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<div class="title">normalize_dot.hpp</div> </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2007-09-28</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2008-10-07</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/gtx/normalize_dot.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span><span class="comment">// Dependency:</span>
<a name="l00010"></a>00010 <span class="comment">// - GLM core</span>
<a name="l00011"></a>00011 <span class="comment">// - GLM_GTX_fast_square_root</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="preprocessor">#ifndef glm_gtx_normalize_dot</span>
<a name="l00015"></a>00015 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_normalize_dot</span>
<a name="l00016"></a>00016 <span class="preprocessor"></span>
<a name="l00017"></a>00017 <span class="comment">// Dependency:</span>
<a name="l00018"></a>00018 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00019"></a>00019 <span class="preprocessor">#include &quot;../gtx/fast_square_root.hpp&quot;</span>
<a name="l00020"></a>00020
<a name="l00021"></a>00021 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_normalize_dot extension included&quot;)</span>
<a name="l00023"></a>00023 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00024"></a>00024 <span class="preprocessor"></span>
<a name="l00025"></a>00025 <span class="keyword">namespace </span>glm{
<a name="l00026"></a>00026 <span class="keyword">namespace </span>gtx{
<a name="l00027"></a><a class="code" href="a00201.html">00027</a> <span class="keyword">namespace </span>normalize_dot
<a name="l00028"></a>00028 {
<a name="l00029"></a>00029 <span class="keyword">using namespace </span>gtx::fast_square_root;
<a name="l00030"></a>00030
<a name="l00033"></a>00033
<a name="l00037"></a>00037 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00038"></a>00038 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00278.html#ga71e52e38395048672c908861a3758b76" title="Normalize parameters and returns the dot product of x and y.">normalizeDot</a>(
<a name="l00039"></a>00039 genType <span class="keyword">const</span> &amp; x,
<a name="l00040"></a>00040 genType <span class="keyword">const</span> &amp; y);
<a name="l00041"></a>00041
<a name="l00045"></a>00045 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00046"></a>00046 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00278.html#ga4828b79df21f008a71824a0eecf6e4d7" title="Normalize parameters and returns the dot product of x and y.">fastNormalizeDot</a>(
<a name="l00047"></a>00047 genType <span class="keyword">const</span> &amp; x,
<a name="l00048"></a>00048 genType <span class="keyword">const</span> &amp; y);
<a name="l00049"></a>00049
<a name="l00051"></a>00051 }<span class="comment">//namespace normalize_dot</span>
<a name="l00052"></a>00052 }<span class="comment">//namespace gtx</span>
<a name="l00053"></a>00053 }<span class="comment">//namespace glm</span>
<a name="l00054"></a>00054
<a name="l00055"></a>00055 <span class="preprocessor">#include &quot;normalize_dot.inl&quot;</span>
<a name="l00056"></a>00056
<a name="l00057"></a>00057 <span class="keyword">namespace </span>glm{<span class="keyword">using namespace </span>gtx::normalize_dot;}
<a name="l00058"></a>00058
<a name="l00059"></a>00059 <span class="preprocessor">#endif//glm_gtx_normalize_dot</span>
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