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<a href="a00461.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> </div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> </div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">// Dependency:</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include "../glm.hpp"</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#include "../gtc/quaternion.hpp"</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> </div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor"># error "GLM: GLM_GTX_compatibility is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> </div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor"># pragma message("GLM: GLM_GTX_compatibility extension included")</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#if GLM_COMPILER & GLM_COMPILER_VC</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor"># include <cfloat></span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor">#elif GLM_COMPILER & GLM_COMPILER_GCC</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor"># include <cmath></span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor"># if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="preprocessor"># undef isfinite</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="preprocessor"># endif</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="preprocessor">#endif//GLM_COMPILER</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> {</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> </div><div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="a00732.html#ga5494ba3a95ea6594c86fc75236886864"> 41</a></span>  <span class="keyword">template</span><<span class="keyword">typename</span> T> GLM_FUNC_QUALIFIER T <a class="code" href="a00732.html#gab5477ab69c40de4db5d58d3359529724">lerp</a>(T x
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<div class="ttc" id="a00732_html_gaa6c69f04ba95f3faedf95dae874de576"><div class="ttname"><a href="a00732.html#gaa6c69f04ba95f3faedf95dae874de576">glm::float3x2</a></div><div class="ttdeci">mat< 3, 2, float, highp > float3x2</div><div class="ttdoc">single-qualifier floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00107">compatibility.hpp:107</a></div></div>
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<div class="ttc" id="a00732_html_gad0f5dc7f22c2065b1b06d57f1c0658fe"><div class="ttname"><a href="a00732.html#gad0f5dc7f22c2065b1b06d57f1c0658fe">glm::bool4x3</a></div><div class="ttdeci">mat< 4, 3, bool, highp > bool4x3</div><div class="ttdoc">boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00079">compatibility.hpp:79</a></div></div>
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<div class="ttc" id="a00732_html_ga19925badbe10ce61df1d0de00be0b5ad"><div class="ttname"><a href="a00732.html#ga19925badbe10ce61df1d0de00be0b5ad">glm::isfinite</a></div><div class="ttdeci">GLM_FUNC_DECL vec< 4, bool, Q > isfinite(const vec< 4, T, Q > &x)</div><div class="ttdoc">Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...</div></div>
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<div class="ttc" id="a00732_html_gae2da7345087db3815a25d8837a727ef1"><div class="ttname"><a href="a00732.html#gae2da7345087db3815a25d8837a727ef1">glm::float4</a></div><div class="ttdeci">vec< 4, float, highp > float4</div><div class="ttdoc">single-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00101">compatibility.hpp:101</a></div></div>
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<div class="ttc" id="a00732_html_ga9ed830f52408b2f83c085063a3eaf1d0"><div class="ttname"><a href="a00732.html#ga9ed830f52408b2f83c085063a3eaf1d0">glm::bool4x2</a></div><div class="ttdeci">mat< 4, 2, bool, highp > bool4x2</div><div class="ttdoc">boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00078">compatibility.hpp:78</a></div></div>
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<div class="ttc" id="a00732_html_ga9ae6ee155d0f90cb1ae5b6c4546738a0"><div class="ttname"><a href="a00732.html#ga9ae6ee155d0f90cb1ae5b6c4546738a0">glm::bool2x3</a></div><div class="ttdeci">mat< 2, 3, bool, highp > bool2x3</div><div class="ttdoc">boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00073">compatibility.hpp:73</a></div></div>
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<div class="ttc" id="a00732_html_gaf92f58af24f35617518aeb3d4f63fda6"><div class="ttname"><a href="a00732.html#gaf92f58af24f35617518aeb3d4f63fda6">glm::double4</a></div><div class="ttdeci">vec< 4, double, highp > double4</div><div class="ttdoc">double-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00117">compatibility.hpp:117</a></div></div>
