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< a href = "#groups" > Modules< / a > |
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< div class = "title" > Core features< / div > < / div >
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< p > Features that implement in C++ the GLSL specification as closely as possible.
< a href = "#details" > More...< / a > < / p >
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< table class = "memberdecls" >
< tr class = "heading" > < td colspan = "2" > < h2 class = "groupheader" > < a name = "groups" > < / a >
Modules< / h2 > < / td > < / tr >
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< tr class = "memitem:a00241" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00241.html" > Common functions< / a > < / td > < / tr >
< tr class = "memdesc:a00241" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Provides GLSL common functions. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00242" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00242.html" > Exponential functions< / a > < / td > < / tr >
< tr class = "memdesc:a00242" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Provides GLSL exponential functions. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00279" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00279.html" > Geometric functions< / a > < / td > < / tr >
< tr class = "memdesc:a00279" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > These operate on vectors as vectors, not component-wise. < br / > < / td > < / tr >
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< tr class = "memitem:a00281" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00281.html" > Vector types< / a > < / td > < / tr >
< tr class = "memdesc:a00281" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Vector types of two to four components with an exhaustive set of operators. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00282" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00282.html" > Vector types with precision qualifiers< / a > < / td > < / tr >
< tr class = "memdesc:a00282" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Vector types with precision qualifiers which may result in various precision in term of ULPs. < br / > < / td > < / tr >
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< tr class = "memitem:a00283" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00283.html" > Matrix types< / a > < / td > < / tr >
< tr class = "memdesc:a00283" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Matrix types of with C columns and R rows where C and R are values between 2 to 4 included. < br / > < / td > < / tr >
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< tr class = "memitem:a00284" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00284.html" > Matrix types with precision qualifiers< / a > < / td > < / tr >
< tr class = "memdesc:a00284" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Matrix types with precision qualifiers which may result in various precision in term of ULPs. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00370" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00370.html" > Integer functions< / a > < / td > < / tr >
< tr class = "memdesc:a00370" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Provides GLSL functions on integer types. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00371" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00371.html" > Matrix functions< / a > < / td > < / tr >
< tr class = "memdesc:a00371" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Provides GLSL matrix functions. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00372" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00372.html" > Floating-Point Pack and Unpack Functions< / a > < / td > < / tr >
< tr class = "memdesc:a00372" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Provides GLSL functions to pack and unpack half, single and double-precision floating point values into more compact integer types. < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a00373" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00373.html" > Angle and Trigonometry Functions< / a > < / td > < / tr >
< tr class = "memdesc:a00373" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Function parameters specified as angle are assumed to be in units of radians. < br / > < / td > < / tr >
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< tr class = "memitem:a00374" > < td class = "memItemLeft" align = "right" valign = "top" >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00374.html" > Vector Relational Functions< / a > < / td > < / tr >
< tr class = "memdesc:a00374" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Relational and equality operators (< , < =, > , > =, ==, !=) are defined to operate on scalars and produce scalar Boolean results. < br / > < / td > < / tr >
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Typedefs< / h2 > < / td > < / tr >
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< tr class = "memitem:ga2c27aea32de57d58aec8e92d5d2181e2" > < td class = "memItemLeft" align = "right" valign = "top" > typedef mat< 3, 2, float, defaultp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00280.html#ga2c27aea32de57d58aec8e92d5d2181e2" > mat3x2< / a > < / td > < / tr >
< tr class = "memdesc:ga2c27aea32de57d58aec8e92d5d2181e2" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > 3 columns of 2 components matrix of single-precision floating-point numbers. < a href = "a00280.html#ga2c27aea32de57d58aec8e92d5d2181e2" > More...< / a > < br / > < / td > < / tr >
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< a name = "details" id = "details" > < / a > < h2 class = "groupheader" > Detailed Description< / h2 >
< p > Features that implement in C++ the GLSL specification as closely as possible. < / p >
< p > The GLM core consists of C++ types that mirror GLSL types and C++ functions that mirror the GLSL functions.< / p >
< p > The best documentation for GLM Core is the current GLSL specification, < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf" > version 4.2 (pdf file)< / a > .< / p >
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< p > GLM core functionalities require < < a class = "el" href = "a00037.html" title = "Core features " > glm/glm.hpp< / a > > to be included to be used. < / p >
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< h2 class = "groupheader" > Typedef Documentation< / h2 >
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< td class = "memname" > typedef mat< 3, 2, f32, defaultp > mat3x2< / td >
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< p > 3 columns of 2 components matrix of single-precision floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.6 Matrices< / a > < / dd > < / dl >
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< p > Definition at line < a class = "el" href = "a00088_source.html#l00015" > 15< / a > of file < a class = "el" href = "a00088_source.html" > matrix_float3x2.hpp< / a > .< / p >
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