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<h1>matrix_access.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2005-12-27</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2006-12-06</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/gtx/matrix_access.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span><span class="comment">// Dependency:</span>
<a name="l00010"></a>00010 <span class="comment">// - GLM core</span>
<a name="l00012"></a>00012 <span class="comment"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#ifndef glm_gtx_matrix_access</span>
<a name="l00014"></a>00014 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_matrix_access</span>
<a name="l00015"></a>00015 <span class="preprocessor"></span>
<a name="l00016"></a>00016 <span class="comment">// Dependency:</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00018"></a>00018
<a name="l00019"></a>00019 <span class="keyword">namespace </span>glm{
<a name="l00020"></a>00020 <span class="keyword">namespace </span>gtx{
<a name="l00022"></a><a class="code" href="a00178.html">00022</a> <span class="keyword">namespace </span>matrix_access
<a name="l00023"></a>00023 {
<a name="l00026"></a>00026 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00027"></a>00027 genType <a class="code" href="a00178.html#a50af2288532f0af82b6dfbf8f56bc7de" title="Set a specific row to a matrix.">row</a>(
<a name="l00028"></a>00028 <span class="keyword">const</span> genType&amp; m,
<a name="l00029"></a>00029 <span class="keywordtype">int</span> index,
<a name="l00030"></a>00030 <span class="keyword">typename</span> genType::row_type <span class="keyword">const</span> &amp; x);
<a name="l00031"></a>00031
<a name="l00034"></a>00034 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00035"></a>00035 genType <a class="code" href="a00178.html#ae673d7191c517f0ac9b31dde1d398e8a" title="Set a specific column to a matrix.">column</a>(
<a name="l00036"></a>00036 <span class="keyword">const</span> genType&amp; m,
<a name="l00037"></a>00037 <span class="keywordtype">int</span> index,
<a name="l00038"></a>00038 <span class="keyword">typename</span> genType::col_type <span class="keyword">const</span> &amp; x);
<a name="l00039"></a>00039
<a name="l00040"></a>00040 }<span class="comment">//namespace matrix_access</span>
<a name="l00041"></a>00041 }<span class="comment">//namespace gtx</span>
<a name="l00042"></a>00042 }<span class="comment">//namespace glm</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#define GLM_GTX_matrix_access namespace gtx::matrix_access</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor">#ifndef GLM_GTX_GLOBAL</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="keyword">namespace </span>glm {<span class="keyword">using</span> GLM_GTX_matrix_access;}
<a name="l00047"></a>00047 <span class="preprocessor">#endif//GLM_GTX_GLOBAL</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span>
<a name="l00049"></a>00049 <span class="preprocessor">#include &quot;matrix_access.inl&quot;</span>
<a name="l00050"></a>00050
<a name="l00051"></a>00051 <span class="preprocessor">#endif//glm_gtx_matrix_access</span>
</pre></div></div>
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