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<div class="ttc" id="a00732_html_ga99629f818737f342204071ef8296b2ed"><div class="ttname"><a href="a00732.html#ga99629f818737f342204071ef8296b2ed">glm::bool3</a></div><div class="ttdeci">vec< 3, bool, highp > bool3</div><div class="ttdoc">boolean type with 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00068">compatibility.hpp:68</a></div></div>
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<div class="ttc" id="a00732_html_ga73720b8dc4620835b17f74d428f98c0c"><div class="ttname"><a href="a00732.html#ga73720b8dc4620835b17f74d428f98c0c">glm::float1x1</a></div><div class="ttdeci">float float1x1</div><div class="ttdoc">single-qualifier floating-point matrix with 1 component. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00103">compatibility.hpp:103</a></div></div>
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<div class="ttc" id="a00732_html_ga3655bc324008553ca61f39952d0b2d08"><div class="ttname"><a href="a00732.html#ga3655bc324008553ca61f39952d0b2d08">glm::double2x3</a></div><div class="ttdeci">mat< 2, 3, double, highp > double2x3</div><div class="ttdoc">double-qualifier floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00121">compatibility.hpp:121</a></div></div>
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<div class="ttc" id="a00732_html_ga4d7fa65be8e8e4ad6d920b45c44e471f"><div class="ttname"><a href="a00732.html#ga4d7fa65be8e8e4ad6d920b45c44e471f">glm::bool2x4</a></div><div class="ttdeci">mat< 2, 4, bool, highp > bool2x4</div><div class="ttdoc">boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00074">compatibility.hpp:74</a></div></div>
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<div class="ttc" id="a00732_html_ga308b9af0c221145bcfe9bfc129d9098e"><div class="ttname"><a href="a00732.html#ga308b9af0c221145bcfe9bfc129d9098e">glm::float4x2</a></div><div class="ttdeci">mat< 4, 2, float, highp > float4x2</div><div class="ttdoc">single-qualifier floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00110">compatibility.hpp:110</a></div></div>
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<div class="ttc" id="a00732_html_ga97a39dd9bc7d572810d80b8467cbffa1"><div class="ttname"><a href="a00732.html#ga97a39dd9bc7d572810d80b8467cbffa1">glm::int4x2</a></div><div class="ttdeci">mat< 4, 2, int, highp > int4x2</div><div class="ttdoc">integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00094">compatibility.hpp:94</a></div></div>
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<div class="ttc" id="a00732_html_gadb3703955e513632f98ba12fe051ba3e"><div class="ttname"><a href="a00732.html#gadb3703955e513632f98ba12fe051ba3e">glm::bool2x2</a></div><div class="ttdeci">mat< 2, 2, bool, highp > bool2x2</div><div class="ttdoc">boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00072">compatibility.hpp:72</a></div></div>
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<div class="ttc" id="a00732_html_ga056ffe02d3a45af626f8e62221881c7a"><div class="ttname"><a href="a00732.html#ga056ffe02d3a45af626f8e62221881c7a">glm::int1x1</a></div><div class="ttdeci">int int1x1</div><div class="ttdoc">integer matrix with 1 component. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00087">compatibility.hpp:87</a></div></div>
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<div class="ttc" id="a00732_html_gae57d0201096834d25f2b91b319e7cdbd"><div class="ttname"><a href="a00732.html#gae57d0201096834d25f2b91b319e7cdbd">glm::double2x2</a></div><div class="ttdeci">mat< 2, 2, double, highp > double2x2</div><div class="ttdoc">double-qualifier floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00120">compatibility.hpp:120</a></div></div>
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<div class="ttc" id="a00732_html_ga04dee1552424198b8f58b377c2ee00d8"><div class="ttname"><a href="a00732.html#ga04dee1552424198b8f58b377c2ee00d8">glm::int4x4</a></div><div class="ttdeci">mat< 4, 4, int, highp > int4x4</div><div class="ttdoc">integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00096">compatibility.hpp:96</a></div></div>
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<div class="ttc" id="a00732_html_gaf5208d01f6c6fbcb7bb55d610b9c0ead"><div class="ttname"><a href="a00732.html#gaf5208d01f6c6fbcb7bb55d610b9c0ead">glm::float1</a></div><div class="ttdeci">float float1</div><div class="ttdoc">single-qualifier floating-point vector with 1 component. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00098">compatibility.hpp:98</a></div></div>
