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<h1>half_float.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2009-04-29</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2009-04-29</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/gtc/half_float.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="preprocessor">#ifndef glm_gtc_half_float</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtc_half_float</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="comment">// Dependency:</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="keyword">namespace </span>glm
<a name="l00017"></a>00017 {
<a name="l00018"></a>00018 <span class="keyword">namespace </span>test{
<a name="l00019"></a>00019 <span class="keywordtype">bool</span> main_gtc_half_float();
<a name="l00020"></a>00020 }<span class="comment">//namespace test</span>
<a name="l00021"></a>00021
<a name="l00022"></a>00022 <span class="keyword">namespace </span>detail
<a name="l00023"></a>00023 {
<a name="l00024"></a>00024 <span class="preprocessor">#ifndef GLM_USE_ANONYMOUS_UNION</span>
<a name="l00025"></a>00025 <span class="preprocessor"></span> <span class="keyword">template</span> &lt;&gt;
<a name="l00026"></a>00026 <span class="keyword">struct </span>tvec2&lt;thalf&gt;
<a name="l00027"></a>00027 {
<a name="l00029"></a>00029 <span class="comment">// Typedef (Implementation details)</span>
<a name="l00030"></a>00030
<a name="l00031"></a>00031 <span class="keyword">typedef</span> thalf value_type;
<a name="l00032"></a>00032 <span class="keyword">typedef</span> thalf&amp; value_reference;
<a name="l00033"></a>00033 <span class="keyword">typedef</span> thalf* value_pointer;
<a name="l00034"></a>00034 <span class="keyword">typedef</span> tvec2&lt;bool&gt; bool_type;
<a name="l00035"></a>00035
<a name="l00036"></a>00036 <span class="keyword">typedef</span> sizeType size_type;
<a name="l00037"></a>00037 <span class="keyword">static</span> size_type value_size();
<a name="l00038"></a>00038 <span class="keyword">static</span> <span class="keywordtype">bool</span> is_vector();
<a name="l00039"></a>00039
<a name="l00040"></a>00040 <span class="keyword">typedef</span> tvec2&lt;thalf&gt; type;
<a name="l00041"></a>00041 <span class="keyword">typedef</span> tvec2&lt;thalf&gt;* pointer;
<a name="l00042"></a>00042 <span class="keyword">typedef</span> <span class="keyword">const</span> tvec2&lt;thalf&gt;* const_pointer;
<a name="l00043"></a>00043 <span class="keyword">typedef</span> <span class="keyword">const</span> tvec2&lt;thalf&gt;*<span class="keyword">const</span> const_pointer_const;
<a name="l00044"></a>00044 <span class="keyword">typedef</span> tvec2&lt;thalf&gt;*<span class="keyword">const</span> pointer_const;
<a name="l00045"></a>00045 <span class="keyword">typedef</span> tvec2&lt;thalf&gt;&amp; reference;
<a name="l00046"></a>00046 <span class="keyword">typedef</span> <span class="keyword">const</span> tvec2&lt;thalf&gt;&amp; const_reference;
<a name="l00047"></a>00047 <span class="keyword">typedef</span> <span class="keyword">const</span> tvec2&lt;thalf&gt;&amp; param_type;
<a name="l00048"></a>00048
<a name="l00050"></a>00050 <span class="comment">// Data</span>
<a name="l00051"></a>00051
<a name="l00052"></a>00052 thalf x, y;
<a name="l00053"></a>00053
<a name="l00055"></a>00055 <span class="comment">// Accesses</span>
<a name="l00056"></a>00056
<a name="l00057"></a>00057 thalf&amp; operator[](size_type i);
<a name="l00058"></a>00058 thalf operator[](size_type i) <span class="keyword">const</span>;
<a name="l00059"></a>00059
<a name="l00061"></a>00061 <span class="comment">// Address (Implementation details)</span>
<a name="l00062"></a>00062
<a name="l00063"></a>00063 thalf <span class="keyword">const</span> * <span class="keyword">const</span> _address()<span class="keyword"> const</span>{<span class="keywordflow">return</span> (value_type*)(<span class="keyword">this</span>);}
<a name="l00064"></a>00064 thalf * _address(){<span class="keywordflow">return</span> (value_type*)(<span class="keyword">this</span>);}
<a name="l00065"></a>00065
<a name="l00067"></a>00067 <span class="comment">// Implicit basic constructors</span>
<a name="l00068"></a>00068
<a name="l00069"></a>00069 tvec2();
<a name="l00070"></a>00070 tvec2(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00071"></a>00071
