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<a href="a00034.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00078"></a>00078 <span class="preprocessor">#include &quot;<a class="code" href="a00004.html" title="OpenGL Mathematics (glm.g-truc.net)">core/_fixes.hpp</a>&quot;</span>
<a name="l00079"></a>00079
<a name="l00080"></a>00080 <span class="preprocessor">#ifndef glm_glm</span>
<a name="l00081"></a>00081 <span class="preprocessor"></span><span class="preprocessor">#define glm_glm</span>
<a name="l00082"></a>00082 <span class="preprocessor"></span>
<a name="l00083"></a>00083 <span class="preprocessor">#include &lt;cmath&gt;</span>
<a name="l00084"></a>00084 <span class="preprocessor">#include &lt;climits&gt;</span>
<a name="l00085"></a>00085 <span class="preprocessor">#include &lt;cfloat&gt;</span>
<a name="l00086"></a>00086 <span class="preprocessor">#include &lt;limits&gt;</span>
<a name="l00087"></a>00087 <span class="preprocessor">#include &lt;cstdio&gt;</span>
<a name="l00088"></a>00088 <span class="comment">//#include &lt;type_traits&gt;</span>
<a name="l00089"></a>00089 <span class="preprocessor">#include &quot;<a class="code" href="a00082.html" title="OpenGL Mathematics (glm.g-truc.net)">core/setup.hpp</a>&quot;</span>
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<a name="l00091"></a>00091 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED))</span>
<a name="l00092"></a>00092 <span class="preprocessor"></span><span class="preprocessor"># define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED</span>
<a name="l00093"></a>00093 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: Core library included&quot;)</span>
<a name="l00094"></a>00094 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_MESSAGE</span>
<a name="l00095"></a>00095 <span class="preprocessor"></span>
<a name="l00096"></a>00096 <span class="preprocessor">#include &quot;<a class="code" href="a00003.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/_detail.hpp</a>&quot;</span>
<a name="l00097"></a>00097 <span class="preprocessor">#include &quot;<a class="code" href="a00091.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/type.hpp</a>&quot;</span>
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<a name="l00099"></a>00099 <span class="preprocessor">#include &quot;<a class="code" href="a00032.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_trigonometric.hpp</a>&quot;</span>
<a name="l00100"></a>00100 <span class="preprocessor">#include &quot;<a class="code" href="a00026.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_exponential.hpp</a>&quot;</span>
<a name="l00101"></a>00101 <span class="preprocessor">#include &quot;<a class="code" href="a00025.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_common.hpp</a>&quot;</span>
<a name="l00102"></a>00102 <span class="preprocessor">#include &quot;<a class="code" href="a00031.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_packing.hpp</a>&quot;</span>
<a name="l00103"></a>00103 <span class="preprocessor">#include &quot;<a class="code" href="a00027.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_geometric.hpp</a>&quot;</span>
<a name="l00104"></a>00104 <span class="preprocessor">#include &quot;<a class="code" href="a00029.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_matrix.hpp</a>&quot;</span>
<a name="l00105"></a>00105 <span class="preprocessor">#include &quot;<a class="code" href="a00033.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_vector_relational.hpp</a>&quot;</span>
<a name="l00106"></a>00106 <span class="preprocessor">#include &quot;<a class="code" href="a00028.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_integer.hpp</a>&quot;</span>
<a name="l00107"></a>00107 <span class="preprocessor">#include &quot;<a class="code" href="a00030.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_noise.hpp</a>&quot;</span>
<a name="l00108"></a>00108 <span class="preprocessor">#include &quot;<a class="code" href="a00005.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/_swizzle.hpp</a>&quot;</span>
<a name="l00109"></a>00109
<a name="l00111"></a>00111 <span class="comment">// check type sizes</span>
<a name="l00112"></a>00112 <span class="preprocessor">#ifndef GLM_STATIC_ASSERT_NULL</span>
<a name="l00113"></a>00113 <span class="preprocessor"></span> GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int8) == 1, <span class="stringliteral">&quot;int8 size isn&#39;t 1 byte on this platform&quot;</span>);
<a name="l00114"></a>00114 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int16) == 2, <span class="stringliteral">&quot;int16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00115"></a>00115 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int32) == 4, <span class="stringliteral">&quot;int32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00116"></a>00116 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int64) == 8, <span class="stringliteral">&quot;int64 size isn&#39;t 8 bytes on this platform&quot;</span>);
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<a name="l00118"></a>00118 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint8) == 1, <span class="stringliteral">&quot;uint8 size isn&#39;t 1 byte on this platform&quot;</span>);
<a name="l00119"></a>00119 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint16) == 2, <span class="stringliteral">&quot;uint16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00120"></a>00120 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint32) == 4, <span class="stringliteral">&quot;uint32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00121"></a>00121 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint64) == 8, <span class="stringliteral">&quot;uint64 size isn&#39;t 8 bytes on this platform&quot;</span>);
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<a name="l00123"></a>00123 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00002.html" title="16-bit floating point type.">glm::detail::float16</a>) == 2, <span class="stringliteral">&quot;float16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00124"></a>00124 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::float32) == 4, <span class="stringliteral">&quot;float32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00125"></a>00125 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::float64) == 8, <span class="stringliteral">&quot;float64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00126"></a>00126 <span class="preprocessor">#endif//GLM_STATIC_ASSERT_NULL</span>
<a name="l00127"></a>00127 <span class="preprocessor"></span>
<a name="l00128"></a>00128 <span class="preprocessor">#endif//glm_glm</span>
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