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<divclass="line"><aname="l00143"></a><spanclass="lineno"> 143</span>  T <aclass="code"href="a00222.html#gabad3e53891fb524593d321e0a94fe5b9">extractRealComponent</a>(</div>
<divclass="ttc"id="a00222_html_ga7e07dad45836ac90c218a73b6310e9dc"><divclass="ttname"><ahref="a00222.html#ga7e07dad45836ac90c218a73b6310e9dc">glm::toQuat</a></div><divclass="ttdeci">detail::tquat< T, P > toQuat(detail::tmat3x3< T, P > const &x)</div><divclass="ttdoc">Converts a 3 * 3 matrix to a quaternion. </div><divclass="ttdef"><b>Definition:</b><ahref="a00099_source.html#l00164">gtx/quaternion.hpp:164</a></div></div>
<divclass="ttc"id="a00222_html_gabad3e53891fb524593d321e0a94fe5b9"><divclass="ttname"><ahref="a00222.html#gabad3e53891fb524593d321e0a94fe5b9">glm::extractRealComponent</a></div><divclass="ttdeci">T extractRealComponent(detail::tquat< T, P > const &q)</div><divclass="ttdoc">Extract the real component of a quaternion. </div></div>
<divclass="ttc"id="a00157_html_ga89b91c2a256cfb62ecbc589d1ee36d3c"><divclass="ttname"><ahref="a00157.html#ga89b91c2a256cfb62ecbc589d1ee36d3c">glm::cross</a></div><divclass="ttdeci">GLM_FUNC_DECL detail::tvec3< T, P > cross(detail::tvec3< T, P > const &x, detail::tvec3< T, P > const &y)</div><divclass="ttdoc">Returns the cross product of x and y. </div></div>
<divclass="ttc"id="a00179_html_gafb826745dedb1760100bbd25d0f63fde"><divclass="ttname"><ahref="a00179.html#gafb826745dedb1760100bbd25d0f63fde">glm::quat_cast</a></div><divclass="ttdeci">GLM_FUNC_DECL detail::tquat< T, P > quat_cast(detail::tmat3x3< T, P > const &x)</div><divclass="ttdoc">Converts a 3 * 3 matrix to a quaternion. </div></div>
<divclass="ttc"id="a00176_html_ga61e65a3bb227c267d1a15113d1056fb1"><divclass="ttname"><ahref="a00176.html#ga61e65a3bb227c267d1a15113d1056fb1">glm::rotate</a></div><divclass="ttdeci">GLM_FUNC_DECL detail::tmat4x4< T, P > rotate(detail::tmat4x4< T, P > const &m, T const &angle, detail::tvec3< T, P > const &axis)</div><divclass="ttdoc">Builds a rotation 4 * 4 matrix created from an axis vector and an angle. </div></div>
<divclass="ttc"id="a00222_html_ga9f5ed797b672be7f87648c542ddd71d9"><divclass="ttname"><ahref="a00222.html#ga9f5ed797b672be7f87648c542ddd71d9">glm::toMat4</a></div><divclass="ttdeci">detail::tmat4x4< T, P > toMat4(detail::tquat< T, P > const &x)</div><divclass="ttdoc">Converts a quaternion to a 4 * 4 matrix. </div><divclass="ttdef"><b>Definition:</b><ahref="a00099_source.html#l00157">gtx/quaternion.hpp:157</a></div></div>
<divclass="ttc"id="a00156_html_gae154699ba6bda068d4b87cf9b987381f"><divclass="ttname"><ahref="a00156.html#gae154699ba6bda068d4b87cf9b987381f">glm::exp</a></div><divclass="ttdeci">GLM_FUNC_DECL genType exp(genType const &x)</div><divclass="ttdoc">Returns the natural exponentiation of x, i.e., e^x. </div></div>
<divclass="ttc"id="a00222_html_ga756698e0119b7b0aa408990c85ffe57a"><divclass="ttname"><ahref="a00222.html#ga756698e0119b7b0aa408990c85ffe57a">glm::intermediate</a></div><divclass="ttdeci">detail::tquat< T, P > intermediate(detail::tquat< T, P > const &prev, detail::tquat< T, P > const &curr, detail::tquat< T, P > const &next)</div><divclass="ttdoc">Returns an intermediate control point for squad interpolation. </div></div>
