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<div class="title">GLM_GTC_noise<div class="ingroups"><a class="el" href="a00153.html">GTC Extensions (Stable)</a></div></div> </div>
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<p>Defines 2D, 3D and 4D procedural noise functions Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": <a href="https://github.com/ashima/webgl-noise">https://github.com/ashima/webgl-noise</a> Following Stefan Gustavson's paper "Simplex noise demystified": <a href="http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf">http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf</a> &lt;<a class="el" href="a00074.html" title="GLM_GTC_noise ">glm/gtc/noise.hpp</a>&gt; need to be included to use these functionalities.
<a href="#details">More...</a></p>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
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<tr class="memitem:ga14e5975486b2b36e747861d3c65b16c1"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class vecType&gt; </td></tr>
<tr class="memitem:ga14e5975486b2b36e747861d3c65b16c1"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga14e5975486b2b36e747861d3c65b16c1">perlin</a> (vecType&lt; T, P &gt; const &amp;p)</td></tr>
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<tr class="memdesc:ga14e5975486b2b36e747861d3c65b16c1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Classic perlin noise. <a href="a00170.html#ga14e5975486b2b36e747861d3c65b16c1">More...</a><br /></td></tr>
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<tr class="separator:ga14e5975486b2b36e747861d3c65b16c1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga7e103ffffacb322fe2d4863c372ae2fd"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class vecType&gt; </td></tr>
<tr class="memitem:ga7e103ffffacb322fe2d4863c372ae2fd"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga7e103ffffacb322fe2d4863c372ae2fd">perlin</a> (vecType&lt; T, P &gt; const &amp;p, vecType&lt; T, P &gt; const &amp;rep)</td></tr>
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<tr class="memdesc:ga7e103ffffacb322fe2d4863c372ae2fd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Periodic perlin noise. <a href="a00170.html#ga7e103ffffacb322fe2d4863c372ae2fd">More...</a><br /></td></tr>
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<tr class="separator:ga7e103ffffacb322fe2d4863c372ae2fd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga05f5ab240c9a3fdeee353636e464c285"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P, template&lt; typename, precision &gt; class vecType&gt; </td></tr>
<tr class="memitem:ga05f5ab240c9a3fdeee353636e464c285"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga05f5ab240c9a3fdeee353636e464c285">simplex</a> (vecType&lt; T, P &gt; const &amp;p)</td></tr>
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<tr class="memdesc:ga05f5ab240c9a3fdeee353636e464c285"><td class="mdescLeft">&#160;</td><td class="mdescRight">Simplex noise. <a href="a00170.html#ga05f5ab240c9a3fdeee353636e464c285">More...</a><br /></td></tr>
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<tr class="separator:ga05f5ab240c9a3fdeee353636e464c285"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>Defines 2D, 3D and 4D procedural noise functions Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": <a href="https://github.com/ashima/webgl-noise">https://github.com/ashima/webgl-noise</a> Following Stefan Gustavson's paper "Simplex noise demystified": <a href="http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf">http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf</a> &lt;<a class="el" href="a00074.html" title="GLM_GTC_noise ">glm/gtc/noise.hpp</a>&gt; need to be included to use these functionalities. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">GLM_FUNC_DECL T glm::perlin </td>
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<td>(</td>
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<td class="paramtype">vecType&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>p</em></td><td>)</td>
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<td></td>
</tr>
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<p>Classic perlin noise. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00170.html" title="Defines 2D, 3D and 4D procedural noise functions Based on the work of Stefan Gustavson and Ashima Art...">GLM_GTC_noise</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL T glm::perlin </td>
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<td>(</td>
<td class="paramtype">vecType&lt; T, P &gt; const &amp;&#160;</td>
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<td class="paramname"><em>p</em>, </td>
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</tr>
<tr>
<td class="paramkey"></td>
<td></td>
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<td class="paramtype">vecType&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>rep</em>&#160;</td>
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</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
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<p>Periodic perlin noise. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00170.html" title="Defines 2D, 3D and 4D procedural noise functions Based on the work of Stefan Gustavson and Ashima Art...">GLM_GTC_noise</a> </dd></dl>
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</div>
</div>
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<a class="anchor" id="ga05f5ab240c9a3fdeee353636e464c285"></a>
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<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
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<td class="memname">GLM_FUNC_DECL T glm::simplex </td>
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<td>(</td>
<td class="paramtype">vecType&lt; T, P &gt; const &amp;&#160;</td>
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<td class="paramname"><em>p</em></td><td>)</td>
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<td></td>
</tr>
</table>
</div><div class="memdoc">
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<p>Simplex noise. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00170.html" title="Defines 2D, 3D and 4D procedural noise functions Based on the work of Stefan Gustavson and Ashima Art...">GLM_GTC_noise</a> </dd></dl>
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