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<div class="title">matrix_major_storage.hpp</div> </div>
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<div class="contents">
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)</span>
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<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2006-04-19</span>
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<a name="l00005"></a>00005 <span class="comment">// Updated : 2009-02-19</span>
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<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
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<a name="l00007"></a>00007 <span class="comment">// File : glm/gtx/matrix_major_storage.hpp</span>
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<a name="l00009"></a>00009 <span class="comment"></span><span class="comment">// Dependency:</span>
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<a name="l00010"></a>00010 <span class="comment">// - GLM core</span>
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<a name="l00012"></a>00012 <span class="comment"></span>
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<a name="l00013"></a>00013 <span class="preprocessor">#ifndef glm_gtx_matrix_major_storage</span>
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<a name="l00014"></a>00014 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_matrix_major_storage</span>
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<a name="l00015"></a>00015 <span class="preprocessor"></span>
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<a name="l00016"></a>00016 <span class="comment">// Dependency:</span>
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<a name="l00017"></a>00017 <span class="preprocessor">#include "../glm.hpp"</span>
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<a name="l00018"></a>00018
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<a name="l00019"></a>00019 <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span>
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<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTX_matrix_major_storage extension included")</span>
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<a name="l00021"></a>00021 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00022"></a>00022 <span class="preprocessor"></span>
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<a name="l00023"></a>00023 <span class="keyword">namespace </span>glm{
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<a name="l00024"></a>00024 <span class="keyword">namespace </span>gtx{
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<a name="l00025"></a><a class="code" href="a00193.html">00025</a> <span class="keyword">namespace </span>matrix_major_storage
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<a name="l00026"></a>00026 {
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<a name="l00029"></a>00029
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<a name="l00032"></a>00032 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00033"></a>00033 <a class="code" href="a00010.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<T></a> <a class="code" href="a00271.html#ga136490f7562fa59d7733e2664f8c9fbb" title="Build a row major matrix from row vectors.">rowMajor2</a>(
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<a name="l00034"></a>00034 <span class="keyword">const</span> <a class="code" href="a00020.html" title="The basic 2D vector type.">detail::tvec2<T></a>& v1,
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<a name="l00035"></a>00035 <span class="keyword">const</span> <a class="code" href="a00020.html" title="The basic 2D vector type.">detail::tvec2<T></a>& v2);
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<a name="l00036"></a>00036
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<a name="l00039"></a>00039 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00040"></a>00040 <a class="code" href="a00010.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<T></a> <a class="code" href="a00271.html#ga136490f7562fa59d7733e2664f8c9fbb" title="Build a row major matrix from row vectors.">rowMajor2</a>(
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<a name="l00041"></a>00041 <span class="keyword">const</span> <a class="code" href="a00010.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<T></a>& m);
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<a name="l00042"></a>00042
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<a name="l00045"></a>00045 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00046"></a>00046 <a class="code" href="a00014.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<T></a> <a class="code" href="a00271.html#ga276a9398b180d8028b4a73fb9e675a23" title="Build a row major matrix from row vectors.">rowMajor3</a>(
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<a name="l00047"></a>00047 <span class="keyword">const</span> <a class="code" href="a00021.html" title="Basic 3D vector type.">detail::tvec3<T></a>& v1,
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<a name="l00048"></a>00048 <span class="keyword">const</span> <a class="code" href="a00021.html" title="Basic 3D vector type.">detail::tvec3<T></a>& v2,
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<a name="l00049"></a>00049 <span class="keyword">const</span> <a class="code" href="a00021.html" title="Basic 3D vector type.">detail::tvec3<T></a>& v3);
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<a name="l00050"></a>00050
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<a name="l00053"></a>00053 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00054"></a>00054 <a class="code" href="a00014.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<T></a> <a class="code" href="a00271.html#ga276a9398b180d8028b4a73fb9e675a23" title="Build a row major matrix from row vectors.">rowMajor3</a>(
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<a name="l00055"></a>00055 <span class="keyword">const</span> <a class="code" href="a00014.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<T></a>& m);
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<a name="l00056"></a>00056
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<a name="l00059"></a>00059 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00060"></a>00060 <a class="code" href="a00018.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<T></a> <a class="code" href="a00271.html#gae1d60e551ab2912d6bb32a999c65b932" title="Build a row major matrix from row vectors.">rowMajor4</a>(
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<a name="l00061"></a>00061 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v1,
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<a name="l00062"></a>00062 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v2,
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<a name="l00063"></a>00063 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v3,
