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< a href = "#typedef-members" > Typedefs< / a > < / div >
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< div class = "title" > Vector types with precision qualifiers< div class = "ingroups" > < a class = "el" href = "a00698.html" > Core features< / a > < / div > < / div > < / div >
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Typedefs< / h2 > < / td > < / tr >
< tr class = "memitem:gac6c781a85f012d77a75310a3058702c2" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, bool, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gac6c781a85f012d77a75310a3058702c2" > highp_bvec2< / a > < / td > < / tr >
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< tr class = "memitem:gaedb70027d89a0a405046aefda4eabaa6" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, bool, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaedb70027d89a0a405046aefda4eabaa6" > highp_bvec3< / a > < / td > < / tr >
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< tr class = "memitem:gaee663ff64429443ab07a5327074192f6" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, bool, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaee663ff64429443ab07a5327074192f6" > highp_bvec4< / a > < / td > < / tr >
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< tr class = "memitem:gab98d77cca255914f5e29697fcbc2d975" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, double, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gab98d77cca255914f5e29697fcbc2d975" > highp_dvec2< / a > < / td > < / tr >
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< tr class = "memitem:gab24dc20dcdc5b71282634bdbf6b70105" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, double, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gab24dc20dcdc5b71282634bdbf6b70105" > highp_dvec3< / a > < / td > < / tr >
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< tr class = "memitem:gab654f4ed4a99d64a6cfc65320c2a7590" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, double, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gab654f4ed4a99d64a6cfc65320c2a7590" > highp_dvec4< / a > < / td > < / tr >
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< tr class = "memitem:gaa18f6b80b41c214f10666948539c1f93" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, int, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaa18f6b80b41c214f10666948539c1f93" > highp_ivec2< / a > < / td > < / tr >
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< tr class = "memitem:ga7dd782c3ef5719bc6d5c3ca826b8ad18" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, int, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga7dd782c3ef5719bc6d5c3ca826b8ad18" > highp_ivec3< / a > < / td > < / tr >
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< tr class = "memitem:gafb84dccdf5d82443df3ffc8428dcaf3e" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, int, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gafb84dccdf5d82443df3ffc8428dcaf3e" > highp_ivec4< / a > < / td > < / tr >
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< tr class = "memitem:gad5dd50da9e37387ca6b4e6f9c80fe6f8" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, unsigned int, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gad5dd50da9e37387ca6b4e6f9c80fe6f8" > highp_uvec2< / a > < / td > < / tr >
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< tr class = "memitem:gaef61508dd40ec523416697982f9ceaae" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, unsigned int, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaef61508dd40ec523416697982f9ceaae" > highp_uvec3< / a > < / td > < / tr >
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< tr class = "memitem:gaeebd7dd9f3e678691f8620241e5f9221" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, unsigned int, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaeebd7dd9f3e678691f8620241e5f9221" > highp_uvec4< / a > < / td > < / tr >
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< tr class = "memitem:gaa92c1954d71b1e7914874bd787b43d1c" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, float, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaa92c1954d71b1e7914874bd787b43d1c" > highp_vec2< / a > < / td > < / tr >
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< tr class = "memitem:gaca61dfaccbf2f58f2d8063a4e76b44a9" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, float, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaca61dfaccbf2f58f2d8063a4e76b44a9" > highp_vec3< / a > < / td > < / tr >
< tr class = "separator:gaca61dfaccbf2f58f2d8063a4e76b44a9" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:gad281decae52948b82feb3a9db8f63a7b" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, float, highp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gad281decae52948b82feb3a9db8f63a7b" > highp_vec4< / a > < / td > < / tr >
< tr class = "separator:gad281decae52948b82feb3a9db8f63a7b" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga5a5452140650988b94d5716e4d872465" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, bool, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga5a5452140650988b94d5716e4d872465" > lowp_bvec2< / a > < / td > < / tr >
< tr class = "separator:ga5a5452140650988b94d5716e4d872465" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga79e0922a977662a8fd39d7829be3908b" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, bool, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga79e0922a977662a8fd39d7829be3908b" > lowp_bvec3< / a > < / td > < / tr >
< tr class = "separator:ga79e0922a977662a8fd39d7829be3908b" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga15ac87724048ab7169bb5d3572939dd3" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, bool, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga15ac87724048ab7169bb5d3572939dd3" > lowp_bvec4< / a > < / td > < / tr >
< tr class = "separator:ga15ac87724048ab7169bb5d3572939dd3" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga108086730d086b7f6f7a033955dfb9c3" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, double, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga108086730d086b7f6f7a033955dfb9c3" > lowp_dvec2< / a > < / td > < / tr >
