<trclass="memdesc:ga780a35f764020f553a9601a3fcdcd059"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:gae766b317c5afec852bfb3d74a3c54bc8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:gae1964ba70d15915e5b710926decbb3cb"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:gae164a1f7879f828bc35e50b79d786b05"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga6783859382677d35fcd5dac7dcbefdbd"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga449a3ec2dde6b6bb4bb94c49a6aad388"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga53d519a7b1bfb69076b3ec206a6b3bd1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga5ccb2baeb0ab57b818c24e0d486c59d0"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga19aa695ffdb45ce29f7ea0b5029627de"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga5f5123d834bd1170edf8c386834e112c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga635bf3732281a2c2ca54d8f9d33d178f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gaf488c6ad88c185054595d4d5c7ba5b9d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga001bb387ae8192fa94dbd8b23b600439"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gaa409cfb737bd59b68dc683e9b03930cc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga621e89ca1dbdcb7b5a3e7de237c44121"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gac9bda778d0b7ad82f656dab99b71857a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly aligned in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga862843a45b01c35ffe4d44c47ea774ad"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga0731b593c5e33559954c80f8687e76c6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga0913bdf048d0cb74af1d2512aec675bc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga9df1d0c425852cf63a57e533b7a83f4f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga3a7eeae43cb7673e14cc89bf02f7dd45"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaef26dfe3855a91644665b55c9096a8c8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaa7c9d4ab7ab651cdf8001fe7843e238b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaa0d2b8a75f1908dcf32c27f8524bdced"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gad8f6abb2c9994850b5d5c04a5f979ed8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab069b2fc2ec785fc4e193cf26c022679"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga66073b1ddef34b681741f572338ddb8e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga683c8ca66de323ea533a760abedd0efc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gacaa7407ea00ffdd322ce86a57adb547e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga93a23ca3d42818d56e0702213c66354b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gacab7374b560745cb1d0a306a90353f58"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga1fbfba14368b742972d3b58a0a303682"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf0448b0f7ceb8273f7eda3a92205eefc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab173a333e6b7ce153ceba66ac4a321cf"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gae94ef61edfa047d05bc69b6065fc42ba"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga8fad35c5677f228e261fe541f15363a4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gad63b8c5b4dc0500d54d7414ef555178f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga41563650f36cb7f479e080de21e08418"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga6eca5170bb35eac90b4972590fd31a06"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga31bfa801e1579fdba752ec3f7a45ec91"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gaf9db5e8a929c317da5aa12cc53741b63"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab559d943abf92bc588bcd3f4c0e4664b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga50c9af5aa3a848956d625fc64dc8488e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0edcfdd179f8a158342eead48a4d0c2a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gabab3afcc04459c7b123604ae5dc663f6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga9fc2167b47c9be9295f2d8eea7f0ca75"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2f7b8c99ba6f2d07c73a195a8143c259"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga52e00afd0eb181e6738f40cf41787049"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga058ae939bfdbcbb80521dd4a3b01afba"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga84e1f5e0718952a079b748825c03f956"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gafff1684c4ff19b4a818138ccacc1e78d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga40d49648083a0498a12a4bb41ae6ece8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga4d0bd70d5fac49b800546d608b707513"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gac9f8482dde741fb6bab7248b81a45465"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga65415d2d68c9cc0ca554524a8f5510b2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7cb26d354dd69d23849c34c4fba88da9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga76298aed82a439063c3d55980c84aa0b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gae4f38fd2c86cee6940986197777b3ca4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga32794322d294e5ace7fed4a61896f270"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga7f79eae5927c9033d84617e49f6f34e4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gac6036449ab1c4abf8efe1ea00fcdd1c9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga59fadcd3835646e419372ae8b43c5d37"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga83aab4d191053f169c93a3e364f2e118"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:gaa7a76555ee4853614e5755181a8dd54e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga79a90173d8faa9816dc852ce447d66ca"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga07cb8e846666cbf56045b064fb553d2e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7a4536b6e1f2ebb690f63816b5d7e48b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab0cf4f7c9a264941519acad286e055ea"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gac00e15efded8a57c9dec3aed0fb547e7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaa281a47d5d627313984d0f8df993b648"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7f3148a72355e39932d6855baca42ebc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaea3ccc5ef5b178e6e49b4fa1427605d3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab92c6d7d58d43dfb8147e9aedfe8351b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf806dfdaffb2e9f7681b1cd2825898ce"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab0931ac7807fa1428c7bbf249