<trclass="memitem:gad813dcd99644cafc775e83d6504ccb93"><tdclass="memTemplParams"colspan="2">template<typename T , precision P, template< typename, precision > class vecType></td></tr>
<trclass="memitem:gad813dcd99644cafc775e83d6504ccb93"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< T, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00161.html#gad813dcd99644cafc775e83d6504ccb93">convertLinearToSRGB</a> (vecType< T, P > const &ColorLinear)</td></tr>
<trclass="memdesc:gad813dcd99644cafc775e83d6504ccb93"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert a linear color to sRGB color using a standard gamma correction. <ahref="a00161.html#gad813dcd99644cafc775e83d6504ccb93">More...</a><br/></td></tr>
<trclass="memitem:ga63f8b003da7acf44370eb47bfb8b3d42"><tdclass="memTemplParams"colspan="2">template<typename T , precision P, template< typename, precision > class vecType></td></tr>
<trclass="memitem:ga63f8b003da7acf44370eb47bfb8b3d42"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< T, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00161.html#ga63f8b003da7acf44370eb47bfb8b3d42">convertLinearToSRGB</a> (vecType< T, P > const &ColorLinear, T Gamma)</td></tr>
<trclass="memdesc:ga63f8b003da7acf44370eb47bfb8b3d42"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert a linear color to sRGB color using a custom gamma correction. <ahref="a00161.html#ga63f8b003da7acf44370eb47bfb8b3d42">More...</a><br/></td></tr>
<trclass="memitem:ga28e98e64347cf385cadc1ceb4def55c9"><tdclass="memTemplParams"colspan="2">template<typename T , precision P, template< typename, precision > class vecType></td></tr>
<trclass="memitem:ga28e98e64347cf385cadc1ceb4def55c9"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< T, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00161.html#ga28e98e64347cf385cadc1ceb4def55c9">convertSRGBToLinear</a> (vecType< T, P > const &ColorSRGB)</td></tr>
<trclass="memdesc:ga28e98e64347cf385cadc1ceb4def55c9"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert a sRGB color to linear color using a standard gamma correction. <ahref="a00161.html#ga28e98e64347cf385cadc1ceb4def55c9">More...</a><br/></td></tr>
template<typename T , precision P, template< typename, precision > class vecType></td></tr>
<trclass="memitem:ga61c4f0efdf55c29d9cfbd26141fddef8"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL vecType< T, P > </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00161.html#ga61c4f0efdf55c29d9cfbd26141fddef8">convertSRGBToLinear</a> (vecType< T, P > const &ColorSRGB, T Gamma)</td></tr>
<trclass="memdesc:ga61c4f0efdf55c29d9cfbd26141fddef8"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Convert a sRGB color to linear color using a custom gamma correction. <br/></td></tr>
<dlclass="section see"><dt>See also</dt><dd><aclass="el"href="a00155.html"title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd>
<dd>
<aclass="el"href="a00161.html"title="Allow to perform bit operations on integer values. ">GLM_GTC_color_space</a> (dependence) </dd></dl>