_count) continue;
|
|
glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
|
|
glScissor(
|
|
(GLint)(cmd->clip_rect.x * glfw.fb_scale.x),
|
|
(GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y),
|
|
(GLint)(cmd->clip_rect.w * glfw.fb_scale.x),
|
|
(GLint)(cmd->clip_rect.h * glfw.fb_scale.y));
|
|
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
|
|
offset += cmd->elem_count;
|
|
}
|
|
nk_clear(&glfw.ctx);
|
|
nk_buffer_free(&vbuf);
|
|
nk_buffer_free(&ebuf);
|
|
}
|
|
|
|
/* default OpenGL state */
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_SCISSOR_TEST);
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
glPopAttrib();
|
|
}
|
|
|
|
NK_API void
|
|
nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint)
|
|
{
|
|
(void)win;
|
|
if (glfw.text_len < NK_GLFW_TEXT_MAX)
|
|
glfw.text[glfw.text_len++] = codepoint;
|
|
}
|
|
|
|
NK_API void
|
|
nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff)
|
|
{
|
|
(void)win; (void)xoff;
|
|
glfw.scroll.x += (float)xoff;
|
|
glfw.scroll.y += (float)yoff;
|
|
}
|
|
|
|
NK_API void
|
|
nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
|
|
{
|
|
double x, y;
|
|
if (button != GLFW_MOUSE_BUTTON_LEFT) return;
|
|
glfwGetCursorPos(window, &x, &y);
|
|
if (action == GLFW_PRESS) {
|
|
double dt = glfwGetTime() - glfw.last_button_click;
|
|
if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) {
|
|
glfw.is_double_click_down = nk_true;
|
|
glfw.double_click_pos = nk_vec2((float)x, (float)y);
|
|
}
|
|
glfw.last_button_click = glfwGetTime();
|
|
} else glfw.is_double_click_down = nk_false;
|
|
}
|
|
|
|
NK_INTERN void
|
|
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
|
{
|
|
const char *text = glfwGetClipboardString(glfw.win);
|
|
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
|
(void)usr;
|
|
}
|
|
|
|
NK_INTERN void
|
|
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
|
|
{
|
|
char *str = 0;
|
|
(void)usr;
|
|
if (!len) return;
|
|
str = (char*)malloc((size_t)len+1);
|
|
if (!str) return;
|
|
NK_MEMCPY(str, text, (size_t)len);
|
|
str[len] = '\0';
|
|
glfwSetClipboardString(glfw.win, str);
|
|
free(str);
|
|
}
|
|
|
|
NK_API struct nk_context*
|
|
nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
|
|
{
|
|
glfw.win = win;
|
|
if (init_state == NK_GLFW3_INSTALL_CALLBACKS) {
|
|
glfwSetScrollCallback(win, nk_gflw3_scroll_callback);
|
|
glfwSetCharCallback(win, nk_glfw3_char_callback);
|
|
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
|
}
|
|
nk_init_default(&glfw.ctx, 0);
|
|
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
|
|
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
|
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
|
nk_buffer_init_default(&glfw.ogl.cmds);
|
|
|
|
glfw.is_double_click_down = nk_false;
|
|
glfw.double_click_pos = nk_vec2(0, 0);
|
|
|
|
return &glfw.ctx;
|
|
}
|
|
|
|
NK_API void
|
|
nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas)
|
|
{
|
|
nk_font_atlas_init_default(&glfw.atlas);
|
|
nk_font_atlas_begin(&glfw.atlas);
|
|
*atlas = &glfw.atlas;
|
|
}
|
|
|
|
NK_API void
|
|
nk_glfw3_font_stash_end(void)
|
|
{
|
|
const void *image; int w, h;
|
|
image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
|
|
nk_glfw3_device_upload_atlas(image, w, h);
|
|
nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null);
|
|
if (glfw.atlas.default_font)
|
|
nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle);
|
|
}
|
|
|
|
NK_API void
|
|
nk_glfw3_new_frame(void)
|
|
{
|
|
int i;
|
|
double x, y;
|
|
struct nk_context *ctx = &glfw.ctx;
|
|
struct GLFWwindow *win = glfw.win;
|
|
|
|
glfwGetWindowSize(win, &glfw.width, &glfw.height);
|
|
glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height);
|
|
glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width;
|
|
glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height;
|
|
|
|
nk_input_begin(ctx);
|
|
for (i = 0; i < glfw.text_len; ++i)
|
|
nk_input_unicode(ctx, glfw.text[i]);
|
|
|
|
/* optional grabbing behavior */
|
|
if (ctx->input.mouse.grab)
|
|
glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
|
|
else if (ctx->input.mouse.ungrab)
|
|
glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
|
|
|
nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS||
|
|
glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS);
|
|
|
|
if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
|
|
glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
|
|
nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
|
|
} else {
|
|
nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
|
|
nk_input_key(ctx, NK_KEY_COPY, 0);
|
|
nk_input_key(ctx, NK_KEY_PASTE, 0);
|
|
nk_input_key(ctx, NK_KEY_CUT, 0);
|
|
nk_input_key(ctx, NK_KEY_SHIFT, 0);
|
|
}
|
|
|
|
glfwGetCursorPos(win, &x, &y);
|
|
nk_input_motion(ctx, (int)x, (int)y);
|
|
if (ctx->input.mouse.grabbed) {
|
|
glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y);
|
|
ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
|
|
ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
|
|
}
|
|
|
|
nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
|
|
nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
|
|
nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
|
|
nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down);
|
|
nk_input_scroll(ctx, glfw.scroll);
|
|
nk_input_end(&glfw.ctx);
|
|
glfw.text_len = 0;
|
|
glfw.scroll = nk_vec2(0,0);
|
|
}
|
|
|
|
NK_API
|
|
void nk_glfw3_shutdown(void)
|
|
{
|
|
struct nk_glfw_device *dev = &glfw.ogl;
|
|
nk_font_atlas_clear(&glfw.atlas);
|
|
nk_free(&glfw.ctx);
|
|
glDeleteTextures(1, &dev->font_tex);
|
|
nk_buffer_free(&dev->cmds);
|
|
NK_MEMSET(&glfw, 0, sizeof(glfw));
|
|
}
|
|
|
|
#endif
|