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<div class="header">
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<a href="#func-members">Functions</a> </div>
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<div class="title">Matrix functions<div class="ingroups"><a class="el" href="a00155.html">GLM Core</a></div></div> </div>
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<p>For each of the following built-in matrix functions, there is both a single-precision floating point version, where all arguments and return values are single precision, and a double-precision floating version, where all arguments and return values are double precision.
<a href="#details">More...</a></p>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
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<tr class="memitem:ga26ea77c574802bc6fc193c40478718d2"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class matType&gt; </td></tr>
<tr class="memitem:ga26ea77c574802bc6fc193c40478718d2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga26ea77c574802bc6fc193c40478718d2">determinant</a> (matType&lt; T, P &gt; const &amp;m)</td></tr>
<tr class="memdesc:ga26ea77c574802bc6fc193c40478718d2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the transposed matrix of x. <a href="a00149.html#ga26ea77c574802bc6fc193c40478718d2">More...</a><br /></td></tr>
<tr class="separator:ga26ea77c574802bc6fc193c40478718d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaa7e1d5586cd499126cec76e0f11871e3"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class matType&gt; </td></tr>
<tr class="memitem:gaa7e1d5586cd499126cec76e0f11871e3"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL matType&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gaa7e1d5586cd499126cec76e0f11871e3">inverse</a> (matType&lt; T, P &gt; const &amp;m)</td></tr>
<tr class="memdesc:gaa7e1d5586cd499126cec76e0f11871e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the inverse of a squared matrix. <a href="a00149.html#gaa7e1d5586cd499126cec76e0f11871e3">More...</a><br /></td></tr>
<tr class="separator:gaa7e1d5586cd499126cec76e0f11871e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga4a54992e4741188ee624b21e3ba91814"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class matType&gt; </td></tr>
<tr class="memitem:ga4a54992e4741188ee624b21e3ba91814"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL matType&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga4a54992e4741188ee624b21e3ba91814">matrixCompMult</a> (matType&lt; T, P &gt; const &amp;x, matType&lt; T, P &gt; const &amp;y)</td></tr>
<tr class="memdesc:ga4a54992e4741188ee624b21e3ba91814"><td class="mdescLeft">&#160;</td><td class="mdescRight">Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j]. <a href="a00149.html#ga4a54992e4741188ee624b21e3ba91814">More...</a><br /></td></tr>
<tr class="separator:ga4a54992e4741188ee624b21e3ba91814"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class vecTypeA, template&lt; typename, precision &gt; class vecTypeB&gt; </td></tr>
<tr class="memitem:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL detail::outerProduct_trait&lt; T, P, vecTypeA, vecTypeB &gt;::type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gae9f513dc8e4f3ceb993669321b6d0f09">outerProduct</a> (vecTypeA&lt; T, P &gt; const &amp;c, vecTypeB&lt; T, P &gt; const &amp;r)</td></tr>
<tr class="memdesc:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="mdescLeft">&#160;</td><td class="mdescRight">Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r. <a href="a00149.html#gae9f513dc8e4f3ceb993669321b6d0f09">More...</a><br /></td></tr>
<tr class="separator:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memSeparator" colspan="2">&#160;</td></tr>
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</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>For each of the following built-in matrix functions, there is both a single-precision floating point version, where all arguments and return values are single precision, and a double-precision floating version, where all arguments and return values are double precision. </p>
<p>Only the single-precision floating point version is shown. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<a class="anchor" id="ga26ea77c574802bc6fc193c40478718d2"></a>
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<td class="memname">GLM_FUNC_DECL T glm::determinant </td>
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<td>(</td>
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<td class="paramtype">matType&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em></td><td>)</td>
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<td></td>
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<p>Returns the transposed matrix of x. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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</table>
</dd>
</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> Return the determinant of a squared matrix.</dd></dl>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
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<tr><td class="paramname">valType</td><td>Floating-point scalar types.</td></tr>
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</table>
</dd>
</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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</div>
</div>
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<a class="anchor" id="gaa7e1d5586cd499126cec76e0f11871e3"></a>
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<td class="memname">GLM_FUNC_DECL matType&lt; T, P &gt; inverse </td>
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<td>(</td>
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<td class="paramtype">matType&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em></td><td>)</td>
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<td></td>
</tr>
</table>
</div><div class="memdoc">
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<p>Return the inverse of a squared matrix. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
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<tr><td class="paramname">valType</td><td>Floating-point scalar types.</td></tr>
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</table>
</dd>
</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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</div>
</div>
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<a class="anchor" id="ga4a54992e4741188ee624b21e3ba91814"></a>
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<div class="memitem">
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<td class="memname">GLM_FUNC_DECL matType&lt;T, P&gt; glm::matrixCompMult </td>
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<td>(</td>
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<td class="paramtype">matType&lt; T, P &gt; const &amp;&#160;</td>
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<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
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<td class="paramtype">matType&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>y</em>&#160;</td>
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</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
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</div><div class="memdoc">
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<p>Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j]. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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</table>
</dd>
</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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</div>
</div>
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<a class="anchor" id="gae9f513dc8e4f3ceb993669321b6d0f09"></a>
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<div class="memitem">
<div class="memproto">
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<td class="memname">GLM_FUNC_DECL detail::outerProduct_trait&lt;T, P, vecTypeA, vecTypeB&gt;::type glm::outerProduct </td>
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<td>(</td>
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<td class="paramtype">vecTypeA&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>c</em>, </td>
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</tr>
<tr>
<td class="paramkey"></td>
<td></td>
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<td class="paramtype">vecTypeB&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>r</em>&#160;</td>
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</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
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<p>Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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</table>
</dd>
</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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