<trclass="memdesc:ga4944ad465ff950e926d49621f916c78d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the first two components of the normalized floating-point value v into 11-bit signless floating-point values. <ahref="a00171.html#ga4944ad465ff950e926d49621f916c78d">More...</a><br/></td></tr>
<trclass="memdesc:ga3f648fc205467792dc6d8c59c748f8a6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the first two components of the normalized floating-point value v into 11-bit signless floating-point values. <ahref="a00171.html#ga3f648fc205467792dc6d8c59c748f8a6">More...</a><br/></td></tr>
<trclass="memitem:ga896d806b72e390eb953786cca3632ec9"><tdclass="memTemplParams"colspan="2">template<precision P, template< typename, precision > class vecType></td></tr>
<trclass="memitem:ga896d806b72e390eb953786cca3632ec9"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< uint16, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#ga896d806b72e390eb953786cca3632ec9">packHalf</a> (vecType< float, P > const &v)</td></tr>
<trclass="memdesc:ga896d806b72e390eb953786cca3632ec9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns an unsigned integer vector obtained by converting the components of a floating-point vector to the 16-bit floating-point representation found in the OpenGL Specification. <ahref="a00171.html#ga896d806b72e390eb953786cca3632ec9">More...</a><br/></td></tr>
<trclass="memdesc:ga43f2093b6ff192a79058ff7834fc3528"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns an unsigned integer obtained by converting the components of a floating-point scalar to the 16-bit floating-point representation found in the OpenGL Specification, and then packing this 16-bit value into a 16-bit unsigned integer. <ahref="a00171.html#ga43f2093b6ff192a79058ff7834fc3528">More...</a><br/></td></tr>
<trclass="memdesc:gafe2f7b39caf8f5ec555e1c059ec530e6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns an unsigned integer obtained by converting the components of a four-component floating-point vector to the 16-bit floating-point representation found in the OpenGL Specification, and then packing these four 16-bit values into a 64-bit unsigned integer. <ahref="a00171.html#gafe2f7b39caf8f5ec555e1c059ec530e6">More...</a><br/></td></tr>
<trclass="memdesc:ga06ecb6afb902dba45419008171db9023"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns an unsigned integer obtained by converting the components of a four-component signed integer vector to the 10-10-10-2-bit signed integer representation found in the OpenGL Specification, and then packing these four values into a 32-bit unsigned integer. <ahref="a00171.html#ga06ecb6afb902dba45419008171db9023">More...</a><br/></td></tr>
<trclass="memitem:ga540fc5d8654b7bcfe207ac2491f161d1"><tdclass="memTemplParams"colspan="2">template<typename T , precision P></td></tr>
<trclass="memitem:ga540fc5d8654b7bcfe207ac2491f161d1"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL tvec4< T, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#ga540fc5d8654b7bcfe207ac2491f161d1">packRGBM</a> (tvec3< T, P > const &rgb)</td></tr>
<trclass="memdesc:ga540fc5d8654b7bcfe207ac2491f161d1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns an unsigned integer vector obtained by converting the components of a floating-point vector to the 16-bit floating-point representation found in the OpenGL Specification. <ahref="a00171.html#ga540fc5d8654b7bcfe207ac2491f161d1">More...</a><br/></td></tr>
<trclass="memitem:ga1be760860697db386b36513aeafe9d5e"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< intType, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#ga1be760860697db386b36513aeafe9d5e">packSnorm</a> (vecType< floatType, P > const &v)</td></tr>
<trclass="memdesc:ga1be760860697db386b36513aeafe9d5e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into signed integer values. <ahref="a00171.html#ga1be760860697db386b36513aeafe9d5e">More...</a><br/></td></tr>
<trclass="memdesc:gab22f8bcfdb5fc65af4701b25f143c1af"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the normalized floating-point value v into 16-bit integer value. <ahref="a00171.html#gab22f8bcfdb5fc65af4701b25f143c1af">More...</a><br/></td></tr>
