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<a href="a00006.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_swizzle</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_swizzle</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;<a class="code" href="a00007.html" title="OpenGL Mathematics (glm.g-truc.net)">_swizzle_func.hpp</a>&quot;</span>
<a name="l00033"></a>00033
<a name="l00034"></a>00034 <span class="keyword">namespace </span>glm
<a name="l00035"></a>00035 {
<a name="l00036"></a>00036 <span class="keyword">enum</span> comp
<a name="l00037"></a>00037 {
<a name="l00038"></a>00038 X = 0,
<a name="l00039"></a>00039 R = 0,
<a name="l00040"></a>00040 S = 0,
<a name="l00041"></a>00041 Y = 1,
<a name="l00042"></a>00042 G = 1,
<a name="l00043"></a>00043 T = 1,
<a name="l00044"></a>00044 Z = 2,
<a name="l00045"></a>00045 B = 2,
<a name="l00046"></a>00046 P = 2,
<a name="l00047"></a>00047 W = 3,
<a name="l00048"></a>00048 A = 3,
<a name="l00049"></a>00049 Q = 3
<a name="l00050"></a>00050 };
<a name="l00051"></a>00051 }<span class="comment">//namespace glm</span>
<a name="l00052"></a>00052
<a name="l00053"></a>00053 <span class="keyword">namespace </span>glm{
<a name="l00054"></a>00054 <span class="keyword">namespace </span>detail
<a name="l00055"></a>00055 {
<a name="l00056"></a>00056 <span class="comment">// Internal class for implementing swizzle operators</span>
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keywordtype">int</span> N&gt;
<a name="l00058"></a>00058 <span class="keyword">struct </span>_swizzle_base0
<a name="l00059"></a>00059 {
<a name="l00060"></a>00060 <span class="keyword">typedef</span> T value_type;
<a name="l00061"></a>00061
<a name="l00062"></a>00062 <span class="keyword">protected</span>:
<a name="l00063"></a>00063 value_type&amp; elem (<span class="keywordtype">size_t</span> i) { <span class="keywordflow">return</span> (reinterpret_cast&lt;value_type*&gt;(_buffer))[i]; }
<a name="l00064"></a>00064 <span class="keyword">const</span> value_type&amp; elem (<span class="keywordtype">size_t</span> i)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> (reinterpret_cast&lt;const value_type*&gt;(_buffer))[i]; }
<a name="l00065"></a>00065
<a name="l00066"></a>00066 <span class="comment">// Use an opaque buffer to *ensure* the compiler doesn&#39;t call a constructor.</span>
<a name="l00067"></a>00067 <span class="comment">// The size 1 buffer is assumed to aligned to the actual members so that the</span>
<a name="l00068"></a>00068 <span class="comment">// elem() </span>
<a name="l00069"></a>00069 <span class="keywordtype">char</span> _buffer[1];
<a name="l00070"></a>00070 };
<a name="l00071"></a>00071
<a name="l00072"></a>00072 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">typename</span> V, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3, <span class="keywordtype">int</span> N&gt;
<a name="l00073"></a>00073 <span class="keyword">struct </span>_swizzle_base1 : <span class="keyword">public</span> _swizzle_base0&lt;T,N&gt;
<a name="l00074"></a>00074 {
<a name="l00075"></a>00075 };
<a name="l00076"></a>00076
<a name="l00077"></a>00077 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">typename</span> V, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1&gt;
<a name="l00078"></a>00078 <span class="keyword">struct </span>_swizzle_base1&lt;T,V,E0,E1,-1,-2,2&gt; : <span class="keyword">public</span> _swizzle_base0&lt;T,2&gt;
<a name="l00079"></a>00079 {
<a name="l00080"></a>00080 V operator ()()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> V(this-&gt;elem(E0), this-&gt;elem(E1)); }
<a name="l00081"></a>00081 };
<a name="l00082"></a>00082
<a name="l00083"></a>00083 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">typename</span> V, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2&gt;
<a name="l00084"></a>00084 <span class="keyword">struct </span>_swizzle_base1&lt;T,V,E0,E1,E2,-1,3&gt; : <span class="keyword">public</span> _swizzle_base0&lt;T,3&gt;
<a name="l00085"></a>00085 {
<a name="l00086"></a>00086 V operator ()()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> V(this-&gt;elem(E0), this-&gt;elem(E1), this-&gt;elem(E2)); }
<a name="l00087"></a>00087 };
<a name="l00088"></a>00088
<a name="l00089"></a>00089 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">typename</span> V, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3&gt;
<a name="l00090"></a>00090 <span class="keyword">struct </span>_swizzle_base1&lt;T,V,E0,E1,E2,E3,4&gt; : <span class="keyword">public</span> _swizzle_base0&lt;T,4&gt;
<a name="l00091"></a>00091 {
<a name="l00092"></a>00092 V operator ()()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> V(this-&gt;elem(E0), this-&gt;elem(E1), this-&gt;elem(E2), this-&gt;elem(E3)); }
<a name="l00093"></a>00093 };
<a name="l00094"></a>00094
<a name="l00095"></a>00095 <span class="comment">// Internal class for implementing swizzle operators</span>
<a name="l00096"></a>00096 <span class="comment">/*</span>
<a name="l00097"></a>00097 <span class="comment"> Template parameters:</span>
<a name="l00098"></a>00098 <span class="comment"></span>
<a name="l00099"></a>00099 <span class="comment"> ValueType = type of scalar values (e.g. float, double)</span>
<a name="l00100"></a>00100 <span class="comment"> VecType = class the swizzle is applies to (e.g. tvec3&lt;float&gt;)</span>
<a name="l00101"></a>00101 <span class="comment"> N = number of components in the vector (e.g. 3)</span>
<a name="l00102"></a>00102 <span class="comment"> E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec</span>
<a name="l00103"></a>00103 <span class="comment"> </span>
<a name="l00104"></a>00104 <span class="comment"> DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles</span>
<a name="l00105"></a>00105 <span class="comment"> containing duplicate elements so that they cannot be used as r-values). </span>
<a name="l00106"></a>00106 <span class="comment"> */</span>
<a name="l00107"></a>00107 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> ValueType, <span class="keyword">typename</span> VecType, <span class="keywordtype">int</span> N, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3, <span class="keywordtype">int</span> DUPLICATE_ELEMENTS&gt;
<a name="l00108"></a>00108 <span class="keyword">struct </span>_swizzle_base2 : <span class="keyword">public</span> _swizzle_base1&lt;ValueType,VecType,E0,E1,E2,E3,N&gt;
<a name="l00109"></a>00109 {
<a name="l00110"></a>00110 <span class="keyword">typedef</span> VecType vec_type;
<a name="l00111"></a>00111 <span class="keyword">typedef</span> ValueType value_type;
<a name="l00112"></a>00112
<a name="l00113"></a>00113 _swizzle_base2&amp; operator= (<span class="keyword">const</span> ValueType&amp; t)
<a name="l00114"></a>00114 {
<a name="l00115"></a>00115 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; N; ++i)
<a name="l00116"></a>00116 (*<span class="keyword">this</span>)[i] = t;
<a name="l00117"></a>00117 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00118"></a>00118 }
<a name="l00119"></a>00119
<a name="l00120"></a>00120 _swizzle_base2&amp; operator= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00121"></a>00121 {
<a name="l00122"></a>00122 <span class="keyword">struct </span>op {
<a name="l00123"></a>00123 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00162.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e = t; }
<a name="l00124"></a>00124 };
<a name="l00125"></a>00125 _apply_op(that, op());
<a name="l00126"></a>00126 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00127"></a>00127 }
<a name="l00128"></a>00128
<a name="l00129"></a>00129 <span class="keywordtype">void</span> operator -= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00130"></a>00130 {
<a name="l00131"></a>00131 <span class="keyword">struct </span>op {
<a name="l00132"></a>00132 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00162.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e -= t; }
<a name="l00133"></a>00133 };
<a name="l00134"></a>00134 _apply_op(that, op());
<a name="l00135"></a>00135 }
<a name="l00136"></a>00136
<a name="l00137"></a>00137 <span class="keywordtype">void</span> operator += (<span class="keyword">const</span> VecType&amp; that)
<a name="l00138"></a>00138 {
<a name="l00139"></a>00139 <span class="keyword">struct </span>op {
<a name="l00140"></a>00140 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00162.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e += t; }
<a name="l00141"></a>00141 };
<a name="l00142"></a>00142 _apply_op(that, op());
<a name="l00143"></a>00143 }
<a name="l00144"></a>00144
<a name="l00145"></a>00145 <span class="keywordtype">void</span> operator *= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00146"></a>00146 {
<a name="l00147"></a>00147 <span class="keyword">struct </span>op {
<a name="l00148"></a>00148 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00162.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e *= t; }
<a name="l00149"></a>00149 };
<a name="l00150"></a>00150 _apply_op(that, op());
<a name="l00151"></a>00151 }
<a name="l00152"></a>00152
<a name="l00153"></a>00153 <span class="keywordtype">void</span> operator /= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00154"></a>00154 {
<a name="l00155"></a>00155 <span class="keyword">struct </span>op {
<a name="l00156"></a>00156 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00162.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e /= t; }
<a name="l00157"></a>00157 };
<a name="l00158"></a>00158 _apply_op(that, op());
<a name="l00159"></a>00159 }
<a name="l00160"></a>00160
<a name="l00161"></a>00161 value_type&amp; operator[] (<span class="keywordtype">size_t</span> i)
<a name="l00162"></a>00162 {
<a name="l00163"></a>00163 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> offset_dst[4] = { E0, E1, E2, E3 };
<a name="l00164"></a>00164 <span class="keywordflow">return</span> this-&gt;elem(offset_dst[i]);
<a name="l00165"></a>00165 }
<a name="l00166"></a>00166 value_type operator[] (<span class="keywordtype">size_t</span> i)<span class="keyword"> const</span>
<a name="l00167"></a>00167 <span class="keyword"> </span>{
<a name="l00168"></a>00168 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> offset_dst[4] = { E0, E1, E2, E3 };
<a name="l00169"></a>00169 <span class="keywordflow">return</span> this-&gt;elem(offset_dst[i]);
<a name="l00170"></a>00170 }
<a name="l00171"></a>00171 <span class="keyword">protected</span>:
