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<li class="navelem"><a class="el" href="dir_885cc87fac2d91e269af0a5a959fa5f6.html">E:</a></li><li class="navelem"><a class="el" href="dir_63ed049134a778d525e06b63afc2c979.html">Github</a></li><li class="navelem"><a class="el" href="dir_c98a9ac98258ab9f831b188d66361a70.html">g-truc</a></li><li class="navelem"><a class="el" href="dir_50f12b6ceb23d7f6adfb377a1ae8b006.html">glm</a></li><li class="navelem"><a class="el" href="dir_fca33f1b5115d46f42c670590789c0d2.html">glm</a></li><li class="navelem"><a class="el" href="dir_628fd60eb37daf5aa9a81e3983c640b7.html">gtx</a></li> </ul>
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<div class="title">vector_angle.hpp</div> </div>
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<div class="contents">
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<a href="a00749.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>  </div>
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<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#pragma once</span></div>
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<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  </div>
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<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">// Dependency:</span></div>
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<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="preprocessor">#include "../glm.hpp"</span></div>
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<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#include "../gtc/epsilon.hpp"</span></div>
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<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#include "../gtx/quaternion.hpp"</span></div>
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<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#include "../gtx/rotate_vector.hpp"</span></div>
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<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  </div>
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<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div>
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<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor"># error "GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."</span></div>
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<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)</span></div>
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<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor"># pragma message("GLM: GLM_GTX_vector_angle extension included")</span></div>
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<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#endif</span></div>
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<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  </div>
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<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">namespace </span>glm</div>
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<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> {</div>
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<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  </div>
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<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="a00978.html#ga2e2917b4cb75ca3d043ac15ff88f14e1"> 38</a></span>  GLM_FUNC_DECL T <a class="code" href="a00978.html#ga2e2917b4cb75ca3d043ac15ff88f14e1">angle</a>(vec<L, T, Q> <span class="keyword">const</span>& x, vec<L, T, Q> <span class="keyword">const</span>& y);</div>
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<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  </div>
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<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="a00978.html#ga9556a803dce87fe0f42fdabe4ebba1d5"> 44</a></span>  GLM_FUNC_DECL T <a class="code" href="a00978.html#ga706fce3d111f485839756a64f5a48553">orientedAngle</a>(vec<2, T, Q> <span class="keyword">const</span>& x, vec<2, T, Q> <span class="keyword">const</span>& y);</div>
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<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>  </div>
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<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="a00978.html#ga706fce3d111f485839756a64f5a48553"> 50</a></span>  GLM_FUNC_DECL T <a class="code" href="a00978.html#ga706fce3d111f485839756a64f5a48553">orientedAngle</a>(vec<3, T, Q> <span class="keyword">const</span>& x, vec<3, T, Q> <span class="keyword">const</span>& y, vec<3, T, Q> <span class="keyword">const</span>& ref);</div>
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<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>  </div>
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<div class="line"><a name="l00053"></a><span class="lineno"> 53</span> }<span class="comment">// namespace glm</span></div>
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<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  </div>
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<div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <span class="preprocessor">#include "vector_angle.inl"</span></div>
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</div><!-- fragment --></div><!-- contents -->
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<div class="ttc" id="aa00978_html_ga2e2917b4cb75ca3d043ac15ff88f14e1"><div class="ttname"><a href="a00978.html#ga2e2917b4cb75ca3d043ac15ff88f14e1">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(vec< L, T, Q > const &x, vec< L, T, Q > const &y)</div><div class="ttdoc">Returns the absolute angle between two vectors.</div></div>
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<div class="ttc" id="aa00978_html_ga706fce3d111f485839756a64f5a48553"><div class="ttname"><a href="a00978.html#ga706fce3d111f485839756a64f5a48553">glm::orientedAngle</a></div><div class="ttdeci">GLM_FUNC_DECL T orientedAngle(vec< 3, T, Q > const &x, vec< 3, T, Q > const &y, vec< 3, T, Q > const &ref)</div><div class="ttdoc">Returns the oriented angle between two 3d vectors based from a reference axis.</div></div>
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