< tr class = "separator:ga108086730d086b7f6f7a033955dfb9c3" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga42c518b2917e19ce6946a84c64a3a4b2" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, double, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga42c518b2917e19ce6946a84c64a3a4b2" > lowp_dvec3< / a > < / td > < / tr >
< tr class = "separator:ga42c518b2917e19ce6946a84c64a3a4b2" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga0b4432cb8d910e406576d10d802e190d" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, double, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga0b4432cb8d910e406576d10d802e190d" > lowp_dvec4< / a > < / td > < / tr >
< tr class = "separator:ga0b4432cb8d910e406576d10d802e190d" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga8433c6c1fdd80c0a83941d94aff73fa0" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, int, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga8433c6c1fdd80c0a83941d94aff73fa0" > lowp_ivec2< / a > < / td > < / tr >
< tr class = "separator:ga8433c6c1fdd80c0a83941d94aff73fa0" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:gac1a86a75b3c68ebb704d7094043669d6" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, int, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gac1a86a75b3c68ebb704d7094043669d6" > lowp_ivec3< / a > < / td > < / tr >
< tr class = "separator:gac1a86a75b3c68ebb704d7094043669d6" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga27fc23da61859cd6356326c5f1c796de" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, int, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga27fc23da61859cd6356326c5f1c796de" > lowp_ivec4< / a > < / td > < / tr >
< tr class = "separator:ga27fc23da61859cd6356326c5f1c796de" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga752ee45136011301b64afd8c310c47a4" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, unsigned int, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga752ee45136011301b64afd8c310c47a4" > lowp_uvec2< / a > < / td > < / tr >
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< tr class = "memitem:ga7b2efbdd6bdc2f8250c57f3e5dc9a292" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, unsigned int, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga7b2efbdd6bdc2f8250c57f3e5dc9a292" > lowp_uvec3< / a > < / td > < / tr >
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< tr class = "memitem:ga5e6a632ec1165cf9f54ceeaa5e9b2b1e" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, unsigned int, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga5e6a632ec1165cf9f54ceeaa5e9b2b1e" > lowp_uvec4< / a > < / td > < / tr >
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< tr class = "memitem:ga30e8baef5d56d5c166872a2bc00f36e9" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, float, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga30e8baef5d56d5c166872a2bc00f36e9" > lowp_vec2< / a > < / td > < / tr >
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< tr class = "memitem:ga868e8e4470a3ef97c7ee3032bf90dc79" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, float, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga868e8e4470a3ef97c7ee3032bf90dc79" > lowp_vec3< / a > < / td > < / tr >
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< tr class = "memitem:gace3acb313c800552a9411953eb8b2ed7" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, float, lowp >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gace3acb313c800552a9411953eb8b2ed7" > lowp_vec4< / a > < / td > < / tr >
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< tr class = "memitem:ga50c783c25082882ef00fe2e5cddba4aa" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, bool, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga50c783c25082882ef00fe2e5cddba4aa" > mediump_bvec3< / a > < / td > < / tr >
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< tr class = "memitem:ga0be2c682258604a35004f088782a9645" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, bool, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga0be2c682258604a35004f088782a9645" > mediump_bvec4< / a > < / td > < / tr >
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< tr class = "memitem:ga61c3b1dff4ec7c878af80503141b9f37" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, double, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga61c3b1dff4ec7c878af80503141b9f37" > mediump_dvec3< / a > < / td > < / tr >
< tr class = "separator:ga61c3b1dff4ec7c878af80503141b9f37" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga23a8bca00914a51542bfea13a4778186" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, double, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga23a8bca00914a51542bfea13a4778186" > mediump_dvec4< / a > < / td > < / tr >
< tr class = "separator:ga23a8bca00914a51542bfea13a4778186" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:gac57496299d276ed97044074097bd5e2c" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, int, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gac57496299d276ed97044074097bd5e2c" > mediump_ivec2< / a > < / td > < / tr >
< tr class = "separator:gac57496299d276ed97044074097bd5e2c" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga27cfb51e0dbe15bba27a14a8590e8466" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, int, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga27cfb51e0dbe15bba27a14a8590e8466" > mediump_ivec3< / a > < / td > < / tr >
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< tr class = "memitem:ga92a204c37e66ac6c1dc7ae91142f2ea5" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, int, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga92a204c37e66ac6c1dc7ae91142f2ea5" > mediump_ivec4< / a > < / td > < / tr >
< tr class = "separator:ga92a204c37e66ac6c1dc7ae91142f2ea5" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:gaa3b4f7806dad03d83bb3da0baa1e3b9b" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, unsigned int, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gaa3b4f7806dad03d83bb3da0baa1e3b9b" > mediump_uvec2< / a > < / td > < / tr >