efcdf0d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gad8220a93d2fca2dd707821b4ab6f809e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7f8a2cc5a686e52b1615761f4978ca62"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0e37cff4a43cca866101f0a35f01db6d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab9e669c4efd52d3347fc6d5f6b20fd59"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga226f5ec7a953cea559c16fe3aff9924f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga1101d3a82b2e3f5f8828bd8f3adab3e1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga44c4accad582cfbd7226a19b83b0cadc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga65663f10a02e52cedcddbcfe36ddf38d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gaae92fcec8b2e0328ffbeac31cc4fc419"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga17c424412207b00dba1cf587b099eea3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0e44aeb930a47f9cbf2db15b56433b0f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7dec6d96bc61312b1e56d137c9c74030"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaa694fab1f8df5f658846573ba8ffc563"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga1eb9076cc28ead5020fd3029fd0472c5"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2d6639f0bd777bae1ee0eba71cd7bfdc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaeaab04e378a90956eec8d68a99d777ed"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga1f03696ab066572c6c044e63edf635a2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga25ea2f684e36aa5e978b4f2f86593824"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2cb16c3fdfb15e0719d942ee3b548bc4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7e96981e872f17a780d9f1c22dc1f512"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gadae3dcfc22d28c64d0548cbfd9d08719"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab34aee3d5e121c543fea11d2c50ecc43"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga53ac5d252317f1fa43c2ef921857bf13"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga98f0b5cd65fce164ff1367c2a3b3aa1e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga82f7275d6102593a69ce38cdad680409"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga5a8a5f8c47cd7d5502dd9932f83472b9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gabb04f459d81d753d278b2072e2375e8e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga832476bb1c59ef673db37433ff34e399"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gadab11a7504430825b648ff7c7e36b725"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga43a92a24ca863e0e0f3b65834b3cf714"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga5c0df24ba85eafafc0eb0c90690510ed"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gadb065dbe5c11271fef8cf2ea8608f187"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga88061c72c997b94c420f2b0a60d9df26"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gab0fddcf95dd51cbcbf624ea7c40dfeb8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gac9a2d0fb815fd5c2bd58b869c55e32d3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga452bbbfd26e244de216e4d004d50bb74"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga8b8fb86973a0b768c5bd802c92fac1a1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gadd3b8bd71a758f7fb0da8e525156f34e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:gacb183eb5e67ec0d0ea5a016cba962810"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:gacfa4a542f1b20a5b63ad702dfb6fd587"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga91bc1f513bb9b0fd60281d57ded9a48c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of bool values. <br/></td></tr>
<trclass="memdesc:ga62a2dfd668c91072b72c3109fc6cda28"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga9b7feec247d378dd407ba81f56ea96c8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gafcb189f4f93648fe7ca802ca4aca2eb8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga92f8873e3bbd5ca1323c8bbe5725cc5e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6dc2832b747c00e0a0df621aba196960"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga5a97f0355d801de3444d42c1d5b40438"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga649d0acf01054b17e679cf00e150e025"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga45e155a4840f69b2fa4ed8047a676860"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga8a9376d82f0e946e25137eb55543e6ce"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gabc25e547f4de4af62403492532cd1b6d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gae84f4763ecdc7457ecb7930bad12057c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaa292ebaa907afdecb2d5967fb4fb1247"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7180b685c581adb224406a7f831608e3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga9af1eabe22f569e70d9893be72eda0f5"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga058e7ddab1428e47f2197bdd3a5a6953"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaffd747ea2aea1e69c2ecb04e68521b21"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga20e63dd980b81af10cadbbe219316650"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gaea13d89d49daca2c796aeaa82fc2c2f2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gabbf0f15e9c3d9868e43241ad018f82bd"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga6099dd7878d0a78101a4250d8cd2d736"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gaf6f041b212c57664d88bc6aefb7e36f3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga04bf49316ee777d42fcfe681ee37d7be"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga26a0b61e444a51a37b9737cf4d84291b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga163facc9ed2692ea1300ed57c5d12b17"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3b76ba17ae5d53debeb6f7e55919a57c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga80dee705d714300378e0847f45059097"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga721f5404caf40d68962dcc0529de71d9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga98f4dc6722a2541a990918c074075359"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaeefee8317192174596852ce19b602720"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga46f372a006345c252a41267657cc22c0"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0effece4545acdebdc2a5512a303110e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga312864244cae4e8f10f478cffd0f76de"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6b797eec76fa471e300158f3453b3b2e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga026a55ddbf2bafb1432f1157a2708616"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3a25e494173f6a64637b08a1b50a2132"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga320d1c661cff2ef214eb50241f2928b2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gad87408a8350918711f845f071bbe43fb"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gaaa33d8e06657a777efb0c72c44ce87a9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gac3a5315f588ba04ad255188071ec4e22"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gae398fc3156f51d3684b08f62c1a5a6d4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga03dfc90d539cc87ea3a15a9caa5d2245"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gae36de20a4c0e0b1444b7903ae811d94e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gab9b909f1392d86854334350efcae85f5"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga199131fd279c92c2ac12df6d978f1dd6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gada980a3485640aa8151f368f17ad3086"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga6dc65249730698d3cc9ac5d7e1bc4d72"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gadf202aaa9ed71c09f9bbe347e43f8764"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gae20617435a6d042d7c38da2badd64a09"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gae29686632fd05efac0675d9a6370d77b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga22bd6382b16052e301edbfc031b9f37a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga999d82719696d4c59f4d236dd08f273d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6998ac2a8d7fe456b651a6336ed26bb0"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gadac7c040c4810dd52b36fcd09d097400"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab462744977beb85fb5c782bc2eea7b15"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga49e5a709d098523823b2f824e48672a6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2c67b3b0adab71c8680c3d819f1fa9b7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6718822cd7af005a9b5bd6ee282f6ba6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga12e39e797fb724a5b51fcbea2513a7da"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga79c2e9f82e67963c1ecad0ad6d0ec72e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2df58e03e5afded28707b4f7d077afb4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab472b2d917b5e6efd76e8c7dbfbbf9f1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga5b2dc48fa19b684d207d69c6b145eb63"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaaac6b356ef00154da41aaae7d1549193"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga81b5368fe485e2630aa9b44832d592e7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7245acc887a5438f46fd85fdf076bb3b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga54f368ec6b514a5aa4f28d40e6f93ef7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga865a9c7bb22434b1b8c5ac31e164b628"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gad6f1b4e3a51c2c051814b60d5d1b8895"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga2f2d913d8cca2f935b2522964408c0b2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga245c12d2daf67feecaa2d3277c8f6661"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga069cc8892aadae144c00f35297617d44"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6904d09b62141d09712b76983892f95b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gabdd5fbffe8b8b8a7b33523f25b120dbe"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2624719cb251d8de8cad1beaefc3a3f9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf2e07527d678440bf0c20adbeb9177c5"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga72102fa6ac2445aa3bb203128ad52449"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga253e8379b08d2dc6fe2800b2fb913203"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gae389c2071cf3cdb33e7812c6fd156710"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga4584f64394bd7123b7a8534741e4916c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0149fe15668925147e07c94fd2c2d6ae"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga56473759d2702ee19ab7f91d0017fa70"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6b8b9475e7c3b16aed13edbc460bbc4d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3815661df0e2de79beff8168c09adf1e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga4015f36bf5a5adb6ac5d45beed959867"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga11581a06fc7bf941fa4d4b6aca29812c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga1fe4c5f56b8087d773aa90dc88a257a7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gae157682a7847161787951ba1db4cf325"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gac228b70372abd561340d5f926a7c1778"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gac93f9b1a35b9de4f456b9f2dfeaf1097"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaeeaff6c132ec91ebd21da3a2399548ea"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2ccdcd4846775cbe4f9d12e71d55b5d2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gac870c47d2d9d48503f6c9ee3baec8ce1"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3894a059eeaacec8791c25de398d9955"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga23ec236950f5859f59197663266b535d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga4a7c7d8c3a663d0ec2a858cbfa14e54c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga8fc0e66da83599071b7ec17510686cd9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga03e1edf5666c40affe39aee35c87956f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga39658fb13369db869d363684bd8399c0"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga30b0351eebc18c6056101359bdd3a359"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0294d4c45151425c86a11deee7693c0e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga054050e9d4e78d81db0e6d1573b1c624"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gadc19938ddb204bfcb4d9ef35b1e2bf93"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga9189210cabd6651a5e14a4c46fb20598"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga262dafd0c001c3a38d1cc91d024ca738"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf22b77f1cf3e73b8b1dddfe7f959357c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga52635859f5ef660ab999d22c11b7867f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga98c9d122a959e9f3ce10a5623c310f5d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga931731b8ae3b54c7ecc221509dae96bc"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga70dcb9ef0b24e832772a7405efa9