glfw/include/GLFW
Beoran f5536ccae0 Implement joystick and game pad callbacks.
This allows using GLFW joysticks in an event based manner.

For the joysticks, this was done by adding the callbacks
and then calling them in the shared code in input.c.
For the gamepads, a new shared function is called whenever the
joystick's state changes. However the gamepad state callback is
only called if the joystick is mapped to a gamepad.
2019-10-31 20:49:39 +01:00
..
glfw3.h Implement joystick and game pad callbacks. 2019-10-31 20:49:39 +01:00
glfw3native.h Start 3.4 2019-04-16 23:08:39 +02:00