2013-10-27 18:25:03 +00:00
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///////////////////////////////////////////////////////////////////////////////////////////////////
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2014-01-04 21:32:28 +00:00
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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2013-10-27 18:25:03 +00:00
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2013-10-25
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// Updated : 2013-10-25
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// Licence : This source is under MIT licence
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2013-10-27 22:38:22 +00:00
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// File : test/gtx/projection.cpp
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2013-10-27 18:25:03 +00:00
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///////////////////////////////////////////////////////////////////////////////////////////////////
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2014-01-11 20:12:53 +00:00
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#define GLM_FORCE_RADIANS
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2013-10-27 18:25:03 +00:00
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#include <glm/glm.hpp>
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#include <glm/gtc/type_precision.hpp>
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2013-10-27 22:38:22 +00:00
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#include <glm/gtx/projection.hpp>
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2013-10-27 18:25:03 +00:00
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int main()
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{
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int Error(0);
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return Error;
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}
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