<ahref="a00083.html">Go to the documentation of this file.</a><divclass="fragment"><divclass="line"><aname="l00001"></a><spanclass="lineno"> 1</span> </div>
<divclass="line"><aname="l00058"></a><spanclass="lineno"> 58</span>  detail::tvec2<T><aclass="code"href="a00151.html#gaacb9cbe8f93a8fef9dc3e25559df19c0"title="Builds a rotation 4 * 4 matrix created from an axis vector and an angle.">rotate</a>(</div>
<divclass="line"><aname="l00060"></a><spanclass="lineno"> 60</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00065"></a><spanclass="lineno"> 65</span>  detail::tvec3<T><aclass="code"href="a00151.html#gaacb9cbe8f93a8fef9dc3e25559df19c0"title="Builds a rotation 4 * 4 matrix created from an axis vector and an angle.">rotate</a>(</div>
<divclass="line"><aname="l00067"></a><spanclass="lineno"> 67</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>, </div>
<divclass="line"><aname="l00073"></a><spanclass="lineno"> 73</span>  detail::tvec4<T><aclass="code"href="a00151.html#gaacb9cbe8f93a8fef9dc3e25559df19c0"title="Builds a rotation 4 * 4 matrix created from an axis vector and an angle.">rotate</a>(</div>
<divclass="line"><aname="l00075"></a><spanclass="lineno"> 75</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>, </div>
<divclass="line"><aname="l00081"></a><spanclass="lineno"> 81</span>  detail::tvec3<T><aclass="code"href="a00200.html#gaaadca0c077515d56955f3c662a3a3c7f"title="Rotate a three dimensional vector around the X axis.">rotateX</a>(</div>
<divclass="line"><aname="l00083"></a><spanclass="lineno"> 83</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00088"></a><spanclass="lineno"> 88</span>  detail::tvec3<T><aclass="code"href="a00200.html#gacffa0ae7f32f4e2ee7bc1dc0ed290d45"title="Rotate a three dimensional vector around the Y axis.">rotateY</a>(</div>
<divclass="line"><aname="l00090"></a><spanclass="lineno"> 90</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00095"></a><spanclass="lineno"> 95</span>  detail::tvec3<T><aclass="code"href="a00200.html#ga105c77751b4ab56c491334655751e0af"title="Rotate a three dimensional vector around the Z axis.">rotateZ</a>(</div>
<divclass="line"><aname="l00097"></a><spanclass="lineno"> 97</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00102"></a><spanclass="lineno"> 102</span>  detail::tvec4<T><aclass="code"href="a00200.html#gaaadca0c077515d56955f3c662a3a3c7f"title="Rotate a three dimensional vector around the X axis.">rotateX</a>(</div>
<divclass="line"><aname="l00104"></a><spanclass="lineno"> 104</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00109"></a><spanclass="lineno"> 109</span>  detail::tvec4<T><aclass="code"href="a00200.html#gacffa0ae7f32f4e2ee7bc1dc0ed290d45"title="Rotate a three dimensional vector around the Y axis.">rotateY</a>(</div>
<divclass="line"><aname="l00111"></a><spanclass="lineno"> 111</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00116"></a><spanclass="lineno"> 116</span>  detail::tvec4<T><aclass="code"href="a00200.html#ga105c77751b4ab56c491334655751e0af"title="Rotate a three dimensional vector around the Z axis.">rotateZ</a>(</div>
<divclass="line"><aname="l00118"></a><spanclass="lineno"> 118</span>  T <spanclass="keyword">const</span>&<aclass="code"href="a00153.html#ga69041d18bd8539fe82d6170932d28362"title="Returns the quaternion rotation angle.">angle</a>);</div>
<divclass="line"><aname="l00123"></a><spanclass="lineno"> 123</span>  detail::tmat4x4<T><aclass="code"href="a00200.html#ga4da5fddb2f1aa679fdb45abd344efffb"title="Build a rotation matrix from a normal and a up vector.">orientation</a>(</div>