<a name="l00172"></a>00172 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00173"></a>00173 <span class="keywordtype">void</span> _apply_op(<span class="keyword">const</span> VecType&amp; that, T op)
<a name="l00174"></a>00174 {
<a name="l00175"></a>00175 <span class="comment">// Make a copy of the data in this == &amp;that.</span>
<a name="l00176"></a>00176 <span class="comment">// The copier should optimize out the copy in cases where the function is</span>
<a name="l00177"></a>00177 <span class="comment">// properly inlined and the copy is not necessary.</span>
<a name="l00178"></a>00178 ValueType t[N];
<a name="l00179"></a>00179 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; N; ++i)
<a name="l00180"></a>00180 t[i] = that[i];
<a name="l00181"></a>00181 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; N; ++i)
<a name="l00182"></a>00182 op( (*<span class="keyword">this</span>)[i], t[i] );
<a name="l00183"></a>00183 }
<a name="l00184"></a>00184 };
<a name="l00185"></a>00185
<a name="l00186"></a>00186 <span class="comment">// Specialization for swizzles containing duplicate elements. These cannot be modified.</span>
<a name="l00187"></a>00187 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> ValueType, <span class="keyword">typename</span> VecType, <span class="keywordtype">int</span> N, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3&gt;
<a name="l00188"></a>00188 <span class="keyword">struct </span>_swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,1&gt; : <span class="keyword">public</span> _swizzle_base1&lt;ValueType,VecType,E0,E1,E2,E3,N&gt;
<a name="l00189"></a>00189 {
<a name="l00190"></a>00190 <span class="keyword">typedef</span> VecType vec_type;
<a name="l00191"></a>00191 <span class="keyword">typedef</span> ValueType value_type;
<a name="l00192"></a>00192
<a name="l00193"></a>00193 <span class="keyword">struct </span>Stub {};
<a name="l00194"></a>00194 _swizzle_base2&amp; operator= (<span class="keyword">const</span> Stub&amp; that) {}
<a name="l00195"></a>00195
<a name="l00196"></a>00196 value_type operator[] (<span class="keywordtype">size_t</span> i)<span class="keyword"> const</span>
<a name="l00197"></a>00197 <span class="keyword"> </span>{
<a name="l00198"></a>00198 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> offset_dst[4] = { E0, E1, E2, E3 };
<a name="l00199"></a>00199 <span class="keywordflow">return</span> this-&gt;elem(offset_dst[i]);
<a name="l00200"></a>00200 }
<a name="l00201"></a>00201 };
<a name="l00202"></a>00202
<a name="l00203"></a>00203 <span class="keyword">template</span> &lt;<span class="keywordtype">int</span> N,<span class="keyword">typename</span> ValueType, <span class="keyword">typename</span> VecType, <span class="keywordtype">int</span> E0,<span class="keywordtype">int</span> E1,<span class="keywordtype">int</span> E2,<span class="keywordtype">int</span> E3&gt;
<a name="l00204"></a>00204 <span class="keyword">struct </span>swizzle : <span class="keyword">public</span> _swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)&gt;
<a name="l00205"></a>00205 {
<a name="l00206"></a>00206 <span class="keyword">typedef</span> _swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)&gt; base_type;
<a name="l00207"></a>00207
<a name="l00208"></a>00208 <span class="keyword">using</span> base_type::operator=;
<a name="l00209"></a>00209
<a name="l00210"></a>00210 operator VecType ()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> (*<span class="keyword">this</span>)(); }
<a name="l00211"></a>00211 };
<a name="l00212"></a>00212
<a name="l00213"></a>00213 <span class="comment">//</span>
<a name="l00214"></a>00214 <span class="comment">// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros</span>
<a name="l00215"></a>00215 <span class="comment">//</span>
<a name="l00216"></a>00216 <span class="preprocessor">#define _GLM_SWIZZLE_TEMPLATE1 template &lt;int N, typename T, typename V, int E0, int E1, int E2, int E3&gt;</span>
<a name="l00217"></a>00217 <span class="preprocessor"></span><span class="preprocessor">#define _GLM_SWIZZLE_TEMPLATE2 template &lt;int N, typename T, typename V, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3&gt;</span>
<a name="l00218"></a>00218 <span class="preprocessor"></span><span class="preprocessor">#define _GLM_SWIZZLE_TYPE1 glm::detail::swizzle&lt;N,T,V,E0,E1,E2,E3&gt;</span>
<a name="l00219"></a>00219 <span class="preprocessor"></span><span class="preprocessor">#define _GLM_SWIZZLE_TYPE2 glm::detail::swizzle&lt;N,T,V,F0,F1,F2,F3&gt;</span>
<a name="l00220"></a>00220 <span class="preprocessor"></span>
<a name="l00221"></a>00221 <span class="comment">//</span>
<a name="l00222"></a>00222 <span class="comment">// Wrapper for a binary operator (e.g. u.yy + v.zy)</span>
<a name="l00223"></a>00223 <span class="comment">//</span>
<a name="l00224"></a>00224 <span class="preprocessor">#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \</span>
<a name="l00225"></a>00225 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE2 \</span>
<a name="l00226"></a>00226 <span class="preprocessor"> V operator OPERAND ( const _GLM_SWIZZLE_TYPE1&amp; a, const _GLM_SWIZZLE_TYPE2&amp; b) \</span>
<a name="l00227"></a>00227 <span class="preprocessor"> { \</span>
<a name="l00228"></a>00228 <span class="preprocessor"> return a() OPERAND b(); \</span>
<a name="l00229"></a>00229 <span class="preprocessor"> } \</span>
<a name="l00230"></a>00230 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00231"></a>00231 <span class="preprocessor"> V operator OPERAND ( const _GLM_SWIZZLE_TYPE1&amp; a, const V&amp; b) \</span>
<a name="l00232"></a>00232 <span class="preprocessor"> { \</span>
<a name="l00233"></a>00233 <span class="preprocessor"> return a() OPERAND b; \</span>
<a name="l00234"></a>00234 <span class="preprocessor"> } \</span>
<a name="l00235"></a>00235 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00236"></a>00236 <span class="preprocessor"> V operator OPERAND ( const V&amp; a, const _GLM_SWIZZLE_TYPE1&amp; b) \</span>
<a name="l00237"></a>00237 <span class="preprocessor"> { \</span>
<a name="l00238"></a>00238 <span class="preprocessor"> return a OPERAND b(); \</span>
<a name="l00239"></a>00239 <span class="preprocessor"> }</span>
<a name="l00240"></a>00240 <span class="preprocessor"></span>
<a name="l00241"></a>00241 <span class="comment">//</span>
<a name="l00242"></a>00242 <span class="comment">// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)</span>
<a name="l00243"></a>00243 <span class="comment">//</span>
<a name="l00244"></a>00244 <span class="preprocessor">#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \</span>
<a name="l00245"></a>00245 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00246"></a>00246 <span class="preprocessor"> V operator OPERAND ( const _GLM_SWIZZLE_TYPE1&amp; a, const T&amp; b) \</span>
<a name="l00247"></a>00247 <span class="preprocessor"> { \</span>
<a name="l00248"></a>00248 <span class="preprocessor"> return a() OPERAND b; \</span>
<a name="l00249"></a>00249 <span class="preprocessor"> } \</span>
<a name="l00250"></a>00250 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00251"></a>00251 <span class="preprocessor"> V operator OPERAND ( const T&amp; a, const _GLM_SWIZZLE_TYPE1&amp; b) \</span>
<a name="l00252"></a>00252 <span class="preprocessor"> { \</span>
<a name="l00253"></a>00253 <span class="preprocessor"> return a OPERAND b(); \</span>
<a name="l00254"></a>00254 <span class="preprocessor"> }</span>
<a name="l00255"></a>00255 <span class="preprocessor"></span>
<a name="l00256"></a>00256 <span class="comment">//</span>
<a name="l00257"></a>00257 <span class="comment">// Macro for wrapping a function taking one argument (e.g. abs())</span>
<a name="l00258"></a>00258 <span class="comment">//</span>
<a name="l00259"></a>00259 <span class="preprocessor">#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \</span>
<a name="l00260"></a>00260 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00261"></a>00261 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a) \</span>
<a name="l00262"></a>00262 <span class="preprocessor"> { \</span>
<a name="l00263"></a>00263 <span class="preprocessor"> return FUNCTION(a()); \</span>
<a name="l00264"></a>00264 <span class="preprocessor"> }</span>
<a name="l00265"></a>00265 <span class="preprocessor"></span>
<a name="l00266"></a>00266 <span class="comment">//</span>
<a name="l00267"></a>00267 <span class="comment">// Macro for wrapping a function taking two vector arguments (e.g. dot()).</span>
<a name="l00268"></a>00268 <span class="comment">//</span>
<a name="l00269"></a>00269 <span class="preprocessor">#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \</span>
<a name="l00270"></a>00270 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE2 \</span>
<a name="l00271"></a>00271 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a, const _GLM_SWIZZLE_TYPE2&amp; b) \</span>
<a name="l00272"></a>00272 <span class="preprocessor"> { \</span>
<a name="l00273"></a>00273 <span class="preprocessor"> return FUNCTION(a(), b()); \</span>
<a name="l00274"></a>00274 <span class="preprocessor"> } \</span>
<a name="l00275"></a>00275 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00276"></a>00276 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a, const _GLM_SWIZZLE_TYPE1&amp; b) \</span>
<a name="l00277"></a>00277 <span class="preprocessor"> { \</span>
<a name="l00278"></a>00278 <span class="preprocessor"> return FUNCTION(a(), b()); \</span>
<a name="l00279"></a>00279 <span class="preprocessor"> } \</span>
<a name="l00280"></a>00280 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00281"></a>00281 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a, const typename V&amp; b) \</span>
<a name="l00282"></a>00282 <span class="preprocessor"> { \</span>
<a name="l00283"></a>00283 <span class="preprocessor"> return FUNCTION(a(), b); \</span>
<a name="l00284"></a>00284 <span class="preprocessor"> } \</span>
<a name="l00285"></a>00285 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00286"></a>00286 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V&amp; a, const _GLM_SWIZZLE_TYPE1&amp; b) \</span>
<a name="l00287"></a>00287 <span class="preprocessor"> { \</span>
<a name="l00288"></a>00288 <span class="preprocessor"> return FUNCTION(a, b()); \</span>
<a name="l00289"></a>00289 <span class="preprocessor"> } </span>
<a name="l00290"></a>00290 <span class="preprocessor"></span>
<a name="l00291"></a>00291 <span class="comment">//</span>
<a name="l00292"></a>00292 <span class="comment">// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).</span>
