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<div class="title">vector_angle.hpp</div> </div>
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<a href="a00146.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="preprocessor">#ifndef GLM_GTX_vector_angle</span></div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_vector_angle</span></div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="comment">// Dependency:</span></div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="preprocessor">#include &quot;../gtc/epsilon.hpp&quot;</span></div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="preprocessor">#include &quot;../gtx/quaternion.hpp&quot;</span></div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="preprocessor">#include &quot;../gtx/rotate_vector.hpp&quot;</span></div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(GLM_EXT_INCLUDED))</span></div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_vector_angle extension included&quot;)</span></div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="keyword">namespace </span>glm</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;{</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;</div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">typename</span> vecType::value_type <a class="code" href="a00179.html#ga23a3fc7ada5bbb665ff84c92c6e0542c">angle</a>(</div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; vecType <span class="keyword">const</span> &amp; x, </div>
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; vecType <span class="keyword">const</span> &amp; y);</div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div>
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, precision P&gt;</div>
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; GLM_FUNC_QUALIFIER T <a class="code" href="a00234.html#gad5793268991cf881b374af147003afc4">orientedAngle</a>(</div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; detail::tvec2&lt;T, P&gt; <span class="keyword">const</span> &amp; x,</div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; detail::tvec2&lt;T, P&gt; <span class="keyword">const</span> &amp; y);</div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;</div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, precision P&gt;</div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; GLM_FUNC_QUALIFIER T <a class="code" href="a00234.html#gad5793268991cf881b374af147003afc4">orientedAngle</a>(</div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; detail::tvec3&lt;T, P&gt; <span class="keyword">const</span> &amp; x,</div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; detail::tvec3&lt;T, P&gt; <span class="keyword">const</span> &amp; y,</div>
<div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; detail::tvec3&lt;T, P&gt; <span class="keyword">const</span> &amp; ref);</div>
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160;</div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160;}<span class="comment">// namespace glm</span></div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160;</div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;<span class="preprocessor">#include &quot;vector_angle.inl&quot;</span></div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;</div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;<span class="preprocessor">#endif//GLM_GTX_vector_angle</span></div>
<div class="ttc" id="a00234_html_gad5793268991cf881b374af147003afc4"><div class="ttname"><a href="a00234.html#gad5793268991cf881b374af147003afc4">glm::orientedAngle</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER T orientedAngle(detail::tvec2&lt; T, P &gt; const &amp;x, detail::tvec2&lt; T, P &gt; const &amp;y)</div><div class="ttdoc">Returns the oriented angle between two 2d vectors Parameters need to be normalized. </div></div>
<div class="ttc" id="a00179_html_ga23a3fc7ada5bbb665ff84c92c6e0542c"><div class="ttname"><a href="a00179.html#ga23a3fc7ada5bbb665ff84c92c6e0542c">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(detail::tquat&lt; T, P &gt; const &amp;x)</div><div class="ttdoc">Returns the quaternion rotation angle. </div></div>
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