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< tr class = "memitem:ga83b7df38feefbb357f3673d950fafef7" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, unsigned int, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga83b7df38feefbb357f3673d950fafef7" > mediump_uvec3< / a > < / td > < / tr >
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< tr class = "memitem:ga64ed0deb6573375b7016daf82ffd53a7" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, unsigned int, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga64ed0deb6573375b7016daf82ffd53a7" > mediump_uvec4< / a > < / td > < / tr >
< tr class = "separator:ga64ed0deb6573375b7016daf82ffd53a7" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:gabc61976261c406520c7a8e4d946dc3f0" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 2, float, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#gabc61976261c406520c7a8e4d946dc3f0" > mediump_vec2< / a > < / td > < / tr >
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< tr class = "memitem:ga2384e263df19f1404b733016eff78fca" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 3, float, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga2384e263df19f1404b733016eff78fca" > mediump_vec3< / a > < / td > < / tr >
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< tr class = "memitem:ga5c6978d3ffba06738416a33083853fc0" > < td class = "memItemLeft" align = "right" valign = "top" > typedef vec< 4, float, mediump >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "a00700.html#ga5c6978d3ffba06738416a33083853fc0" > mediump_vec4< / a > < / td > < / tr >
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< / table >
< a name = "details" id = "details" > < / a > < h2 class = "groupheader" > Detailed Description< / h2 >
< p > Vector types with precision qualifiers which may result in various precision in term of ULPs. < / p >
< p > GLSL allows defining qualifiers for particular variables. With OpenGL's GLSL, these qualifiers have no effect; they are there for compatibility, with OpenGL ES's GLSL, these qualifiers do have an effect.< / p >
< p > C++ has no language equivalent to qualifier qualifiers. So GLM provides the next-best thing: a number of typedefs that use a particular qualifier.< / p >
< p > None of these types make any guarantees about the actual qualifier used. < / p >
< h2 class = "groupheader" > Typedef Documentation< / h2 >
< a id = "gac6c781a85f012d77a75310a3058702c2" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gac6c781a85f012d77a75310a3058702c2" > ◆ < / a > < / span > highp_bvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
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< td class = "memname" > typedef vec< 2, bool, highp > < a class = "el" href = "a00700.html#gac6c781a85f012d77a75310a3058702c2" > highp_bvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of high qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00260_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00260_source.html" > vector_bool2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gaedb70027d89a0a405046aefda4eabaa6" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaedb70027d89a0a405046aefda4eabaa6" > ◆ < / a > < / span > highp_bvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, bool, highp > < a class = "el" href = "a00700.html#gaedb70027d89a0a405046aefda4eabaa6" > highp_bvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of high qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00266_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00266_source.html" > vector_bool3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gaee663ff64429443ab07a5327074192f6" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaee663ff64429443ab07a5327074192f6" > ◆ < / a > < / span > highp_bvec4< / h2 >
< div class = "memitem" >
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< table class = "memname" >
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< td class = "memname" > typedef vec< 4, bool, highp > < a class = "el" href = "a00700.html#gaee663ff64429443ab07a5327074192f6" > highp_bvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of high qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00272_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00272_source.html" > vector_bool4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gab98d77cca255914f5e29697fcbc2d975" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gab98d77cca255914f5e29697fcbc2d975" > ◆ < / a > < / span > highp_dvec2< / h2 >
< div class = "memitem" >
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< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , highp > < a class = "el" href = "a00700.html#gab98d77cca255914f5e29697fcbc2d975" > highp_dvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of high double-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00287_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00287_source.html" > vector_double2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gab24dc20dcdc5b71282634bdbf6b70105" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gab24dc20dcdc5b71282634bdbf6b70105" > ◆ < / a > < / span > highp_dvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , highp > < a class = "el" href = "a00700.html#gab24dc20dcdc5b71282634bdbf6b70105" > highp_dvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of high double-qualifier floating-point numbers. < / p >
< p > There is no guarantee on the actual qualifier.< / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00293_source.html#l00017" > 17< / a > of file < a class = "el" href = "a00293_source.html" > vector_double3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gab654f4ed4a99d64a6cfc65320c2a7590" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gab654f4ed4a99d64a6cfc65320c2a7590" > ◆ < / a > < / span > highp_dvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , highp > < a class = "el" href = "a00700.html#gab654f4ed4a99d64a6cfc65320c2a7590" > highp_dvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of high double-qualifier floating-point numbers. < / p >