<a name="l00293"></a>00293 <span class="comment">//</span>
<a name="l00294"></a>00294 <span class="preprocessor">#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \</span>
<a name="l00295"></a>00295 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE2 \</span>
<a name="l00296"></a>00296 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a, const _GLM_SWIZZLE_TYPE2&amp; b, const T&amp; c) \</span>
<a name="l00297"></a>00297 <span class="preprocessor"> { \</span>
<a name="l00298"></a>00298 <span class="preprocessor"> return FUNCTION(a(), b(), c); \</span>
<a name="l00299"></a>00299 <span class="preprocessor"> } \</span>
<a name="l00300"></a>00300 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00301"></a>00301 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a, const _GLM_SWIZZLE_TYPE1&amp; b, const T&amp; c) \</span>
<a name="l00302"></a>00302 <span class="preprocessor"> { \</span>
<a name="l00303"></a>00303 <span class="preprocessor"> return FUNCTION(a(), b(), c); \</span>
<a name="l00304"></a>00304 <span class="preprocessor"> } \</span>
<a name="l00305"></a>00305 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00306"></a>00306 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1&amp; a, const typename S0::vec_type&amp; b, const T&amp; c)\</span>
<a name="l00307"></a>00307 <span class="preprocessor"> { \</span>
<a name="l00308"></a>00308 <span class="preprocessor"> return FUNCTION(a(), b, c); \</span>
<a name="l00309"></a>00309 <span class="preprocessor"> } \</span>
<a name="l00310"></a>00310 <span class="preprocessor"> _GLM_SWIZZLE_TEMPLATE1 \</span>
<a name="l00311"></a>00311 <span class="preprocessor"> typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V&amp; a, const _GLM_SWIZZLE_TYPE1&amp; b, const T&amp; c) \</span>
<a name="l00312"></a>00312 <span class="preprocessor"> { \</span>
<a name="l00313"></a>00313 <span class="preprocessor"> return FUNCTION(a, b(), c); \</span>
<a name="l00314"></a>00314 <span class="preprocessor"> } </span>
<a name="l00315"></a>00315 <span class="preprocessor"></span>
<a name="l00316"></a>00316 }<span class="comment">//namespace detail </span>
<a name="l00317"></a>00317 }<span class="comment">//namespace glm</span>
<a name="l00318"></a>00318
<a name="l00319"></a>00319 <span class="keyword">namespace </span>glm
<a name="l00320"></a>00320 {
<a name="l00321"></a>00321 <span class="keyword">namespace </span>detail
<a name="l00322"></a>00322 {
<a name="l00323"></a>00323 _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
<a name="l00324"></a>00324 _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
<a name="l00325"></a>00325
<a name="l00326"></a>00326 _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
<a name="l00327"></a>00327 _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
<a name="l00328"></a>00328 _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
<a name="l00329"></a>00329 _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
<a name="l00330"></a>00330 }
<a name="l00331"></a>00331
<a name="l00332"></a>00332 <span class="comment">//</span>
<a name="l00333"></a>00333 <span class="comment">// Swizzles are distinct types from the unswizzled type. The below macros will</span>
<a name="l00334"></a>00334 <span class="comment">// provide template specializations for the swizzle types for the given functions</span>
<a name="l00335"></a>00335 <span class="comment">// so that the compiler does not have any ambiguity to choosing how to handle</span>
<a name="l00336"></a>00336 <span class="comment">// the function.</span>
<a name="l00337"></a>00337 <span class="comment">//</span>
<a name="l00338"></a>00338 <span class="comment">// The alternative is to use the operator()() when calling the function in order</span>
<a name="l00339"></a>00339 <span class="comment">// to explicitly convert the swizzled type to the unswizzled type.</span>
<a name="l00340"></a>00340 <span class="comment">//</span>
<a name="l00341"></a>00341
<a name="l00342"></a>00342 <span class="comment">//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);</span>
<a name="l00343"></a>00343 <span class="comment">//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);</span>
<a name="l00344"></a>00344 <span class="comment">//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);</span>
<a name="l00345"></a>00345 <span class="comment">//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);</span>
<a name="l00346"></a>00346 <span class="comment">//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);</span>
<a name="l00347"></a>00347
<a name="l00348"></a>00348 <span class="comment">//_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);</span>
<a name="l00349"></a>00349 <span class="comment">//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);</span>
<a name="l00350"></a>00350 <span class="comment">//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step); </span>
<a name="l00351"></a>00351 <span class="comment">//_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);</span>
<a name="l00352"></a>00352 }
<a name="l00353"></a>00353
<a name="l00354"></a>00354 <span class="preprocessor">#define _GLM_SWIZZLE2_2_MEMBERS(T,P,E0,E1) \</span>
<a name="l00355"></a>00355 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,0,0,-1,-2&gt; E0 ## E0; }; \</span>
<a name="l00356"></a>00356 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,0,1,-1,-2&gt; E0 ## E1; }; \</span>
<a name="l00357"></a>00357 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,1,0,-1,-2&gt; E1 ## E0; }; \</span>
<a name="l00358"></a>00358 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,1,1,-1,-2&gt; E1 ## E1; }; </span>
<a name="l00359"></a>00359 <span class="preprocessor"></span>
<a name="l00360"></a>00360 <span class="preprocessor">#define _GLM_SWIZZLE2_3_MEMBERS(T,P2,E0,E1) \</span>
<a name="l00361"></a>00361 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,0,0,0,-1&gt; E0 ## E0 ## E0; }; \</span>
<a name="l00362"></a>00362 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,0,0,1,-1&gt; E0 ## E0 ## E1; }; \</span>
<a name="l00363"></a>00363 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,0,1,0,-1&gt; E0 ## E1 ## E0; }; \</span>
<a name="l00364"></a>00364 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,0,1,1,-1&gt; E0 ## E1 ## E1; }; \</span>
<a name="l00365"></a>00365 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,1,0,0,-1&gt; E1 ## E0 ## E0; }; \</span>
<a name="l00366"></a>00366 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,1,0,1,-1&gt; E1 ## E0 ## E1; }; \</span>
<a name="l00367"></a>00367 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,1,1,0,-1&gt; E1 ## E1 ## E0; }; \</span>
<a name="l00368"></a>00368 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P2,1,1,1,-1&gt; E1 ## E1 ## E1; }; </span>
<a name="l00369"></a>00369 <span class="preprocessor"></span>
<a name="l00370"></a>00370 <span class="preprocessor">#define _GLM_SWIZZLE2_4_MEMBERS(T,P2,E0,E1) \</span>
<a name="l00371"></a>00371 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,0,0&gt; E0 ## E0 ## E0 ## E0; }; \</span>
<a name="l00372"></a>00372 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,0,1&gt; E0 ## E0 ## E0 ## E1; }; \</span>
<a name="l00373"></a>00373 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,1,0&gt; E0 ## E0 ## E1 ## E0; }; \</span>
<a name="l00374"></a>00374 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,1,1&gt; E0 ## E0 ## E1 ## E1; }; \</span>
<a name="l00375"></a>00375 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,0,0&gt; E0 ## E1 ## E0 ## E0; }; \</span>
<a name="l00376"></a>00376 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,0,1&gt; E0 ## E1 ## E0 ## E1; }; \</span>
<a name="l00377"></a>00377 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,1,0&gt; E0 ## E1 ## E1 ## E0; }; \</span>
<a name="l00378"></a>00378 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,1,1&gt; E0 ## E1 ## E1 ## E1; }; \</span>
<a name="l00379"></a>00379 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,0,0&gt; E1 ## E0 ## E0 ## E0; }; \</span>
<a name="l00380"></a>00380 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,0,1&gt; E1 ## E0 ## E0 ## E1; }; \</span>
<a name="l00381"></a>00381 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,1,0&gt; E1 ## E0 ## E1 ## E0; }; \</span>
<a name="l00382"></a>00382 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,1,1&gt; E1 ## E0 ## E1 ## E1; }; \</span>
<a name="l00383"></a>00383 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,0,0&gt; E1 ## E1 ## E0 ## E0; }; \</span>
<a name="l00384"></a>00384 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,0,1&gt; E1 ## E1 ## E0 ## E1; }; \</span>
<a name="l00385"></a>00385 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,1,0&gt; E1 ## E1 ## E1 ## E0; }; \</span>
<a name="l00386"></a>00386 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,1,1&gt; E1 ## E1 ## E1 ## E1; }; </span>
<a name="l00387"></a>00387 <span class="preprocessor"></span>
<a name="l00388"></a>00388 <span class="preprocessor">#define _GLM_SWIZZLE3_2_MEMBERS(T,P2,E0,E1,E2) \</span>
<a name="l00389"></a>00389 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,0,0,-1,-2&gt; E0 ## E0; }; \</span>
<a name="l00390"></a>00390 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,0,1,-1,-2&gt; E0 ## E1; }; \</span>
<a name="l00391"></a>00391 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,0,2,-1,-2&gt; E0 ## E2; }; \</span>
<a name="l00392"></a>00392 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,1,0,-1,-2&gt; E1 ## E0; }; \</span>
<a name="l00393"></a>00393 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,1,1,-1,-2&gt; E1 ## E1; }; \</span>
<a name="l00394"></a>00394 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,1,2,-1,-2&gt; E1 ## E2; }; \</span>
<a name="l00395"></a>00395 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,2,0,-1,-2&gt; E2 ## E0; }; \</span>
<a name="l00396"></a>00396 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,2,1,-1,-2&gt; E2 ## E1; }; \</span>
<a name="l00397"></a>00397 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P2,2,2,-1,-2&gt; E2 ## E2; }; </span>
<a name="l00398"></a>00398 <span class="preprocessor"></span>
<a name="l00399"></a>00399 <span class="preprocessor">#define _GLM_SWIZZLE3_3_MEMBERS(T,P,E0,E1,E2) \</span>
<a name="l00400"></a>00400 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,0,-1&gt; E0 ## E0 ## E0; }; \</span>
<a name="l00401"></a>00401 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,1,-1&gt; E0 ## E0 ## E1; }; \</span>
