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<h1>type_mat3x3.hpp</h1> </div>
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<div class="contents">
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<a href="a00117.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_type_mat3x3</span>
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<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_mat3x3</span>
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<a name="l00031"></a>00031 <span class="preprocessor"></span>
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<a name="l00032"></a>00032 <span class="preprocessor">#include "<a class="code" href="a00112.html" title="OpenGL Mathematics (glm.g-truc.net)">type_mat.hpp</a>"</span>
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<a name="l00033"></a>00033
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<a name="l00034"></a>00034 <span class="keyword">namespace </span>glm{
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<a name="l00035"></a>00035 <span class="keyword">namespace </span>detail
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<a name="l00036"></a>00036 {
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<a name="l00037"></a>00037 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tvec1;
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<a name="l00038"></a>00038 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tvec2;
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<a name="l00039"></a>00039 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tvec3;
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<a name="l00040"></a>00040 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tvec4;
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<a name="l00041"></a>00041 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat2x2;
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<a name="l00042"></a>00042 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat2x3;
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<a name="l00043"></a>00043 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat2x4;
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<a name="l00044"></a>00044 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat3x2;
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<a name="l00045"></a>00045 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat3x3;
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<a name="l00046"></a>00046 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat3x4;
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<a name="l00047"></a>00047 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat4x2;
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<a name="l00048"></a>00048 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat4x3;
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<a name="l00049"></a>00049 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tmat4x4;
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<a name="l00050"></a>00050
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<a name="l00053"></a>00053 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00054"></a><a class="code" href="a00010.html">00054</a> <span class="keyword">struct </span><a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3</a>
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<a name="l00055"></a>00055 {
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<a name="l00056"></a>00056 <span class="keyword">enum</span> ctor{null};
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<a name="l00057"></a>00057 <span class="keyword">typedef</span> T value_type;
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<a name="l00058"></a>00058 <span class="keyword">typedef</span> std::size_t size_type;
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<a name="l00059"></a>00059 <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tvec3<T></a> <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a>;
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<a name="l00060"></a>00060 <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tvec3<T></a> <a class="code" href="a00017.html" title="Basic 3D vector type.">row_type</a>;
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<a name="l00061"></a>00061 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
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<a name="l00062"></a>00062 <span class="keyword">static</span> GLM_FUNC_DECL size_type col_size();
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<a name="l00063"></a>00063 <span class="keyword">static</span> GLM_FUNC_DECL size_type row_size();
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<a name="l00064"></a>00064
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<a name="l00065"></a>00065 <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">type</a>;
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<a name="l00066"></a>00066 <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">transpose_type</a>;
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<a name="l00067"></a>00067
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<a name="l00068"></a>00068 <span class="keyword">public</span>:
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<a name="l00069"></a>00069 <span class="comment">// Implementation detail</span>
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<a name="l00070"></a>00070 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> _inverse() <span class="keyword">const</span>;
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<a name="l00071"></a>00071
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<a name="l00072"></a>00072 <span class="keyword">private</span>:
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<a name="l00073"></a>00073 <span class="comment">// Data</span>
