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< title > GLM_GTX_intersect< / title >
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< a href = "#func-members" > Functions< / a > < / div >
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< div class = "title" > GLM_GTX_intersect< / div > < / div >
< div class = "ingroups" > < a class = "el" href = "a00139.html" > GTX Extensions (Experimental)< / a > < / div > < / div > <!-- header -->
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< div class = "contents" >
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Functions< / h2 > < / td > < / tr >
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< tr class = "memitem:ga029b0fdc889428d905a6267aee1f0f25" > < td class = "memTemplParams" colspan = "2" > template< typename genType > < / td > < / tr >
< tr class = "memitem:ga029b0fdc889428d905a6267aee1f0f25" > < td class = "memTemplItemLeft" align = "right" valign = "top" > bool  < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00179.html#ga029b0fdc889428d905a6267aee1f0f25" > intersectLineSphere< / a > (genType const & point0, genType const & point1, genType const & sphereCenter, typename genType::value_type sphereRadius, genType & intersectionPosition1, genType & intersectionNormal1, genType & intersectionPosition2=genType(), genType & intersectionNormal2=genType())< / td > < / tr >
< tr class = "separator:ga029b0fdc889428d905a6267aee1f0f25" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:ga54942f4d0fc37afdd866e79a4b8b997f" > < td class = "memTemplItemLeft" align = "right" valign = "top" > bool  < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00179.html#ga54942f4d0fc37afdd866e79a4b8b997f" > intersectLineTriangle< / a > (genType const & orig, genType const & dir, genType const & vert0, genType const & vert1, genType const & vert2, genType & position)< / td > < / tr >
< tr class = "separator:ga54942f4d0fc37afdd866e79a4b8b997f" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga916045826fbdb82ec0ec393c66065c95" > < td class = "memTemplParams" colspan = "2" > template< typename genType > < / td > < / tr >
< tr class = "memitem:ga916045826fbdb82ec0ec393c66065c95" > < td class = "memTemplItemLeft" align = "right" valign = "top" > bool  < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00179.html#ga916045826fbdb82ec0ec393c66065c95" > intersectRaySphere< / a > (genType const & rayStarting, genType const & rayNormalizedDirection, genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered, typename genType::value_type & intersectionDistance)< / td > < / tr >
< tr class = "separator:ga916045826fbdb82ec0ec393c66065c95" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ga5b3915fd8ab76d3e3d9a98869d9a3c44" > < td class = "memTemplParams" colspan = "2" > template< typename genType > < / td > < / tr >
< tr class = "memitem:ga5b3915fd8ab76d3e3d9a98869d9a3c44" > < td class = "memTemplItemLeft" align = "right" valign = "top" > bool  < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00179.html#ga5b3915fd8ab76d3e3d9a98869d9a3c44" > intersectRaySphere< / a > (genType const & rayStarting, genType const & rayNormalizedDirection, genType const & sphereCenter, const typename genType::value_type sphereRadius, genType & intersectionPosition, genType & intersectionNormal)< / td > < / tr >
< tr class = "separator:ga5b3915fd8ab76d3e3d9a98869d9a3c44" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:gac8bcfc662702cc5ae4463a7f95c35ed4" > < td class = "memTemplItemLeft" align = "right" valign = "top" > bool  < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00179.html#gac8bcfc662702cc5ae4463a7f95c35ed4" > intersectRayTriangle< / a > (genType const & orig, genType const & dir, genType const & vert0, genType const & vert1, genType const & vert2, genType & baryPosition)< / td > < / tr >
< tr class = "separator:gac8bcfc662702cc5ae4463a7f95c35ed4" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< / table >
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< a name = "details" id = "details" > < / a > < h2 class = "groupheader" > Detailed Description< / h2 >
< p > Add intersection functions. < / p >
< p > < < a class = "el" href = "a00043.html" title = "OpenGL Mathematics (glm.g-truc.net)" > glm/gtx/intersect.hpp< / a > > need to be included to use these functionalities. < / p >
< h2 class = "groupheader" > Function Documentation< / h2 >
< a class = "anchor" id = "ga029b0fdc889428d905a6267aee1f0f25" > < / a >
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< td class = "memname" > bool glm::intersectLineSphere < / td >
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< td > (< / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > point0< / em > , < / td >
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< / tr >
< tr >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > point1< / em > , < / td >
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< / tr >
< tr >
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< td class = "paramkey" > < / td >
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< td > < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > sphereCenter< / em > , < / td >
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< / tr >
< tr >
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< td class = "paramkey" > < / td >
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< td > < / td >
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< td class = "paramtype" > typename genType::value_type  < / td >
< td class = "paramname" > < em > sphereRadius< / em > , < / td >
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< / tr >
< tr >
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< td class = "paramkey" > < / td >
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< td class = "paramname" > < em > intersectionPosition1< / em > , < / td >
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< td > < / td >
< td class = "paramtype" > genType &   < / td >
< td class = "paramname" > < em > intersectionNormal1< / em > , < / td >
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< / tr >
< tr >
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< td > < / td >
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< td class = "paramtype" > genType &   < / td >
< td class = "paramname" > < em > intersectionPosition2< / em > = < code > genType()< / code > , < / td >
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< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > genType &   < / td >
< td class = "paramname" > < em > intersectionNormal2< / em > = < code > genType()< / code >   < / td >
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< / tr >