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<div class="ttc" id="a00732_html_gafe3a8fd56354caafe24bfe1b1e3ad22a"><div class="ttname"><a href="a00732.html#gafe3a8fd56354caafe24bfe1b1e3ad22a">glm::int2</a></div><div class="ttdeci">vec< 2, int, highp > int2</div><div class="ttdoc">integer vector with 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00083">compatibility.hpp:83</a></div></div>
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<div class="ttc" id="a00732_html_ga356f8c3a7e7d6376d3d4b0a026407183"><div class="ttname"><a href="a00732.html#ga356f8c3a7e7d6376d3d4b0a026407183">glm::saturate</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER vec< 4, T, Q > saturate(const vec< 4, T, Q > &x)</div><div class="ttdoc">Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00053">compatibility.hpp:53</a></div></div>
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<div class="ttc" id="a00732_html_ga821ff110fc8533a053cbfcc93e078cc0"><div class="ttname"><a href="a00732.html#ga821ff110fc8533a053cbfcc93e078cc0">glm::float3</a></div><div class="ttdeci">vec< 3, float, highp > float3</div><div class="ttdoc">single-qualifier floating-point vector with 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00100">compatibility.hpp:100</a></div></div>
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<div class="ttc" id="a00732_html_ga2749d59a7fddbac44f34ba78e57ef807"><div class="ttname"><a href="a00732.html#ga2749d59a7fddbac44f34ba78e57ef807">glm::int2x4</a></div><div class="ttdeci">mat< 2, 4, int, highp > int2x4</div><div class="ttdoc">integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00090">compatibility.hpp:90</a></div></div>
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<div class="ttc" id="a00732_html_gabca29ccceea53669618b751aae0ba83d"><div class="ttname"><a href="a00732.html#gabca29ccceea53669618b751aae0ba83d">glm::double4x2</a></div><div class="ttdeci">mat< 4, 2, double, highp > double4x2</div><div class="ttdoc">double-qualifier floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00126">compatibility.hpp:126</a></div></div>
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<div class="ttc" id="a00732_html_gacd33061fc64a7b2dcfd7322c49d9557a"><div class="ttname"><a href="a00732.html#gacd33061fc64a7b2dcfd7322c49d9557a">glm::double2x4</a></div><div class="ttdeci">mat< 2, 4, double, highp > double2x4</div><div class="ttdoc">double-qualifier floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00122">compatibility.hpp:122</a></div></div>
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<div class="ttc" id="a00662_html_ga7cd77683da6361e297c56443fc70806d"><div class="ttname"><a href="a00662.html#ga7cd77683da6361e297c56443fc70806d">glm::clamp</a></div><div class="ttdeci">GLM_FUNC_DECL GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal)</div><div class="ttdoc">Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal an...</div></div>
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<div class="ttc" id="a00732_html_gaddcd7aa2e30e61af5b38660613d3979e"><div class="ttname"><a href="a00732.html#gaddcd7aa2e30e61af5b38660613d3979e">glm::bool1</a></div><div class="ttdeci">bool bool1</div><div class="ttdoc">boolean type with 1 component. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00066">compatibility.hpp:66</a></div></div>
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<div class="ttc" id="a00732_html_ga31b729b04facccda73f07ed26958b3c2"><div class="ttname"><a href="a00732.html#ga31b729b04facccda73f07ed26958b3c2">glm::double2</a></div><div class="ttdeci">vec< 2, double, highp > double2</div><div class="ttdoc">double-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00115">compatibility.hpp:115</a></div></div>
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<div class="ttc" id="a00732_html_gafec3cfd901ab334a92e0242b8f2269b4"><div class="ttname"><a href="a00732.html#gafec3cfd901ab334a92e0242b8f2269b4">glm::float2x4</a></div><div class="ttdeci">mat< 2, 4, float, highp > float2x4</div><div class="ttdoc">single-qualifier floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00106">compatibility.hpp:106</a></div></div>
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<div class="ttc" id="a00732_html_ga197ded5ad8354f6b6fb91189d7a269b3"><div class="ttname"><a href="a00732.html#ga197ded5ad8354f6b6fb91189d7a269b3">glm::int2x3</a></div><div class="ttdeci">mat< 2, 3, int, highp > int2x3</div><div class="ttdoc">integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00089">compatibility.hpp:89</a></div></div>