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<a name="l00074"></a>00074 <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a> value[3];
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<a name="l00075"></a>00075
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<a name="l00076"></a>00076 <span class="keyword">public</span>:
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<a name="l00077"></a>00077 <span class="comment">// Constructors</span>
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<a name="l00078"></a>00078 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3</a>();
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<a name="l00079"></a>00079 GLM_FUNC_DECL tmat3x3(tmat3x3 <span class="keyword">const</span> & m);
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<a name="l00080"></a>00080
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<a name="l00081"></a>00081 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00082"></a>00082 ctor Null);
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<a name="l00083"></a>00083 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00084"></a>00084 value_type <span class="keyword">const</span> & s);
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<a name="l00085"></a>00085 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00086"></a>00086 value_type <span class="keyword">const</span> & x0, value_type <span class="keyword">const</span> & y0, value_type <span class="keyword">const</span> & z0,
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<a name="l00087"></a>00087 value_type <span class="keyword">const</span> & x1, value_type <span class="keyword">const</span> & y1, value_type <span class="keyword">const</span> & z1,
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<a name="l00088"></a>00088 value_type <span class="keyword">const</span> & x2, value_type <span class="keyword">const</span> & y2, value_type <span class="keyword">const</span> & z2);
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<a name="l00089"></a>00089 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00090"></a>00090 <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a> <span class="keyword">const</span> & v0,
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<a name="l00091"></a>00091 <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a> <span class="keyword">const</span> & v1,
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<a name="l00092"></a>00092 <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a> <span class="keyword">const</span> & v2);
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<a name="l00093"></a>00093
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<a name="l00095"></a>00095 <span class="comment">// Conversions</span>
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<a name="l00096"></a>00096 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
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<a name="l00097"></a>00097 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00098"></a>00098 U <span class="keyword">const</span> & x);
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<a name="l00099"></a>00099
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<a name="l00100"></a>00100 <span class="keyword">template</span>
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<a name="l00101"></a>00101 <
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<a name="l00102"></a>00102 <span class="keyword">typename</span> X1, <span class="keyword">typename</span> Y1, <span class="keyword">typename</span> Z1,
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<a name="l00103"></a>00103 <span class="keyword">typename</span> X2, <span class="keyword">typename</span> Y2, <span class="keyword">typename</span> Z2,
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<a name="l00104"></a>00104 <span class="keyword">typename</span> X3, <span class="keyword">typename</span> Y3, <span class="keyword">typename</span> Z3
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<a name="l00105"></a>00105 >
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<a name="l00106"></a>00106 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00107"></a>00107 X1 <span class="keyword">const</span> & x1, Y1 <span class="keyword">const</span> & y1, Z1 <span class="keyword">const</span> & z1,
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<a name="l00108"></a>00108 X2 <span class="keyword">const</span> & x2, Y2 <span class="keyword">const</span> & y2, Z2 <span class="keyword">const</span> & z2,
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<a name="l00109"></a>00109 X3 <span class="keyword">const</span> & x3, Y3 <span class="keyword">const</span> & y3, Z3 <span class="keyword">const</span> & z3);
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<a name="l00110"></a>00110
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<a name="l00111"></a>00111 <span class="keyword">template</span> <<span class="keyword">typename</span> V1, <span class="keyword">typename</span> V2, <span class="keyword">typename</span> V3>
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<a name="l00112"></a>00112 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(
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<a name="l00113"></a>00113 <a class="code" href="a00017.html" title="Basic 3D vector type.">tvec3<V1></a> <span class="keyword">const</span> & v1,
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<a name="l00114"></a>00114 <a class="code" href="a00017.html" title="Basic 3D vector type.">tvec3<V2></a> <span class="keyword">const</span> & v2,
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<a name="l00115"></a>00115 <a class="code" href="a00017.html" title="Basic 3D vector type.">tvec3<V3></a> <span class="keyword">const</span> & v3);
