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<h1>matrix_selection.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2005-12-21</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2009-02-19</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/gtx/matrix_selection.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span><span class="comment">// Dependency:</span>
<a name="l00010"></a>00010 <span class="comment">// - GLM core</span>
<a name="l00012"></a>00012 <span class="comment"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#ifndef glm_gtx_matrix_selection</span>
<a name="l00014"></a>00014 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_matrix_selection</span>
<a name="l00015"></a>00015 <span class="preprocessor"></span>
<a name="l00016"></a>00016 <span class="comment">// Dependency:</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00018"></a>00018
<a name="l00019"></a>00019 <span class="keyword">namespace </span>glm
<a name="l00020"></a>00020 {
<a name="l00021"></a>00021 <span class="keyword">namespace </span>test{
<a name="l00022"></a>00022 <span class="keywordtype">void</span> main_gtx_matrix_selection();
<a name="l00023"></a>00023 }<span class="comment">//namespace test</span>
<a name="l00024"></a>00024
<a name="l00025"></a>00025 <span class="keyword">namespace </span>gtx{
<a name="l00027"></a><a class="code" href="a00184.html">00027</a> <span class="keyword">namespace </span>matrix_selection
<a name="l00028"></a>00028 {
<a name="l00031"></a>00031 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00032"></a>00032 detail::tvec2&lt;T&gt; <a class="code" href="a00184.html#a15e5e5a6d8653070a7b5e04f43135ed3" title="Returns a 2 components vector that contains the row of the matrix m witch values...">row</a>(
<a name="l00033"></a>00033 <span class="keyword">const</span> detail::tmat2x2&lt;T&gt;&amp; m,
<a name="l00034"></a>00034 <span class="keywordtype">int</span> index);
<a name="l00035"></a>00035
<a name="l00038"></a>00038 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00039"></a>00039 detail::tvec3&lt;T&gt; <a class="code" href="a00184.html#a15e5e5a6d8653070a7b5e04f43135ed3" title="Returns a 2 components vector that contains the row of the matrix m witch values...">row</a>(
<a name="l00040"></a>00040 <span class="keyword">const</span> detail::tmat3x3&lt;T&gt;&amp; m,
<a name="l00041"></a>00041 <span class="keywordtype">int</span> index);
<a name="l00042"></a>00042
<a name="l00045"></a>00045 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00046"></a>00046 detail::tvec4&lt;T&gt; <a class="code" href="a00184.html#a15e5e5a6d8653070a7b5e04f43135ed3" title="Returns a 2 components vector that contains the row of the matrix m witch values...">row</a>(
<a name="l00047"></a>00047 <span class="keyword">const</span> detail::tmat4x4&lt;T&gt;&amp; m,
<a name="l00048"></a>00048 <span class="keywordtype">int</span> index);
<a name="l00049"></a>00049
<a name="l00052"></a>00052 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00053"></a>00053 detail::tvec2&lt;T&gt; <a class="code" href="a00184.html#aebc3c8ac9d7b6d34dd85e765684852fe" title="Returns a 2 components vector that contains the row of the matrix m witch values...">column</a>(
<a name="l00054"></a>00054 <span class="keyword">const</span> detail::tmat2x2&lt;T&gt;&amp; m,
<a name="l00055"></a>00055 <span class="keywordtype">int</span> index);
<a name="l00056"></a>00056
<a name="l00059"></a>00059 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00060"></a>00060 detail::tvec3&lt;T&gt; <a class="code" href="a00184.html#aebc3c8ac9d7b6d34dd85e765684852fe" title="Returns a 2 components vector that contains the row of the matrix m witch values...">column</a>(
<a name="l00061"></a>00061 <span class="keyword">const</span> detail::tmat3x3&lt;T&gt;&amp; m,
<a name="l00062"></a>00062 <span class="keywordtype">int</span> index);
<a name="l00063"></a>00063
<a name="l00066"></a>00066 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00067"></a>00067 detail::tvec4&lt;T&gt; <a class="code" href="a00184.html#aebc3c8ac9d7b6d34dd85e765684852fe" title="Returns a 2 components vector that contains the row of the matrix m witch values...">column</a>(
<a name="l00068"></a>00068 <span class="keyword">const</span> detail::tmat4x4&lt;T&gt;&amp; m,
<a name="l00069"></a>00069 <span class="keywordtype">int</span> index);
<a name="l00070"></a>00070
<a name="l00071"></a>00071 }<span class="comment">//namespace matrix_selection</span>
<a name="l00072"></a>00072 }<span class="comment">//namespace gtx</span>
<a name="l00073"></a>00073 }<span class="comment">//namespace glm</span>
<a name="l00074"></a>00074
<a name="l00075"></a>00075 <span class="preprocessor">#define GLM_GTX_matrix_selection namespace gtx::matrix_selection</span>
<a name="l00076"></a>00076 <span class="preprocessor"></span><span class="preprocessor">#ifndef GLM_GTX_GLOBAL</span>
<a name="l00077"></a>00077 <span class="preprocessor"></span><span class="keyword">namespace </span>glm {<span class="keyword">using</span> GLM_GTX_matrix_selection;}
<a name="l00078"></a>00078 <span class="preprocessor">#endif//GLM_GTX_GLOBAL</span>
<a name="l00079"></a>00079 <span class="preprocessor"></span>
<a name="l00080"></a>00080 <span class="preprocessor">#include &quot;matrix_selection.inl&quot;</span>
<a name="l00081"></a>00081
<a name="l00082"></a>00082 <span class="preprocessor">#endif//glm_gtx_matrix_selection</span>
</pre></div></div>
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