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<div class="ttc" id="a00732_html_gaab541bed2e788e4537852a2492860806"><div class="ttname"><a href="a00732.html#gaab541bed2e788e4537852a2492860806">glm::double4x4</a></div><div class="ttdeci">mat< 4, 4, double, highp > double4x4</div><div class="ttdoc">double-qualifier floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00128">compatibility.hpp:128</a></div></div>
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<div class="ttc" id="a00732_html_ga909c38a425f215a50c847145d7da09f0"><div class="ttname"><a href="a00732.html#ga909c38a425f215a50c847145d7da09f0">glm::int3</a></div><div class="ttdeci">vec< 3, int, highp > int3</div><div class="ttdoc">integer vector with 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00084">compatibility.hpp:84</a></div></div>
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<div class="ttc" id="a00732_html_ga4d2679c321b793ca3784fe0315bb5332"><div class="ttname"><a href="a00732.html#ga4d2679c321b793ca3784fe0315bb5332">glm::float3x4</a></div><div class="ttdeci">mat< 3, 4, float, highp > float3x4</div><div class="ttdoc">single-qualifier floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00109">compatibility.hpp:109</a></div></div>
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<div class="ttc" id="a00732_html_gad3051649b3715d828a4ab92cdae7c3bf"><div class="ttname"><a href="a00732.html#gad3051649b3715d828a4ab92cdae7c3bf">glm::float4x4</a></div><div class="ttdeci">mat< 4, 4, float, highp > float4x4</div><div class="ttdoc">single-qualifier floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00112">compatibility.hpp:112</a></div></div>
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<div class="ttc" id="a00732_html_gaecdef18c819c205aeee9f94dc93de56a"><div class="ttname"><a href="a00732.html#gaecdef18c819c205aeee9f94dc93de56a">glm::int4</a></div><div class="ttdeci">vec< 4, int, highp > int4</div><div class="ttdoc">integer vector with 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00085">compatibility.hpp:85</a></div></div>
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<div class="ttc" id="a00732_html_ga15c9649286f0bf431bdf9b3509580048"><div class="ttname"><a href="a00732.html#ga15c9649286f0bf431bdf9b3509580048">glm::int3x3</a></div><div class="ttdeci">mat< 3, 3, int, highp > int3x3</div><div class="ttdoc">integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00092">compatibility.hpp:92</a></div></div>
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<div class="ttc" id="a00732_html_ga3d8b9028a1053a44a98902cd1c389472"><div class="ttname"><a href="a00732.html#ga3d8b9028a1053a44a98902cd1c389472">glm::double3</a></div><div class="ttdeci">vec< 3, double, highp > double3</div><div class="ttdoc">double-qualifier floating-point vector with 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00116">compatibility.hpp:116</a></div></div>
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<div class="ttc" id="a00732_html_gae7d6b679463d37d6c527d478fb470fdf"><div class="ttname"><a href="a00732.html#gae7d6b679463d37d6c527d478fb470fdf">glm::bool3x4</a></div><div class="ttdeci">mat< 3, 4, bool, highp > bool3x4</div><div class="ttdoc">boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00077">compatibility.hpp:77</a></div></div>
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<div class="ttc" id="a00732_html_ga0670a2111b5e4a6410bd027fa0232fc3"><div class="ttname"><a href="a00732.html#ga0670a2111b5e4a6410bd027fa0232fc3">glm::int1</a></div><div class="ttdeci">int int1</div><div class="ttdoc">integer vector with 1 component. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00082">compatibility.hpp:82</a></div></div>
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<div class="ttc" id="a00732_html_ga45f16a4dd0db1f199afaed9fd12fe9a8"><div class="ttname"><a href="a00732.html#ga45f16a4dd0db1f199afaed9fd12fe9a8">glm::double1x1</a></div><div class="ttdeci">double double1x1</div><div class="ttdoc">double-qualifier floating-point matrix with 1 component. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00119">compatibility.hpp:119</a></div></div>
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<div class="ttc" id="a00732_html_gaa09ab65ec9c3c54305ff502e2b1fe6d9"><div class="ttname"><a href="a00732.html#gaa09ab65ec9c3c54305ff502e2b1fe6d9">glm::bool2</a></div><div class="ttdeci">vec< 2, bool, highp > bool2</div><div class="ttdoc">boolean type with 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00067">compatibility.hpp:67</a></div></div>