669a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gac70667c7642ec8d50245e6e6936a3927"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3e7df5a11e1be27bc29a4c0d3956f234"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaea9c555e669dc56c45d95dcc75d59bf3"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0d22400969dd223465b2900fecfb4f53"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga128cd52649621861635fab746df91735"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga5adf1802c5375a9dfb1729691bedd94e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga92247ca09fa03c4013ba364f3a0fca7f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2a1dd2387725a335413d4c4fee8609c4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga8f22607dcd090cd280071ccc689f4079"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga7661d759d6ad218e132e3d051e7b2c6c"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga776f18d1a6e7d399f05d386167dc60f5"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0a6198fe64166a6a61084d43c71518a9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gafbf1c2cce307c5594b165819ed83bf5d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3a30c137c1f8cce478c28eab0427a570"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga3cc94fb8de80bbd8a4aa7a5b206d304a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gadd019b43fcf42e1590d45dddaa504a1a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga51eaadcdc292c8750f746a5dc3e6c517"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga301b76a89b8a9625501ca58815017f20"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gac401da1dd9177ad81d7618a2a5541e23"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga9bc12b0ab7be8448836711b77cc7b83a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga134f0d99fbd2459c13cd9ebd056509fa"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga6c1dbe8cde9fbb231284b01f8aeaaa99"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gad63515526cccfe88ffa8fe5ed64f95f8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga2c139854e5b04cf08a957dee3b510441"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga379c1153f1339bdeaefd592bebf538e8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:gab286466e19f7399c8d25089da9400d43"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga67e7102557d6067bb6ac00d4ad0e1374"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers. <br/></td></tr>
<trclass="memdesc:ga9d60e32d3fcb51f817046cd881fdbf57"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga39e8bb9b70e5694964e8266a21ba534e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga8897c6d9adb4140b1c3b0a07b8f0a430"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaaa4126969c765e7faa2ebf6951c22ffb"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf969eb879c76a5f4576e4a1e10095cf6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga86efe91cdaa2864c828a5d6d46356c6a"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf85877d38d8cfbc21d59d939afd72375"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gad5dcaf93df267bc3029174e430e0907f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga4b0ee7996651ddd04eaa0c4cdbb66332"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga9a15514a0631f700de6312b9d5db3a73"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab5b36cc9caee1bb1c5178fe191bf5713"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga21e86cf2f6c126bacf31b8985db06bd4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga8920e90ea9c01d9c97e604a938ce2cbd"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga0c754a783b6fcf80374c013371c4dae9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga1f18ada6f7cdd8c46db33ba987280fc4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga568b850f1116b667043533cf77826968"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga09507ef020a49517a7bcd50438f05056"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:gaaa891048dddef4627df33809ec726219"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga06f26d54dca30994eb1fdadb8e69f4a2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga70130dc8ed9c966ec2a221ce586d45d8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of signed integer numbers. <br/></td></tr>
<trclass="memdesc:ga43cd36d430c5187bfdca34a23cb41581"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga2d2a73e662759e301c22b8931ff6a526"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 2 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga99049db01faf1e95ed9fb875a47dffe2"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 3 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gad43a240533f388ce0504b495d9df3d52"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga13a75c6cbd0a411f694bc82486cd1e55"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga04cfaf1421284df3c24ea0985dab24e7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 2 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaaa9cea174d342dd9650e3436823cab23"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 3 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gabc93a9560593bd32e099c908531305f5"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gae89d72ffc149147f61df701bbc8755bf"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaa458f9d9e0934bae3097e2a373b24707"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 2 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga02ca6255394aa778abaeb0f733c4d2b6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 3 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gaf304f64c06743c1571401504d3f50259"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga71d63cead1e113fca0bcdaaa33aad050"><tdclass="mdescLeft"> </td><tdclass="mdescRight">1 component vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga6844c6f4691d1bf67673240850430948"><tdclass="mdescLeft"> </td><tdclass="mdescRight">2 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:gab0eb771b708c5b2205d9b14dd1434fd8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">3 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<trclass="memdesc:ga68c9bb24f387b312bae6a0a68e74d95e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">4 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br/></td></tr>
<dlclass="section see"><dt>See also</dt><dd><aclass="el"href="a00703.html"title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd></dl>
<pclass="definition">Definition in file <aclass="el"href="a01384_source.html">gtc/type_aligned.hpp</a>.</p>
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