<a name="l00402"></a>00402 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,2,-1&gt; E0 ## E0 ## E2; }; \</span>
<a name="l00403"></a>00403 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,0,-1&gt; E0 ## E1 ## E0; }; \</span>
<a name="l00404"></a>00404 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,1,-1&gt; E0 ## E1 ## E1; }; \</span>
<a name="l00405"></a>00405 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,2,-1&gt; E0 ## E1 ## E2; }; \</span>
<a name="l00406"></a>00406 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,0,-1&gt; E0 ## E2 ## E0; }; \</span>
<a name="l00407"></a>00407 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,1,-1&gt; E0 ## E2 ## E1; }; \</span>
<a name="l00408"></a>00408 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,2,-1&gt; E0 ## E2 ## E2; }; \</span>
<a name="l00409"></a>00409 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,0,-1&gt; E1 ## E0 ## E0; }; \</span>
<a name="l00410"></a>00410 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,1,-1&gt; E1 ## E0 ## E1; }; \</span>
<a name="l00411"></a>00411 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,2,-1&gt; E1 ## E0 ## E2; }; \</span>
<a name="l00412"></a>00412 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,0,-1&gt; E1 ## E1 ## E0; }; \</span>
<a name="l00413"></a>00413 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,1,-1&gt; E1 ## E1 ## E1; }; \</span>
<a name="l00414"></a>00414 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,2,-1&gt; E1 ## E1 ## E2; }; \</span>
<a name="l00415"></a>00415 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,0,-1&gt; E1 ## E2 ## E0; }; \</span>
<a name="l00416"></a>00416 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,1,-1&gt; E1 ## E2 ## E1; }; \</span>
<a name="l00417"></a>00417 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,2,-1&gt; E1 ## E2 ## E2; }; \</span>
<a name="l00418"></a>00418 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,0,-1&gt; E2 ## E0 ## E0; }; \</span>
<a name="l00419"></a>00419 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,1,-1&gt; E2 ## E0 ## E1; }; \</span>
<a name="l00420"></a>00420 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,2,-1&gt; E2 ## E0 ## E2; }; \</span>
<a name="l00421"></a>00421 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,0,-1&gt; E2 ## E1 ## E0; }; \</span>
<a name="l00422"></a>00422 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,1,-1&gt; E2 ## E1 ## E1; }; \</span>
<a name="l00423"></a>00423 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,2,-1&gt; E2 ## E1 ## E2; }; \</span>
<a name="l00424"></a>00424 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,0,-1&gt; E2 ## E2 ## E0; }; \</span>
<a name="l00425"></a>00425 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,1,-1&gt; E2 ## E2 ## E1; }; \</span>
<a name="l00426"></a>00426 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,2,-1&gt; E2 ## E2 ## E2; };</span>
<a name="l00427"></a>00427 <span class="preprocessor"></span>
<a name="l00428"></a>00428 <span class="preprocessor">#define _GLM_SWIZZLE3_4_MEMBERS(T,P2,E0,E1,E2) \</span>
<a name="l00429"></a>00429 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,0,0&gt; E0 ## E0 ## E0 ## E0; }; \</span>
<a name="l00430"></a>00430 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,0,1&gt; E0 ## E0 ## E0 ## E1; }; \</span>
<a name="l00431"></a>00431 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,0,2&gt; E0 ## E0 ## E0 ## E2; }; \</span>
<a name="l00432"></a>00432 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,1,0&gt; E0 ## E0 ## E1 ## E0; }; \</span>
<a name="l00433"></a>00433 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,1,1&gt; E0 ## E0 ## E1 ## E1; }; \</span>
<a name="l00434"></a>00434 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,1,2&gt; E0 ## E0 ## E1 ## E2; }; \</span>
<a name="l00435"></a>00435 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,2,0&gt; E0 ## E0 ## E2 ## E0; }; \</span>
<a name="l00436"></a>00436 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,2,1&gt; E0 ## E0 ## E2 ## E1; }; \</span>
<a name="l00437"></a>00437 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,0,2,2&gt; E0 ## E0 ## E2 ## E2; }; \</span>
<a name="l00438"></a>00438 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,0,0&gt; E0 ## E1 ## E0 ## E0; }; \</span>
<a name="l00439"></a>00439 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,0,1&gt; E0 ## E1 ## E0 ## E1; }; \</span>
<a name="l00440"></a>00440 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,0,2&gt; E0 ## E1 ## E0 ## E2; }; \</span>
<a name="l00441"></a>00441 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,1,0&gt; E0 ## E1 ## E1 ## E0; }; \</span>
<a name="l00442"></a>00442 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,1,1&gt; E0 ## E1 ## E1 ## E1; }; \</span>
<a name="l00443"></a>00443 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,1,2&gt; E0 ## E1 ## E1 ## E2; }; \</span>
<a name="l00444"></a>00444 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,2,0&gt; E0 ## E1 ## E2 ## E0; }; \</span>
<a name="l00445"></a>00445 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,2,1&gt; E0 ## E1 ## E2 ## E1; }; \</span>
<a name="l00446"></a>00446 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,1,2,2&gt; E0 ## E1 ## E2 ## E2; }; \</span>
<a name="l00447"></a>00447 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,0,0&gt; E0 ## E2 ## E0 ## E0; }; \</span>
<a name="l00448"></a>00448 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,0,1&gt; E0 ## E2 ## E0 ## E1; }; \</span>
<a name="l00449"></a>00449 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,0,2&gt; E0 ## E2 ## E0 ## E2; }; \</span>
<a name="l00450"></a>00450 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,1,0&gt; E0 ## E2 ## E1 ## E0; }; \</span>
<a name="l00451"></a>00451 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,1,1&gt; E0 ## E2 ## E1 ## E1; }; \</span>
<a name="l00452"></a>00452 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,1,2&gt; E0 ## E2 ## E1 ## E2; }; \</span>
<a name="l00453"></a>00453 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,2,0&gt; E0 ## E2 ## E2 ## E0; }; \</span>
<a name="l00454"></a>00454 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,2,1&gt; E0 ## E2 ## E2 ## E1; }; \</span>
<a name="l00455"></a>00455 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,0,2,2,2&gt; E0 ## E2 ## E2 ## E2; }; \</span>
<a name="l00456"></a>00456 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,0,0&gt; E1 ## E0 ## E0 ## E0; }; \</span>
<a name="l00457"></a>00457 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,0,1&gt; E1 ## E0 ## E0 ## E1; }; \</span>
<a name="l00458"></a>00458 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,0,2&gt; E1 ## E0 ## E0 ## E2; }; \</span>
<a name="l00459"></a>00459 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,1,0&gt; E1 ## E0 ## E1 ## E0; }; \</span>
<a name="l00460"></a>00460 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,1,1&gt; E1 ## E0 ## E1 ## E1; }; \</span>
<a name="l00461"></a>00461 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,1,2&gt; E1 ## E0 ## E1 ## E2; }; \</span>
<a name="l00462"></a>00462 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,2,0&gt; E1 ## E0 ## E2 ## E0; }; \</span>
<a name="l00463"></a>00463 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,2,1&gt; E1 ## E0 ## E2 ## E1; }; \</span>
<a name="l00464"></a>00464 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,0,2,2&gt; E1 ## E0 ## E2 ## E2; }; \</span>
<a name="l00465"></a>00465 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,0,0&gt; E1 ## E1 ## E0 ## E0; }; \</span>
<a name="l00466"></a>00466 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,0,1&gt; E1 ## E1 ## E0 ## E1; }; \</span>
<a name="l00467"></a>00467 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,0,2&gt; E1 ## E1 ## E0 ## E2; }; \</span>
<a name="l00468"></a>00468 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,1,0&gt; E1 ## E1 ## E1 ## E0; }; \</span>
<a name="l00469"></a>00469 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,1,1&gt; E1 ## E1 ## E1 ## E1; }; \</span>
<a name="l00470"></a>00470 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,1,2&gt; E1 ## E1 ## E1 ## E2; }; \</span>
<a name="l00471"></a>00471 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,2,0&gt; E1 ## E1 ## E2 ## E0; }; \</span>
<a name="l00472"></a>00472 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,2,1&gt; E1 ## E1 ## E2 ## E1; }; \</span>
<a name="l00473"></a>00473 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,1,2,2&gt; E1 ## E1 ## E2 ## E2; }; \</span>
<a name="l00474"></a>00474 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,0,0&gt; E1 ## E2 ## E0 ## E0; }; \</span>
<a name="l00475"></a>00475 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,0,1&gt; E1 ## E2 ## E0 ## E1; }; \</span>
<a name="l00476"></a>00476 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,0,2&gt; E1 ## E2 ## E0 ## E2; }; \</span>
<a name="l00477"></a>00477 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,1,0&gt; E1 ## E2 ## E1 ## E0; }; \</span>
<a name="l00478"></a>00478 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,1,1&gt; E1 ## E2 ## E1 ## E1; }; \</span>
<a name="l00479"></a>00479 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,1,2&gt; E1 ## E2 ## E1 ## E2; }; \</span>
<a name="l00480"></a>00480 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,2,0&gt; E1 ## E2 ## E2 ## E0; }; \</span>
<a name="l00481"></a>00481 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,2,1&gt; E1 ## E2 ## E2 ## E1; }; \</span>
<a name="l00482"></a>00482 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,1,2,2,2&gt; E1 ## E2 ## E2 ## E2; }; \</span>
<a name="l00483"></a>00483 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,0,0&gt; E2 ## E0 ## E0 ## E0; }; \</span>
<a name="l00484"></a>00484 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,0,1&gt; E2 ## E0 ## E0 ## E1; }; \</span>
<a name="l00485"></a>00485 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,0,2&gt; E2 ## E0 ## E0 ## E2; }; \</span>
<a name="l00486"></a>00486 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,1,0&gt; E2 ## E0 ## E1 ## E0; }; \</span>
<a name="l00487"></a>00487 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,1,1&gt; E2 ## E0 ## E1 ## E1; }; \</span>
<a name="l00488"></a>00488 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,1,2&gt; E2 ## E0 ## E1 ## E2; }; \</span>
<a name="l00489"></a>00489 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,2,0&gt; E2 ## E0 ## E2 ## E0; }; \</span>
