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<div class="title">type_gentype.hpp</div> </div>
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<div class="contents">
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)</span>
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<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2008-10-05</span>
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<a name="l00005"></a>00005 <span class="comment">// Updated : 2010-01-26</span>
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<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
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<a name="l00007"></a>00007 <span class="comment">// File : glm/core/type_gentype.hpp</span>
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<a name="l00009"></a>00009 <span class="comment"></span>
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<a name="l00010"></a>00010 <span class="preprocessor">#ifndef glm_core_type_gentype</span>
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<a name="l00011"></a>00011 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_gentype</span>
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<a name="l00012"></a>00012 <span class="preprocessor"></span>
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<a name="l00013"></a>00013 <span class="preprocessor">#include "type_size.hpp"</span>
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<a name="l00014"></a>00014
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<a name="l00015"></a>00015 <span class="keyword">namespace </span>glm
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<a name="l00016"></a>00016 {
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<a name="l00017"></a>00017 <span class="keyword">enum</span> profile
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<a name="l00018"></a>00018 {
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<a name="l00019"></a>00019 nice,
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<a name="l00020"></a>00020 fast,
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<a name="l00021"></a>00021 simd
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<a name="l00022"></a>00022 };
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<a name="l00023"></a>00023
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<a name="l00024"></a>00024 <span class="keyword">namespace </span>detail
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<a name="l00025"></a>00025 {
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<a name="l00026"></a>00026 <span class="keyword">template</span>
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<a name="l00027"></a>00027 <
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<a name="l00028"></a>00028 <span class="keyword">typename</span> VALTYPE,
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<a name="l00029"></a>00029 <span class="keyword">template</span> <<span class="keyword">typename</span>> <span class="keyword">class </span>TYPE
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<a name="l00030"></a>00030 >
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<a name="l00031"></a>00031 <span class="keyword">struct </span>genType
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<a name="l00032"></a>00032 {
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<a name="l00033"></a>00033 <span class="keyword">public</span>:
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<a name="l00034"></a>00034 <span class="keyword">enum</span> ctor{null};
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<a name="l00035"></a>00035
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<a name="l00036"></a>00036 <span class="keyword">typedef</span> VALTYPE value_type;
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<a name="l00037"></a>00037 <span class="keyword">typedef</span> VALTYPE & value_reference;
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<a name="l00038"></a>00038 <span class="keyword">typedef</span> VALTYPE * value_pointer;
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<a name="l00039"></a>00039 <span class="keyword">typedef</span> VALTYPE <span class="keyword">const</span> * value_const_pointer;
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<a name="l00040"></a>00040 <span class="keyword">typedef</span> TYPE<bool> bool_type;
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<a name="l00041"></a>00041
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<a name="l00042"></a>00042 <span class="keyword">typedef</span> sizeType size_type;
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<a name="l00043"></a>00043 <span class="keyword">static</span> <span class="keywordtype">bool</span> is_vector();
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<a name="l00044"></a>00044 <span class="keyword">static</span> <span class="keywordtype">bool</span> is_matrix();
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<a name="l00045"></a>00045
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<a name="l00046"></a>00046 <span class="keyword">typedef</span> TYPE<VALTYPE> type;
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<a name="l00047"></a>00047 <span class="keyword">typedef</span> TYPE<VALTYPE> * pointer;
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<a name="l00048"></a>00048 <span class="keyword">typedef</span> TYPE<VALTYPE> <span class="keyword">const</span> * const_pointer;
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<a name="l00049"></a>00049 <span class="keyword">typedef</span> TYPE<VALTYPE> <span class="keyword">const</span> * <span class="keyword">const</span> const_pointer_const;
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<a name="l00050"></a>00050 <span class="keyword">typedef</span> TYPE<VALTYPE> * <span class="keyword">const</span> pointer_const;
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<a name="l00051"></a>00051 <span class="keyword">typedef</span> TYPE<VALTYPE> & reference;