<a name="l00073"></a>00073 <span class="comment">// Explicit basic constructors</span>
<a name="l00074"></a>00074
<a name="l00075"></a>00075 <span class="keyword">explicit</span> tvec2(thalf s);
<a name="l00076"></a>00076 <span class="keyword">explicit</span> tvec2(thalf s1, thalf s2);
<a name="l00077"></a>00077
<a name="l00079"></a>00079 <span class="comment">// Swizzle constructors</span>
<a name="l00080"></a>00080
<a name="l00081"></a>00081 tvec2(tref2&lt;thalf&gt; <span class="keyword">const</span> &amp; r);
<a name="l00082"></a>00082
<a name="l00084"></a>00084 <span class="comment">// Convertion scalar constructors</span>
<a name="l00085"></a>00085
<a name="l00087"></a>00087 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00088"></a>00088 <span class="keyword">explicit</span> tvec2(U x);
<a name="l00090"></a>00090 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U, <span class="keyword">typename</span> V&gt;
<a name="l00091"></a>00091 <span class="keyword">explicit</span> tvec2(U x, V y);
<a name="l00092"></a>00092
<a name="l00094"></a>00094 <span class="comment">// Convertion vector constructors</span>
<a name="l00095"></a>00095
<a name="l00097"></a>00097 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00098"></a>00098 <span class="keyword">explicit</span> tvec2(tvec2&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00100"></a>00100 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00101"></a>00101 <span class="keyword">explicit</span> tvec2(tvec3&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00104"></a>00104 <span class="keyword">explicit</span> tvec2(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00105"></a>00105
<a name="l00107"></a>00107 <span class="comment">// Unary arithmetic operators</span>
<a name="l00108"></a>00108
<a name="l00109"></a>00109 tvec2&lt;thalf&gt;&amp; operator= (tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00110"></a>00110
<a name="l00111"></a>00111 tvec2&lt;thalf&gt;&amp; operator+=(thalf s);
<a name="l00112"></a>00112 tvec2&lt;thalf&gt;&amp; operator+=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00113"></a>00113 tvec2&lt;thalf&gt;&amp; operator-=(thalf s);
<a name="l00114"></a>00114 tvec2&lt;thalf&gt;&amp; operator-=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00115"></a>00115 tvec2&lt;thalf&gt;&amp; operator*=(thalf s);
<a name="l00116"></a>00116 tvec2&lt;thalf&gt;&amp; operator*=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00117"></a>00117 tvec2&lt;thalf&gt;&amp; operator/=(thalf s);
<a name="l00118"></a>00118 tvec2&lt;thalf&gt;&amp; operator/=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00119"></a>00119 tvec2&lt;thalf&gt;&amp; operator++();
<a name="l00120"></a>00120 tvec2&lt;thalf&gt;&amp; operator--();
<a name="l00121"></a>00121
<a name="l00123"></a>00123 <span class="comment">// Swizzle operators</span>
<a name="l00124"></a>00124
<a name="l00125"></a>00125 thalf swizzle(comp X) <span class="keyword">const</span>;
<a name="l00126"></a>00126 tvec2&lt;thalf&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00127"></a>00127 tvec3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00128"></a>00128 tvec4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00129"></a>00129 tref2&lt;thalf&gt; swizzle(comp X, comp Y);
<a name="l00130"></a>00130 };
<a name="l00131"></a>00131
<a name="l00132"></a>00132 <span class="keyword">template</span> &lt;&gt;
<a name="l00133"></a>00133 <span class="keyword">struct </span>tvec3&lt;thalf&gt;
<a name="l00134"></a>00134 {
<a name="l00136"></a>00136 <span class="comment">// Typedef (Implementation details)</span>
<a name="l00137"></a>00137
<a name="l00138"></a>00138 <span class="keyword">typedef</span> thalf value_type;
<a name="l00139"></a>00139 <span class="keyword">typedef</span> thalf&amp; value_reference;
<a name="l00140"></a>00140 <span class="keyword">typedef</span> thalf* value_pointer;
<a name="l00141"></a>00141 <span class="keyword">typedef</span> tvec3&lt;bool&gt; bool_type;
<a name="l00142"></a>00142
<a name="l00143"></a>00143 <span class="keyword">typedef</span> glm::sizeType size_type;
<a name="l00144"></a>00144 <span class="keyword">static</span> size_type value_size();
<a name="l00145"></a>00145 <span class="keyword">static</span> <span class="keywordtype">bool</span> is_vector();