<a name="l00490"></a>00490 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,2,1&gt; E2 ## E0 ## E2 ## E1; }; \</span>
<a name="l00491"></a>00491 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,0,2,2&gt; E2 ## E0 ## E2 ## E2; }; \</span>
<a name="l00492"></a>00492 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,0,0&gt; E2 ## E1 ## E0 ## E0; }; \</span>
<a name="l00493"></a>00493 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,0,1&gt; E2 ## E1 ## E0 ## E1; }; \</span>
<a name="l00494"></a>00494 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,0,2&gt; E2 ## E1 ## E0 ## E2; }; \</span>
<a name="l00495"></a>00495 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,1,0&gt; E2 ## E1 ## E1 ## E0; }; \</span>
<a name="l00496"></a>00496 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,1,1&gt; E2 ## E1 ## E1 ## E1; }; \</span>
<a name="l00497"></a>00497 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,1,2&gt; E2 ## E1 ## E1 ## E2; }; \</span>
<a name="l00498"></a>00498 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,2,0&gt; E2 ## E1 ## E2 ## E0; }; \</span>
<a name="l00499"></a>00499 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,2,1&gt; E2 ## E1 ## E2 ## E1; }; \</span>
<a name="l00500"></a>00500 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,1,2,2&gt; E2 ## E1 ## E2 ## E2; }; \</span>
<a name="l00501"></a>00501 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,0,0&gt; E2 ## E2 ## E0 ## E0; }; \</span>
<a name="l00502"></a>00502 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,0,1&gt; E2 ## E2 ## E0 ## E1; }; \</span>
<a name="l00503"></a>00503 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,0,2&gt; E2 ## E2 ## E0 ## E2; }; \</span>
<a name="l00504"></a>00504 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,1,0&gt; E2 ## E2 ## E1 ## E0; }; \</span>
<a name="l00505"></a>00505 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,1,1&gt; E2 ## E2 ## E1 ## E1; }; \</span>
<a name="l00506"></a>00506 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,1,2&gt; E2 ## E2 ## E1 ## E2; }; \</span>
<a name="l00507"></a>00507 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,2,0&gt; E2 ## E2 ## E2 ## E0; }; \</span>
<a name="l00508"></a>00508 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,2,1&gt; E2 ## E2 ## E2 ## E1; }; \</span>
<a name="l00509"></a>00509 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P2,2,2,2,2&gt; E2 ## E2 ## E2 ## E2; }; </span>
<a name="l00510"></a>00510 <span class="preprocessor"></span>
<a name="l00511"></a>00511 <span class="preprocessor">#define _GLM_SWIZZLE4_2_MEMBERS(T,P,E0,E1,E2,E3) \</span>
<a name="l00512"></a>00512 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,0,0,-1,-2&gt; E0 ## E0; }; \</span>
<a name="l00513"></a>00513 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,0,1,-1,-2&gt; E0 ## E1; }; \</span>
<a name="l00514"></a>00514 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,0,2,-1,-2&gt; E0 ## E2; }; \</span>
<a name="l00515"></a>00515 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,0,3,-1,-2&gt; E0 ## E3; }; \</span>
<a name="l00516"></a>00516 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,1,0,-1,-2&gt; E1 ## E0; }; \</span>
<a name="l00517"></a>00517 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,1,1,-1,-2&gt; E1 ## E1; }; \</span>
<a name="l00518"></a>00518 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,1,2,-1,-2&gt; E1 ## E2; }; \</span>
<a name="l00519"></a>00519 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,1,3,-1,-2&gt; E1 ## E3; }; \</span>
<a name="l00520"></a>00520 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,2,0,-1,-2&gt; E2 ## E0; }; \</span>
<a name="l00521"></a>00521 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,2,1,-1,-2&gt; E2 ## E1; }; \</span>
<a name="l00522"></a>00522 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,2,2,-1,-2&gt; E2 ## E2; }; \</span>
<a name="l00523"></a>00523 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,2,3,-1,-2&gt; E2 ## E3; }; \</span>
<a name="l00524"></a>00524 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,3,0,-1,-2&gt; E3 ## E0; }; \</span>
<a name="l00525"></a>00525 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,3,1,-1,-2&gt; E3 ## E1; }; \</span>
<a name="l00526"></a>00526 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,3,2,-1,-2&gt; E3 ## E2; }; \</span>
<a name="l00527"></a>00527 <span class="preprocessor"> struct { glm::detail::swizzle&lt;2,T,P,3,3,-1,-2&gt; E3 ## E3; }; </span>
<a name="l00528"></a>00528 <span class="preprocessor"></span>
<a name="l00529"></a>00529 <span class="preprocessor">#define _GLM_SWIZZLE4_3_MEMBERS(T,P,E0,E1,E2,E3) \</span>
<a name="l00530"></a>00530 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,0,-1&gt; E0 ## E0 ## E0; }; \</span>
<a name="l00531"></a>00531 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,1,-1&gt; E0 ## E0 ## E1; }; \</span>
<a name="l00532"></a>00532 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,2,-1&gt; E0 ## E0 ## E2; }; \</span>
<a name="l00533"></a>00533 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,0,3,-1&gt; E0 ## E0 ## E3; }; \</span>
<a name="l00534"></a>00534 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,0,-1&gt; E0 ## E1 ## E0; }; \</span>
<a name="l00535"></a>00535 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,1,-1&gt; E0 ## E1 ## E1; }; \</span>
<a name="l00536"></a>00536 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,2,-1&gt; E0 ## E1 ## E2; }; \</span>
<a name="l00537"></a>00537 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,1,3,-1&gt; E0 ## E1 ## E3; }; \</span>
<a name="l00538"></a>00538 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,0,-1&gt; E0 ## E2 ## E0; }; \</span>
<a name="l00539"></a>00539 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,1,-1&gt; E0 ## E2 ## E1; }; \</span>
<a name="l00540"></a>00540 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,2,-1&gt; E0 ## E2 ## E2; }; \</span>
<a name="l00541"></a>00541 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,2,3,-1&gt; E0 ## E2 ## E3; }; \</span>
<a name="l00542"></a>00542 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,3,0,-1&gt; E0 ## E3 ## E0; }; \</span>
<a name="l00543"></a>00543 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,3,1,-1&gt; E0 ## E3 ## E1; }; \</span>
<a name="l00544"></a>00544 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,3,2,-1&gt; E0 ## E3 ## E2; }; \</span>
<a name="l00545"></a>00545 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,0,3,3,-1&gt; E0 ## E3 ## E3; }; \</span>
<a name="l00546"></a>00546 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,0,-1&gt; E1 ## E0 ## E0; }; \</span>
<a name="l00547"></a>00547 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,1,-1&gt; E1 ## E0 ## E1; }; \</span>
<a name="l00548"></a>00548 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,2,-1&gt; E1 ## E0 ## E2; }; \</span>
<a name="l00549"></a>00549 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,0,3,-1&gt; E1 ## E0 ## E3; }; \</span>
<a name="l00550"></a>00550 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,0,-1&gt; E1 ## E1 ## E0; }; \</span>
<a name="l00551"></a>00551 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,1,-1&gt; E1 ## E1 ## E1; }; \</span>
<a name="l00552"></a>00552 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,2,-1&gt; E1 ## E1 ## E2; }; \</span>
<a name="l00553"></a>00553 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,1,3,-1&gt; E1 ## E1 ## E3; }; \</span>
<a name="l00554"></a>00554 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,0,-1&gt; E1 ## E2 ## E0; }; \</span>
<a name="l00555"></a>00555 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,1,-1&gt; E1 ## E2 ## E1; }; \</span>
<a name="l00556"></a>00556 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,2,-1&gt; E1 ## E2 ## E2; }; \</span>
<a name="l00557"></a>00557 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,2,3,-1&gt; E1 ## E2 ## E3; }; \</span>
<a name="l00558"></a>00558 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,3,0,-1&gt; E1 ## E3 ## E0; }; \</span>
<a name="l00559"></a>00559 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,3,1,-1&gt; E1 ## E3 ## E1; }; \</span>
<a name="l00560"></a>00560 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,3,2,-1&gt; E1 ## E3 ## E2; }; \</span>
<a name="l00561"></a>00561 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,1,3,3,-1&gt; E1 ## E3 ## E3; }; \</span>
<a name="l00562"></a>00562 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,0,-1&gt; E2 ## E0 ## E0; }; \</span>
<a name="l00563"></a>00563 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,1,-1&gt; E2 ## E0 ## E1; }; \</span>
<a name="l00564"></a>00564 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,2,-1&gt; E2 ## E0 ## E2; }; \</span>
<a name="l00565"></a>00565 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,0,3,-1&gt; E2 ## E0 ## E3; }; \</span>
<a name="l00566"></a>00566 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,0,-1&gt; E2 ## E1 ## E0; }; \</span>
<a name="l00567"></a>00567 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,1,-1&gt; E2 ## E1 ## E1; }; \</span>
<a name="l00568"></a>00568 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,2,-1&gt; E2 ## E1 ## E2; }; \</span>
<a name="l00569"></a>00569 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,1,3,-1&gt; E2 ## E1 ## E3; }; \</span>
<a name="l00570"></a>00570 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,0,-1&gt; E2 ## E2 ## E0; }; \</span>
<a name="l00571"></a>00571 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,1,-1&gt; E2 ## E2 ## E1; }; \</span>
<a name="l00572"></a>00572 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,2,-1&gt; E2 ## E2 ## E2; }; \</span>
<a name="l00573"></a>00573 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,2,3,-1&gt; E2 ## E2 ## E3; }; \</span>
<a name="l00574"></a>00574 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,3,0,-1&gt; E2 ## E3 ## E0; }; \</span>
<a name="l00575"></a>00575 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,3,1,-1&gt; E2 ## E3 ## E1; }; \</span>
<a name="l00576"></a>00576 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,3,2,-1&gt; E2 ## E3 ## E2; }; \</span>
<a name="l00577"></a>00577 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,2,3,3,-1&gt; E2 ## E3 ## E3; }; \</span>
<a name="l00578"></a>00578 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,0,0,-1&gt; E3 ## E0 ## E0; }; \</span>