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<a name="l00052"></a>00052 <span class="keyword">typedef</span> TYPE<VALTYPE> <span class="keyword">const</span> & const_reference;
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<a name="l00053"></a>00053 <span class="keyword">typedef</span> TYPE<VALTYPE> <span class="keyword">const</span> & param_type;
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<a name="l00054"></a>00054
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<a name="l00056"></a>00056 <span class="comment">// Address (Implementation details)</span>
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<a name="l00057"></a>00057
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<a name="l00058"></a>00058 value_const_pointer value_address()<span class="keyword"> const</span>{<span class="keywordflow">return</span> value_pointer(<span class="keyword">this</span>);}
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<a name="l00059"></a>00059 value_pointer value_address(){<span class="keywordflow">return</span> value_pointer(<span class="keyword">this</span>);}
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<a name="l00060"></a>00060
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<a name="l00061"></a>00061 <span class="comment">//protected:</span>
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<a name="l00062"></a>00062 <span class="comment">// enum kind</span>
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<a name="l00063"></a>00063 <span class="comment">// {</span>
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<a name="l00064"></a>00064 <span class="comment">// GEN_TYPE,</span>
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<a name="l00065"></a>00065 <span class="comment">// VEC_TYPE,</span>
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<a name="l00066"></a>00066 <span class="comment">// MAT_TYPE</span>
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<a name="l00067"></a>00067 <span class="comment">// };</span>
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<a name="l00068"></a>00068
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<a name="l00069"></a>00069 <span class="comment">// typedef typename TYPE::kind kind;</span>
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<a name="l00070"></a>00070 };
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<a name="l00071"></a>00071
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<a name="l00072"></a>00072 <span class="keyword">template</span>
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<a name="l00073"></a>00073 <
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<a name="l00074"></a>00074 <span class="keyword">typename</span> VALTYPE,
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<a name="l00075"></a>00075 <span class="keyword">template</span> <<span class="keyword">typename</span>> <span class="keyword">class </span>TYPE
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<a name="l00076"></a>00076 >
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<a name="l00077"></a>00077 <span class="keywordtype">bool</span> genType<VALTYPE, TYPE>::is_vector()
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<a name="l00078"></a>00078 {
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<a name="l00079"></a>00079 <span class="keywordflow">return</span> <span class="keyword">true</span>;
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<a name="l00080"></a>00080 }
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<a name="l00081"></a>00081 <span class="comment">/*</span>
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<a name="l00082"></a>00082 <span class="comment"> template <typename valTypeT, unsigned int colT, unsigned int rowT, profile proT = nice></span>
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<a name="l00083"></a>00083 <span class="comment"> class base</span>
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<a name="l00084"></a>00084 <span class="comment"> {</span>
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<a name="l00085"></a>00085 <span class="comment"> public:</span>
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<a name="l00087"></a>00087 <span class="comment"> // Traits</span>
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<a name="l00088"></a>00088 <span class="comment"></span>
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<a name="l00089"></a>00089 <span class="comment"> typedef sizeType size_type;</span>
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<a name="l00090"></a>00090 <span class="comment"> typedef valTypeT value_type;</span>
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<a name="l00091"></a>00091 <span class="comment"></span>
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<a name="l00092"></a>00092 <span class="comment"> typedef base<value_type, colT, rowT> class_type;</span>
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<a name="l00093"></a>00093 <span class="comment"></span>
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<a name="l00094"></a>00094 <span class="comment"> typedef base<bool, colT, rowT> bool_type;</span>
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<a name="l00095"></a>00095 <span class="comment"> typedef base<value_type, rowT, 1> col_type;</span>
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<a name="l00096"></a>00096 <span class="comment"> typedef base<value_type, colT, 1> row_type;</span>
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<a name="l00097"></a>00097 <span class="comment"> typedef base<value_type, rowT, colT> transpose_type;</span>
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<a name="l00098"></a>00098 <span class="comment"></span>
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<a name="l00099"></a>00099 <span class="comment"> static size_type col_size();</span>
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<a name="l00100"></a>00100 <span class="comment"> static size_type row_size();</span>
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<a name="l00101"></a>00101 <span class="comment"> static size_type value_size();</span>