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<a name="l00116"></a>00116
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<a name="l00117"></a>00117 <span class="comment">// Matrix conversions</span>
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<a name="l00118"></a>00118 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00119"></a>00119 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<U></a> <span class="keyword">const</span> & m);
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<a name="l00120"></a>00120
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<a name="l00121"></a>00121 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">tmat2x2<T></a> <span class="keyword">const</span> & x);
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<a name="l00122"></a>00122 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">tmat4x4<T></a> <span class="keyword">const</span> & x);
|
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<a name="l00123"></a>00123 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">tmat2x3<T></a> <span class="keyword">const</span> & x);
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<a name="l00124"></a>00124 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">tmat3x2<T></a> <span class="keyword">const</span> & x);
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<a name="l00125"></a>00125 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">tmat2x4<T></a> <span class="keyword">const</span> & x);
|
||
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<a name="l00126"></a>00126 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">tmat4x2<T></a> <span class="keyword">const</span> & x);
|
||
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<a name="l00127"></a>00127 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">tmat3x4<T></a> <span class="keyword">const</span> & x);
|
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<a name="l00128"></a>00128 GLM_FUNC_DECL <span class="keyword">explicit</span> tmat3x3(<a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">tmat4x3<T></a> <span class="keyword">const</span> & x);
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<a name="l00129"></a>00129
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<a name="l00130"></a>00130 <span class="comment">// Accesses</span>
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<a name="l00131"></a>00131 GLM_FUNC_DECL <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a> & operator[](size_type i);
|
||
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<a name="l00132"></a>00132 GLM_FUNC_DECL <a class="code" href="a00017.html" title="Basic 3D vector type.">col_type</a> <span class="keyword">const</span> & operator[](size_type i) <span class="keyword">const</span>;
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<a name="l00133"></a>00133
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<a name="l00134"></a>00134 <span class="comment">// Unary updatable operators</span>
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<a name="l00135"></a>00135 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator= (<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
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<a name="l00136"></a>00136 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00137"></a>00137 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator= (<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<U></a> <span class="keyword">const</span> & m);
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<a name="l00138"></a>00138 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00139"></a>00139 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator+= (U <span class="keyword">const</span> & s);
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<a name="l00140"></a>00140 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00141"></a>00141 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator+= (<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<U></a> <span class="keyword">const</span> & m);
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<a name="l00142"></a>00142 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00143"></a>00143 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator-= (U <span class="keyword">const</span> & s);
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<a name="l00144"></a>00144 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00145"></a>00145 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator-= (<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<U></a> <span class="keyword">const</span> & m);
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||
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<a name="l00146"></a>00146 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00147"></a>00147 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator*= (U <span class="keyword">const</span> & s);
|
||
|
<a name="l00148"></a>00148 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
||
|
<a name="l00149"></a>00149 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator*= (<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<U></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00150"></a>00150 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
||
|
<a name="l00151"></a>00151 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator/= (U <span class="keyword">const</span> & s);
|
||
|
<a name="l00152"></a>00152 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
||
|
<a name="l00153"></a>00153 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator/= (<a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<U></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00154"></a>00154 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator++ ();
|
||
|
<a name="l00155"></a>00155 GLM_FUNC_DECL <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a>& operator-- ();