< p > There is no guarantee on the actual qualifier.< / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00299_source.html#l00018" > 18< / a > of file < a class = "el" href = "a00299_source.html" > vector_double4_precision.hpp< / a > .< / p >
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< a id = "gaa18f6b80b41c214f10666948539c1f93" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaa18f6b80b41c214f10666948539c1f93" > ◆ < / a > < / span > highp_ivec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , highp > < a class = "el" href = "a00700.html#gaa18f6b80b41c214f10666948539c1f93" > highp_ivec2< / a > < / td >
< / tr >
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< / div > < div class = "memdoc" >
< p > 2 components vector of high qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00335_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00335_source.html" > vector_int2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga7dd782c3ef5719bc6d5c3ca826b8ad18" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga7dd782c3ef5719bc6d5c3ca826b8ad18" > ◆ < / a > < / span > highp_ivec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , highp > < a class = "el" href = "a00700.html#ga7dd782c3ef5719bc6d5c3ca826b8ad18" > highp_ivec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of high qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00341_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00341_source.html" > vector_int3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gafb84dccdf5d82443df3ffc8428dcaf3e" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gafb84dccdf5d82443df3ffc8428dcaf3e" > ◆ < / a > < / span > highp_ivec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , highp > < a class = "el" href = "a00700.html#gafb84dccdf5d82443df3ffc8428dcaf3e" > highp_ivec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of high qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00347_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00347_source.html" > vector_int4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gad5dd50da9e37387ca6b4e6f9c80fe6f8" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gad5dd50da9e37387ca6b4e6f9c80fe6f8" > ◆ < / a > < / span > highp_uvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , highp > < a class = "el" href = "a00700.html#gad5dd50da9e37387ca6b4e6f9c80fe6f8" > highp_uvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of high qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00362_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00362_source.html" > vector_uint2_precision.hpp< / a > .< / p >
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< a id = "gaef61508dd40ec523416697982f9ceaae" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaef61508dd40ec523416697982f9ceaae" > ◆ < / a > < / span > highp_uvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , highp > < a class = "el" href = "a00700.html#gaef61508dd40ec523416697982f9ceaae" > highp_uvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of high qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00368_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00368_source.html" > vector_uint3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gaeebd7dd9f3e678691f8620241e5f9221" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaeebd7dd9f3e678691f8620241e5f9221" > ◆ < / a > < / span > highp_uvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , highp > < a class = "el" href = "a00700.html#gaeebd7dd9f3e678691f8620241e5f9221" > highp_uvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of high qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00374_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00374_source.html" > vector_uint4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gaa92c1954d71b1e7914874bd787b43d1c" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaa92c1954d71b1e7914874bd787b43d1c" > ◆ < / a > < / span > highp_vec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, float, highp > < a class = "el" href = "a00700.html#gaa92c1954d71b1e7914874bd787b43d1c" > highp_vec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of high single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00311_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00311_source.html" > vector_float2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gaca61dfaccbf2f58f2d8063a4e76b44a9" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaca61dfaccbf2f58f2d8063a4e76b44a9" > ◆ < / a > < / span > highp_vec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, float, highp > < a class = "el" href = "a00700.html#gaca61dfaccbf2f58f2d8063a4e76b44a9" > highp_vec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of high single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00317_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00317_source.html" > vector_float3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gad281decae52948b82feb3a9db8f63a7b" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gad281decae52948b82feb3a9db8f63a7b" > ◆ < / a > < / span > highp_vec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, float, highp > < a class = "el" href = "a00700.html#gad281decae52948b82feb3a9db8f63a7b" > highp_vec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of high single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00323_source.html#l00016" > 16< / a > of file < a class = "el" href = "a00323_source.html" > vector_float4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga5a5452140650988b94d5716e4d872465" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga5a5452140650988b94d5716e4d872465" > ◆ < / a > < / span > lowp_bvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, bool, lowp > < a class = "el" href = "a00700.html#ga5a5452140650988b94d5716e4d872465" > lowp_bvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of low qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00260_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00260_source.html" > vector_bool2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga79e0922a977662a8fd39d7829be3908b" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga79e0922a977662a8fd39d7829be3908b" > ◆ < / a > < / span > lowp_bvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, bool, lowp > < a class = "el" href = "a00700.html#ga79e0922a977662a8fd39d7829be3908b" > lowp_bvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of low qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00266_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00266_source.html" > vector_bool3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga15ac87724048ab7169bb5d3572939dd3" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga15ac87724048ab7169bb5d3572939dd3" > ◆ < / a > < / span > lowp_bvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, bool, lowp > < a class = "el" href = "a00700.html#ga15ac87724048ab7169bb5d3572939dd3" > lowp_bvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of low qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00272_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00272_source.html" > vector_bool4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga108086730d086b7f6f7a033955dfb9c3" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga108086730d086b7f6f7a033955dfb9c3" > ◆ < / a > < / span > lowp_dvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , lowp > < a class = "el" href = "a00700.html#ga108086730d086b7f6f7a033955dfb9c3" > lowp_dvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of low double-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00287_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00287_source.html" > vector_double2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga42c518b2917e19ce6946a84c64a3a4b2" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga42c518b2917e19ce6946a84c64a3a4b2" > ◆ < / a > < / span > lowp_dvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , lowp > < a class = "el" href = "a00700.html#ga42c518b2917e19ce6946a84c64a3a4b2" > lowp_dvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of low double-qualifier floating-point numbers. < / p >
< p > There is no guarantee on the actual qualifier.< / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00293_source.html#l00031" > 31< / a > of file < a class = "el" href = "a00293_source.html" > vector_double3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga0b4432cb8d910e406576d10d802e190d" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga0b4432cb8d910e406576d10d802e190d" > ◆ < / a > < / span > lowp_dvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , lowp > < a class = "el" href = "a00700.html#ga0b4432cb8d910e406576d10d802e190d" > lowp_dvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of low double-qualifier floating-point numbers. < / p >
< p > There is no guarantee on the actual qualifier.< / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00299_source.html#l00032" > 32< / a > of file < a class = "el" href = "a00299_source.html" > vector_double4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga8433c6c1fdd80c0a83941d94aff73fa0" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga8433c6c1fdd80c0a83941d94aff73fa0" > ◆ < / a > < / span > lowp_ivec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , lowp > < a class = "el" href = "a00700.html#ga8433c6c1fdd80c0a83941d94aff73fa0" > lowp_ivec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of low qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00335_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00335_source.html" > vector_int2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gac1a86a75b3c68ebb704d7094043669d6" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gac1a86a75b3c68ebb704d7094043669d6" > ◆ < / a > < / span > lowp_ivec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , lowp > < a class = "el" href = "a00700.html#gac1a86a75b3c68ebb704d7094043669d6" > lowp_ivec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of low qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00341_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00341_source.html" > vector_int3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga27fc23da61859cd6356326c5f1c796de" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga27fc23da61859cd6356326c5f1c796de" > ◆ < / a > < / span > lowp_ivec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , lowp > < a class = "el" href = "a00700.html#ga27fc23da61859cd6356326c5f1c796de" > lowp_ivec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of low qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00347_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00347_source.html" > vector_int4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga752ee45136011301b64afd8c310c47a4" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga752ee45136011301b64afd8c310c47a4" > ◆ < / a > < / span > lowp_uvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , lowp > < a class = "el" href = "a00700.html#ga752ee45136011301b64afd8c310c47a4" > lowp_uvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of low qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00362_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00362_source.html" > vector_uint2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga7b2efbdd6bdc2f8250c57f3e5dc9a292" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga7b2efbdd6bdc2f8250c57f3e5dc9a292" > ◆ < / a > < / span > lowp_uvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , lowp > < a class = "el" href = "a00700.html#ga7b2efbdd6bdc2f8250c57f3e5dc9a292" > lowp_uvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of low qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00368_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00368_source.html" > vector_uint3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga5e6a632ec1165cf9f54ceeaa5e9b2b1e" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga5e6a632ec1165cf9f54ceeaa5e9b2b1e" > ◆ < / a > < / span > lowp_uvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , lowp > < a class = "el" href = "a00700.html#ga5e6a632ec1165cf9f54ceeaa5e9b2b1e" > lowp_uvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of low qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00374_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00374_source.html" > vector_uint4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga30e8baef5d56d5c166872a2bc00f36e9" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga30e8baef5d56d5c166872a2bc00f36e9" > ◆ < / a > < / span > lowp_vec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, float, lowp > < a class = "el" href = "a00700.html#ga30e8baef5d56d5c166872a2bc00f36e9" > lowp_vec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of low single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00311_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00311_source.html" > vector_float2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga868e8e4470a3ef97c7ee3032bf90dc79" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga868e8e4470a3ef97c7ee3032bf90dc79" > ◆ < / a > < / span > lowp_vec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, float, lowp > < a class = "el" href = "a00700.html#ga868e8e4470a3ef97c7ee3032bf90dc79" > lowp_vec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of low single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00317_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00317_source.html" > vector_float3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gace3acb313c800552a9411953eb8b2ed7" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gace3acb313c800552a9411953eb8b2ed7" > ◆ < / a > < / span > lowp_vec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, float, lowp > < a class = "el" href = "a00700.html#gace3acb313c800552a9411953eb8b2ed7" > lowp_vec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of low single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00323_source.html#l00028" > 28< / a > of file < a class = "el" href = "a00323_source.html" > vector_float4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga1e743764869efa9223c2bcefccedaddc" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga1e743764869efa9223c2bcefccedaddc" > ◆ < / a > < / span > mediump_bvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, bool, mediump > < a class = "el" href = "a00700.html#ga1e743764869efa9223c2bcefccedaddc" > mediump_bvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of medium qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00260_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00260_source.html" > vector_bool2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga50c783c25082882ef00fe2e5cddba4aa" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga50c783c25082882ef00fe2e5cddba4aa" > ◆ < / a > < / span > mediump_bvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, bool, mediump > < a class = "el" href = "a00700.html#ga50c783c25082882ef00fe2e5cddba4aa" > mediump_bvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of medium qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00266_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00266_source.html" > vector_bool3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga0be2c682258604a35004f088782a9645" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga0be2c682258604a35004f088782a9645" > ◆ < / a > < / span > mediump_bvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, bool, mediump > < a class = "el" href = "a00700.html#ga0be2c682258604a35004f088782a9645" > mediump_bvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of medium qualifier bool numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00272_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00272_source.html" > vector_bool4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga2f4f6e9a69a0281d06940fd0990cafc3" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga2f4f6e9a69a0281d06940fd0990cafc3" > ◆ < / a > < / span > mediump_dvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , mediump > < a class = "el" href = "a00700.html#ga2f4f6e9a69a0281d06940fd0990cafc3" > mediump_dvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of medium double-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00287_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00287_source.html" > vector_double2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga61c3b1dff4ec7c878af80503141b9f37" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga61c3b1dff4ec7c878af80503141b9f37" > ◆ < / a > < / span > mediump_dvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , mediump > < a class = "el" href = "a00700.html#ga61c3b1dff4ec7c878af80503141b9f37" > mediump_dvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of medium double-qualifier floating-point numbers. < / p >
< p > There is no guarantee on the actual qualifier.< / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00293_source.html#l00024" > 24< / a > of file < a class = "el" href = "a00293_source.html" > vector_double3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga23a8bca00914a51542bfea13a4778186" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga23a8bca00914a51542bfea13a4778186" > ◆ < / a > < / span > mediump_dvec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga1d794d240091678f602e8de225b8d8c9" > f64< / a > , mediump > < a class = "el" href = "a00700.html#ga23a8bca00914a51542bfea13a4778186" > mediump_dvec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of medium double-qualifier floating-point numbers. < / p >