<a name="l00146"></a>00146
<a name="l00147"></a>00147 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; type;
<a name="l00148"></a>00148 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; * pointer;
<a name="l00149"></a>00149 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; <span class="keyword">const</span> * const_pointer;
<a name="l00150"></a>00150 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; <span class="keyword">const</span> * <span class="keyword">const</span> const_pointer_const;
<a name="l00151"></a>00151 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; * <span class="keyword">const</span> pointer_const;
<a name="l00152"></a>00152 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; &amp; reference;
<a name="l00153"></a>00153 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; const_reference;
<a name="l00154"></a>00154 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; param_type;
<a name="l00155"></a>00155
<a name="l00157"></a>00157 <span class="comment">// Data</span>
<a name="l00158"></a>00158
<a name="l00159"></a>00159 thalf x, y, z;
<a name="l00160"></a>00160
<a name="l00162"></a>00162 <span class="comment">// Accesses</span>
<a name="l00163"></a>00163
<a name="l00164"></a>00164 thalf&amp; operator[](size_type i);
<a name="l00165"></a>00165 thalf operator[](size_type i) <span class="keyword">const</span>;
<a name="l00166"></a>00166
<a name="l00168"></a>00168 <span class="comment">// Address (Implementation details)</span>
<a name="l00169"></a>00169
<a name="l00170"></a>00170 <span class="keyword">const</span> value_type* _address()<span class="keyword"> const</span>{<span class="keywordflow">return</span> (value_type*)(<span class="keyword">this</span>);}
<a name="l00171"></a>00171 value_type* _address(){<span class="keywordflow">return</span> (value_type*)(<span class="keyword">this</span>);}
<a name="l00172"></a>00172
<a name="l00174"></a>00174 <span class="comment">// Implicit basic constructors</span>
<a name="l00175"></a>00175
<a name="l00176"></a>00176 tvec3();
<a name="l00177"></a>00177 tvec3(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00178"></a>00178
<a name="l00180"></a>00180 <span class="comment">// Explicit basic constructors</span>
<a name="l00181"></a>00181
<a name="l00182"></a>00182 <span class="keyword">explicit</span> tvec3(thalf s);
<a name="l00183"></a>00183 <span class="keyword">explicit</span> tvec3(thalf s1, thalf s2, thalf s3);
<a name="l00184"></a>00184
<a name="l00186"></a>00186 <span class="comment">// Swizzle constructors</span>
<a name="l00187"></a>00187
<a name="l00188"></a>00188 tvec3(tref3&lt;thalf&gt; <span class="keyword">const</span> &amp; r);
<a name="l00189"></a>00189
<a name="l00191"></a>00191 <span class="comment">// Convertion scalar constructors</span>
<a name="l00192"></a>00192
<a name="l00194"></a>00194 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00195"></a>00195 <span class="keyword">explicit</span> tvec3(U x);
<a name="l00197"></a>00197 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U, <span class="keyword">typename</span> V, <span class="keyword">typename</span> W&gt;
<a name="l00198"></a>00198 <span class="keyword">explicit</span> tvec3(U x, V y, W z);
<a name="l00199"></a>00199
<a name="l00201"></a>00201 <span class="comment">// Convertion vector constructors</span>
<a name="l00202"></a>00202
<a name="l00204"></a>00204 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00205"></a>00205 <span class="keyword">explicit</span> tvec3(<span class="keyword">const</span> tvec2&lt;A&gt;&amp; v, B s);
<a name="l00207"></a>00207 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00208"></a>00208 <span class="keyword">explicit</span> tvec3(A s, <span class="keyword">const</span> tvec2&lt;B&gt;&amp; v);
<a name="l00210"></a>00210 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00211"></a>00211 <span class="keyword">explicit</span> tvec3(tvec3&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00213"></a>00213 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00214"></a>00214 <span class="keyword">explicit</span> tvec3(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00215"></a>00215
<a name="l00217"></a>00217 <span class="comment">// Unary arithmetic operators</span>
