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29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
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/// @brief Include to save DDS, KTX or KMG textures to files or memory.
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/// @file gli/save.hpp
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#pragma once
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#include "save_dds.hpp"
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#include "save_ktx.hpp"
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namespace gli
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{
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/// Save a texture storage_linear to file.
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///
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/// @param Texture Source texture to save
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/// @param Path Path for where to save the file. It must include the filaname and filename extension.
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/// The function use the filename extension included in the path to figure out the file container to use.
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/// @return Returns false if the function fails to save the file.
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bool save(texture const & Texture, char const * Path);
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/// Save a texture storage_linear to file.
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///
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/// @param Texture Source texture to save
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/// @param Path Path for where to save the file. It must include the filaname and filename extension.
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/// The function use the filename extension included in the path to figure out the file container to use.
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/// @return Returns false if the function fails to save the file.
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bool save(texture const & Texture, std::string const & Path);
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}//namespace gli
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#include "./core/save.inl"
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