mirror of
https://github.com/glfw/glfw.git
synced 2024-11-15 10:44:34 +00:00
22b586b3d8
This adds the glfwInitAllocator function for specifying a custom memory allocator to use instead of the C runtime library. The allocator is a struct of type GLFWallocator with fields corresponding to malloc, realloc and free, while the internal API corresponds to calloc, realloc and free. Heap allocation calls are filtered before reaching the user-provided functions, so deallocation of NULL and allocations of zero bytes are not passed on, reallocating NULL is transformed into an allocation and reallocating to size zero is transformed into deallocation. The clearing of a new block to zero is performed by the internal calloc-like function. Closes #544. Fixes #1628. Closes #1947.
234 lines
7.2 KiB
C
234 lines
7.2 KiB
C
//========================================================================
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// GLFW 3.4 Wayland - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <math.h>
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#include "wayland-client-protocol.h"
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static void outputHandleGeometry(void* data,
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struct wl_output* output,
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int32_t x,
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int32_t y,
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int32_t physicalWidth,
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int32_t physicalHeight,
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int32_t subpixel,
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const char* make,
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const char* model,
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int32_t transform)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->widthMM = physicalWidth;
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monitor->heightMM = physicalHeight;
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snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
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}
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static void outputHandleMode(void* data,
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struct wl_output* output,
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uint32_t flags,
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int32_t width,
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int32_t height,
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int32_t refresh)
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{
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struct _GLFWmonitor *monitor = data;
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GLFWvidmode mode;
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mode.width = width;
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mode.height = height;
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mode.redBits = 8;
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mode.greenBits = 8;
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mode.blueBits = 8;
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mode.refreshRate = (int) round(refresh / 1000.0);
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monitor->modeCount++;
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monitor->modes =
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_glfw_realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
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monitor->modes[monitor->modeCount - 1] = mode;
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if (flags & WL_OUTPUT_MODE_CURRENT)
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monitor->wl.currentMode = monitor->modeCount - 1;
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}
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static void outputHandleDone(void* data, struct wl_output* output)
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{
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struct _GLFWmonitor *monitor = data;
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if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
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{
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// If Wayland does not provide a physical size, assume the default 96 DPI
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const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
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monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
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monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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static void outputHandleScale(void* data,
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struct wl_output* output,
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int32_t factor)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.scale = factor;
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}
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static const struct wl_output_listener outputListener = {
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outputHandleGeometry,
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outputHandleMode,
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outputHandleDone,
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outputHandleScale,
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};
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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{
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_GLFWmonitor *monitor;
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struct wl_output *output;
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if (version < 2)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Unsupported output interface version");
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return;
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}
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// The actual name of this output will be set in the geometry handler.
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monitor = _glfwAllocMonitor("", 0, 0);
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output = wl_registry_bind(_glfw.wl.registry,
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name,
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&wl_output_interface,
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2);
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if (!output)
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{
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_glfwFreeMonitor(monitor);
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return;
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}
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monitor->wl.scale = 1;
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monitor->wl.output = output;
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monitor->wl.name = name;
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wl_output_add_listener(output, &outputListener, monitor);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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{
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if (monitor->wl.output)
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wl_output_destroy(monitor->wl.output);
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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if (xpos)
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*xpos = monitor->wl.x;
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if (ypos)
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*ypos = monitor->wl.y;
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = (float) monitor->wl.scale;
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if (yscale)
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*yscale = (float) monitor->wl.scale;
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}
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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if (xpos)
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*xpos = monitor->wl.x;
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if (ypos)
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*ypos = monitor->wl.y;
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if (width)
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*width = monitor->modes[monitor->wl.currentMode].width;
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if (height)
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*height = monitor->modes[monitor->wl.currentMode].height;
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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*found = monitor->modeCount;
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return monitor->modes;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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*mode = monitor->modes[monitor->wl.currentMode];
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}
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GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
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"Wayland: Gamma ramp access is not available");
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return GLFW_FALSE;
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor,
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const GLFWgammaramp* ramp)
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{
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_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
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"Wayland: Gamma ramp access is not available");
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->wl.output;
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}
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