<a name="l00579"></a>00579 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,0,1,-1&gt; E3 ## E0 ## E1; }; \</span>
<a name="l00580"></a>00580 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,0,2,-1&gt; E3 ## E0 ## E2; }; \</span>
<a name="l00581"></a>00581 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,0,3,-1&gt; E3 ## E0 ## E3; }; \</span>
<a name="l00582"></a>00582 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,1,0,-1&gt; E3 ## E1 ## E0; }; \</span>
<a name="l00583"></a>00583 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,1,1,-1&gt; E3 ## E1 ## E1; }; \</span>
<a name="l00584"></a>00584 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,1,2,-1&gt; E3 ## E1 ## E2; }; \</span>
<a name="l00585"></a>00585 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,1,3,-1&gt; E3 ## E1 ## E3; }; \</span>
<a name="l00586"></a>00586 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,2,0,-1&gt; E3 ## E2 ## E0; }; \</span>
<a name="l00587"></a>00587 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,2,1,-1&gt; E3 ## E2 ## E1; }; \</span>
<a name="l00588"></a>00588 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,2,2,-1&gt; E3 ## E2 ## E2; }; \</span>
<a name="l00589"></a>00589 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,2,3,-1&gt; E3 ## E2 ## E3; }; \</span>
<a name="l00590"></a>00590 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,3,0,-1&gt; E3 ## E3 ## E0; }; \</span>
<a name="l00591"></a>00591 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,3,1,-1&gt; E3 ## E3 ## E1; }; \</span>
<a name="l00592"></a>00592 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,3,2,-1&gt; E3 ## E3 ## E2; }; \</span>
<a name="l00593"></a>00593 <span class="preprocessor"> struct { glm::detail::swizzle&lt;3,T,P,3,3,3,-1&gt; E3 ## E3 ## E3; }; </span>
<a name="l00594"></a>00594 <span class="preprocessor"></span>
<a name="l00595"></a>00595 <span class="preprocessor">#define _GLM_SWIZZLE4_4_MEMBERS(T,P,E0,E1,E2,E3) \</span>
<a name="l00596"></a>00596 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,0,0&gt; E0 ## E0 ## E0 ## E0; }; \</span>
<a name="l00597"></a>00597 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,0,1&gt; E0 ## E0 ## E0 ## E1; }; \</span>
<a name="l00598"></a>00598 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,0,2&gt; E0 ## E0 ## E0 ## E2; }; \</span>
<a name="l00599"></a>00599 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,0,3&gt; E0 ## E0 ## E0 ## E3; }; \</span>
<a name="l00600"></a>00600 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,1,0&gt; E0 ## E0 ## E1 ## E0; }; \</span>
<a name="l00601"></a>00601 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,1,1&gt; E0 ## E0 ## E1 ## E1; }; \</span>
<a name="l00602"></a>00602 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,1,2&gt; E0 ## E0 ## E1 ## E2; }; \</span>
<a name="l00603"></a>00603 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,1,3&gt; E0 ## E0 ## E1 ## E3; }; \</span>
<a name="l00604"></a>00604 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,2,0&gt; E0 ## E0 ## E2 ## E0; }; \</span>
<a name="l00605"></a>00605 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,2,1&gt; E0 ## E0 ## E2 ## E1; }; \</span>
<a name="l00606"></a>00606 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,2,2&gt; E0 ## E0 ## E2 ## E2; }; \</span>
<a name="l00607"></a>00607 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,2,3&gt; E0 ## E0 ## E2 ## E3; }; \</span>
<a name="l00608"></a>00608 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,3,0&gt; E0 ## E0 ## E3 ## E0; }; \</span>
<a name="l00609"></a>00609 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,3,1&gt; E0 ## E0 ## E3 ## E1; }; \</span>
<a name="l00610"></a>00610 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,3,2&gt; E0 ## E0 ## E3 ## E2; }; \</span>
<a name="l00611"></a>00611 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,0,3,3&gt; E0 ## E0 ## E3 ## E3; }; \</span>
<a name="l00612"></a>00612 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,0,0&gt; E0 ## E1 ## E0 ## E0; }; \</span>
<a name="l00613"></a>00613 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,0,1&gt; E0 ## E1 ## E0 ## E1; }; \</span>
<a name="l00614"></a>00614 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,0,2&gt; E0 ## E1 ## E0 ## E2; }; \</span>
<a name="l00615"></a>00615 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,0,3&gt; E0 ## E1 ## E0 ## E3; }; \</span>
<a name="l00616"></a>00616 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,1,0&gt; E0 ## E1 ## E1 ## E0; }; \</span>
<a name="l00617"></a>00617 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,1,1&gt; E0 ## E1 ## E1 ## E1; }; \</span>
<a name="l00618"></a>00618 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,1,2&gt; E0 ## E1 ## E1 ## E2; }; \</span>
<a name="l00619"></a>00619 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,1,3&gt; E0 ## E1 ## E1 ## E3; }; \</span>
<a name="l00620"></a>00620 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,2,0&gt; E0 ## E1 ## E2 ## E0; }; \</span>
<a name="l00621"></a>00621 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,2,1&gt; E0 ## E1 ## E2 ## E1; }; \</span>
<a name="l00622"></a>00622 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,2,2&gt; E0 ## E1 ## E2 ## E2; }; \</span>
<a name="l00623"></a>00623 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,2,3&gt; E0 ## E1 ## E2 ## E3; }; \</span>
<a name="l00624"></a>00624 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,3,0&gt; E0 ## E1 ## E3 ## E0; }; \</span>
<a name="l00625"></a>00625 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,3,1&gt; E0 ## E1 ## E3 ## E1; }; \</span>
<a name="l00626"></a>00626 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,3,2&gt; E0 ## E1 ## E3 ## E2; }; \</span>
<a name="l00627"></a>00627 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,1,3,3&gt; E0 ## E1 ## E3 ## E3; }; \</span>
<a name="l00628"></a>00628 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,0,0&gt; E0 ## E2 ## E0 ## E0; }; \</span>
<a name="l00629"></a>00629 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,0,1&gt; E0 ## E2 ## E0 ## E1; }; \</span>
<a name="l00630"></a>00630 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,0,2&gt; E0 ## E2 ## E0 ## E2; }; \</span>
<a name="l00631"></a>00631 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,0,3&gt; E0 ## E2 ## E0 ## E3; }; \</span>
<a name="l00632"></a>00632 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,1,0&gt; E0 ## E2 ## E1 ## E0; }; \</span>
<a name="l00633"></a>00633 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,1,1&gt; E0 ## E2 ## E1 ## E1; }; \</span>
<a name="l00634"></a>00634 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,1,2&gt; E0 ## E2 ## E1 ## E2; }; \</span>
<a name="l00635"></a>00635 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,1,3&gt; E0 ## E2 ## E1 ## E3; }; \</span>
<a name="l00636"></a>00636 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,2,0&gt; E0 ## E2 ## E2 ## E0; }; \</span>
<a name="l00637"></a>00637 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,2,1&gt; E0 ## E2 ## E2 ## E1; }; \</span>
<a name="l00638"></a>00638 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,2,2&gt; E0 ## E2 ## E2 ## E2; }; \</span>
<a name="l00639"></a>00639 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,2,3&gt; E0 ## E2 ## E2 ## E3; }; \</span>
<a name="l00640"></a>00640 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,3,0&gt; E0 ## E2 ## E3 ## E0; }; \</span>
<a name="l00641"></a>00641 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,3,1&gt; E0 ## E2 ## E3 ## E1; }; \</span>
<a name="l00642"></a>00642 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,3,2&gt; E0 ## E2 ## E3 ## E2; }; \</span>
<a name="l00643"></a>00643 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,0,2,3,3&gt; E0 ## E2 ## E3 ## E3; }; \</span>
<a name="l00644"></a>00644 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,0,0&gt; E1 ## E0 ## E0 ## E0; }; \</span>
<a name="l00645"></a>00645 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,0,1&gt; E1 ## E0 ## E0 ## E1; }; \</span>
<a name="l00646"></a>00646 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,0,2&gt; E1 ## E0 ## E0 ## E2; }; \</span>
<a name="l00647"></a>00647 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,0,3&gt; E1 ## E0 ## E0 ## E3; }; \</span>
<a name="l00648"></a>00648 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,1,0&gt; E1 ## E0 ## E1 ## E0; }; \</span>
<a name="l00649"></a>00649 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,1,1&gt; E1 ## E0 ## E1 ## E1; }; \</span>
<a name="l00650"></a>00650 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,1,2&gt; E1 ## E0 ## E1 ## E2; }; \</span>
<a name="l00651"></a>00651 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,1,3&gt; E1 ## E0 ## E1 ## E3; }; \</span>
<a name="l00652"></a>00652 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,2,0&gt; E1 ## E0 ## E2 ## E0; }; \</span>
<a name="l00653"></a>00653 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,2,1&gt; E1 ## E0 ## E2 ## E1; }; \</span>
<a name="l00654"></a>00654 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,2,2&gt; E1 ## E0 ## E2 ## E2; }; \</span>
<a name="l00655"></a>00655 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,2,3&gt; E1 ## E0 ## E2 ## E3; }; \</span>
<a name="l00656"></a>00656 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,3,0&gt; E1 ## E0 ## E3 ## E0; }; \</span>
<a name="l00657"></a>00657 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,3,1&gt; E1 ## E0 ## E3 ## E1; }; \</span>
<a name="l00658"></a>00658 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,3,2&gt; E1 ## E0 ## E3 ## E2; }; \</span>
<a name="l00659"></a>00659 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,0,3,3&gt; E1 ## E0 ## E3 ## E3; }; \</span>
<a name="l00660"></a>00660 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,0,0&gt; E1 ## E1 ## E0 ## E0; }; \</span>
<a name="l00661"></a>00661 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,0,1&gt; E1 ## E1 ## E0 ## E1; }; \</span>
<a name="l00662"></a>00662 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,0,2&gt; E1 ## E1 ## E0 ## E2; }; \</span>
<a name="l00663"></a>00663 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,0,3&gt; E1 ## E1 ## E0 ## E3; }; \</span>
<a name="l00664"></a>00664 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,1,0&gt; E1 ## E1 ## E1 ## E0; }; \</span>
<a name="l00665"></a>00665 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,1,1&gt; E1 ## E1 ## E1 ## E1; }; \</span>