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<div class="ttc" id="a00732_html_ga939b0cff15cee3030f75c1b2e36f89fe"><div class="ttname"><a href="a00732.html#ga939b0cff15cee3030f75c1b2e36f89fe">glm::float2x3</a></div><div class="ttdeci">mat< 2, 3, float, highp > float2x3</div><div class="ttdoc">single-qualifier floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00105">compatibility.hpp:105</a></div></div>
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<div class="ttc" id="a00732_html_ga7d2a7d13986602ae2896bfaa394235d4"><div class="ttname"><a href="a00732.html#ga7d2a7d13986602ae2896bfaa394235d4">glm::bool4x4</a></div><div class="ttdeci">mat< 4, 4, bool, highp > bool4x4</div><div class="ttdoc">boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00080">compatibility.hpp:80</a></div></div>
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<div class="ttc" id="a00732_html_gafad66a02ccd360c86d6ab9ff9cfbc19c"><div class="ttname"><a href="a00732.html#gafad66a02ccd360c86d6ab9ff9cfbc19c">glm::double4x3</a></div><div class="ttdeci">mat< 4, 3, double, highp > double4x3</div><div class="ttdoc">double-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00127">compatibility.hpp:127</a></div></div>
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<div class="ttc" id="a00732_html_ga33d43ecbb60a85a1366ff83f8a0ec85f"><div class="ttname"><a href="a00732.html#ga33d43ecbb60a85a1366ff83f8a0ec85f">glm::float2x2</a></div><div class="ttdeci">mat< 2, 2, float, highp > float2x2</div><div class="ttdoc">single-qualifier floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00104">compatibility.hpp:104</a></div></div>
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<div class="ttc" id="a00732_html_ga02d3c013982c183906c61d74aa3166ce"><div class="ttname"><a href="a00732.html#ga02d3c013982c183906c61d74aa3166ce">glm::float2</a></div><div class="ttdeci">vec< 2, float, highp > float2</div><div class="ttdoc">single-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00099">compatibility.hpp:99</a></div></div>
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<div class="ttc" id="a00732_html_gaa4cbe16a92cf3664376c7a2fc5126aa8"><div class="ttname"><a href="a00732.html#gaa4cbe16a92cf3664376c7a2fc5126aa8">glm::int3x2</a></div><div class="ttdeci">mat< 3, 2, int, highp > int3x2</div><div class="ttdoc">integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00091">compatibility.hpp:91</a></div></div>
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<div class="ttc" id="a00732_html_ga7f895c936f0c29c8729afbbf22806090"><div class="ttname"><a href="a00732.html#ga7f895c936f0c29c8729afbbf22806090">glm::bool1x1</a></div><div class="ttdeci">bool bool1x1</div><div class="ttdoc">boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00071">compatibility.hpp:71</a></div></div>
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<div class="ttc" id="a00732_html_ga5ec08fc39c9d783dfcc488be240fe975"><div class="ttname"><a href="a00732.html#ga5ec08fc39c9d783dfcc488be240fe975">glm::double3x2</a></div><div class="ttdeci">mat< 3, 2, double, highp > double3x2</div><div class="ttdoc">double-qualifier floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00123">compatibility.hpp:123</a></div></div>
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<div class="ttc" id="a00732_html_ga6ceb5d38a58becdf420026e12a6562f3"><div class="ttname"><a href="a00732.html#ga6ceb5d38a58becdf420026e12a6562f3">glm::float3x3</a></div><div class="ttdeci">mat< 3, 3, float, highp > float3x3</div><div class="ttdoc">single-qualifier floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00108">compatibility.hpp:108</a></div></div>
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<div class="ttc" id="a00732_html_gaba86c28da7bf5bdac64fecf7d56e8ff3"><div class="ttname"><a href="a00732.html#gaba86c28da7bf5bdac64fecf7d56e8ff3">glm::atan2</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER vec< 4, T, Q > atan2(const vec< 4, T, Q > &x, const vec< 4, T, Q > &y)</div><div class="ttdoc">Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00058">compatibility.hpp:58</a></div></div>
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<div class="ttc" id="a00662_html_ga8e93f374aae27d1a88b921860351f8d4"><div class="ttname"><a href="a00662.html#ga8e93f374aae27d1a88b921860351f8d4">glm::mix</a></div><div class="ttdeci">GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a)</div><div class="ttdoc">If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of ...</div></div>