|
||
|
<a name="l00156"></a>00156 };
|
||
|
<a name="l00157"></a>00157
|
||
|
<a name="l00158"></a>00158 <span class="comment">// Binary operators</span>
|
||
|
<a name="l00159"></a>00159 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00160"></a>00160 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator+ (
|
||
|
<a name="l00161"></a>00161 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00162"></a>00162 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s);
|
||
|
<a name="l00163"></a>00163
|
||
|
<a name="l00164"></a>00164 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00165"></a>00165 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator+ (
|
||
|
<a name="l00166"></a>00166 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s,
|
||
|
<a name="l00167"></a>00167 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00168"></a>00168
|
||
|
<a name="l00169"></a>00169 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00170"></a>00170 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator+ (
|
||
|
<a name="l00171"></a>00171 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m1,
|
||
|
<a name="l00172"></a>00172 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m2);
|
||
|
<a name="l00173"></a>00173
|
||
|
<a name="l00174"></a>00174 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00175"></a>00175 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator- (
|
||
|
<a name="l00176"></a>00176 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00177"></a>00177 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s);
|
||
|
<a name="l00178"></a>00178
|
||
|
<a name="l00179"></a>00179 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00180"></a>00180 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator- (
|
||
|
<a name="l00181"></a>00181 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s,
|
||
|
<a name="l00182"></a>00182 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00183"></a>00183
|
||
|
<a name="l00184"></a>00184 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00185"></a>00185 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator- (
|
||
|
<a name="l00186"></a>00186 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m1,
|
||
|
<a name="l00187"></a>00187 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m2);
|
||
|
<a name="l00188"></a>00188
|
||
|
<a name="l00189"></a>00189 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00190"></a>00190 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator* (
|
||
|
<a name="l00191"></a>00191 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00192"></a>00192 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s);
|
||
|
<a name="l00193"></a>00193
|
||
|
<a name="l00194"></a>00194 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00195"></a>00195 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator* (
|
||
|
<a name="l00196"></a>00196 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s,
|
||
|
<a name="l00197"></a>00197 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00198"></a>00198
|
||
|
<a name="l00199"></a>00199 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00200"></a>00200 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::col_type</a> operator* (
|
||
|
<a name="l00201"></a>00201 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00202"></a>00202 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::row_type</a> <span class="keyword">const</span> & v);
|
||
|
<a name="l00203"></a>00203
|
||
|
<a name="l00204"></a>00204 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00205"></a>00205 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::row_type</a> operator* (
|
||
|
<a name="l00206"></a>00206 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::col_type</a> <span class="keyword">const</span> & v,
|
||
|
<a name="l00207"></a>00207 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00208"></a>00208
|
||
|
<a name="l00209"></a>00209 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00210"></a>00210 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator* (
|
||
|
<a name="l00211"></a>00211 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m1,
|
||
|
<a name="l00212"></a>00212 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m2);
|
||
|
<a name="l00213"></a>00213
|
||
|
<a name="l00214"></a>00214 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00215"></a>00215 <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">tmat2x3<T></a> operator* (
|
||
|
<a name="l00216"></a>00216 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m1,
|
||
|
<a name="l00217"></a>00217 <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">tmat2x3<T></a> <span class="keyword">const</span> & m2);
|
||
|
<a name="l00218"></a>00218
|
||
|
<a name="l00219"></a>00219 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00220"></a>00220 <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">tmat4x3<T></a> operator* (
|
||
|
<a name="l00221"></a>00221 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m1,
|
||
|
<a name="l00222"></a>00222 <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">tmat4x3<T></a> <span class="keyword">const</span> & m2);
|
||
|
<a name="l00223"></a>00223
|
||
|
<a name="l00224"></a>00224 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00225"></a>00225 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator/ (
|
||
|
<a name="l00226"></a>00226 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00227"></a>00227 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s);
|
||
|
<a name="l00228"></a>00228
|
||
|
<a name="l00229"></a>00229 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00230"></a>00230 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator/ (
|
||
|
<a name="l00231"></a>00231 <span class="keyword">typename</span> tmat3x3<T>::value_type <span class="keyword">const</span> & s,
