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<div class="title">bit.hpp</div> </div>
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<div class="contents">
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)</span>
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<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2007-03-14</span>
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<a name="l00005"></a>00005 <span class="comment">// Updated : 2008-11-14</span>
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<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
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<a name="l00007"></a>00007 <span class="comment">// File : glm/gtx/bit.hpp</span>
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<a name="l00009"></a>00009 <span class="comment"></span><span class="comment">// Dependency:</span>
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<a name="l00010"></a>00010 <span class="comment">// - GLM core</span>
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<a name="l00011"></a>00011 <span class="comment">// - GLM_GTC_half_float</span>
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<a name="l00013"></a>00013 <span class="comment"></span>
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<a name="l00014"></a>00014 <span class="preprocessor">#ifndef glm_gtx_bit</span>
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<a name="l00015"></a>00015 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_bit</span>
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<a name="l00016"></a>00016 <span class="preprocessor"></span>
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<a name="l00017"></a>00017 <span class="comment">// Dependency:</span>
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<a name="l00018"></a>00018 <span class="preprocessor">#include "../glm.hpp"</span>
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<a name="l00019"></a>00019 <span class="preprocessor">#include "../gtc/half_float.hpp"</span>
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<a name="l00020"></a>00020
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<a name="l00021"></a>00021 <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span>
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<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTX_bit extension included")</span>
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<a name="l00023"></a>00023 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00024"></a>00024 <span class="preprocessor"></span>
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<a name="l00025"></a>00025 <span class="keyword">namespace </span>glm{
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<a name="l00026"></a>00026 <span class="keyword">namespace </span>gtx{
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<a name="l00027"></a><a class="code" href="a00170.html">00027</a> <span class="keyword">namespace </span>bit
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<a name="l00028"></a>00028 {
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<a name="l00029"></a>00029 <span class="keyword">using namespace </span>gtc::half_float;
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<a name="l00030"></a>00030
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<a name="l00033"></a>00033
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<a name="l00036"></a>00036 <span class="keyword">template</span> <<span class="keyword">typename</span> genIType>
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<a name="l00037"></a>00037 genIType <a class="code" href="a00250.html#ga31dbf05c851060984e107afb39dde5fe" title="Build a mask of 'count' bits From GLM_GTX_bit extension.">mask</a>(genIType <span class="keyword">const</span> & count);
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<a name="l00038"></a>00038
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<a name="l00042"></a>00042 <span class="keyword">template</span> <<span class="keyword">typename</span> genIUType, <span class="keyword">typename</span> sizeType>
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<a name="l00043"></a>00043 genIUType <a class="code" href="a00250.html#ga244734bb54e4648970c38b032258035a" title="Component wise extraction of bit fields.">extractField</a>(
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<a name="l00044"></a>00044 genIUType <span class="keyword">const</span> & v,
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<a name="l00045"></a>00045 sizeType <span class="keyword">const</span> & first,
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<a name="l00046"></a>00046 sizeType <span class="keyword">const</span> & count);
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<a name="l00047"></a>00047
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<a name="l00050"></a>00050 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00051"></a>00051 <span class="keywordtype">int</span> <a class="code" href="a00250.html#gace8029d9e9090f2aaa0248e320b3f24c" title="Find the lowest bit set to 1 in a integer variable.">lowestBit</a>(genType <span class="keyword">const</span> & value);
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<a name="l00052"></a>00052
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<a name="l00055"></a>00055 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00056"></a>00056 <span class="keywordtype">int</span> <a class="code" href="a00250.html#ga55e17a1e9347ca10d206f62ffe294608" title="Find the highest bit set to 1 in a integer variable.">highestBit</a>(genType <span class="keyword">const</span> & value);
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<a name="l00057"></a>00057
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<a name="l00060"></a>00060 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00061"></a>00061 genType <a class="code" href="a00250.html#ga2e2ba1398ef471e40e6a07cbab9a75fe" title="Find the highest bit set to 1 in a integer variable and return its value.">highestBitValue</a>(genType <span class="keyword">const</span> & value);
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<a name="l00062"></a>00062
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<a name="l00065"></a>00065 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00066"></a>00066 <span class="keywordtype">bool</span> <a class="code" href="a00250.html#gadddfcaa01efe60218e52323707331415" title="Return true if the value is a power of two number.">isPowerOfTwo</a>(genType <span class="keyword">const</span> & value);
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<a name="l00067"></a>00067
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<a name="l00070"></a>00070 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00071"></a>00071 genType <a class="code" href="a00250.html#ga0a1683dffc58011a161c0b3cb867c93c" title="Return the power of two number which value is just higher the input value.">powerOfTwoAbove</a>(genType <span class="keyword">const</span> & value);
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<a name="l00072"></a>00072
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<a name="l00075"></a>00075 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00076"></a>00076 genType <a class="code" href="a00250.html#ga9adeb3bc22e67933665600e0dc2e1f8d" title="Return the power of two number which value is just lower the input value.">powerOfTwoBelow</a>(genType <span class="keyword">const</span> & value);
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<a name="l00077"></a>00077
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<a name="l00080"></a>00080 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00081"></a>00081 genType <a class="code" href="a00250.html#ga12d57451c94950bafe2e1fb57346f082" title="Return the power of two number which value is the closet to the input value.">powerOfTwoNearest</a>(genType <span class="keyword">const</span> & value);
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<a name="l00082"></a>00082
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<a name="l00085"></a>00085 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00086"></a>00086 genType <a class="code" href="a00250.html#ga2f145f264c334caba22e6949e015d208" title="Revert all bits of any integer based type.">bitRevert</a>(genType <span class="keyword">const</span> & value);
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<a name="l00087"></a>00087
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<a name="l00090"></a>00090 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00091"></a>00091 genType <a class="code" href="a00250.html#gaeec0d4179d7a092056e2201fff385ef6" title="Rotate all bits to the right.">bitRotateRight</a>(genType <span class="keyword">const</span> & In, std::size_t Shift);
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<a name="l00092"></a>00092
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<a name="l00095"></a>00095 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00096"></a>00096 genType <a class="code" href="a00250.html#gaa8de15434b73178fd1d2ea7ee16b59bd" title="Rotate all bits to the left.">bitRotateLeft</a>(genType <span class="keyword">const</span> & In, std::size_t Shift);
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<a name="l00097"></a>00097
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<a name="l00099"></a>00099 }<span class="comment">//namespace bit</span>
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<a name="l00100"></a>00100 }<span class="comment">//namespace gtx</span>
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<a name="l00101"></a>00101 }<span class="comment">//namespace glm</span>
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<a name="l00102"></a>00102
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<a name="l00103"></a>00103 <span class="preprocessor">#include "bit.inl"</span>
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<a name="l00104"></a>00104
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<a name="l00105"></a>00105 <span class="keyword">namespace </span>glm{<span class="keyword">using namespace </span>gtx::bit;}
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<a name="l00106"></a>00106
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<a name="l00107"></a>00107 <span class="preprocessor">#endif//glm_gtx_bit</span>
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</pre></div></div>
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