<trclass="memdesc:gae3592e0795e62aaa1865b3a10496a7a1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the normalized floating-point value v into 8-bit integer value. <ahref="a00171.html#gae3592e0795e62aaa1865b3a10496a7a1">More...</a><br/></td></tr>
<trclass="memdesc:ga6be3cfb2cce3702f03e91bbeb5286d7e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts each component of the normalized floating-point value v into 8-bit integer values. <ahref="a00171.html#ga6be3cfb2cce3702f03e91bbeb5286d7e">More...</a><br/></td></tr>
<trclass="memdesc:gab997545661877d2c7362a5084d3897d3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the first three components of the normalized floating-point value v into 10-bit signed integer values. <ahref="a00171.html#gab997545661877d2c7362a5084d3897d3">More...</a><br/></td></tr>
<trclass="memdesc:ga358943934d21da947d5bcc88c2ab7832"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts each component of the normalized floating-point value v into 16-bit integer values. <ahref="a00171.html#ga358943934d21da947d5bcc88c2ab7832">More...</a><br/></td></tr>
<trclass="memdesc:gada3d88d59f0f458f9c51a9fd359a4bc0"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns an unsigned integer obtained by converting the components of a four-component unsigned integer vector to the 10-10-10-2-bit unsigned integer representation found in the OpenGL Specification, and then packing these four values into a 32-bit unsigned integer. <ahref="a00171.html#gada3d88d59f0f458f9c51a9fd359a4bc0">More...</a><br/></td></tr>
<trclass="memitem:gacb9a3df68172c1193c9d701a3fa4d88b"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< uintType, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#gacb9a3df68172c1193c9d701a3fa4d88b">packUnorm</a> (vecType< floatType, P > const &v)</td></tr>
<trclass="memdesc:gacb9a3df68172c1193c9d701a3fa4d88b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into unsigned integer values. <ahref="a00171.html#gacb9a3df68172c1193c9d701a3fa4d88b">More...</a><br/></td></tr>
<trclass="memdesc:ga9f82737bf2a44bedff1d286b76837886"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the normalized floating-point value v into a 16-bit integer value. <ahref="a00171.html#ga9f82737bf2a44bedff1d286b76837886">More...</a><br/></td></tr>
<trclass="memdesc:ga768e0337dd6246773f14aa0a421fe9a8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into unsigned integer values. <ahref="a00171.html#ga768e0337dd6246773f14aa0a421fe9a8">More...</a><br/></td></tr>
<trclass="memdesc:ga4b2fa60df3460403817d28b082ee0736"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the normalized floating-point value v into a 8-bit integer value. <ahref="a00171.html#ga4b2fa60df3460403817d28b082ee0736">More...</a><br/></td></tr>
<trclass="memdesc:ga7f9abdb50f9be1aa1c14912504a0d98d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into unsigned integer values. <ahref="a00171.html#ga7f9abdb50f9be1aa1c14912504a0d98d">More...</a><br/></td></tr>
<trclass="memdesc:gab6bbd5be3b8e6db538ecb33a7844481c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into unsigned integer values. <ahref="a00171.html#gab6bbd5be3b8e6db538ecb33a7844481c">More...</a><br/></td></tr>
<trclass="memdesc:ga9a666b1c688ab54100061ed06526de6e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts each component of the normalized floating-point value v into 8-bit integer values. <ahref="a00171.html#ga9a666b1c688ab54100061ed06526de6e">More...</a><br/></td></tr>
<trclass="memdesc:ga8a1ee625d2707c60530fb3fca2980b19"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts the first three components of the normalized floating-point value v into 10-bit unsigned integer values. <ahref="a00171.html#ga8a1ee625d2707c60530fb3fca2980b19">More...</a><br/></td></tr>
<trclass="memdesc:gaec4112086d7fb133bea104a7c237de52"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into unsigned integer values. <ahref="a00171.html#gaec4112086d7fb133bea104a7c237de52">More...</a><br/></td></tr>
<trclass="memdesc:ga1f63c264e7ab63264e2b2a99fd393897"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, converts each component of the normalized floating-point value v into 16-bit integer values. <ahref="a00171.html#ga1f63c264e7ab63264e2b2a99fd393897">More...</a><br/></td></tr>
