glm/test/external/gli/core/flip.hpp

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2016-11-18 22:16:29 +00:00
#pragma once
#include <array>
#include "../texture2d.hpp"
#include "../texture2d_array.hpp"
#include "../texture_cube.hpp"
#include "../texture_cube_array.hpp"
namespace gli
{
template <typename texture>
texture flip(texture const & Texture);
}//namespace gli
#include "flip.inl"