<a name="l00218"></a>00218
<a name="l00219"></a>00219 tvec3&lt;thalf&gt;&amp; operator= (tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00220"></a>00220
<a name="l00221"></a>00221 tvec3&lt;thalf&gt;&amp; operator+=(thalf s);
<a name="l00222"></a>00222 tvec3&lt;thalf&gt;&amp; operator+=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00223"></a>00223 tvec3&lt;thalf&gt;&amp; operator-=(thalf s);
<a name="l00224"></a>00224 tvec3&lt;thalf&gt;&amp; operator-=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00225"></a>00225 tvec3&lt;thalf&gt;&amp; operator*=(thalf s);
<a name="l00226"></a>00226 tvec3&lt;thalf&gt;&amp; operator*=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00227"></a>00227 tvec3&lt;thalf&gt;&amp; operator/=(thalf s);
<a name="l00228"></a>00228 tvec3&lt;thalf&gt;&amp; operator/=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00229"></a>00229 tvec3&lt;thalf&gt;&amp; operator++();
<a name="l00230"></a>00230 tvec3&lt;thalf&gt;&amp; operator--();
<a name="l00231"></a>00231
<a name="l00233"></a>00233 <span class="comment">// Swizzle operators</span>
<a name="l00234"></a>00234
<a name="l00235"></a>00235 thalf swizzle(comp X) <span class="keyword">const</span>;
<a name="l00236"></a>00236 tvec2&lt;thalf&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00237"></a>00237 tvec3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00238"></a>00238 tvec4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00239"></a>00239 tref3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z);
<a name="l00240"></a>00240 };
<a name="l00241"></a>00241
<a name="l00242"></a>00242 <span class="keyword">template</span> &lt;&gt;
<a name="l00243"></a>00243 <span class="keyword">struct </span>tvec4&lt;thalf&gt;
<a name="l00244"></a>00244 {
<a name="l00246"></a>00246 <span class="comment">// Typedef (Implementation details)</span>
<a name="l00247"></a>00247
<a name="l00248"></a>00248 <span class="keyword">typedef</span> thalf value_type;
<a name="l00249"></a>00249 <span class="keyword">typedef</span> thalf&amp; value_reference;
<a name="l00250"></a>00250 <span class="keyword">typedef</span> thalf* value_pointer;
<a name="l00251"></a>00251 <span class="keyword">typedef</span> tvec4&lt;bool&gt; bool_type;
<a name="l00252"></a>00252
<a name="l00253"></a>00253 <span class="keyword">typedef</span> glm::sizeType size_type;
<a name="l00254"></a>00254 <span class="keyword">static</span> size_type value_size();
<a name="l00255"></a>00255 <span class="keyword">static</span> <span class="keywordtype">bool</span> is_vector();
<a name="l00256"></a>00256
<a name="l00257"></a>00257 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; type;
<a name="l00258"></a>00258 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; * pointer;
<a name="l00259"></a>00259 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; <span class="keyword">const</span> * const_pointer;
<a name="l00260"></a>00260 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; <span class="keyword">const</span> * <span class="keyword">const</span> const_pointer_const;
<a name="l00261"></a>00261 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; * <span class="keyword">const</span> pointer_const;
<a name="l00262"></a>00262 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; &amp; reference;
<a name="l00263"></a>00263 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; const_reference;
<a name="l00264"></a>00264 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; param_type;
<a name="l00265"></a>00265
<a name="l00267"></a>00267 <span class="comment">// Data</span>
<a name="l00268"></a>00268
<a name="l00269"></a>00269 thalf x, y, z, w;
<a name="l00270"></a>00270
<a name="l00272"></a>00272 <span class="comment">// Accesses</span>
<a name="l00273"></a>00273
<a name="l00274"></a>00274 thalf&amp; operator[](size_type i);
<a name="l00275"></a>00275 thalf operator[](size_type i) <span class="keyword">const</span>;
<a name="l00276"></a>00276
<a name="l00278"></a>00278 <span class="comment">// Address (Implementation details)</span>
<a name="l00279"></a>00279
<a name="l00280"></a>00280 <span class="keyword">const</span> value_type* _address()<span class="keyword"> const</span>{<span class="keywordflow">return</span> (value_type*)(<span class="keyword">this</span>);}