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<div class="ttc" id="a00732_html_gae4a2c53f14aeec9a17c2b81142b7e82d"><div class="ttname"><a href="a00732.html#gae4a2c53f14aeec9a17c2b81142b7e82d">glm::int4x3</a></div><div class="ttdeci">mat< 4, 3, int, highp > int4x3</div><div class="ttdoc">integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00095">compatibility.hpp:95</a></div></div>
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<div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
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<div class="ttc" id="a00732_html_gac0a51b4812038aa81d73ffcc37f741ac"><div class="ttname"><a href="a00732.html#gac0a51b4812038aa81d73ffcc37f741ac">glm::float4x3</a></div><div class="ttdeci">mat< 4, 3, float, highp > float4x3</div><div class="ttdoc">single-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00111">compatibility.hpp:111</a></div></div>
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<div class="ttc" id="a00732_html_ga13c3200b82708f73faac6d7f09ec91a3"><div class="ttname"><a href="a00732.html#ga13c3200b82708f73faac6d7f09ec91a3">glm::bool4</a></div><div class="ttdeci">vec< 4, bool, highp > bool4</div><div class="ttdoc">boolean type with 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00069">compatibility.hpp:69</a></div></div>
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<div class="ttc" id="a00732_html_gab5477ab69c40de4db5d58d3359529724"><div class="ttname"><a href="a00732.html#gab5477ab69c40de4db5d58d3359529724">glm::lerp</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER vec< 4, T, Q > lerp(const vec< 4, T, Q > &x, const vec< 4, T, Q > &y, const vec< 4, T, Q > &a)</div><div class="ttdoc">Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using v...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00048">compatibility.hpp:48</a></div></div>
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<div class="ttc" id="a00790_html_gac61629f3a4aa14057e7a8cae002291db"><div class="ttname"><a href="a00790.html#gac61629f3a4aa14057e7a8cae002291db">glm::atan</a></div><div class="ttdeci">GLM_FUNC_DECL vec< L, T, Q > atan(vec< L, T, Q > const &y, vec< L, T, Q > const &x)</div><div class="ttdoc">Arc tangent. </div></div>
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<div class="ttc" id="a00732_html_ga20b861a9b6e2a300323671c57a02525b"><div class="ttname"><a href="a00732.html#ga20b861a9b6e2a300323671c57a02525b">glm::double1</a></div><div class="ttdeci">double double1</div><div class="ttdoc">double-qualifier floating-point vector with 1 component. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00114">compatibility.hpp:114</a></div></div>
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<div class="ttc" id="a00732_html_ga6c97b99aac3e302053ffb58aace9033c"><div class="ttname"><a href="a00732.html#ga6c97b99aac3e302053ffb58aace9033c">glm::bool3x3</a></div><div class="ttdeci">mat< 3, 3, bool, highp > bool3x3</div><div class="ttdoc">boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00076">compatibility.hpp:76</a></div></div>
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<div class="ttc" id="a00732_html_gaacac46ddc7d15d0f9529d05c92946a0f"><div class="ttname"><a href="a00732.html#gaacac46ddc7d15d0f9529d05c92946a0f">glm::int3x4</a></div><div class="ttdeci">mat< 3, 4, int, highp > int3x4</div><div class="ttdoc">integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00093">compatibility.hpp:93</a></div></div>
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<div class="ttc" id="a00732_html_ga2ef022e453d663d70aec414b2a80f756"><div class="ttname"><a href="a00732.html#ga2ef022e453d663d70aec414b2a80f756">glm::double3x4</a></div><div class="ttdeci">mat< 3, 4, double, highp > double3x4</div><div class="ttdoc">double-qualifier floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00125">compatibility.hpp:125</a></div></div>
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<div class="ttc" id="a00732_html_gac7d7311f7e0fa8b6163d96dab033a755"><div class="ttname"><a href="a00732.html#gac7d7311f7e0fa8b6163d96dab033a755">glm::bool3x2</a></div><div class="ttdeci">mat< 3, 2, bool, highp > bool3x2</div><div class="ttdoc">boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00075">compatibility.hpp:75</a></div></div>
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<div class="ttc" id="a00732_html_ga4e5ce477c15836b21e3c42daac68554d"><div class="ttname"><a href="a00732.html#ga4e5ce477c15836b21e3c42daac68554d">glm::int2x2</a></div><div class="ttdeci">mat< 2, 2, int, highp > int2x2</div><div class="ttdoc">integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) </div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00088">compatibility.hpp:88</a></div></div>
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