< p > There is no guarantee on the actual qualifier.< / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00299_source.html#l00025" > 25< / a > of file < a class = "el" href = "a00299_source.html" > vector_double4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gac57496299d276ed97044074097bd5e2c" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gac57496299d276ed97044074097bd5e2c" > ◆ < / a > < / span > mediump_ivec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , mediump > < a class = "el" href = "a00700.html#gac57496299d276ed97044074097bd5e2c" > mediump_ivec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of medium qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00335_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00335_source.html" > vector_int2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga27cfb51e0dbe15bba27a14a8590e8466" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga27cfb51e0dbe15bba27a14a8590e8466" > ◆ < / a > < / span > mediump_ivec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , mediump > < a class = "el" href = "a00700.html#ga27cfb51e0dbe15bba27a14a8590e8466" > mediump_ivec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of medium qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00341_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00341_source.html" > vector_int3_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga92a204c37e66ac6c1dc7ae91142f2ea5" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga92a204c37e66ac6c1dc7ae91142f2ea5" > ◆ < / a > < / span > mediump_ivec4< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga96faea43ac5f875d2d3ffbf8d213e3eb" > i32< / a > , mediump > < a class = "el" href = "a00700.html#ga92a204c37e66ac6c1dc7ae91142f2ea5" > mediump_ivec4< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 4 components vector of medium qualifier signed integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00347_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00347_source.html" > vector_int4_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "gaa3b4f7806dad03d83bb3da0baa1e3b9b" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gaa3b4f7806dad03d83bb3da0baa1e3b9b" > ◆ < / a > < / span > mediump_uvec2< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 2, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , mediump > < a class = "el" href = "a00700.html#gaa3b4f7806dad03d83bb3da0baa1e3b9b" > mediump_uvec2< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 2 components vector of medium qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00362_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00362_source.html" > vector_uint2_precision.hpp< / a > .< / p >
< / div >
< / div >
< a id = "ga83b7df38feefbb357f3673d950fafef7" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga83b7df38feefbb357f3673d950fafef7" > ◆ < / a > < / span > mediump_uvec3< / h2 >
< div class = "memitem" >
< div class = "memproto" >
< table class = "memname" >
< tr >
< td class = "memname" > typedef vec< 3, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , mediump > < a class = "el" href = "a00700.html#ga83b7df38feefbb357f3673d950fafef7" > mediump_uvec3< / a > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > 3 components vector of medium qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00368_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00368_source.html" > vector_uint3_precision.hpp< / a > .< / p >
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< a id = "ga64ed0deb6573375b7016daf82ffd53a7" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga64ed0deb6573375b7016daf82ffd53a7" > ◆ < / a > < / span > mediump_uvec4< / h2 >
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< td class = "memname" > typedef vec< 4, < a class = "el" href = "a00721.html#ga8165913e068444f7842302d40ba897b9" > u32< / a > , mediump > < a class = "el" href = "a00700.html#ga64ed0deb6573375b7016daf82ffd53a7" > mediump_uvec4< / a > < / td >
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< p > 4 components vector of medium qualifier unsigned integer numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00374_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00374_source.html" > vector_uint4_precision.hpp< / a > .< / p >
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< a id = "gabc61976261c406520c7a8e4d946dc3f0" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#gabc61976261c406520c7a8e4d946dc3f0" > ◆ < / a > < / span > mediump_vec2< / h2 >
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< td class = "memname" > typedef vec< 2, float, mediump > < a class = "el" href = "a00700.html#gabc61976261c406520c7a8e4d946dc3f0" > mediump_vec2< / a > < / td >
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< p > 2 components vector of medium single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00311_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00311_source.html" > vector_float2_precision.hpp< / a > .< / p >
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< a id = "ga2384e263df19f1404b733016eff78fca" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga2384e263df19f1404b733016eff78fca" > ◆ < / a > < / span > mediump_vec3< / h2 >
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< td class = "memname" > typedef vec< 3, float, mediump > < a class = "el" href = "a00700.html#ga2384e263df19f1404b733016eff78fca" > mediump_vec3< / a > < / td >
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< p > 3 components vector of medium single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00317_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00317_source.html" > vector_float3_precision.hpp< / a > .< / p >
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< a id = "ga5c6978d3ffba06738416a33083853fc0" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ga5c6978d3ffba06738416a33083853fc0" > ◆ < / a > < / span > mediump_vec4< / h2 >
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< td class = "memname" > typedef vec< 4, float, mediump > < a class = "el" href = "a00700.html#ga5c6978d3ffba06738416a33083853fc0" > mediump_vec4< / a > < / td >
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< p > 4 components vector of medium single-qualifier floating-point numbers. < / p >
< dl class = "section see" > < dt > See also< / dt > < dd > < a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.1.5 Vectors< / a > < / dd >
< dd >
< a href = "http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf" > GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier< / a > < / dd > < / dl >
< p class = "definition" > Definition at line < a class = "el" href = "a00323_source.html#l00022" > 22< / a > of file < a class = "el" href = "a00323_source.html" > vector_float4_precision.hpp< / a > .< / p >
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