|
||
|
<a name="l00232"></a>00232 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00233"></a>00233
|
||
|
<a name="l00234"></a>00234 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00235"></a>00235 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::col_type</a> operator/ (
|
||
|
<a name="l00236"></a>00236 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00237"></a>00237 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::row_type</a> <span class="keyword">const</span> & v);
|
||
|
<a name="l00238"></a>00238
|
||
|
<a name="l00239"></a>00239 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00240"></a>00240 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::row_type</a> operator/ (
|
||
|
<a name="l00241"></a>00241 <span class="keyword">typename</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">tmat3x3<T>::col_type</a> <span class="keyword">const</span> & v,
|
||
|
<a name="l00242"></a>00242 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00243"></a>00243
|
||
|
<a name="l00244"></a>00244 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00245"></a>00245 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> operator/ (
|
||
|
<a name="l00246"></a>00246 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m1,
|
||
|
<a name="l00247"></a>00247 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m2);
|
||
|
<a name="l00248"></a>00248
|
||
|
<a name="l00249"></a>00249 <span class="comment">// Unary constant operators</span>
|
||
|
<a name="l00250"></a>00250 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00251"></a>00251 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> operator- (
|
||
|
<a name="l00252"></a>00252 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m);
|
||
|
<a name="l00253"></a>00253
|
||
|
<a name="l00254"></a>00254 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00255"></a>00255 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> operator-- (
|
||
|
<a name="l00256"></a>00256 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00257"></a>00257 <span class="keywordtype">int</span>);
|
||
|
<a name="l00258"></a>00258
|
||
|
<a name="l00259"></a>00259 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||
|
<a name="l00260"></a>00260 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> operator++ (
|
||
|
<a name="l00261"></a>00261 <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">tmat3x3<T></a> <span class="keyword">const</span> & m,
|
||
|
<a name="l00262"></a>00262 <span class="keywordtype">int</span>);
|
||
|
<a name="l00263"></a>00263
|
||
|
<a name="l00264"></a>00264 } <span class="comment">//namespace detail</span>
|
||
|
<a name="l00265"></a>00265
|
||
|
<a name="l00270"></a><a class="code" href="a00156.html#ga5bbef8a57946dd7a91c9e0260d9edfbf">00270</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<lowp_float></a> <a class="code" href="a00156.html#ga5bbef8a57946dd7a91c9e0260d9edfbf" title="3 columns of 3 components matrix of low precision floating-point numbers.">lowp_mat3</a>;
|
||
|
<a name="l00275"></a><a class="code" href="a00156.html#ga0957c911430959270e296b6abf1463c3">00275</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<mediump_float></a> <a class="code" href="a00156.html#ga0957c911430959270e296b6abf1463c3" title="3 columns of 3 components matrix of medium precision floating-point numbers.">mediump_mat3</a>;
|
||
|
<a name="l00280"></a><a class="code" href="a00156.html#ga95c93f032b4713aff2886a39f96822e1">00280</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<highp_float></a> <a class="code" href="a00156.html#ga95c93f032b4713aff2886a39f96822e1" title="3 columns of 3 components matrix of high precision floating-point numbers.">highp_mat3</a>;
|
||
|
<a name="l00281"></a>00281
|
||
|
<a name="l00286"></a><a class="code" href="a00156.html#ga0bb652c1f4401b9b3359ae6b2bf13678">00286</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<lowp_float></a> <a class="code" href="a00156.html#ga0bb652c1f4401b9b3359ae6b2bf13678" title="3 columns of 3 components matrix of low precision floating-point numbers.">lowp_mat3x3</a>;
|
||
|
<a name="l00287"></a>00287
|
||
|
<a name="l00292"></a><a class="code" href="a00156.html#ga76c68d8cad333d1f5ba1b20a40415cda">00292</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<mediump_float></a> <a class="code" href="a00156.html#ga76c68d8cad333d1f5ba1b20a40415cda" title="3 columns of 3 components matrix of medium precision floating-point numbers.">mediump_mat3x3</a>;
|
||
|
<a name="l00293"></a>00293
|
||
|
<a name="l00298"></a><a class="code" href="a00156.html#ga20aa8e5c6061576079c10e86cd743c8d">00298</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<highp_float></a> <a class="code" href="a00156.html#ga20aa8e5c6061576079c10e86cd743c8d" title="3 columns of 3 components matrix of high precision floating-point numbers.">highp_mat3x3</a>;
|
||
|
<a name="l00299"></a>00299
|
||
|
<a name="l00300"></a>00300 }<span class="comment">//namespace glm</span>
|
||
|
<a name="l00301"></a>00301
|
||
|
<a name="l00302"></a>00302 <span class="preprocessor">#ifndef GLM_EXTERNAL_TEMPLATE</span>
|
||
|
<a name="l00303"></a>00303 <span class="preprocessor"></span><span class="preprocessor">#include "type_mat3x3.inl"</span>
|
||
|
<a name="l00304"></a>00304 <span class="preprocessor">#endif</span>
|
||
|
<a name="l00305"></a>00305 <span class="preprocessor"></span>
|
||
|
<a name="l00306"></a>00306 <span class="preprocessor">#endif //glm_core_type_mat3x3</span>
|
||
|
</pre></div></div>
|
||
|
</div>
|
||
|
<hr class="footer"/><address class="footer"><small>Generated by 
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<a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.3 </small></address>
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|
</body>
|
||
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</html>
|