glm/wip/sse/main.cpp

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2010-04-14 12:27:44 +00:00
#include "precompiled.h"
#include "sse_vec4.h"
#include "sse_vec4array.h"
#include "sse_mat4.h"
#include "sse_mat4array.h"
#include <cstdio>
#define CPUID __asm __emit 0fh __asm __emit 0a2h
#define RDTSC __asm __emit 0fh __asm __emit 031h
unsigned test_sse()
{
//test_sse_vec4();
//test_sse_mat4();
glm::sse::vec4 v0 = glm::sse::vec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::sse::mat4 m0 = glm::sse::mat4(v0, v0, v0, v0);
glm::sse::mat4 m1 = glm::sse::mat4(v0, v0, v0, v0);
unsigned cycles;
__asm
{
pushad
CPUID
RDTSC
mov cycles, eax
popad
}
//glm::sse::transpose(m0);
//m0.transpose();
m0 * m0;
__asm
{
pushad
CPUID
RDTSC
sub eax, cycles
mov cycles, eax
popad
}
return cycles;
}
int main()
{
test_sse_vec4();
test_sse_mat4();
unsigned int base, base1, base2, base3, base4, base5;
unsigned int clock;
// Warm up cpuid & rdtsc
__asm
{
pushad;
cpuid;
rdtsc;
mov clock, eax;
cpuid;
rdtsc;
sub eax, clock;
mov base1, eax;
cpuid;
rdtsc;
mov clock, eax;
cpuid;
rdtsc;
sub eax, clock;
mov base2, eax;
cpuid;
rdtsc;
mov clock, eax;
cpuid;
rdtsc;
sub eax, clock;
mov base3, eax;
cpuid;
rdtsc;
mov clock, eax;
cpuid;
rdtsc;
sub eax, clock;
mov base4, eax;
cpuid;
rdtsc;
mov clock, eax;
cpuid;
rdtsc;
sub eax, clock;
mov base5, eax;
popad;
}
base = base1;
if (base > base2)
base = base2;
if (base > base3)
base = base3;
if (base > base4)
base = base4;
if (base > base5)
base = base5;
{
const unsigned size = 16;
unsigned cycles[size];
for(unsigned i = 0; i < size; ++i)
cycles[i] = test_sse();
// By the second or third run, both data and instruction
// cache effects should have been eliminated, and results
// will be consistent.
printf("SSE\nBase : %d\n", base);
printf("Cycle counts:\n");
for(unsigned i = 0; i < size; ++i)
printf("%d\n", cycles[i] - base);
}
system("pause");
}