<ahref="a00524.html">Go to the documentation of this file.</a><divclass="fragment"><divclass="line"><aname="l00001"></a><spanclass="lineno"> 1</span> </div><divclass="line"><aname="l00014"></a><spanclass="lineno"> 14</span> <spanclass="preprocessor">#pragma once</span></div><divclass="line"><aname="l00015"></a><spanclass="lineno"> 15</span> </div><divclass="line"><aname="l00016"></a><spanclass="lineno"> 16</span> <spanclass="comment">// Dependency:</span></div><divclass="line"><aname="l00017"></a><spanclass="lineno"> 17</span> <spanclass="preprocessor">#include "../glm.hpp"</span></div><divclass="line"><aname="l00018"></a><spanclass="lineno"> 18</span> </div><divclass="line"><aname="l00019"></a><spanclass="lineno"> 19</span> <spanclass="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div><divclass="line"><aname="l00020"></a><spanclass="lineno"> 20</span> <spanclass="preprocessor"># error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."</span></div><divclass="line"><aname="l00021"></a><spanclass="lineno"> 21</span> <spanclass="preprocessor">#endif</span></div><divclass="line"><aname="l00022"></a><spanclass="lineno"> 22</span> </div><divclass="line"><aname="l00023"></a><spanclass="lineno"> 23</span> <spanclass="preprocessor">#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)</span></div><divclass="line"><aname="l00024"></a><spanclass="lineno"> 24</span> <spanclass="preprocessor"># pragma message("GLM: GLM_GTX_matrix_interpolation extension included")</span></div><divclass="line"><aname="l00025"></a><spanclass="lineno"> 25</span> <spanclass="preprocessor">#endif</span></div><divclass="line"><aname="l00026"></a><spanclass="lineno"> 26</span> </div><divclass="line"><aname="l00027"></a><spanclass="lineno"> 27</span> <spanclass="keyword">namespace </span><aclass="code"href="a00792.html">glm</a></div><divclass="line"><aname="l00028"></a><spanclass="lineno"> 28</span> {</div><divclass="line"><aname="l00031"></a><spanclass="lineno"> 31</span> </div><divclass="line"><aname="l00034"></a><spanclass="lineno"> 34</span> <spanclass="keyword">template</span><<spanclass="keyword">typename</span> T, qualifier Q></div><divclass="line"><aname="l00035"></a><spanclass="lineno"> 35</span>  GLM_FUNC_DECL <spanclass="keywordtype">void</span><aclass="code"href="a00754.html#gafefe32ce5a90a135287ba34fac3623bc">axisAngle</a>(</div><divclass="line"><aname="l00036"></a><spanclass="lineno"> 36</span>  mat<4, 4, T, Q><spanclass="keyword">const</span>& Mat, vec<3, T, Q>& Axis, T & Angle);</div><divclass="line"><aname="l00037"></a><spanclass="lineno"> 37</span> </div><divclass="line"><aname="l00040"></a><spanclass="lineno"> 40</span> <spanclass="keyword">template</span><<spanclass="keyword">typename</span> T, qualifier Q></div><divclass="line"><aname="l00041"></a><spanclass="lineno"> 41</span>  GLM_FUNC_DECL mat<4, 4, T, Q><aclass="code"href="a00754.html#ga3a788e2f5223397df5c426413ecc2f6b">axisAngleMatrix</a>(</div><divclass="line"><aname="l00042"></a><spanclass="lineno"> 42</span>  vec<3, T, Q><spanclass="keyword">const</span>& Axis, T <spanclass="keyword">const</span> Angle);</div><divclass="line"><aname="l00043"></a><spanclass="lineno"> 43</span> </div><divclass="line"><aname="l00046"></a><spanclass="lineno"> 46</span> <spanclass="keyword">template</span><<spanclass="keyword">typename</span> T, qualifier Q></div><divclass="line"><aname="l00047"></a><spanclass="lineno"> 47</span>  GLM_FUNC_DECL mat<4, 4, T, Q><aclass="code"href="a00754.html#gabbc1c7385a145f04b5c542289
<divclass="ttc"id="a00754_html_gafefe32ce5a90a135287ba34fac3623bc"><divclass="ttname"><ahref="a00754.html#gafefe32ce5a90a135287ba34fac3623bc">glm::axisAngle</a></div><divclass="ttdeci">GLM_FUNC_DECL void axisAngle(mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q >&Axis, T &Angle)</div><divclass="ttdoc">Get the axis and angle of the rotation from a matrix. </div></div>
<divclass="ttc"id="a00754_html_gabbc1c7385a145f04b5c54228965df145"><divclass="ttname"><ahref="a00754.html#gabbc1c7385a145f04b5c54228965df145">glm::extractMatrixRotation</a></div><divclass="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > extractMatrixRotation(mat< 4, 4, T, Q > const &Mat)</div><divclass="ttdoc">Extracts the rotation part of a matrix. </div></div>
<divclass="ttc"id="a00754_html_ga3a788e2f5223397df5c426413ecc2f6b"><divclass="ttname"><ahref="a00754.html#ga3a788e2f5223397df5c426413ecc2f6b">glm::axisAngleMatrix</a></div><divclass="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > axisAngleMatrix(vec< 3, T, Q > const &Axis, T const Angle)</div><divclass="ttdoc">Build a matrix from axis and angle. </div></div>