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<a name="l00064"></a>00064 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v4);
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<a name="l00065"></a>00065
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<a name="l00068"></a>00068 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00069"></a>00069 <a class="code" href="a00018.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<T></a> <a class="code" href="a00271.html#gae1d60e551ab2912d6bb32a999c65b932" title="Build a row major matrix from row vectors.">rowMajor4</a>(
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<a name="l00070"></a>00070 <span class="keyword">const</span> <a class="code" href="a00018.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<T></a>& m);
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<a name="l00071"></a>00071
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<a name="l00074"></a>00074 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00075"></a>00075 <a class="code" href="a00010.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<T></a> <a class="code" href="a00271.html#ga340582d0baf34cf642a6f2ffa34d1d12" title="Build a column major matrix from column vectors.">colMajor2</a>(
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<a name="l00076"></a>00076 <span class="keyword">const</span> <a class="code" href="a00020.html" title="The basic 2D vector type.">detail::tvec2<T></a>& v1,
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<a name="l00077"></a>00077 <span class="keyword">const</span> <a class="code" href="a00020.html" title="The basic 2D vector type.">detail::tvec2<T></a>& v2);
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<a name="l00078"></a>00078
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<a name="l00081"></a>00081 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00082"></a>00082 <a class="code" href="a00010.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<T></a> <a class="code" href="a00271.html#ga340582d0baf34cf642a6f2ffa34d1d12" title="Build a column major matrix from column vectors.">colMajor2</a>(
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<a name="l00083"></a>00083 <span class="keyword">const</span> <a class="code" href="a00010.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<T></a>& m);
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<a name="l00084"></a>00084
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<a name="l00087"></a>00087 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00088"></a>00088 <a class="code" href="a00014.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<T></a> <a class="code" href="a00271.html#ga2951b0d82dcc941092fcca1035d789e1" title="Build a column major matrix from column vectors.">colMajor3</a>(
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<a name="l00089"></a>00089 <span class="keyword">const</span> <a class="code" href="a00021.html" title="Basic 3D vector type.">detail::tvec3<T></a>& v1,
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<a name="l00090"></a>00090 <span class="keyword">const</span> <a class="code" href="a00021.html" title="Basic 3D vector type.">detail::tvec3<T></a>& v2,
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<a name="l00091"></a>00091 <span class="keyword">const</span> <a class="code" href="a00021.html" title="Basic 3D vector type.">detail::tvec3<T></a>& v3);
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<a name="l00092"></a>00092
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<a name="l00095"></a>00095 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00096"></a>00096 <a class="code" href="a00014.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<T></a> <a class="code" href="a00271.html#ga2951b0d82dcc941092fcca1035d789e1" title="Build a column major matrix from column vectors.">colMajor3</a>(
|
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|
<a name="l00097"></a>00097 <span class="keyword">const</span> <a class="code" href="a00014.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<T></a>& m);
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<a name="l00098"></a>00098
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<a name="l00101"></a>00101 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00102"></a>00102 <a class="code" href="a00018.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<T></a> <a class="code" href="a00271.html#ga03d1d5a138cc0b75a380376e6c114d6c" title="Build a column major matrix from column vectors.">colMajor4</a>(
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<a name="l00103"></a>00103 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v1,
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<a name="l00104"></a>00104 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v2,
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<a name="l00105"></a>00105 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v3,
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<a name="l00106"></a>00106 <span class="keyword">const</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4<T></a>& v4);
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<a name="l00107"></a>00107
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<a name="l00110"></a>00110 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00111"></a>00111 <a class="code" href="a00018.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<T></a> <a class="code" href="a00271.html#ga03d1d5a138cc0b75a380376e6c114d6c" title="Build a column major matrix from column vectors.">colMajor4</a>(
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<a name="l00112"></a>00112 <span class="keyword">const</span> <a class="code" href="a00018.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<T></a>& m);
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<a name="l00113"></a>00113
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<a name="l00115"></a>00115 }<span class="comment">//namespace matrix_major_storage</span>
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<a name="l00116"></a>00116 }<span class="comment">//namespace gtx</span>
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<a name="l00117"></a>00117 }<span class="comment">//namespace glm</span>
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<a name="l00118"></a>00118
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<a name="l00119"></a>00119 <span class="preprocessor">#include "matrix_major_storage.inl"</span>
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<a name="l00120"></a>00120
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<a name="l00121"></a>00121 <span class="keyword">namespace </span>glm{<span class="keyword">using namespace </span>gtx::matrix_major_storage;}
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<a name="l00122"></a>00122
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<a name="l00123"></a>00123 <span class="preprocessor">#endif//glm_gtx_matrix_major_storage</span>
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</pre></div></div>
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