< tr >
< td > < / td >
< td > )< / td >
< td > < / td > < td > < / td >
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< / div > < div class = "memdoc" >
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< p > Compute the intersection of a line and a sphere. < / p >
< p > From GLM_GTX_intersect extension < / p >
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< / div >
< / div >
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< td class = "memname" > bool glm::intersectLineTriangle < / td >
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< td > (< / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > orig< / em > , < / td >
< / tr >
< tr >
< td class = "paramkey" > < / td >
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< td > < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > dir< / em > , < / td >
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< / tr >
< tr >
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< td > < / td >
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< td class = "paramname" > < em > vert0< / em > , < / td >
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< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > vert1< / em > , < / td >
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< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > vert2< / em > , < / td >
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< / tr >
< tr >
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< td > < / td >
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< td class = "paramtype" > genType &   < / td >
< td class = "paramname" > < em > position< / em >   < / td >
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< / tr >
< tr >
< td > < / td >
< td > )< / td >
< td > < / td > < td > < / td >
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< / table >
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< / div > < div class = "memdoc" >
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< p > Compute the intersection of a line and a triangle. < / p >
< p > From GLM_GTX_intersect extension. < / p >
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< / div >
< / div >
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< td class = "memname" > bool glm::intersectRaySphere < / td >
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< td > (< / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > rayStarting< / em > , < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > rayNormalizedDirection< / em > , < / td >
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< / tr >
< tr >
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< td class = "paramkey" > < / td >
< td > < / td >
< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > sphereCenter< / em > , < / td >
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< td class = "paramkey" > < / td >
< td > < / td >
< td class = "paramtype" > const typename genType::value_type  < / td >
< td class = "paramname" > < em > sphereRadiusSquered< / em > , < / td >
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< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > typename genType::value_type &   < / td >
< td class = "paramname" > < em > intersectionDistance< / em >   < / td >
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< / tr >
< tr >
< td > < / td >
< td > )< / td >
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< / div > < div class = "memdoc" >
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< p > Compute the intersection distance of a ray and a sphere. < / p >
< p > The ray direction vector is unit length. From GLM_GTX_intersect extension. < / p >
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< / div >
< / div >
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< td class = "memname" > bool glm::intersectRaySphere < / td >
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< td > (< / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > rayStarting< / em > , < / td >
< / tr >
< tr >
< td class = "paramkey" > < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > rayNormalizedDirection< / em > , < / td >
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< / tr >
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< td > < / td >
< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > sphereCenter< / em > , < / td >
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< td class = "paramkey" > < / td >
< td > < / td >
< td class = "paramtype" > const typename genType::value_type  < / td >
< td class = "paramname" > < em > sphereRadius< / em > , < / td >
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< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > genType &   < / td >
< td class = "paramname" > < em > intersectionPosition< / em > , < / td >
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< td class = "paramname" > < em > intersectionNormal< / em >   < / td >
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< td > < / td >
< td > )< / td >
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< p > Compute the intersection of a ray and a sphere. < / p >
< p > From GLM_GTX_intersect extension. < / p >
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< / div >
< / div >
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< td class = "memname" > bool glm::intersectRayTriangle < / td >
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< td > (< / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > orig< / em > , < / td >
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< / tr >
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< td class = "paramkey" > < / td >
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< td class = "paramtype" > genType const &   < / td >
< td class = "paramname" > < em > dir< / em > , < / td >
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< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > genType const &   < / td >
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< td class = "paramtype" > genType &   < / td >
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< / tr >
< tr >
< td > < / td >
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< td > )< / td >
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< / div > < div class = "memdoc" >
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< p > Compute the intersection of a ray and a triangle. < / p >
< p > From GLM_GTX_intersect extension. < / p >
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< / div >
< / div >
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< / div > <!-- contents -->
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