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<div class="textblock">Here is a list of all documented files with brief descriptions:</div><table>
<tr><td class="indexkey"><a class="el" href="a00004.html">_detail.hpp</a> <a href="a00004_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00005.html">_fixes.hpp</a> <a href="a00005_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00006.html">_swizzle.hpp</a> <a href="a00006_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00007.html">_swizzle_func.hpp</a> <a href="a00007_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00008.html">_vectorize.hpp</a> <a href="a00008_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
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<tr><td class="indexkey"><b>closest_point.hpp</b> <a href="a00011_source.html">[code]</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="a00012.html">color_cast.hpp</a> <a href="a00012_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00013.html">color_space.hpp</a> <a href="a00013_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00014.html">color_space_YCoCg.hpp</a> <a href="a00014_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00015.html">compatibility.hpp</a> <a href="a00015_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00016.html">component_wise.hpp</a> <a href="a00016_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00017.html">constants.hpp</a> <a href="a00017_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00018.html">epsilon.hpp</a> <a href="a00018_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00019.html">euler_angles.hpp</a> <a href="a00019_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><b>ext.hpp</b> <a href="a00020_source.html">[code]</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="a00021.html">extend.hpp</a> <a href="a00021_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00022.html">extented_min_max.hpp</a> <a href="a00022_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00023.html">fast_exponential.hpp</a> <a href="a00023_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00024.html">fast_square_root.hpp</a> <a href="a00024_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00025.html">fast_trigonometry.hpp</a> <a href="a00025_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00026.html">func_common.hpp</a> <a href="a00026_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00027.html">func_exponential.hpp</a> <a href="a00027_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00028.html">func_geometric.hpp</a> <a href="a00028_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00029.html">func_integer.hpp</a> <a href="a00029_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00030.html">func_matrix.hpp</a> <a href="a00030_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00031.html">func_noise.hpp</a> <a href="a00031_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
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<tr><td class="indexkey"><a class="el" href="a00037.html">half_float.hpp</a> <a href="a00037_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00038.html">handed_coordinate_space.hpp</a> <a href="a00038_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00039.html">hint.hpp</a> <a href="a00039_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00040.html">inertia.hpp</a> <a href="a00040_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00041.html">int_10_10_10_2.hpp</a> <a href="a00041_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00042.html">integer.hpp</a> <a href="a00042_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
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<tr><td class="indexkey"><a class="el" href="a00044.html">intrinsic_common.hpp</a> <a href="a00044_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
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<tr><td class="indexkey"><a class="el" href="a00046.html">intrinsic_geometric.hpp</a> <a href="a00046_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><b>intrinsic_matrix.hpp</b> <a href="a00047_source.html">[code]</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="a00048.html">intrinsic_trigonometric.hpp</a> <a href="a00048_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00049.html">intrinsic_vector_relational.hpp</a> <a href="a00049_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00050.html">log_base.hpp</a> <a href="a00050_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><b>man.doxy</b> <a href="a00051_source.html">[code]</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="a00052.html">matrix_access.hpp</a> <a href="a00052_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00053.html">matrix_cross_product.hpp</a> <a href="a00053_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00054.html">matrix_integer.hpp</a> <a href="a00054_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00055.html">matrix_interpolation.hpp</a> <a href="a00055_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00056.html">matrix_inverse.hpp</a> <a href="a00056_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00057.html">matrix_major_storage.hpp</a> <a href="a00057_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00058.html">matrix_operation.hpp</a> <a href="a00058_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00059.html">matrix_query.hpp</a> <a href="a00059_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00060.html">matrix_transform.hpp</a> <a href="a00060_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00061.html">mixed_product.hpp</a> <a href="a00061_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00062.html">multiple.hpp</a> <a href="a00062_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00063.html">gtc/noise.hpp</a> <a href="a00063_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00064.html">gtx/noise.hpp</a> <a href="a00064_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00065.html">norm.hpp</a> <a href="a00065_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00066.html">normal.hpp</a> <a href="a00066_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00067.html">normalize_dot.hpp</a> <a href="a00067_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00068.html">number_precision.hpp</a> <a href="a00068_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00069.html">ocl_type.hpp</a> <a href="a00069_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00070.html">optimum_pow.hpp</a> <a href="a00070_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00071.html">orthonormalize.hpp</a> <a href="a00071_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><b>pages.doxy</b> <a href="a00072_source.html">[code]</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="a00073.html">perpendicular.hpp</a> <a href="a00073_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00074.html">polar_coordinates.hpp</a> <a href="a00074_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00075.html">projection.hpp</a> <a href="a00075_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00076.html">gtc/quaternion.hpp</a> <a href="a00076_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00077.html">gtx/quaternion.hpp</a> <a href="a00077_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00078.html">gtc/random.hpp</a> <a href="a00078_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00079.html">gtx/random.hpp</a> <a href="a00079_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00080.html">raw_data.hpp</a> <a href="a00080_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00081.html">reciprocal.hpp</a> <a href="a00081_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00082.html">rotate_vector.hpp</a> <a href="a00082_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00083.html">setup.hpp</a> <a href="a00083_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><b>simd_mat4.hpp</b> <a href="a00084_source.html">[code]</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="a00085.html">simd_vec4.hpp</a> <a href="a00085_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00086.html">spline.hpp</a> <a href="a00086_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00087.html">std_based_type.hpp</a> <a href="a00087_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00088.html">string_cast.hpp</a> <a href="a00088_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00089.html">swizzle.hpp</a> <a href="a00089_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00090.html">transform.hpp</a> <a href="a00090_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00091.html">transform2.hpp</a> <a href="a00091_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00092.html">type.hpp</a> <a href="a00092_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00093.html">type_float.hpp</a> <a href="a00093_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00094.html">type_gentype.hpp</a> <a href="a00094_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
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<tr><td class="indexkey"><a class="el" href="a00098.html">type_mat2x2.hpp</a> <a href="a00098_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
<tr><td class="indexkey"><a class="el" href="a00099.html">type_mat2x3.hpp</a> <a href="a00099_source.html">[code]</a></td><td class="indexvalue">OpenGL Mathematics (glm.g-truc.net) </td></tr>
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