<a name="l00281"></a>00281 value_type* _address(){<span class="keywordflow">return</span> (value_type*)(<span class="keyword">this</span>);}
<a name="l00282"></a>00282
<a name="l00284"></a>00284 <span class="comment">// Implicit basic constructors</span>
<a name="l00285"></a>00285
<a name="l00286"></a>00286 tvec4();
<a name="l00287"></a>00287 tvec4(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00288"></a>00288
<a name="l00290"></a>00290 <span class="comment">// Explicit basic constructors</span>
<a name="l00291"></a>00291
<a name="l00292"></a>00292 <span class="keyword">explicit</span> tvec4(thalf s);
<a name="l00293"></a>00293 <span class="keyword">explicit</span> tvec4(thalf s0, thalf s1, thalf s2, thalf s3);
<a name="l00294"></a>00294
<a name="l00296"></a>00296 <span class="comment">// Swizzle constructors</span>
<a name="l00297"></a>00297
<a name="l00298"></a>00298 tvec4(tref4&lt;thalf&gt; <span class="keyword">const</span> &amp; r);
<a name="l00299"></a>00299
<a name="l00301"></a>00301 <span class="comment">// Convertion scalar constructors</span>
<a name="l00302"></a>00302
<a name="l00304"></a>00304 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00305"></a>00305 <span class="keyword">explicit</span> tvec4(U x);
<a name="l00307"></a>00307 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C, <span class="keyword">typename</span> D&gt;
<a name="l00308"></a>00308 <span class="keyword">explicit</span> tvec4(A x, B y, C z, D w);
<a name="l00309"></a>00309
<a name="l00311"></a>00311 <span class="comment">// Convertion vector constructors</span>
<a name="l00312"></a>00312
<a name="l00314"></a>00314 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00315"></a>00315 <span class="keyword">explicit</span> tvec4(<span class="keyword">const</span> tvec2&lt;A&gt;&amp; v, B s1, C s2);
<a name="l00317"></a>00317 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00318"></a>00318 <span class="keyword">explicit</span> tvec4(A s1, <span class="keyword">const</span> tvec2&lt;B&gt;&amp; v, C s2);
<a name="l00320"></a>00320 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00321"></a>00321 <span class="keyword">explicit</span> tvec4(A s1, B s2, <span class="keyword">const</span> tvec2&lt;C&gt;&amp; v);
<a name="l00323"></a>00323 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00324"></a>00324 <span class="keyword">explicit</span> tvec4(<span class="keyword">const</span> tvec3&lt;A&gt;&amp; v, B s);
<a name="l00326"></a>00326 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00327"></a>00327 <span class="keyword">explicit</span> tvec4(A s, <span class="keyword">const</span> tvec3&lt;B&gt;&amp; v);
<a name="l00329"></a>00329 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00330"></a>00330 <span class="keyword">explicit</span> tvec4(<span class="keyword">const</span> tvec2&lt;A&gt;&amp; v1, <span class="keyword">const</span> tvec2&lt;B&gt;&amp; v2);
<a name="l00332"></a>00332 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00333"></a>00333 <span class="keyword">explicit</span> tvec4(<span class="keyword">const</span> tvec4&lt;U&gt;&amp; v);
<a name="l00334"></a>00334
<a name="l00336"></a>00336 <span class="comment">// Unary arithmetic operators</span>
<a name="l00337"></a>00337
<a name="l00338"></a>00338 tvec4&lt;thalf&gt;&amp; operator= (tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00339"></a>00339
<a name="l00340"></a>00340 tvec4&lt;thalf&gt;&amp; operator+=(thalf s);
<a name="l00341"></a>00341 tvec4&lt;thalf&gt;&amp; operator+=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00342"></a>00342 tvec4&lt;thalf&gt;&amp; operator-=(thalf s);
<a name="l00343"></a>00343 tvec4&lt;thalf&gt;&amp; operator-=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00344"></a>00344 tvec4&lt;thalf&gt;&amp; operator*=(thalf s);
<a name="l00345"></a>00345 tvec4&lt;thalf&gt;&amp; operator*=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00346"></a>00346 tvec4&lt;thalf&gt;&amp; operator/=(thalf s);
<a name="l00347"></a>00347 tvec4&lt;thalf&gt;&amp; operator/=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00348"></a>00348 tvec4&lt;thalf&gt;&amp; operator++();
<a name="l00349"></a>00349 tvec4&lt;thalf&gt;&amp; operator--();
<a name="l00350"></a>00350
<a name="l00352"></a>00352 <span class="comment">// Swizzle operators</span>
