glm/test/gtx/gtx_scalar_relational.cpp

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/scalar_relational.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/glm.hpp>
static int test_lessThan()
{
int Error = 0;
Error += glm::lessThan(0, 1) ? 0 : 1;
Error += glm::lessThan(1, 0) ? 1 : 0;
Error += glm::lessThan(0, 0) ? 1 : 0;
Error += glm::lessThan(1, 1) ? 1 : 0;
Error += glm::lessThan(0.0f, 1.0f) ? 0 : 1;
Error += glm::lessThan(1.0f, 0.0f) ? 1 : 0;
Error += glm::lessThan(0.0f, 0.0f) ? 1 : 0;
Error += glm::lessThan(1.0f, 1.0f) ? 1 : 0;
Error += glm::lessThan(0.0, 1.0) ? 0 : 1;
Error += glm::lessThan(1.0, 0.0) ? 1 : 0;
Error += glm::lessThan(0.0, 0.0) ? 1 : 0;
Error += glm::lessThan(1.0, 1.0) ? 1 : 0;
return Error;
}
static int test_lessThanEqual()
{
int Error = 0;
Error += glm::lessThanEqual(0, 1) ? 0 : 1;
Error += glm::lessThanEqual(1, 0) ? 1 : 0;
Error += glm::lessThanEqual(0, 0) ? 0 : 1;
Error += glm::lessThanEqual(1, 1) ? 0 : 1;
Error += glm::lessThanEqual(0.0f, 1.0f) ? 0 : 1;
Error += glm::lessThanEqual(1.0f, 0.0f) ? 1 : 0;
Error += glm::lessThanEqual(0.0f, 0.0f) ? 0 : 1;
Error += glm::lessThanEqual(1.0f, 1.0f) ? 0 : 1;
Error += glm::lessThanEqual(0.0, 1.0) ? 0 : 1;
Error += glm::lessThanEqual(1.0, 0.0) ? 1 : 0;
Error += glm::lessThanEqual(0.0, 0.0) ? 0 : 1;
Error += glm::lessThanEqual(1.0, 1.0) ? 0 : 1;
return Error;
}
static int test_greaterThan()
{
int Error = 0;
Error += glm::greaterThan(0, 1) ? 1 : 0;
Error += glm::greaterThan(1, 0) ? 0 : 1;
Error += glm::greaterThan(0, 0) ? 1 : 0;
Error += glm::greaterThan(1, 1) ? 1 : 0;
Error += glm::greaterThan(0.0f, 1.0f) ? 1 : 0;
Error += glm::greaterThan(1.0f, 0.0f) ? 0 : 1;
Error += glm::greaterThan(0.0f, 0.0f) ? 1 : 0;
Error += glm::greaterThan(1.0f, 1.0f) ? 1 : 0;
Error += glm::greaterThan(0.0, 1.0) ? 1 : 0;
Error += glm::greaterThan(1.0, 0.0) ? 0 : 1;
Error += glm::greaterThan(0.0, 0.0) ? 1 : 0;
Error += glm::greaterThan(1.0, 1.0) ? 1 : 0;
return Error;
}
static int test_greaterThanEqual()
{
int Error = 0;
Error += glm::greaterThanEqual(0, 1) ? 1 : 0;
Error += glm::greaterThanEqual(1, 0) ? 0 : 1;
Error += glm::greaterThanEqual(0, 0) ? 0 : 1;
Error += glm::greaterThanEqual(1, 1) ? 0 : 1;
Error += glm::greaterThanEqual(0.0f, 1.0f) ? 1 : 0;
Error += glm::greaterThanEqual(1.0f, 0.0f) ? 0 : 1;
Error += glm::greaterThanEqual(0.0f, 0.0f) ? 0 : 1;
Error += glm::greaterThanEqual(1.0f, 1.0f) ? 0 : 1;
Error += glm::greaterThanEqual(0.0, 1.0) ? 1 : 0;
Error += glm::greaterThanEqual(1.0, 0.0) ? 0 : 1;
Error += glm::greaterThanEqual(0.0, 0.0) ? 0 : 1;
Error += glm::greaterThanEqual(1.0, 1.0) ? 0 : 1;
return Error;
}
static int test_equal()
{
int Error = 0;
Error += glm::equal(0, 1) ? 1 : 0;
Error += glm::equal(1, 0) ? 1 : 0;
Error += glm::equal(0, 0) ? 0 : 1;
Error += glm::equal(1, 1) ? 0 : 1;
Error += glm::equal(0.0f, 1.0f, glm::epsilon<float>()) ? 1 : 0;
Error += glm::equal(1.0f, 0.0f, glm::epsilon<float>()) ? 1 : 0;
Error += glm::equal(0.0f, 0.0f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::equal(1.0f, 1.0f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::equal(0.0, 1.0, glm::epsilon<double>()) ? 1 : 0;
Error += glm::equal(1.0, 0.0, glm::epsilon<double>()) ? 1 : 0;
Error += glm::equal(0.0, 0.0, glm::epsilon<double>()) ? 0 : 1;
Error += glm::equal(1.0, 1.0, glm::epsilon<double>()) ? 0 : 1;
return Error;
}
static int test_notEqual()
{
int Error = 0;
Error += glm::notEqual(0, 1) ? 0 : 1;
Error += glm::notEqual(1, 0) ? 0 : 1;
Error += glm::notEqual(0, 0) ? 1 : 0;
Error += glm::notEqual(1, 1) ? 1 : 0;
Error += glm::notEqual(0.0f, 1.0f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::notEqual(1.0f, 0.0f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::notEqual(0.0f, 0.0f, glm::epsilon<float>()) ? 1 : 0;
Error += glm::notEqual(1.0f, 1.0f, glm::epsilon<float>()) ? 1 : 0;
Error += glm::notEqual(0.0, 1.0, glm::epsilon<double>()) ? 0 : 1;
Error += glm::notEqual(1.0, 0.0, glm::epsilon<double>()) ? 0 : 1;
Error += glm::notEqual(0.0, 0.0, glm::epsilon<double>()) ? 1 : 0;
Error += glm::notEqual(1.0, 1.0, glm::epsilon<double>()) ? 1 : 0;
return Error;
}
static int test_any()
{
int Error = 0;
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Error += glm::any(true) ? 0 : 1;
Error += glm::any(false) ? 1 : 0;
return Error;
}
static int test_all()
{
int Error = 0;
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Error += glm::all(true) ? 0 : 1;
Error += glm::all(false) ? 1 : 0;
return Error;
}
static int test_not()
{
int Error = 0;
Error += glm::not_(true) ? 1 : 0;
Error += glm::not_(false) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_lessThan();
Error += test_lessThanEqual();
Error += test_greaterThan();
Error += test_greaterThanEqual();
Error += test_equal();
Error += test_notEqual();
Error += test_any();
Error += test_all();
Error += test_not();
return Error;
}