<a name="l00666"></a>00666 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,1,2&gt; E1 ## E1 ## E1 ## E2; }; \</span>
<a name="l00667"></a>00667 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,1,3&gt; E1 ## E1 ## E1 ## E3; }; \</span>
<a name="l00668"></a>00668 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,2,0&gt; E1 ## E1 ## E2 ## E0; }; \</span>
<a name="l00669"></a>00669 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,2,1&gt; E1 ## E1 ## E2 ## E1; }; \</span>
<a name="l00670"></a>00670 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,2,2&gt; E1 ## E1 ## E2 ## E2; }; \</span>
<a name="l00671"></a>00671 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,2,3&gt; E1 ## E1 ## E2 ## E3; }; \</span>
<a name="l00672"></a>00672 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,3,0&gt; E1 ## E1 ## E3 ## E0; }; \</span>
<a name="l00673"></a>00673 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,3,1&gt; E1 ## E1 ## E3 ## E1; }; \</span>
<a name="l00674"></a>00674 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,3,2&gt; E1 ## E1 ## E3 ## E2; }; \</span>
<a name="l00675"></a>00675 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,1,3,3&gt; E1 ## E1 ## E3 ## E3; }; \</span>
<a name="l00676"></a>00676 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,0,0&gt; E1 ## E2 ## E0 ## E0; }; \</span>
<a name="l00677"></a>00677 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,0,1&gt; E1 ## E2 ## E0 ## E1; }; \</span>
<a name="l00678"></a>00678 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,0,2&gt; E1 ## E2 ## E0 ## E2; }; \</span>
<a name="l00679"></a>00679 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,0,3&gt; E1 ## E2 ## E0 ## E3; }; \</span>
<a name="l00680"></a>00680 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,1,0&gt; E1 ## E2 ## E1 ## E0; }; \</span>
<a name="l00681"></a>00681 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,1,1&gt; E1 ## E2 ## E1 ## E1; }; \</span>
<a name="l00682"></a>00682 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,1,2&gt; E1 ## E2 ## E1 ## E2; }; \</span>
<a name="l00683"></a>00683 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,1,3&gt; E1 ## E2 ## E1 ## E3; }; \</span>
<a name="l00684"></a>00684 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,2,0&gt; E1 ## E2 ## E2 ## E0; }; \</span>
<a name="l00685"></a>00685 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,2,1&gt; E1 ## E2 ## E2 ## E1; }; \</span>
<a name="l00686"></a>00686 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,2,2&gt; E1 ## E2 ## E2 ## E2; }; \</span>
<a name="l00687"></a>00687 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,2,3&gt; E1 ## E2 ## E2 ## E3; }; \</span>
<a name="l00688"></a>00688 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,3,0&gt; E1 ## E2 ## E3 ## E0; }; \</span>
<a name="l00689"></a>00689 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,3,1&gt; E1 ## E2 ## E3 ## E1; }; \</span>
<a name="l00690"></a>00690 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,3,2&gt; E1 ## E2 ## E3 ## E2; }; \</span>
<a name="l00691"></a>00691 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,2,3,3&gt; E1 ## E2 ## E3 ## E3; }; \</span>
<a name="l00692"></a>00692 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,0,0&gt; E1 ## E3 ## E0 ## E0; }; \</span>
<a name="l00693"></a>00693 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,0,1&gt; E1 ## E3 ## E0 ## E1; }; \</span>
<a name="l00694"></a>00694 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,0,2&gt; E1 ## E3 ## E0 ## E2; }; \</span>
<a name="l00695"></a>00695 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,0,3&gt; E1 ## E3 ## E0 ## E3; }; \</span>
<a name="l00696"></a>00696 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,1,0&gt; E1 ## E3 ## E1 ## E0; }; \</span>
<a name="l00697"></a>00697 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,1,1&gt; E1 ## E3 ## E1 ## E1; }; \</span>
<a name="l00698"></a>00698 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,1,2&gt; E1 ## E3 ## E1 ## E2; }; \</span>
<a name="l00699"></a>00699 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,1,3&gt; E1 ## E3 ## E1 ## E3; }; \</span>
<a name="l00700"></a>00700 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,2,0&gt; E1 ## E3 ## E2 ## E0; }; \</span>
<a name="l00701"></a>00701 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,2,1&gt; E1 ## E3 ## E2 ## E1; }; \</span>
<a name="l00702"></a>00702 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,2,2&gt; E1 ## E3 ## E2 ## E2; }; \</span>
<a name="l00703"></a>00703 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,2,3&gt; E1 ## E3 ## E2 ## E3; }; \</span>
<a name="l00704"></a>00704 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,3,0&gt; E1 ## E3 ## E3 ## E0; }; \</span>
<a name="l00705"></a>00705 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,3,1&gt; E1 ## E3 ## E3 ## E1; }; \</span>
<a name="l00706"></a>00706 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,3,2&gt; E1 ## E3 ## E3 ## E2; }; \</span>
<a name="l00707"></a>00707 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,1,3,3,3&gt; E1 ## E3 ## E3 ## E3; }; \</span>
<a name="l00708"></a>00708 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,0,0&gt; E2 ## E0 ## E0 ## E0; }; \</span>
<a name="l00709"></a>00709 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,0,1&gt; E2 ## E0 ## E0 ## E1; }; \</span>
<a name="l00710"></a>00710 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,0,2&gt; E2 ## E0 ## E0 ## E2; }; \</span>
<a name="l00711"></a>00711 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,0,3&gt; E2 ## E0 ## E0 ## E3; }; \</span>
<a name="l00712"></a>00712 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,1,0&gt; E2 ## E0 ## E1 ## E0; }; \</span>
<a name="l00713"></a>00713 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,1,1&gt; E2 ## E0 ## E1 ## E1; }; \</span>
<a name="l00714"></a>00714 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,1,2&gt; E2 ## E0 ## E1 ## E2; }; \</span>
<a name="l00715"></a>00715 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,1,3&gt; E2 ## E0 ## E1 ## E3; }; \</span>
<a name="l00716"></a>00716 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,2,0&gt; E2 ## E0 ## E2 ## E0; }; \</span>
<a name="l00717"></a>00717 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,2,1&gt; E2 ## E0 ## E2 ## E1; }; \</span>
<a name="l00718"></a>00718 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,2,2&gt; E2 ## E0 ## E2 ## E2; }; \</span>
<a name="l00719"></a>00719 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,2,3&gt; E2 ## E0 ## E2 ## E3; }; \</span>
<a name="l00720"></a>00720 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,3,0&gt; E2 ## E0 ## E3 ## E0; }; \</span>
<a name="l00721"></a>00721 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,3,1&gt; E2 ## E0 ## E3 ## E1; }; \</span>
<a name="l00722"></a>00722 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,3,2&gt; E2 ## E0 ## E3 ## E2; }; \</span>
<a name="l00723"></a>00723 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,0,3,3&gt; E2 ## E0 ## E3 ## E3; }; \</span>
<a name="l00724"></a>00724 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,0,0&gt; E2 ## E1 ## E0 ## E0; }; \</span>
<a name="l00725"></a>00725 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,0,1&gt; E2 ## E1 ## E0 ## E1; }; \</span>
<a name="l00726"></a>00726 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,0,2&gt; E2 ## E1 ## E0 ## E2; }; \</span>
<a name="l00727"></a>00727 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,0,3&gt; E2 ## E1 ## E0 ## E3; }; \</span>
<a name="l00728"></a>00728 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,1,0&gt; E2 ## E1 ## E1 ## E0; }; \</span>
<a name="l00729"></a>00729 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,1,1&gt; E2 ## E1 ## E1 ## E1; }; \</span>
<a name="l00730"></a>00730 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,1,2&gt; E2 ## E1 ## E1 ## E2; }; \</span>
<a name="l00731"></a>00731 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,1,3&gt; E2 ## E1 ## E1 ## E3; }; \</span>
<a name="l00732"></a>00732 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,2,0&gt; E2 ## E1 ## E2 ## E0; }; \</span>
<a name="l00733"></a>00733 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,2,1&gt; E2 ## E1 ## E2 ## E1; }; \</span>
<a name="l00734"></a>00734 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,2,2&gt; E2 ## E1 ## E2 ## E2; }; \</span>
<a name="l00735"></a>00735 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,2,3&gt; E2 ## E1 ## E2 ## E3; }; \</span>
<a name="l00736"></a>00736 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,3,0&gt; E2 ## E1 ## E3 ## E0; }; \</span>
<a name="l00737"></a>00737 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,3,1&gt; E2 ## E1 ## E3 ## E1; }; \</span>
<a name="l00738"></a>00738 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,3,2&gt; E2 ## E1 ## E3 ## E2; }; \</span>
<a name="l00739"></a>00739 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,1,3,3&gt; E2 ## E1 ## E3 ## E3; }; \</span>
<a name="l00740"></a>00740 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,0,0&gt; E2 ## E2 ## E0 ## E0; }; \</span>
<a name="l00741"></a>00741 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,0,1&gt; E2 ## E2 ## E0 ## E1; }; \</span>
<a name="l00742"></a>00742 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,0,2&gt; E2 ## E2 ## E0 ## E2; }; \</span>
<a name="l00743"></a>00743 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,0,3&gt; E2 ## E2 ## E0 ## E3; }; \</span>
<a name="l00744"></a>00744 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,1,0&gt; E2 ## E2 ## E1 ## E0; }; \</span>
<a name="l00745"></a>00745 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,1,1&gt; E2 ## E2 ## E1 ## E1; }; \</span>
<a name="l00746"></a>00746 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,1,2&gt; E2 ## E2 ## E1 ## E2; }; \</span>
<a name="l00747"></a>00747 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,1,3&gt; E2 ## E2 ## E1 ## E3; }; \</span>
<a name="l00748"></a>00748 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,2,0&gt; E2 ## E2 ## E2 ## E0; }; \</span>
<a name="l00749"></a>00749 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,2,1&gt; E2 ## E2 ## E2 ## E1; }; \</span>
<a name="l00750"></a>00750 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,2,2&gt; E2 ## E2 ## E2 ## E2; }; \</span>
<a name="l00751"></a>00751 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,2,3&gt; E2 ## E2 ## E2 ## E3; }; \</span>