<divclass="ttc"id="a00222_html_gad8c24ad4e57f555ebb2c00a1fb11230b"><divclass="ttname"><ahref="a00222.html#gad8c24ad4e57f555ebb2c00a1fb11230b">glm::shortMix</a></div><divclass="ttdeci">detail::tquat< T, P > shortMix(detail::tquat< T, P > const &x, detail::tquat< T, P > const &y, T const &a)</div><divclass="ttdoc">Quaternion interpolation using the rotation short path. </div></div>
<divclass="ttc"id="a00179_html_gafc4e34c836f7ccb5f3bb2a0373c831e0"><divclass="ttname"><ahref="a00179.html#gafc4e34c836f7ccb5f3bb2a0373c831e0">glm::mat4_cast</a></div><divclass="ttdeci">GLM_FUNC_DECL detail::tmat4x4< T, P > mat4_cast(detail::tquat< T, P > const &x)</div><divclass="ttdoc">Converts a quaternion to a 4 * 4 matrix. </div></div>
<divclass="ttc"id="a00213_html_ga1d8568485d8bbe6593dbbc2221659dfe"><divclass="ttname"><ahref="a00213.html#ga1d8568485d8bbe6593dbbc2221659dfe">glm::length2</a></div><divclass="ttdeci">T length2(T const &x)</div><divclass="ttdoc">Returns the squared length of x. </div></div>
<divclass="ttc"id="a00222_html_ga28c762d44cbd532b8fa256c12bbc80d2"><divclass="ttname"><ahref="a00222.html#ga28c762d44cbd532b8fa256c12bbc80d2">glm::toMat3</a></div><divclass="ttdeci">detail::tmat3x3< T, P > toMat3(detail::tquat< T, P > const &x)</div><divclass="ttdoc">Converts a quaternion to a 3 * 3 matrix. </div><divclass="ttdef"><b>Definition:</b><ahref="a00099_source.html#l00150">gtx/quaternion.hpp:150</a></div></div>
<divclass="ttc"id="a00222_html_ga520a86d7a47f0c987e7e1c4949558f80"><divclass="ttname"><ahref="a00222.html#ga520a86d7a47f0c987e7e1c4949558f80">glm::squad</a></div><divclass="ttdeci">detail::tquat< T, P > squad(detail::tquat< T, P > const &q1, detail::tquat< T, P > const &q2, detail::tquat< T, P > const &s1, detail::tquat< T, P > const &s2, T const &h)</div><divclass="ttdoc">Compute a point on a path according squad equation. </div></div>
<divclass="ttc"id="a00156_html_ga1ce4b2fddd26d0d3a35a8d98f37f3ac0"><divclass="ttname"><ahref="a00156.html#ga1ce4b2fddd26d0d3a35a8d98f37f3ac0">glm::pow</a></div><divclass="ttdeci">GLM_FUNC_DECL genType pow(genType const &base, genType const &exponent)</div><divclass="ttdoc">Returns &#39;base&#39; raised to the power &#39;exponent&#39;. </div></div>
<divclass="ttc"id="a00179_html_ga65257c3494022ad80a50ce11da95049d"><divclass="ttname"><ahref="a00179.html#ga65257c3494022ad80a50ce11da95049d">glm::mat3_cast</a></div><divclass="ttdeci">GLM_FUNC_DECL detail::tmat3x3< T, P > mat3_cast(detail::tquat< T, P > const &x)</div><divclass="ttdoc">Converts a quaternion to a 3 * 3 matrix. </div></div>
<divclass="ttc"id="a00222_html_ga7c7a6ebde274fa1de72cb65cb8f2bed2"><divclass="ttname"><ahref="a00222.html#ga7c7a6ebde274fa1de72cb65cb8f2bed2">glm::fastMix</a></div><divclass="ttdeci">detail::tquat< T, P > fastMix(detail::tquat< T, P > const &x, detail::tquat< T, P > const &y, T const &a)</div><divclass="ttdoc">Quaternion normalized linear interpolation. </div></div>
<divclass="ttc"id="a00222_html_gaac3f65ac2ca7ac7b22bf18d9f6fd4e6e"><divclass="ttname"><ahref="a00222.html#gaac3f65ac2ca7ac7b22bf18d9f6fd4e6e">glm::rotation</a></div><divclass="ttdeci">detail::tquat< T, P > rotation(detail::tvec3< T, P > const &orig, detail::tvec3< T, P > const &dest)</div><divclass="ttdoc">Compute the rotation between two vectors. </div></div>
<divclass="ttc"id="a00156_html_ga0c8da2d2921da250e8700ac4476916a1"><divclass="ttname"><ahref="a00156.html#ga0c8da2d2921da250e8700ac4476916a1">glm::log</a></div><divclass="ttdeci">GLM_FUNC_DECL genType log(genType const &x)</div><divclass="ttdoc">Returns the natural logarithm of x, i.e., returns the value y which satisfies the equation x = e^y...</div></div>