<a name="l00353"></a>00353
<a name="l00354"></a>00354 thalf swizzle(comp X) <span class="keyword">const</span>;
<a name="l00355"></a>00355 tvec2&lt;thalf&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00356"></a>00356 tvec3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00357"></a>00357 tvec4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00358"></a>00358 tref4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W);
<a name="l00359"></a>00359 };
<a name="l00360"></a>00360 <span class="preprocessor">#endif//GLM_USE_ANONYMOUS_UNION</span>
<a name="l00361"></a>00361 <span class="preprocessor"></span> }
<a name="l00362"></a>00362 <span class="comment">//namespace detail</span>
<a name="l00363"></a>00363
<a name="l00364"></a>00364 <span class="keyword">namespace </span>gtc{
<a name="l00366"></a><a class="code" href="a00144.html">00366</a> <span class="keyword">namespace </span>half_float
<a name="l00367"></a>00367 {
<a name="l00370"></a><a class="code" href="a00144.html#a256188598ace9135605a8ac8fc158654">00370</a> <span class="keyword">typedef</span> detail::thalf <a class="code" href="a00144.html#a256188598ace9135605a8ac8fc158654" title="Type for half-precision floating-point numbers.">half</a>;
<a name="l00371"></a>00371
<a name="l00374"></a><a class="code" href="a00144.html#a2cd0b3fe113dc1aa2ee750a85f77c50a">00374</a> <span class="keyword">typedef</span> detail::tvec2&lt;detail::thalf&gt; <a class="code" href="a00144.html#a2cd0b3fe113dc1aa2ee750a85f77c50a" title="Vector of 2 half-precision floating-point numbers.">hvec2</a>;
<a name="l00375"></a>00375
<a name="l00378"></a><a class="code" href="a00144.html#ab708ed615526a03ec26e3b614bea2b7b">00378</a> <span class="keyword">typedef</span> detail::tvec3&lt;detail::thalf&gt; <a class="code" href="a00144.html#ab708ed615526a03ec26e3b614bea2b7b" title="Vector of 3 half-precision floating-point numbers.">hvec3</a>;
<a name="l00379"></a>00379
<a name="l00382"></a><a class="code" href="a00144.html#a912913b034fea8952fcfc129a633c667">00382</a> <span class="keyword">typedef</span> detail::tvec4&lt;detail::thalf&gt; <a class="code" href="a00144.html#a912913b034fea8952fcfc129a633c667" title="Vector of 4 half-precision floating-point numbers.">hvec4</a>;
<a name="l00383"></a>00383
<a name="l00386"></a><a class="code" href="a00144.html#a784f92f5a36fd8e23a69119eb6a80eb8">00386</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::thalf&gt; <a class="code" href="a00144.html#a784f92f5a36fd8e23a69119eb6a80eb8" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2</a>;
<a name="l00387"></a>00387
<a name="l00390"></a><a class="code" href="a00144.html#a97a57670730ece7f6b904d6dcce5bd7a">00390</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::thalf&gt; <a class="code" href="a00144.html#a97a57670730ece7f6b904d6dcce5bd7a" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3</a>;
<a name="l00391"></a>00391
<a name="l00394"></a><a class="code" href="a00144.html#affa8b541819e978ede6129703be94285">00394</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::thalf&gt; <a class="code" href="a00144.html#affa8b541819e978ede6129703be94285" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4</a>;
<a name="l00395"></a>00395
<a name="l00396"></a>00396 }<span class="comment">//namespace half_float</span>
<a name="l00397"></a>00397 }<span class="comment">//namespace gtc</span>
<a name="l00398"></a>00398 }<span class="comment">//namespace glm</span>
<a name="l00399"></a>00399
<a name="l00400"></a>00400 <span class="preprocessor">#define GLM_GTC_half_float namespace gtc::half_float</span>
<a name="l00401"></a>00401 <span class="preprocessor"></span><span class="preprocessor">#ifndef GLM_GTC_GLOBAL</span>
<a name="l00402"></a>00402 <span class="preprocessor"></span><span class="keyword">namespace </span>glm {<span class="keyword">using</span> GLM_GTC_half_float;}
<a name="l00403"></a>00403 <span class="preprocessor">#endif//GLM_GTC_GLOBAL</span>
<a name="l00404"></a>00404 <span class="preprocessor"></span>
<a name="l00405"></a>00405 <span class="preprocessor">#include &quot;half_float.inl&quot;</span>
<a name="l00406"></a>00406
<a name="l00407"></a>00407 <span class="preprocessor">#endif//glm_gtc_half_float</span>
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