<a name="l00752"></a>00752 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,3,0&gt; E2 ## E2 ## E3 ## E0; }; \</span>
<a name="l00753"></a>00753 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,3,1&gt; E2 ## E2 ## E3 ## E1; }; \</span>
<a name="l00754"></a>00754 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,3,2&gt; E2 ## E2 ## E3 ## E2; }; \</span>
<a name="l00755"></a>00755 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,2,3,3&gt; E2 ## E2 ## E3 ## E3; }; \</span>
<a name="l00756"></a>00756 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,0,0&gt; E2 ## E3 ## E0 ## E0; }; \</span>
<a name="l00757"></a>00757 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,0,1&gt; E2 ## E3 ## E0 ## E1; }; \</span>
<a name="l00758"></a>00758 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,0,2&gt; E2 ## E3 ## E0 ## E2; }; \</span>
<a name="l00759"></a>00759 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,0,3&gt; E2 ## E3 ## E0 ## E3; }; \</span>
<a name="l00760"></a>00760 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,1,0&gt; E2 ## E3 ## E1 ## E0; }; \</span>
<a name="l00761"></a>00761 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,1,1&gt; E2 ## E3 ## E1 ## E1; }; \</span>
<a name="l00762"></a>00762 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,1,2&gt; E2 ## E3 ## E1 ## E2; }; \</span>
<a name="l00763"></a>00763 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,1,3&gt; E2 ## E3 ## E1 ## E3; }; \</span>
<a name="l00764"></a>00764 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,2,0&gt; E2 ## E3 ## E2 ## E0; }; \</span>
<a name="l00765"></a>00765 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,2,1&gt; E2 ## E3 ## E2 ## E1; }; \</span>
<a name="l00766"></a>00766 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,2,2&gt; E2 ## E3 ## E2 ## E2; }; \</span>
<a name="l00767"></a>00767 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,2,3&gt; E2 ## E3 ## E2 ## E3; }; \</span>
<a name="l00768"></a>00768 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,3,0&gt; E2 ## E3 ## E3 ## E0; }; \</span>
<a name="l00769"></a>00769 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,3,1&gt; E2 ## E3 ## E3 ## E1; }; \</span>
<a name="l00770"></a>00770 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,3,2&gt; E2 ## E3 ## E3 ## E2; }; \</span>
<a name="l00771"></a>00771 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,2,3,3,3&gt; E2 ## E3 ## E3 ## E3; }; \</span>
<a name="l00772"></a>00772 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,0,0&gt; E3 ## E0 ## E0 ## E0; }; \</span>
<a name="l00773"></a>00773 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,0,1&gt; E3 ## E0 ## E0 ## E1; }; \</span>
<a name="l00774"></a>00774 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,0,2&gt; E3 ## E0 ## E0 ## E2; }; \</span>
<a name="l00775"></a>00775 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,0,3&gt; E3 ## E0 ## E0 ## E3; }; \</span>
<a name="l00776"></a>00776 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,1,0&gt; E3 ## E0 ## E1 ## E0; }; \</span>
<a name="l00777"></a>00777 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,1,1&gt; E3 ## E0 ## E1 ## E1; }; \</span>
<a name="l00778"></a>00778 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,1,2&gt; E3 ## E0 ## E1 ## E2; }; \</span>
<a name="l00779"></a>00779 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,1,3&gt; E3 ## E0 ## E1 ## E3; }; \</span>
<a name="l00780"></a>00780 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,2,0&gt; E3 ## E0 ## E2 ## E0; }; \</span>
<a name="l00781"></a>00781 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,2,1&gt; E3 ## E0 ## E2 ## E1; }; \</span>
<a name="l00782"></a>00782 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,2,2&gt; E3 ## E0 ## E2 ## E2; }; \</span>
<a name="l00783"></a>00783 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,2,3&gt; E3 ## E0 ## E2 ## E3; }; \</span>
<a name="l00784"></a>00784 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,3,0&gt; E3 ## E0 ## E3 ## E0; }; \</span>
<a name="l00785"></a>00785 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,3,1&gt; E3 ## E0 ## E3 ## E1; }; \</span>
<a name="l00786"></a>00786 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,3,2&gt; E3 ## E0 ## E3 ## E2; }; \</span>
<a name="l00787"></a>00787 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,0,3,3&gt; E3 ## E0 ## E3 ## E3; }; \</span>
<a name="l00788"></a>00788 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,0,0&gt; E3 ## E1 ## E0 ## E0; }; \</span>
<a name="l00789"></a>00789 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,0,1&gt; E3 ## E1 ## E0 ## E1; }; \</span>
<a name="l00790"></a>00790 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,0,2&gt; E3 ## E1 ## E0 ## E2; }; \</span>
<a name="l00791"></a>00791 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,0,3&gt; E3 ## E1 ## E0 ## E3; }; \</span>
<a name="l00792"></a>00792 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,1,0&gt; E3 ## E1 ## E1 ## E0; }; \</span>
<a name="l00793"></a>00793 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,1,1&gt; E3 ## E1 ## E1 ## E1; }; \</span>
<a name="l00794"></a>00794 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,1,2&gt; E3 ## E1 ## E1 ## E2; }; \</span>
<a name="l00795"></a>00795 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,1,3&gt; E3 ## E1 ## E1 ## E3; }; \</span>
<a name="l00796"></a>00796 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,2,0&gt; E3 ## E1 ## E2 ## E0; }; \</span>
<a name="l00797"></a>00797 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,2,1&gt; E3 ## E1 ## E2 ## E1; }; \</span>
<a name="l00798"></a>00798 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,2,2&gt; E3 ## E1 ## E2 ## E2; }; \</span>
<a name="l00799"></a>00799 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,2,3&gt; E3 ## E1 ## E2 ## E3; }; \</span>
<a name="l00800"></a>00800 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,3,0&gt; E3 ## E1 ## E3 ## E0; }; \</span>
<a name="l00801"></a>00801 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,3,1&gt; E3 ## E1 ## E3 ## E1; }; \</span>
<a name="l00802"></a>00802 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,3,2&gt; E3 ## E1 ## E3 ## E2; }; \</span>
<a name="l00803"></a>00803 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,1,3,3&gt; E3 ## E1 ## E3 ## E3; }; \</span>
<a name="l00804"></a>00804 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,0,0&gt; E3 ## E2 ## E0 ## E0; }; \</span>
<a name="l00805"></a>00805 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,0,1&gt; E3 ## E2 ## E0 ## E1; }; \</span>
<a name="l00806"></a>00806 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,0,2&gt; E3 ## E2 ## E0 ## E2; }; \</span>
<a name="l00807"></a>00807 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,0,3&gt; E3 ## E2 ## E0 ## E3; }; \</span>
<a name="l00808"></a>00808 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,1,0&gt; E3 ## E2 ## E1 ## E0; }; \</span>
<a name="l00809"></a>00809 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,1,1&gt; E3 ## E2 ## E1 ## E1; }; \</span>
<a name="l00810"></a>00810 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,1,2&gt; E3 ## E2 ## E1 ## E2; }; \</span>
<a name="l00811"></a>00811 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,1,3&gt; E3 ## E2 ## E1 ## E3; }; \</span>
<a name="l00812"></a>00812 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,2,0&gt; E3 ## E2 ## E2 ## E0; }; \</span>
<a name="l00813"></a>00813 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,2,1&gt; E3 ## E2 ## E2 ## E1; }; \</span>
<a name="l00814"></a>00814 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,2,2&gt; E3 ## E2 ## E2 ## E2; }; \</span>
<a name="l00815"></a>00815 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,2,3&gt; E3 ## E2 ## E2 ## E3; }; \</span>
<a name="l00816"></a>00816 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,3,0&gt; E3 ## E2 ## E3 ## E0; }; \</span>
<a name="l00817"></a>00817 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,3,1&gt; E3 ## E2 ## E3 ## E1; }; \</span>
<a name="l00818"></a>00818 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,3,2&gt; E3 ## E2 ## E3 ## E2; }; \</span>
<a name="l00819"></a>00819 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,2,3,3&gt; E3 ## E2 ## E3 ## E3; }; \</span>
<a name="l00820"></a>00820 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,0,0&gt; E3 ## E3 ## E0 ## E0; }; \</span>
<a name="l00821"></a>00821 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,0,1&gt; E3 ## E3 ## E0 ## E1; }; \</span>
<a name="l00822"></a>00822 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,0,2&gt; E3 ## E3 ## E0 ## E2; }; \</span>
<a name="l00823"></a>00823 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,0,3&gt; E3 ## E3 ## E0 ## E3; }; \</span>
<a name="l00824"></a>00824 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,1,0&gt; E3 ## E3 ## E1 ## E0; }; \</span>
<a name="l00825"></a>00825 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,1,1&gt; E3 ## E3 ## E1 ## E1; }; \</span>
<a name="l00826"></a>00826 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,1,2&gt; E3 ## E3 ## E1 ## E2; }; \</span>
<a name="l00827"></a>00827 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,1,3&gt; E3 ## E3 ## E1 ## E3; }; \</span>
<a name="l00828"></a>00828 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,2,0&gt; E3 ## E3 ## E2 ## E0; }; \</span>
<a name="l00829"></a>00829 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,2,1&gt; E3 ## E3 ## E2 ## E1; }; \</span>
<a name="l00830"></a>00830 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,2,2&gt; E3 ## E3 ## E2 ## E2; }; \</span>
<a name="l00831"></a>00831 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,2,3&gt; E3 ## E3 ## E2 ## E3; }; \</span>
<a name="l00832"></a>00832 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,3,0&gt; E3 ## E3 ## E3 ## E0; }; \</span>
<a name="l00833"></a>00833 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,3,1&gt; E3 ## E3 ## E3 ## E1; }; \</span>
<a name="l00834"></a>00834 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,3,2&gt; E3 ## E3 ## E3 ## E2; }; \</span>
<a name="l00835"></a>00835 <span class="preprocessor"> struct { glm::detail::swizzle&lt;4,T,P,3,3,3,3&gt; E3 ## E3 ## E3 ## E3; }; </span>
<a name="l00836"></a>00836 <span class="preprocessor"></span>
<a name="l00837"></a>00837 <span class="preprocessor">#endif//glm_core_swizzle</span>
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