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<a name="l00102"></a>00102 <span class="comment"> static bool is_scalar();</span>
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<a name="l00103"></a>00103 <span class="comment"> static bool is_vector();</span>
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<a name="l00104"></a>00104 <span class="comment"> static bool is_matrix();</span>
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<a name="l00105"></a>00105 <span class="comment"></span>
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<a name="l00106"></a>00106 <span class="comment"> private:</span>
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<a name="l00107"></a>00107 <span class="comment"> // Data </span>
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<a name="l00108"></a>00108 <span class="comment"> col_type value[colT]; </span>
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<a name="l00109"></a>00109 <span class="comment"></span>
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<a name="l00110"></a>00110 <span class="comment"> public:</span>
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<a name="l00112"></a>00112 <span class="comment"> // Constructors</span>
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<a name="l00113"></a>00113 <span class="comment"> base();</span>
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<a name="l00114"></a>00114 <span class="comment"> base(class_type const & m);</span>
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<a name="l00115"></a>00115 <span class="comment"></span>
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<a name="l00116"></a>00116 <span class="comment"> explicit base(value_type const & x);</span>
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<a name="l00117"></a>00117 <span class="comment"> explicit base(value_type const * const x);</span>
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<a name="l00118"></a>00118 <span class="comment"> explicit base(col_type const * const x);</span>
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<a name="l00119"></a>00119 <span class="comment"></span>
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<a name="l00121"></a>00121 <span class="comment"> // Conversions</span>
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<a name="l00122"></a>00122 <span class="comment"> template <typename vU, uint cU, uint rU, profile pU></span>
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<a name="l00123"></a>00123 <span class="comment"> explicit base(base<vU, cU, rU, pU> const & m);</span>
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<a name="l00124"></a>00124 <span class="comment"></span>
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<a name="l00126"></a>00126 <span class="comment"> // Accesses</span>
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<a name="l00127"></a>00127 <span class="comment"> col_type& operator[](size_type i);</span>
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<a name="l00128"></a>00128 <span class="comment"> col_type const & operator[](size_type i) const;</span>
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<a name="l00129"></a>00129 <span class="comment"></span>
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<a name="l00131"></a>00131 <span class="comment"> // Unary updatable operators</span>
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<a name="l00132"></a>00132 <span class="comment"> class_type& operator= (class_type const & x);</span>
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<a name="l00133"></a>00133 <span class="comment"> class_type& operator+= (value_type const & x);</span>
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<a name="l00134"></a>00134 <span class="comment"> class_type& operator+= (class_type const & x);</span>
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<a name="l00135"></a>00135 <span class="comment"> class_type& operator-= (value_type const & x);</span>
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<a name="l00136"></a>00136 <span class="comment"> class_type& operator-= (class_type const & x);</span>
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<a name="l00137"></a>00137 <span class="comment"> class_type& operator*= (value_type const & x);</span>
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<a name="l00138"></a>00138 <span class="comment"> class_type& operator*= (class_type const & x);</span>
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<a name="l00139"></a>00139 <span class="comment"> class_type& operator/= (value_type const & x);</span>
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<a name="l00140"></a>00140 <span class="comment"> class_type& operator/= (class_type const & x);</span>
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<a name="l00141"></a>00141 <span class="comment"> class_type& operator++ ();</span>
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<a name="l00142"></a>00142 <span class="comment"> class_type& operator-- ();</span>
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<a name="l00143"></a>00143 <span class="comment"> };</span>
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<a name="l00144"></a>00144 <span class="comment">*/</span>
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<a name="l00145"></a>00145 }<span class="comment">//namespace detail</span>
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<a name="l00146"></a>00146 }<span class="comment">//namespace glm</span>
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<a name="l00147"></a>00147
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<a name="l00148"></a>00148 <span class="comment">//#include "type_gentype.inl"</span>
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<a name="l00149"></a>00149
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<a name="l00150"></a>00150 <span class="preprocessor">#endif//glm_core_type_gentype</span>
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</pre></div></div>
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