<trclass="memdesc:gad3e7e3ce521513584a53aedc5f9765c1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each component of the normalized floating-point vector into unsigned integer values. <ahref="a00171.html#gad3e7e3ce521513584a53aedc5f9765c1">More...</a><br/></td></tr>
<trclass="memdesc:ga2b1fd1e854705b1345e98409e0a25e50"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and one 10-bit signless floating-point value . <ahref="a00171.html#ga2b1fd1e854705b1345e98409e0a25e50">More...</a><br/></td></tr>
<trclass="memdesc:gab9e60ebe3ad3eeced6a9ec6eb876d74e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and one 10-bit signless floating-point value . <ahref="a00171.html#gab9e60ebe3ad3eeced6a9ec6eb876d74e">More...</a><br/></td></tr>
<trclass="memitem:gaf3f9387834f8d8beadfe723c1dd247a7"><tdclass="memTemplParams"colspan="2">template<precision P, template< typename, precision > class vecType></td></tr>
<trclass="memitem:gaf3f9387834f8d8beadfe723c1dd247a7"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< float, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#gaf3f9387834f8d8beadfe723c1dd247a7">unpackHalf</a> (vecType< uint16, P > const &p)</td></tr>
<trclass="memdesc:gaf3f9387834f8d8beadfe723c1dd247a7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bit floating-point numbers and converting them to 32-bit floating-point values. <ahref="a00171.html#gaf3f9387834f8d8beadfe723c1dd247a7">More...</a><br/></td></tr>
<trclass="memdesc:gac37dedaba24b00adb4ec6e8f92c19dbf"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns a floating-point scalar with components obtained by unpacking a 16-bit unsigned integer into a 16-bit value, interpreted as a 16-bit floating-point number according to the OpenGL Specification, and converting it to 32-bit floating-point values. <ahref="a00171.html#gac37dedaba24b00adb4ec6e8f92c19dbf">More...</a><br/></td></tr>
<trclass="memdesc:ga57dfc41b2eb20b0ac00efae7d9c49dcd"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns a four-component floating-point vector with components obtained by unpacking a 64-bit unsigned integer into four 16-bit values, interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification, and converting them to 32-bit floating-point values. <ahref="a00171.html#ga57dfc41b2eb20b0ac00efae7d9c49dcd">More...</a><br/></td></tr>
<trclass="memdesc:ga9a05330e5490be0908d3b117d82aff56"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit signed integers. <ahref="a00171.html#ga9a05330e5490be0908d3b117d82aff56">More...</a><br/></td></tr>
<trclass="memitem:ga44274002723e379ad5c4ece8300a9308"><tdclass="memTemplParams"colspan="2">template<typename T , precision P></td></tr>
<trclass="memitem:ga44274002723e379ad5c4ece8300a9308"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL tvec3< T, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#ga44274002723e379ad5c4ece8300a9308">unpackRGBM</a> (tvec4< T, P > const &rgbm)</td></tr>
<trclass="memdesc:ga44274002723e379ad5c4ece8300a9308"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bit floating-point numbers and converting them to 32-bit floating-point values. <ahref="a00171.html#ga44274002723e379ad5c4ece8300a9308">More...</a><br/></td></tr>
<trclass="memitem:ga63eeec0d416e48462f341f4a7a9a45fe"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< floatType, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#ga63eeec0d416e48462f341f4a7a9a45fe">unpackSnorm</a> (vecType< intType, P > const &v)</td></tr>
<trclass="memdesc:ga63eeec0d416e48462f341f4a7a9a45fe"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each signed integer components of a vector to normalized floating-point values. <ahref="a00171.html#ga63eeec0d416e48462f341f4a7a9a45fe">More...</a><br/></td></tr>
<trclass="memdesc:ga96dd15002370627a443c835ab03a766c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 16-bit unsigned integer p into a single 16-bit signed integers. <ahref="a00171.html#ga96dd15002370627a443c835ab03a766c">More...</a><br/></td></tr>
<trclass="memdesc:ga4851ff86678aa1c7ace9d67846894285"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 8-bit unsigned integer p into a single 8-bit signed integers. <ahref="a00171.html#ga4851ff86678aa1c7ace9d67846894285">More...</a><br/></td></tr>
<trclass="memdesc:ga8b128e89be449fc71336968a66bf6e1a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit signed integers. <ahref="a00171.html#ga8b128e89be449fc71336968a66bf6e1a">More...</a><br/></td></tr>
<trclass="memdesc:ga7a4fbf79be9740e3c57737bc2af05e5b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers. <ahref="a00171.html#ga7a4fbf79be9740e3c57737bc2af05e5b">More...</a><br/></td></tr>
<trclass="memdesc:gaaddf9c353528fe896106f7181219c7f4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 64-bit unsigned integer p into four 16-bit signed integers. <ahref="a00171.html#gaaddf9c353528fe896106f7181219c7f4">More...</a><br/></td></tr>
<trclass="memdesc:ga48df3042a7d079767f5891a1bfd8a60a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit unsigned integers. <ahref="a00171.html#ga48df3042a7d079767f5891a1bfd8a60a">More...</a><br/></td></tr>
<trclass="memitem:gad3d7e1ec7fcfb7ae341658e2ce1c3bd9"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< floatType, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00171.html#gad3d7e1ec7fcfb7ae341658e2ce1c3bd9">unpackUnorm</a> (vecType< uintType, P > const &v)</td></tr>
<trclass="memdesc:gad3d7e1ec7fcfb7ae341658e2ce1c3bd9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each unsigned integer components of a vector to normalized floating-point values. <ahref="a00171.html#gad3d7e1ec7fcfb7ae341658e2ce1c3bd9">More...</a><br/></td></tr>
<trclass="memdesc:ga83d34160a5cb7bcb5339823210fc7501"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 16-bit unsigned integer p into a of 16-bit unsigned integers. <ahref="a00171.html#ga83d34160a5cb7bcb5339823210fc7501">More...</a><br/></td></tr>
<trclass="memdesc:gab3bc08ecfc0f3339be93fb2b3b56d88a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each unsigned integer components of a vector to normalized floating-point values. <ahref="a00171.html#gab3bc08ecfc0f3339be93fb2b3b56d88a">More...</a><br/></td></tr>
<trclass="memdesc:ga1319207e30874fb4931a9ee913983ee1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert a single 8-bit integer to a normalized floating-point value. <ahref="a00171.html#ga1319207e30874fb4931a9ee913983ee1">More...</a><br/></td></tr>
<trclass="memdesc:ga6abd5a9014df3b5ce4059008d2491260"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each unsigned integer components of a vector to normalized floating-point values. <ahref="a00171.html#ga6abd5a9014df3b5ce4059008d2491260">More...</a><br/></td></tr>
<trclass="memdesc:ga2e50476132fe5f27f08e273d9c70d85b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each unsigned integer components of a vector to normalized floating-point values. <ahref="a00171.html#ga2e50476132fe5f27f08e273d9c70d85b">More...</a><br/></td></tr>
<trclass="memdesc:ga637cbe3913dd95c6e7b4c99c61bd611f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit unsigned integers. <ahref="a00171.html#ga637cbe3913dd95c6e7b4c99c61bd611f">More...</a><br/></td></tr>
<trclass="memdesc:ga5156d3060355fe332865da2c7f78815f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers. <ahref="a00171.html#ga5156d3060355fe332865da2c7f78815f">More...</a><br/></td></tr>
<trclass="memdesc:ga5ff95ff5bc16f396432ab67243dbae4d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each unsigned integer components of a vector to normalized floating-point values. <ahref="a00171.html#ga5ff95ff5bc16f396432ab67243dbae4d">More...</a><br/></td></tr>
<trclass="memdesc:ga2ae149c5d2473ac1e5f347bb654a242d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">First, unpacks a single 64-bit unsigned integer p into four 16-bit unsigned integers. <ahref="a00171.html#ga2ae149c5d2473ac1e5f347bb654a242d">More...</a><br/></td></tr>
<trclass="memdesc:gac58ee89d0e224bb6df5e8bbb18843a2d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert each unsigned integer components of a vector to normalized floating-point values. <ahref="a00171.html#gac58ee89d0e224bb6df5e8bbb18843a2d">More...</a><br/></td></tr>
<dlclass="section see"><dt>See also</dt><dd><aclass="el"href="a00155.html"title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd></dl>